Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an enemy, as whimsical liminal sprites, helpful moon dogs, and regal seilenoi all stand ready to aid you on your quests—if you prove yourself worthy.
Pathfinder RPG Bestiary 5 is the fifth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Bestiary 5 includes:
More than 300 different monsters.
New player-friendly races like caligni dark folk, deep one hybrids, plant-bodied ghorans, and simian orang-pendaks.
Psychic creatures both benevolent and terrifying, from the enigmatic anunnaki and faceless astomoi to the howling caller in darkness and insidious, alien grays.
New familiars, animal companions, and other allies, such as clockwork familiars, red pandas, and many-legged wollipeds.
New templates to help you get more life out of classic monsters.
Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
Expanded universal monster rules to simplify combat.
Challenges for every adventure and every level of play.
... and much, much more!
ISBN-13: 978-1-60125-792-5
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On the one hand, there are a good couple of gems and some very inspired entries throughout this book and, in truth, two stars is somewhat unfair, especially for the PDF. But, personally, I feel they're warranted, as this book seems to signal a shift in Pathfinder's direction, and one that I'm not happy about in the least.
First off, while Occult Adventures is readily available for consultation online in the SRD, I did not like to see a sizable number of monsters using rules from that book. It's one thing to have spells or feats from, say, Advanced Player's Guide or Mythic Adventures, as those are books that complement the game as a whole and present options for all classes, whereas Occult Adventures is a very specific niche that not all players will want to incorporate in their campaigns.
Secondly, I did not like the muddled product identity Paizo is showcasing here, with monsters such as the Android, Gray (Roswell), Reptoid (Reptilian) and Robot. Even the Annunaki seems more at home as the antagonist of, say, a Legion of Super-Heroes comic book. It's one thing to want to provide the tools for varied and diverse fantasy campaigns - in which constructs, space aberrations and even clockwork creatures can easily work without sticking out like sore thumbs - but quite another one to insert borderline hard-SF or contemporary conspiracy theorist creatures on a lark. Expedition to the Barrier Peaks this is not, and let's endeavor to keep it that way, please.
Thirdly, snake-bodied weasels with boar tusks? Serpentine bulls? Shark-headed sea serpents? Wolf-headed sea serpents? A chinchilla with a bat wing on the tip of its tail? An octopus with three shark heads? Really? Unless you have an absolutely amazing hook or a compelling campaign seed, why bother putting out this silly, uninspired dross? You can do much better than this, Paizo.
I like Bestiary 5 a great deal. On an initial look-through before reading it more thoroughly, there were numerous monsters that drew my attention, that made me want to know more about them, and screamed to be included in one of my games sometime down the road. There's a wide variety of monsters present, with every type represented and the spread between them being fairly even. Ooze is a monster type that is often under-represented, but there are quite a few new oozes in this book. Along with that there are lots of magical beasts, constructs, undead, vermin, fey, and so on. In addition, there are several mythic monsters, and Bestiary 5 is the first hardcover book to contain monsters using the occult rules from Occult Adventures. The monsters cover a wide variety of challenge ratings as well, from 1/6 to 24. The bulk of the creatures are in the low- to mid-CR range, but there are also a sizeable number of high-CR monsters as well.
I have always loved Bestiaries and Paizo has yet to disappoint in department. Now with a 5th hardcover bestiary they continue with quality and variety. I will list the good and the bad of this fine product.
The Good
-Dragons, 5 great new true dragons, along with a variety of "lesser" dragons such as jungle drake, rope dragon, vishap, and awesome shen.
-Fey, a variety of ranging from low to high CR such as the house spirits and the glaistag.
-Giants, we finally get the Firbolg, been waiting to see this one for a long time.
-New 0HD races like the Astomi, Caligni, and Reptoid.
-Aliens such as greys and the Anunnaki.
-Elementals such as aether, the wysps and the awesome anemos.
-Interesting oozes such as animate hair, apallie, and living mirage.
-New clestials and aeons.
-Robots!
-Creatures from mythology.
-Old school monster such as moon dogs, muckdwellers, brain moles, and thought eaters.
-Some interesting undead like bone ship and death coach.
The Bad
-Some minor design issues.
-Some art issues.
-The Sahkil, another evil outsider group, could have used this space for Oni, Azura, or Rakshasa.
-Continued use of the mythic rules that to me should be a completely optional rule.
I can't agree with the below rating of 3 stars. (Read Below) This is on-par with any other bestiary piazo has produced. Although i cant speak of quality due to just buying a pdf, this bestiary has the best range of monster selection in my opinion. It adds some technology driven ideas, unique story driven monsters and my favorite: A BoneShip, literally the pcs can fight an undead ship!!!! The complaint of no new monster over CR25 is a lazy lie, using templates the Esoteric Dragons can be over CR25 with other CR20+ monsters utilizing templates provided can increase above CR25. This book contains ideas for familiars, companions, and constructs for many classes and pairs amazingly well with content from the Occult Adventures. I Love this book, and pathfinder in general due to the wealth of information it has for both a PC and a DM. Cant wait for more!!!
I am disappointed to hear that the brain mole isn't the brain mole:(
I'll tell you what Stephen told the freelancers when they asked "Should we use other OGL versions for monsters or just make up something new?"; his answer was always "Use whatever combination makes the best monster."
Quote:
Does one of those CR 20 plant creatures break into musical numbers before it eats it's victim:)
You'll have to find out! At least one of them can pretty much end an entire city...
Please don't be the mythological Jidra, I hope it's not that high in CR, at least below 20.
And I for one are extremely happy to learn the brain mole isn't the silly creature from D&D, but something new or advanced.
1)So what part of Golarion is the sasquatch-like race from?
Mysterious monsters revisited, in their section on Sasquatch, specifically call out a reclusive "half Sasquatch" race as being present in Arcadia. So I am guessing these are the same guys as the new 0HD race.
My favorite mythology monsters that warp the mind with psychic attacks are the japanese Satori and the Scottish Fear Liath, hope they are in these pages somewhere.
From Wes' post, it appears the Sahkil are the name for the corrupted psychopomps (so not a new race, per se).
MMCJawa wrote:
Mysterious monsters revisited, in their section on Sasquatch, specifically call out a reclusive "half Sasquatch" race as being present in Arcadia. So I am guessing these are the same guys as the new 0HD race.
Good catch!
Maybe they're called Half-Quatches. :D
(Which means, when and if we get an Arcadia supplement, we've got these races at least that are known there: Human, Skinwalker, Halfquatch, and Syrinx.)
"Well, I REALLY don't need another Bestiary, unless it happened to contain a large number of monsters/monster-types that would be really useful for the d20 Modern revision I'm eternally working on...."
*product description lists a large number of monsters/monster-types that would be really useful for the d20 Modern revision she's eternally working on*
DAMMIT!!!!!! *keeps subscription going, forks all spare money to Paizo*
Considering I do not like psychopomps, I have no interest in the Sahkil, like this game needs another evil outsider group. Now those Manasaputra guys sound interesting, we could use another good outsider group though CN, LN, and N(non-psychopomps) outsiders are so unloved.
Any info you can give about this book that nobody has asked yet?
Really glad to hear about a playable "Dark Folk" race. I'm honestly surprised we haven't got one before now. (I did make my own with the Advanced Race Guide, but the more the merrier!)
any chance that since robots will be in B5, we'll finally get some explicit in-print clarifications regarding hardness/vulnerability interaction on creatures? Does vulnerability negate hardness? If it doesn't, which one gets applied first? I know some of these questions have been answered on messageboards but it would be really good to have this stuff in print/on the PRD.
I also really hope the Grim Reaper gets more appropriate art. The art in the AP where it appeared didn't look like a Grim Reaper so much as Solomon Grundy.
To me the art for Grim Reaper, Springheeled Jack (too bad didn't change in bestiary) and the Azi Dragons are the worst artwork i've seen in the entire pathfinder series, and i've seen a lot.
The art isn't only not my style, its just weird, doesn't suit with the other artwork.
I'm guessing this book will show robots, aliens and some devil lord on the cover
Robots because they sell.
Aliens because they sell.
Incorrect. Because people so happen to like including sci-fi themes in their fantasy. If you're going to distill the reasoning of including certain elements on covers as "because it sells", you might as well apply that to ALL covers Paizo has done.
The Sahkil sound cool. Wondering what there deal is. And to Mr. Schneider are there going to be normal psychopomps in Bestiary 5? They and the proteans are my favorite outsider races.
We have not even seen the final cover yet so we do not know what will be on the cover yet. It could be aliens, robots, psychic/occult monsters, or something completely different.
Vorlons won't appear because of the paradox involving B4 -- since I have a copy of it on my bookshelf, it obviously didn't disappear into the ancient past like it was supposed to.
This is typical of the mess that is life in the Age of Lost Omens. ;)
Was there recently a show in America about Annunaki or aliens or something?
Why everybody knows about them except for Myth Lord here? (And I know many myths)
Must be a show in America recently.
Thats because annunaki is pretty much THE ancient alien conspiracy myth name.
Heck, if you google it, name actually comes from the group of mesopotamian deities. Ancient alien conspiracy is all about how gods were actually aliens <_<
Its so common term that lot of pop culture fiction use it for unrelated stuff. Like, Conduit 2(obscure two games fps series on Wii. About conspiracy too) has them.
The reason you probably haven't heard of it is because you haven't been bored enough to read UFO or conspiracy theories. Otherwise you would have heard of them eventually since like I said, its basically default ancient astronauts theory.