Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)

4.30/5 (based on 19 ratings)
Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)
Show Description For:
Non-Mint

Add Hardcover $44.99

Add PDF $19.99

Non-Mint Unavailable

Facebook Twitter Email

Bow Down in Fear!

Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid—if they deserve it!

Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Bestiary 6 includes:

  • More than 200 different monsters.
  • New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos.
  • Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords.
  • New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds.
  • New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters.
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
  • Expanded universal monster rules to simplify combat.
  • Challenges for every adventure and every level of play.
  • AND MUCH, MUCH MORE!

ISBN-13: 978-1-60125-931-8

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

Product Availability

Hardcover:

Available now

Ships from our warehouse in 11 to 20 business days.

PDF:

Fulfilled immediately.

Non-Mint:

Unavailable

This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO1137


See Also:

1 to 5 of 19 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Average product rating:

4.30/5 (based on 19 ratings)

Sign in to create or edit a product review.



And i thought i didn't need this one!

5/5

I had thought when Bestiary 6 came out I wouldn't need it.

How wrong was I!

This book will definitely take it's place as one of the essential Pathfinder books in my collection, if you're waiting to get this, don't! Get it now!

Well done Paizo!

My one complaint is mine had the same s*!#ty yellow binding glue as the first printing of the Starfinder CRB, but I'm not dropping the rating because it is that good (also I still have binding glue leftover from my Starfinder CRB).


A solid addition

4/5

So Bestiary 5 was a bit disappointing to me, but this one is something that did something with Pathfinder I haven't seen in a while: gave me ideas that I wanted to use. A lot of the monsters presented are honestly interesting. As usual, there are some reprints from other products, but I always favor having consolidated lists of things. I won't use everything, but there is enough here that I'll be using a good chunk.

Also, the weremantis reminded me how much I love Portal, so I have to give it to them there.


Upward Trend

5/5

A wide variety of creatures with overall high quality artwork. I like the inclusion of the numerous high CR creatures.

Bestiary 5 and 6 have been my favorite Bestiary books by far.


Unusable

1/5

So me and two other guys from my gaming group ordered this book from amazon. WOW, all of us have missing and or scrambled pages.

I have over 17 missing pages (most of the archdevils content)and more or less 20 pages out of order. I don't know if they are sending all the "special" books down here, but I can assure you I will never buy a physical book from Paizo anymore.


1 to 5 of 19 << first < prev | 1 | 2 | 3 | 4 | next > last >>
2,151 to 2,200 of 3,693 << first < prev | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | next > last >>

1 person marked this as a favorite.

The monkey goblin is already mentioned in the product description and It was said that the shadow giant will be in there as well.

All five 0HD races have been mentioned.

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber

Are they going to release void wisps?


Mr. Jacobs has already said that this book will not have any elementals. I would love to see void/wood based elementals and wisps. But it will not be in this book.

Sczarni

1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

=\ There needs to be void wisps and wood wisps imo.


Maybe something in the softcover line will come out later this year with such creatures, you never know...unless you work for Paizo, then maybe you do know.

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber

Hah. I wish I worked for Paizo. That would be such a fun job. Maybe I could start being a freelancer. ;)


It makes me wish I kept up on my art skills because I would have loved to have been a freelance artist. Though there some non-art related things I would love to contribute as well.

Scarab Sages

1 person marked this as a favorite.

Are we going to see more Kaiju and Proteans?

Dark Archive

Verzen wrote:
=\ There needs to be void wisps and wood wisps imo.

Void, metal and wood mephits, elementals, planetouched or even genies could be interesting, too, for non-Western elemental themed critters.


BMovieMonster wrote:
Are we going to see more Kaiju and Proteans?

Yes.

Paizo Employee Creative Director

2 people marked this as a favorite.

Before I'm comfortable hurtling into the new elemental/mephit/panetouched/genie pool, I need there to be elemental planes to support them. Since we don't currently have void, metal or wood planes... it's not likely to happen anytime soon, if ever. It might, I suppose, since the Bestiaries are technically world neutral, but I prefer not to include monsters in Bestiaries that don't fit into our setting in some way.


Luthorne wrote:
demiurge108 wrote:
What is the name of the five player race.

If you look at the product description up there...

Quote:
Strange new player-character-suitable races like the canine rougarou, the watery fey naiad, the crazed monkey goblin, and the Lovecraftian yaddithian, Darklands-dwelling munavri.

So...

1) Monkey Goblin (reprint from Inner Sea Bestiary)
2) Munavri (reprint from Occult Bestiary)
3) Naiad
4) Rougarou
5) Yaddithian

Thanls for the respond. The Yaddithian is very intriguing me ? And occult race like Munavri ? And the Rougarou too.


1 person marked this as a favorite.

Void is from the negative energy plane, wood is from the first world, and metal would more then likely be from the elemental plane of earth or the material plane.


Dragon78 wrote:
Void is from the negative energy plane, wood is from the first world, and metal would more then likely be from the elemental plane of earth or the material plane.

The thing is elementals were supposed to be creatures from the elemental planes, right?

Metal elementals and wood elementals could both be from the blane of earth.

Metal elementals could be from the deepest undergrounds in the plane of earth, while wood elementals are born the boarders of the water and earth planes, were the earth is more fertile and plants grow.

Paizo Employee Creative Director

2 people marked this as a favorite.
Dragon78 wrote:

Void is from the negative energy plane, wood is from the first world, and metal would more then likely be from the elemental plane of earth or the material plane.

Still not all that interested, sorry.


Its OK by bestiary 9 they will get desperate.

Silver Crusade

1 person marked this as a favorite.
Vidmaster7 wrote:
Its OK by bestiary 9 they will get desperate.

That is an assumption you are having.


your not wrong.

Silver Crusade

I know.

Silver Crusade Contributor

1 person marked this as a favorite.

I seem to recall Mr. Jacobs saying that he has a massive depth of monster ideas for the Bestiaries; enough to take the line into the double digits. I don't know that they'll be desperate so soon. ^_^

Silver Crusade

6 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I'm not a fan of "there must be an elemental/ooze/winged fairy/dragon for every element/plane/idea/material". Diversity comes from, among others, asymmetry.


Personally, I've been done with the Bestiaries since #4, but that's just me. I've got tons of 3.0/3.5 monster books that are very easy to update to pathfinder, so New Paizo monster books are relatively useless to me.

However, since they seem determined to keep spewing them out...

There's already a precedent in the game for the metal/wood/void elementals to already exist in the game. Just look at the metal, wood, and dark tapestry (arguably another name for void) oracle mysteries; the void-touched sorcerer bloodline; and the metal and wood elemental wizard schools.

As for Mr. Jacobs statement that "I prefer not to include monsters in Bestiaries that don't fit into our setting in some way." , really? You've already included tons of them that have nothing to do with Golarion. Kaiju, the Cthulhu elder gods, If Paizo can justify those fitting into their setting, they can justify anything fitting into the same setting...if they choose to.

I get it that maybe Paizo just doesn't want those things in their version of the game, and that's fine with me. Just like they didn't want epic level stuff, or psionics (thank god for Dreamscarred press!).

So, long story short, if Paizo can't or won't include something that you want to see, look to 3pp, or older editions for what you want...or if you're talented enough, make it up yourself and have fun.

Silver Crusade

1 person marked this as a favorite.

Just to point out, Kaiju and the Great Old Ones ARE in Golarion :3

If your statement was that those things don't "fit" Golarion, well, that's just incorrect.

And I don't see having a Metal Or Wood Mystery for Oracles has anything to do with Elementals of those types, since they don't have anything to do with each other.


Never understood why there is so much reluctance to take elementals in a different direction then air, earth, fire and water. Aether is the only one so far and it took several years just for that one.


I'm still waiting for Carbon silicone iron and uranium elementals myself

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Yeah, this is place that exists in Golarion. I'd assume you haven't read much about Tian Xia? Which is pretty understandable since there aren't many books about that continent

@Dragon: I think there is already magma, lightning, ice and mud elementals, no? .-.


Those are still variants/composites of the four elements.

I want to see elementals from the positive energy plane, negative energy plane, dimension of time, dimension of dreams, etc. Heck, time elementals are cannon, doesn't mean we will ever get stats for them, but they do exist in the campaign setting.


Pathfinder Starfinder Roleplaying Game Subscriber

I hope we get far more interesting creatures for those planes than filler creatures like elementals. They also need to be careful about adding elementals since they're automatically added to the summon monster and summon nature's ally options, as well as a familiar option, unless they move away from the usual size categories.


Funny you feel that way about elementals, I feel the same about demons.


Pathfinder Starfinder Roleplaying Game Subscriber
Dragon78 wrote:
Funny you feel that way about elementals, I feel the same about demons.

Well, I should specify I mean creatures like 'Large Water Elemental' and such...entities with the elemental subtype like ahkhats, belkers, casutic stalkers, comozant wyrds, crysmals, invisible stalkers, lava lurkers, magmins, mihstus, sandmen, thoqquas, and zhyens are perfectly fine by me.

Not sure what's funny about finding generic things generic, though...


I would also like more elemental creatures like those as well. I really liked the Anemos, hope to one day see earth, fire, and water based similar creatures around the same power level. I also like seeing elemental creatures with kineticist powers related to their element.

But I do feel sorry for wood and void kineticist being left out of two "universal" class options.


Pathfinder Starfinder Roleplaying Game Subscriber
Dragon78 wrote:

I would also like more elemental creatures like those as well. I really liked the Anemos, hope to one day see earth, fire, and water based similar creatures around the same power level. I also like seeing elemental creatures with kineticist powers related to their element.

But I do feel sorry for wood and void kineticist being left out of two "universal" class options.

Well, I don't really want them making setting decisions based on class features...and void and wood are left out of more than that, can't forget draining infusion, elemental grip, the secondary aspect of skilled kineticist, as well as greater elemental whispers and spark of life. It's not just elementals, it's the subtypes that are missing. Well, I would rather instead have ways for wood to create plant creatures and void to temporarily animate the dead - or perhaps as a 7th-level infusion, create a sceaduinar since that's the same CR as a huge elemental, perhaps being able to create more of them at 16th and 18th levels, or adding on the advanced template, or something similar. But those would be class options, rather than stapling on creatures just for the sake of an option in a player's companion, as much as I enjoy my own chaokineticist.

Would much rather have cool creatures - elemental subtype or not - that would provide interesting encounters on other planes and help give a good idea of what the plane is like and what kind of ecologies and cultures dwell there than 'just a mass of elemental matter'.


Void can use the draining infusion on undead and other negative energy based creatures.

Anyway, back to the subject at hand...um...I know in what order of power, from least to greatest in power, do you think the new races will be.

My guess would be:

Monkey Goblin
Rougarou
Naiad
Yaddithian
Munavri


Pathfinder Starfinder Roleplaying Game Subscriber

As-written, draining infusion would only work on creatures of the void subtype, which undead aren't, though I would personally allow treating undead as if they had the void subtype and plant creatures as if they had the wood subtype for draining infusion and elemental grip, but that's a houserule...

But yes, this is pretty off-topic at this point.

I would guess monkey goblin, yaddithian, rougarou, naiad, and munavri myself. But a lot depends on how they choose to stat these creatures up...looking forward to the rougarou and yaddithian the most, myself, but naiads also seem like they'll be cool as a water fey to go with the plant-themed gathlain.

And of course, definitely interested in seeing some of the other creatures we don't know anything about yet.


Dragon78 wrote:

Void can use the draining infusion on undead and other negative energy based creatures.

Anyway, back to the subject at hand...um...I know in what order of power, from least to greatest in power, do you think the new races will be.

My guess would be:

Monkey Goblin
Rougarou
Naiad
Yaddithian
Munavri

I would guess Munavri would be the most powerful for sure. They are insanely good.

Anymore info for Rougarou, Naiad and Yaddithian besides what's in the description?


3 people marked this as a favorite.

A couple of fellows by the names of Lovecraft and Price put together some lovely fiction to help us introduce the Yaddithian. Look up Through the Gates of the Silver Key for a not-especially-exclusive preview! ^_^


Thanks.


I never read the book so I am not familiar with what abilities the Yaddithian may or may not have. But it does look like they might be our first aberration based 0HD race.

Paizo Employee Creative Director

2 people marked this as a favorite.
Vidmaster7 wrote:
Its OK by bestiary 9 they will get desperate.

Honestly, I doubt it. There's still COUNTLESS other, more interesting monsters out there to present in bestiaries.

Paizo Employee Creative Director

3 people marked this as a favorite.
james knowles wrote:


As for Mr. Jacobs statement that "I prefer not to include monsters in Bestiaries that don't fit into our setting in some way." , really? You've already included tons of them that have nothing to do with Golarion. Kaiju, the Cthulhu elder gods, If Paizo can justify those fitting into their setting, they can justify anything fitting into the same setting...if they choose to.

I get it that maybe Paizo just doesn't want those things in their version of the game, and that's fine with me. Just like they didn't want epic level stuff, or psionics (thank god for Dreamscarred press!).

So, long story short, if Paizo can't or won't include something that you want to see, look to 3pp, or older editions for what you want...or if you're talented enough, make it up yourself and have fun.

Yes, really. And believe it or not, there were kaiju and Lovecraftian elements in Golarion before Bestairy 4. The two you specifically call out are only IN Bestiary 4 because I pushed for their inclusion because I like them but also because including them helps support Golarion.

I don't have the same passion for "fringe elementals." Frankly, I've always been kinda bored with the baseline elementals. I much prefer elemental creatures like salamanders and genies and xorns and the like that aren't just "animated stuff."

That said, I'm not the only person who builds Bestiaries, and in the future I'm sure things will pan out so that someone else is the primary architect behind a bestiary and I won't have much input at all since I'll be doing other things. That's what happened with Bestiary 5, for example. My preference for no void/wood/etc. elementals might not be shared by whoever does bestiary 7 or 10 or 39... ;-)

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:
Funny you feel that way about elementals, I feel the same about demons.

And there's your answer. I obviously feel the exact opposite, an as it turns out, so do several others at Paizo. So that's one of the main reasons you don't see us doing wood or metal or void elementals.

Dark Archive

Well here is for bestiary 40, in a reasonable time scale ;-)


Is it possible to get a brief physical description of these three races?

Rougarou
Naiad
Yaddithian


I don't think most(if any) of us will be alive when bestiary 40 comes out;)

Dark Archive

James Jacobs wrote:
james knowles wrote:


As for Mr. Jacobs statement that "I prefer not to include monsters in Bestiaries that don't fit into our setting in some way." , really? You've already included tons of them that have nothing to do with Golarion. Kaiju, the Cthulhu elder gods, If Paizo can justify those fitting into their setting, they can justify anything fitting into the same setting...if they choose to.

I get it that maybe Paizo just doesn't want those things in their version of the game, and that's fine with me. Just like they didn't want epic level stuff, or psionics (thank god for Dreamscarred press!).

So, long story short, if Paizo can't or won't include something that you want to see, look to 3pp, or older editions for what you want...or if you're talented enough, make it up yourself and have fun.

Yes, really. And believe it or not, there were kaiju and Lovecraftian elements in Golarion before Bestairy 4. The two you specifically call out are only IN Bestiary 4 because I pushed for their inclusion because I like them but also because including them helps support Golarion.

I don't have the same passion for "fringe elementals." Frankly, I've always been kinda bored with the baseline elementals. I much prefer elemental creatures like salamanders and genies and xorns and the like that aren't just "animated stuff."

That said, I'm not the only person who builds Bestiaries, and in the future I'm sure things will pan out so that someone else is the primary architect behind a bestiary and I won't have much input at all since I'll be doing other things. That's what happened with Bestiary 5, for example. My preference for no void/wood/etc. elementals might not be shared by whoever does bestiary 7 or 10 or 39... ;-)

Now i know why i didn't like Bestiary 5, but loved B4.

I havn't used B5 a single time yet, but noticed book #5 of Strange Aeons/AP #113 uses some B5 creatures.

I am already very eager to read B6, so it seems you're doing a great job imo.


While I'm sad for the "animated stuff" elementals, the elemental planes are indeed filled with other far more interesting creatures - not to mention the four lords of these planes. I would be willing to sacrifice the "true elementals" for new unique creatures.

Speaking of interesting creatures, Mr. Jacobs, can't you give us a hint about the Wild Hunt? We have been guessing if it is a powerful unique fey or if it's a group of fey. We would also like to have a hint about its CR. Stronger or weaker than the Erlking?


I would prefer to learn more about the Green Man.

Paizo Employee Creative Director

1 person marked this as a favorite.
The Gold Sovereign wrote:

Speaking of interesting creatures, Mr. Jacobs, can't you give us a hint about the Wild Hunt? We have been guessing if it is a powerful unique fey or if it's a group of fey. We would also like to have a hint about its CR. Stronger or weaker than the Erlking?

Still too early to start giving hints, but we're getting close to when we'll start doing previews I suspect. (I can't find out for sure today since most of us didn't head in to work today due to snow.)


1 person marked this as a favorite.

Things I'd be interested in seeing:

• More angels, ideally ones that are less churchy and more sensual

• More demigods: I like monsters that can do all kinds of things

• Shoggoth lords, a la Mr. Shiny

• Metamorphs, like the mezlan

• Youkai, which is admittedly a very bread category encompassing (native) outsiders, magical beasts, fey, and even aberrations.

• Aliens, assuming they're not all going to be in Starfinder

• Robots, because high tech and high fantasy have gone together since Final Fantasy 1

• Whatever the CR20 protean is

• Leftovers from Planescape


There will not be any robots in B6:(

1 to 50 of 3,693 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Roleplaying Game: Bestiary 6 (PFRPG) All Messageboards

Want to post a reply? Sign in.