Pathfinder Player Companion: Chronicle of Legends

4.00/5 (based on 3 ratings)
Pathfinder Player Companion: Chronicle of Legends
Show Description For:
Non-Mint

Add Print Edition $14.99

Add PDF $9.99

Non-Mint Unavailable

Facebook Twitter Email

Go Out with a Bang!

All great characters reach the point where their stories grow from heroic into something of legend. Deep in the archives of the Pathfinder Society are tales of legendary heroes who employed high-level class options, wielded magical relics once used by Golarion's greatest figures, trained in prestige classes with occult power, and cast magic in extraplanar battles too powerful or dangerous to unleash on Golarion. Whether you're wrapping up a campaign or just starting one, Pathfinder Player Companion: Chronicle of Legends offers everything you need to bring a legendary touch to your game!

Inside this book you'll find:

  • New abilities for all types of characters, including powerful traits that grow in strength with a character's existing traits, new ways to improve the versatility of your favorite spells, and feats to support characters with levels in a prestige class.
  • Potent magic items, including storied items that gain new abilities when brought together as a set and legendary relics that grow in power alongside their owners.
  • Powerful capstone abilities for 20th-level characters, including general capstones available to all classes and alternate capstones for every one of Pathfinder's character classes.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder Campaign Setting, but it can easily be incorporated into any fantasy world.

ISBN-13: 978-1-64078-136-8

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

Product Availability

Print Edition:

Available now

Ships from our warehouse in 3 to 5 business days.

PDF:

Fulfilled immediately.

Non-Mint:

Unavailable

This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO9496


See Also:

Average product rating:

4.00/5 (based on 3 ratings)

Sign in to create or edit a product review.

Disappointingly Underwhelming

2/5

I was hyped by the preview and description only to be overwhelmingly disappointed in the product. I bought it for the Prestige Class support and new capstones. There is almost no support for the core prestige classes, just two "new" ones that are for classes outside the core book. The capstones are underwhelming. This book seems be half baked ideas, good ideas, that were just not cared for as 2nd Edition is about to come out.


It Will Be Legendary!

5/5

The main thing I really enjoyed about this book is the alternate capstones . Though there are some interesting class features and even stuff for Ninjas. It does make make me sad that 1e is ending especially how much great stuff has been coming out lately.


So player companion book line went out with a bang...

5/5

Seriously, tons of cool stuff in this, alternate(or new in case of wizard and cleric) capstones are cool, legacy items are cool, two new prestige classes, lots of class specific abilities(even ninjas :D), magic tricks and item set bonuses are cool too. And there aren't even archetypes in this, but still so much cool stuff on both mechanical and flavor wise!

Its kinda making me feel sad since it really kinda feels like ending for 1e considering amount of cool stuff put into this and how inside cover page tells of some of past PFS events :'D


251 to 270 of 270 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Silver Crusade

Douglas Muir 406 wrote:
kevin_video wrote:
I’d have to disagree. It’s a 1/day SLA that still uses your resources, and no matter what the spell, it’s a minimum of a full round. Taking it three times just makes it 3/day. Honestly, that’s a waste of three feats. And you still need to have access to that level of spell.

The Spell Sage archetype sacrifices Arcane Bond and specialization to get a version of this power, and it's a fair and balanced trade. This lets you gain the Spell Sage's signature power for a single feat slot. Google up my Guide to the Spell Sage for an idea of just how abusable this can become.

Basically it turns you into an incredibly obnoxious super-utility caster with a spell for EVERY POSSIBLE OCCASION. Trust me -- if I played a mid- or high-level arcane caster with this spell IYC, with this feat taken a couple of times, you would soon come to hate me a lot.

Additionally, you can now do weird combinations that are normally impossible, like Contingency + Breath of Life, or Glyph of Warding + Fireball. Oh, and almost as an afterthought, you can now craft any magic item in the book no matter how obscure the spell required.

If this wasn't in their very-last-ever 1e Players' Companion, it would probably already have been Crane Styled by now. As it is, shrug.

Doug M.

Skalds have been doing this since the Advanced Class Guide. It’s Spell Kenning.

If a Loremaster wants to blow over half their character feats to simply do it more than Skald, okay.

Grand Lodge

1 person marked this as a favorite.
Rysky wrote:
Douglas Muir 406 wrote:
kevin_video wrote:
I’d have to disagree. It’s a 1/day SLA that still uses your resources, and no matter what the spell, it’s a minimum of a full round. Taking it three times just makes it 3/day. Honestly, that’s a waste of three feats. And you still need to have access to that level of spell.

The Spell Sage archetype sacrifices Arcane Bond and specialization to get a version of this power, and it's a fair and balanced trade. This lets you gain the Spell Sage's signature power for a single feat slot. Google up my Guide to the Spell Sage for an idea of just how abusable this can become.

Basically it turns you into an incredibly obnoxious super-utility caster with a spell for EVERY POSSIBLE OCCASION. Trust me -- if I played a mid- or high-level arcane caster with this spell IYC, with this feat taken a couple of times, you would soon come to hate me a lot.

Additionally, you can now do weird combinations that are normally impossible, like Contingency + Breath of Life, or Glyph of Warding + Fireball. Oh, and almost as an afterthought, you can now craft any magic item in the book no matter how obscure the spell required.

If this wasn't in their very-last-ever 1e Players' Companion, it would probably already have been Crane Styled by now. As it is, shrug.

Doug M.

Skalds have been doing this since the Advanced Class Guide. It’s Spell Kenning.

If a Loremaster wants to blow over half their character feats to simply do it more than Skald, okay.

Yeah, I'm basically on the same page. Spell keening skalds and wizard/cleric/mystic theurges. There's lots of ways to do it if you look for a way. Some more optimized than others.

I will say that Paizo needs to learn to not be so trusting of their players. Too many Pathfinder players, especially 1e ones, have to "win" with specific builds and not just play and have fun.

Silver Crusade

Pathfinder Adventure Path Subscriber

They've learned that lesson, hence PF2 is what it is.


The Skald is a half-casting class. So, a 9th level Skald with Spell Kenning can use one of his slots to pick up a 3rd level Bard, Cleric or Druid spell. A 9th level Loremaster with this feat can use one of his slots to pick up a 5th level spell -- ANY 5th level spell, from ANY casting class.

Also, my beef isn't with the power itself. In the case of the Skald and the Spell Sage, it's integrated into a class or archetype, and you're trading stuff away for it in a way that makes sense. Here you're getting this super abusable power for just a single feat. That's not good game balance.

Doug M.


It is not just a single feat -- You have to be a Loremaster to qualify, and that prestige class has some rather steep feat prerequisites for anyone but a wizard to qualify for.


Gorbacz wrote:
They've learned that lesson, hence PF2 is what it is.

Plan to pick it up, but haven't yet. Is it inherently less abusable than 1e? Or is it just that it doesn't have 200+ splatbooks yet?

Doug M.

Silver Crusade

3 people marked this as a favorite.

Yes

Silver Crusade

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Go ahead and read Endzeitgeist review of PF2, I agree with 90% of his assessment.


David knott 242 wrote:

It is not just a single feat -- You have to be a Loremaster to qualify, and that prestige class has some rather steep feat prerequisites for anyone but a wizard to qualify for.

But for a wizard, dipping a level of loremaster is easy and almost painless.

TBC, my starting point here is the Spell Sage. The Spell Sage is a well balanced archetype! Since its introduction back in 2011, it's enjoyed a steady niche popularity with the kind of player who loves nerding out on all the available spells. It's challenging to play at lower levels, but it manages to be interesting, attractive and playable without being OP.

This lets a wizard gain an improved version of the Spell Sage's signature ability for a single feat. It's not game-breaking, but it's definitely OP and abusable. In terms of power it's roughly equivalent to... oh, say a feat that gives the Mesmerist's Stare ability: as a free action, slap a -2 penalty to all Will saves to a single enemy within 30'. Not everyone would take that feat -- not even all casters, perhaps. But most wizards sure would.

Doug M.

Silver Crusade

Again it’s one spell per day per feat, on top of taking that specific Prestige Class. That’s a big investment.


For the feat Secret of magical discipline, i assume the character still have to spend the costly material components of a spell and that it take the type of spell the character can cast(arcane/divine/psychic, like the pathfinder savant esoteric magic ability).

Silver Crusade

Correct.


I know its a long shot, but anyone have any idea if this book will ever get added to additional resources?

Grand Lodge

Howard197 wrote:
I know its a long shot, but anyone have any idea if this book will ever get added to additional resources?

I'd like to think so, but the priority is 2e. Hopefully when the 1e AR gets updated, they'll fix the link too.


Did this book just never get sanctioned for PFS?

Quote:
Deep in the archives of the Pathfinder Society are...

Grand Lodge

1 person marked this as a favorite.
Zero the Nothing wrote:

Did this book just never get sanctioned for PFS?

Quote:
Deep in the archives of the Pathfinder Society are...

Looks like it did not. The AR was last updated on April 9/19.


Necro because I am creating a bomb-based alchemist and am interested in Vast Explosions.
The usual alchemist capstone says that the character gains two normal discoveries AND one grand discovery. Since Vast Explosions replaces a capstone, am I right in assuming that selecting it, my character would not receive the 2 additional normal discoveries at 20th level?


1 person marked this as a favorite.

Vast Explosions isn't listed as a capstone but as a grand discovery, so if I am reading it right, it would count as the grand discovery within the Grand Discovery capstone of one grand discovery and two normal discoveries.

They really should have given the capstone and the grand discovery within that capstone different names to avoid this sort of confusion.

251 to 270 of 270 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Player Companion: Chronicle of Legends All Messageboards

Want to post a reply? Sign in.