Katina Davis Webstore Coordinator |
Michael Sayre Organized Play Developer |
3 people marked this as a favorite. |
Online tables?
It'll really depend on a lot of factors. This special was written with some, I'll call them "performance pieces" in mind, and we haven't really had a chance to see yet how much effort it's going to take to transfer this format to a virtual experience, or whether that kind of experience is going to do the things we want this adventure to do.
That's not to say we're not going to consider it or that it's not going to happen, but what a special looks like in a world where we don't have in-person conventions (particularly this specific special) is something we thought we'd have more time to consider and plan.
Michael Sayre Organized Play Developer |
Michael Sayre Organized Play Developer |
2 people marked this as a favorite. |
So I'm confused.
It was slotted to be released in May 2020, but because of life events, it got pushed back to Octoberish. Now it's saying May 26. What's the story behind this scenario?
It is indefinitely delayed until such time as we start having in-person conventions again. So the release date is projected for the next round of conventions, but until COVID is under control in the US, we can't guarantee when it will release. There are components of this adventure specifically tailored for meat space that won't translate to online play.
Sliska Zafir |
I would suggest that "The Pathfinder Trials" incorporate elements of the trials of Organized Play folks getting this scenario to table. There's a whole meta thing going on here that could be humorously exploited.
Surely, real-life "Pathfinder Trials" have already happened with Venture Captains, agents, and developers adapting to online conventions.
Do it!
Yrrej86 |
Yrrej86 wrote:It is indefinitely delayed until such time as we start having in-person conventions again. So the release date is projected for the next round of conventions, but until COVID is under control in the US, we can't guarantee when it will release. There are components of this adventure specifically tailored for meat space that won't translate to online play.So I'm confused.
It was slotted to be released in May 2020, but because of life events, it got pushed back to Octoberish. Now it's saying May 26. What's the story behind this scenario?
I appreciate the reply. I haven't heard anything about it until just now. Thanks!
DankeSean RPG Superstar 2010 Top 32, 2011 Top 4 |
I would suggest that "The Pathfinder Trials" incorporate elements of the trials of Organized Play folks getting this scenario to table. There's a whole meta thing going on here that could be humorously exploited.
Surely, real-life "Pathfinder Trials" have already happened with Venture Captains, agents, and developers adapting to online conventions.
Do it!
I would be perfectly happy to write an unofficial supplemental addendum doing just this, if Michael, Linda, James, and all other Paizoians involved would care to provide me with stat blocks for their real-life selves. ;-)
Linda Zayas-Palmer Organized Play Managing Developer |
15 people marked this as a favorite. |
When we concepted The Pathfinder Trials, we planned for it to be a new-player friendly interactive that introduced key aspects of Pathfinder Society lore, releasing early in the PFS Second Edition campaign.
But then the pandemic happened. Instead of leaving this intro scenario on ice for an ever-increasing amount of time, we're going to convert it to a non-interactive scenario, to release as one of our two January scenarios. It will still be a level 1 repeatable adventure.
Project: J-ko |
2 people marked this as a favorite. |
With a very 'have my cake and eat it too' mindset, I'm glad to see The Pathfinder Trials finally get released...but I hope the original concept of a new player interactive gets revisited when we're all allowed in the same room together again.
Alex Speidel Organized Play Associate |
Alex Speidel Organized Play Associate |
Alex Speidel Organized Play Associate |
It looks like this scenario uses Pathfinder Flip-Mat: Noble Estate rather than Pathfinder Flip-Mat: Castles Multi-Pack.
Thanks for pointing that out! It looks like the maps used were updated after I published the map list, my apologies. The list has been updated; for reference, this scenario uses the following flip-mats:
Pathfinder Flip-Mat Classics: Arena
Pathfinder Flip-Mat: Noble Estate
morbon |
1 person marked this as a favorite. |
Has anyone corrected the treasure drops for this scenario? Reading the third encounter it says you get 1 treasure bundle for completing the first 3 waves (there are only 3 waves) and another 1 for completing the final combat. Even worse, the final encounter says you get 1 treasure bundle for each of the 4 combats that take place, but you only run 1 of the first 3, and then the final 1. So, it seems like there is no way for players to get all of the treasure bundles, which just seems to be written so wrong.
CorvusMask |
This is a worst 1st level adventure I have ever seen. Good concept, but 1st level characters are subject to massive damage, even with non-lethal damage.
TPK the party on the final fight, should have lost a character to massive damage.
I would have given 0 starts if I could have.
Michael Sayre Designer |
2 people marked this as a favorite. |
RE: Interventions
Dave Salisbury Owner - Fan Boy Three |
1 person marked this as a favorite. |
Well... that adventure is, without a doubt, the single worst Pathfinder Adventure I have ever played.
From now on I am playing Field Commissioned Agents. Because I don't want anything to do with any of those characters, in any adventure, ever again.
hahaha what jolly japes.
I cannot imagine who thought this was a good idea. People are going to buy this BECAUSE IT IS LEVEL ONE. Because it literally screams 'new players start here'.
And literal screams is what they will hear
CorvusMask |
Scenario is written from perspective of "Well mechanically lethal combat is harmless if PCs can't die." Which from in universe perspective doesn't really work out ^_^; Its similar to certain scene in Wrath of the Righteous where writers didn't think that a character would come across badly if players take lethal damage everytime they fail a quiz
I do think though there is no need to be spiteful towards characters(or writers. Because when you say things like that, it really sounds like you are being spiteful towards devs), I kind of treat society stuff like comic books: When there comes issue that doesn't make sense compared to overall, take it with broad strokes.
RobertTHEPerylous |
I have to say that this scenario was really enjoyable. AND, when I played it, my 24 hit point fighter got dropped in 2 hits in that final battle. Yeah, it's tough. It's supposed to be. If it's NOT challenging players lose interest. If your players want everything handed to them easily, well that's an issue for another conversation.
I enjoyed both playing and running this scenario. Players have to get creative and work together to overcome each challenge. Not every character will be built to overcome everything, so, again, players have to cooperate.
That's my pair of coppers, take it or leave it.
Alex Speidel Organized Play Associate |
5 people marked this as a favorite. |
This product has been updated as of March 18. This is a significant revision which changes a number of encounters and brings the scenario more in line with what we believe the Pathfinder Society represents. GMs should download and use this new version and discard the old file.
*Reduced difficulty of several combat encounters, made one encounter optional
*Modified several skill-based challenges to provide more routes to success and fix issues with the usage of spells
*Removed betrayal element, made other tweaks to the way that Pathfinder Society leadership treats agents and others they work with
Richard Lowe |
1 person marked this as a favorite. |
I just want to thank the Organised Play team and developers for listening to the concerns, taking them seriously and somehow finding the time to make changes, which I know cannot have been easy and probably involved some hard decisions. Your willingness to hear feedback and act on it when needed is deeply appreciated and with these changes the scenario really shines as a great intro to Society play now, thank you all for your work and the efforts you take to ensure that players get the best experience they can. <3
alttprules |
This product has been updated as of March 18. This is a significant revision which changes a number of encounters and brings the scenario more in line with what we believe the Pathfinder Society represents. GMs should download and use this new version and discard the old file.
Does this mean that GMs who ran this previously should go back and change the reputation reporting if
Tonya Woldridge Organized Play Manager |
1 person marked this as a favorite. |
Alex Speidel wrote:This product has been updated as of March 18. This is a significant revision which changes a number of encounters and brings the scenario more in line with what we believe the Pathfinder Society represents. GMs should download and use this new version and discard the old file.Does this mean that GMs who ran this previously should go back and change the reputation reporting if
** spoiler omitted **
No, we are not changing anything that happened. There is no way to evenly apply the changes to all games played under the older version. As a replayable scenario, players can play the updated version and get the updated rewards.
Linda Zayas-Palmer Organized Play Managing Developer |
3 people marked this as a favorite. |
I'm glad to see the response folks have had to this revision, and I hope it runs much more smoothly at all of your tables.
The revision wasn't just the work of OP developers; it also took the efforts of Alex and Tonya, as well as editors, art team members, project management, and customer service. I appreciate the hard work everyone put in to make this possible. A revision on this scale isn't something we can undertake lightly, but this scenario's unique circumstances of production combined with its role as an introductory scenario made it worthwhile.
CorvusMask |
Holy crap, didn't realize this got a revision :O I think it is email worthy
But yeah, hopefully revisions help scenario and also turn reviews into more positive direction ^_^; I didn't find scenario as bad as most of the reviews, but I definitely saw were they were coming from, so I'm now interested in seeing how they fixed the glaring stuff
Hubie Marston |
I ran 2-11 Pathfinder trials today.
My table was 2 lg champions, 1 fighter, 1 druid with Animal companion.
The hp on ygracix, and languages on dancer are the same as they were before the edits. Spells and magic items could use updating to new names please!
They started with swords trial
The brooms hasted 60 ft into melee that slaughtered them.
The dragon flew in, spat its mucus but only for half damage. Then it was frightened 2, and on its next turn became dazzled 1 round before falling unconscious.
Second was the scrolls trial
No one opted to sell their soul, nut the quick thinking Druid traded a lesser potion of healing for the amulet ( convincing the imp it'd be a great joke).
Second amulet - A paladin told the Quasit they were here for it, and RAW he shoved it in his face.
Third amulet - Dancer, not being able to communicate, the druid used prestidigitation to create and then destroy an item.
Fourth - Arbiter, the 2nd paladin rolled a legal lore and found the loophole, it couldn't be given, but nothing about them not taking the amulet.
Third was the Spells trail. (spelled on p12).
Invisible spores, decanter endless water, activate with command “geyser” 15 gallons water per round to clean hallway.
Sleeping stuffy, 2 had excellent Stealth checks went first, the other 2 (champions) removed armor, no penalty, the first one succeeded on his roll, the second failed, but she didn't critically fail so the dragon only stir in sleep.
Caryn Manor
The fight with Caryn went about 3 rounds also until he was knocked unconscious too.
We all had a great time, thanks for the scenario!