
Sethvir |

BlackKestrel wrote:Is Trailblazer Open Game License Compatible? If it is, could you post it here once the book is out for comparison sake?Cthulhudrew wrote:Someone posted that the book is said to have rules for creating and modifying weapons in it. That sounds pretty interesting to me (and something that I was pondering ways to do a while back.)Trailblazer covered that pretty well and in a page or less, IIRC.
I think they might be talking about the below.
If so, it came out after the announcement of 4e and before Pathfinder came out or it came out during the Playtest. I can't remember for certain.

Barachiel Shina |

Apocryphile |

This one sounds interesting, and the talk of style feats brings on some Complete Fighter's Handbook nostalgia! This is a good thing.
Are there any plans to extend the Weapon Specialisation Feat?
Or feats which add/augment the weapon you use, such as adding a (plausible) weapon quality (trip for a pole arm), or using it in a different way such as using a longspear as a double weapon?
There's lots of ways this book could go, I look forward to seeing where you go with it.

DekoTheBarbarian |

brad2411 wrote:I am still holding out for style feats for weapons.I am currently looking at doing fighting styles for weapon *groups* (so it's easier to cover a broad range), and then some common weapons combos ("weapon and board," since it shouldn't have to be a sword with your shield, two weapon, strapped weapon-as-backup, thrown, and so on).
Honestly, I'm really hoping for more love for thrown weapons. I'm building a character based on Kreig from Borderlands 2 who can throw his one-handed axe. Also have a Musetouched Oracle of the Black Butterfly who uses a starknife. Thrown weapons really haven't had much love and I hope to see more for it.

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Things I'd like to see...
Feats for shield where they are used for defence and not attacking
more or new Spells to attack with but as or like weapons (e.g. Flame blade or produce flame)
A hoplite or round tower shield -- more defence than a large shield less encumbered than a tower shield
Use weapon finesse on double ended weapons in a spinning weapon style
More weapon attachments (e.g. Effortless Lace)
To add to the attachment funtions that work with class features (i.e. Allowing warpreists blessings last twice as long with such items)
A feat or item to make returning weapons goto the wielders even if they moved or attack on the return
Feats , features , or magical items for energy weapon effects and not just adding elements (i.e. Allowing a weapon with (elemental) burst to strike the ground x/day to make an AOE.)

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Owen KC Stephens wrote:Honestly, I'm really hoping for more love for thrown weapons. I'm building a character based on Kreig from Borderlands 2 who can throw his one-handed axe. Also have a Musetouched Oracle of the Black Butterfly who uses a starknife. Thrown weapons really haven't had much love and I hope to see more for it.brad2411 wrote:I am still holding out for style feats for weapons.I am currently looking at doing fighting styles for weapon *groups* (so it's easier to cover a broad range), and then some common weapons combos ("weapon and board," since it shouldn't have to be a sword with your shield, two weapon, strapped weapon-as-backup, thrown, and so on).
Not that I am saying that I would not like more ranged weapon love. I love the starknife. Just to make sure you know they have the ranged tactics toolbox that was pretty awesome.

Jack of Dust |

I'm personally hoping for a Ranger archetype with Martial Flexibility. A monster hunter needs to be able to adapt to his foes and the Fighter (Martial Master) just doesn't have the Skill Ranks, Track or Quarry ability to make it happen.
I know there's probably a lot of content fighting for a spot in this book though. Oh well, a man can dream I suppose!

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Owen K. C. Stephens wrote:Stop that right now!Human Fighter wrote:Please have things that I'll likeI'm trying!
Don't be jealous. Your turn is coming.

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As far as magic items go, it'd be cool to see some combined-effect magic items (per the "Adding New Abilities" section on page 553 of the CRB) slotted in. Depending on what the new rules actually are, that might be a good way to support some of the new tricks martials'll be getting. ^^
While there are new magic times, the REAL magic item weapon tricks is actually an entire 2-page spread of totally different options.

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Magic item mastery and expanded stamina and combat tricks sound really cool, and I'm still interested in seeing the weapon design rules. Sounds almost like too much into one Player Companion? Is it the standard page count for this?
It is the standard page count. It also sure felt bigger.

Barachiel Shina |
I wish ALL Pathfinder combat feats could be covered with Combat Tricks for the Stamina System, but I can be happy with some new ones for now.
Using the Fighter only option from Unchained with the Stamina System has been a great boon for the Fighter class in my games. I actually have players that want to play Fighters again now.

Zaister |
An expansion of the combat trick and stamina system introduced in Pathfinder RPG Pathfinder Unchained to cover combat feats from several Pathfinder Campaign Setting sourcebooks.
YES.
Very nice! But, only from the Campaign Settings line? Not the Player Companions? Weird.

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Gorbacz wrote:Very nice! But, only from the Campaign Settings line? Not the Player Companions? Weird.An expansion of the combat trick and stamina system introduced in Pathfinder RPG Pathfinder Unchained to cover combat feats from several Pathfinder Campaign Setting sourcebooks.
YES.
Each topic only gets so much room in a 32-page book. Inner Sea Combat, Inner Sea Gods, and the Inner Sea world Guide have some bedrock Golarion-flavor combat feats I wanted to cover and, once I did so, there wasn't any more room.
Combat feats from various Player Companion books may get picked up in a future product, if there's an appropriate theme and time and space.

Hayato Ken |

Myself, I'd rather support material (for whatever non-core book) appear where and when it seems appropriate, rather than have it shoehorned into a particular line of books because that's "traditionally" where it would appear.
That would also be a good opportunity to errata some of the feats from player companions.

Alexander Augunas Contributor |
1 person marked this as a favorite. |

Cthulhudrew wrote:Myself, I'd rather support material (for whatever non-core book) appear where and when it seems appropriate, rather than have it shoehorned into a particular line of books because that's "traditionally" where it would appear.That would also be a good opportunity to errata some of the feats from player companions.
I don't know, man. Do you REALLY want to have to pay for errata? That seems like a slippery slope to me.

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Hayato Ken wrote:I don't know, man. Do you REALLY want to have to pay for errata? That seems like a slippery slope to me.Cthulhudrew wrote:Myself, I'd rather support material (for whatever non-core book) appear where and when it seems appropriate, rather than have it shoehorned into a particular line of books because that's "traditionally" where it would appear.That would also be a good opportunity to errata some of the feats from player companions.
Well, most of the time Players Companions do not get errata or changed for future printings, so the alternative would be no errata at all.
Now, it is a slippery slope, because if they reprint Feats and the like, people will complain thats its reprinted material rather than new, (which is a valid complaint), and like for example a better known case Butterfly Sting, I believe its called off the top of my head, alter it in a significant way that a lot of folks no longer qualify, or make the Feat undesirable, or something like that.
If they don't reprint to fix those Feats, well they will probably never be done, again a valid complaint.

Barachiel Shina |
I find it hard for them to have issues getting errata out for 32-page books in a quick manner. When errata is issued, it should be posted, free to grab, on their website.
They simply need to add to the FAQ page a new page called "Campaign Setting Errata" and "Player Companion Errata" to better group them together to easily find.

Wolfgang Rolf |
1 person marked this as a favorite. |

I am a big fan of the stamina resource system and I am glad it is seeing more love.
The things I am interested the most in the book besides the aforementioned stamina love are the weapon style feats. I am hoping that they won't be too much of a feat investment and there will be feats that do more than increase damage and attack rolls.

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6 people marked this as a favorite. |

I am hoping that they won't be too much of a feat investment and there will be feats that do more than increase damage and attack rolls.
While some snuck in, for the most part I was trying to only include combat feats that didn't add to attack and damage rolls, but instead created other interesting options.

Wolfgang Rolf |

Wolfgang Rolf wrote:I am hoping that they won't be too much of a feat investment and there will be feats that do more than increase damage and attack rolls.While some snuck in, for the most part I was trying to only include combat feats that didn't add to attack and damage rolls, but instead created other interesting options.
Much thanks for the good news. Even those sneaky damage feats can't ruin my excitement for this book.

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I find it hard for them to have issues getting errata out for 32-page books in a quick manner. When errata is issued, it should be posted, free to grab, on their website.
They simply need to add to the FAQ page a new page called "Campaign Setting Errata" and "Player Companion Errata" to better group them together to easily find.
It's not that they have issues doing it, per se; it's a byproduct of their errata policy.
Paizo only releases official errata when they reprint a book... and they don't reprint Player Companions.
So Player Companions don't get errata. :(

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Hayato Ken wrote:I don't know, man. Do you REALLY want to have to pay for errata? That seems like a slippery slope to me.Cthulhudrew wrote:Myself, I'd rather support material (for whatever non-core book) appear where and when it seems appropriate, rather than have it shoehorned into a particular line of books because that's "traditionally" where it would appear.That would also be a good opportunity to errata some of the feats from player companions.
I like it better than not getting errata ever. :/
(No offense meant.)