Pathfinder Roleplaying Game: Bestiary 5 (OGL)

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Pathfinder Roleplaying Game: Bestiary 5 (OGL)
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Beyond the veil!

Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an enemy, as whimsical liminal sprites, helpful moon dogs, and regal seilenoi all stand ready to aid you on your quests—if you prove yourself worthy.

Pathfinder RPG Bestiary 5 is the fifth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Bestiary 5 includes:

  • More than 300 different monsters.
  • New player-friendly races like caligni dark folk, deep one hybrids, plant-bodied ghorans, and simian orang-pendaks.
  • Psychic creatures both benevolent and terrifying, from the enigmatic anunnaki and faceless astomoi to the howling caller in darkness and insidious, alien grays.
  • New familiars, animal companions, and other allies, such as clockwork familiars, red pandas, and many-legged wollipeds.
  • New templates to help you get more life out of classic monsters.
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
  • Expanded universal monster rules to simplify combat.
  • Challenges for every adventure and every level of play.
  • ... and much, much more!

ISBN-13: 978-1-60125-792-5

Note: This product is part of the Pathfinder Rulebook Subscription.

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I feel a little different, I like the Bestiary's as they come out.

5/5

Please understand, ink and space is limited when a book is put together. Paizo has to choose carefully what they put in as apposed to data overload. As a player, the reason I bought the Bestiary 5 is the monstrous humanoids, humanoids and undead. As a GM, I feel the roles of the Beasties are different and have fire power!.

The polymorph school is fun! I get to turn into monsters! Monstrous humanoids, humanoids and undead are the beasties I can turn into and keep my armor, sword and the like when I turn into them.

Polymorph is like gas on a camp fire in a fight. Getting larger, and for example, having multiple arms creates options. You can carry a reach weapon and a melee weapon to threaten all squares you threaten you can reach. For changing shape to a larger creature, increasing to a size large creature gives a +1 to attack with CMB against CMD unlike a -2 to attack AC. For turning into a size Huge creature, a +2 is given to attack CMD with CMB. There is a size Huge monstrous humanoid with more than two arms in the Bestiary 5. I can only think of one size Huge monstrous Humanoid in all the other Bestiary's.

That means Sunder, Trip, Grapple, Reposition and the like are incredibly successful on low rolls the larger you get. Not to mention the damage output increases along with reach in which creatures smaller than you can not take a free shot if they can not reach you when you provoke. There are lots of reasons to enjoy the book as a player. Monstrous Physique I, II, III, and IV here I come with more ammo!

I like the layout of the book, the stats of the monsters fulfill roles that the other bestiary's do not completely fulfill as in the example given above. As a GM, ever since the first bestiary, the monsters are scarier and scarier as each Bestiary has come out. That means as a player or a GM, the fire power can be increased for the players and more fire power means more epic fights.

As a side note, I feel the story should propel the fights just like it should propel the role-playing, investigating or what not in any adventure. The book propels the fights, but the fights are the most fun of Pathfinder. The rest of the flavor of the game is like mortar around the bricks in a wall. All of it is needed to complete what the purpose of a brick wall or an adventure in relation to the first sentence above in this Paragraph.

I have noticed players like fire power. The more people play the more fire power they would like to have. Such increases means greater rules struggle. The more I play and understand chapter 8 & 9 of the core rule book, the more the rules become easier to use and that struggle has become less. Pathfinder Forever!!!


Overall great bestiary, but perhaps not to the level of Bestiaries 3 or 4

4/5

This is my first review here, and part of my effort to actually provide more reviews of products I like an enjoy.

Bestiary 5 is the latest big hardcover Bestiary from Paizo, and if you have seen prior volumes you have a pretty good idea what to expect from this book. This bestiary has over 300 setting neutral monsters for the Pathfinder game, a mix of reprints from past Paizo softcovers (Campaign Setting, Module, and Adventure Path lines for the most part), a few SRD critters left unconverted from 3.5 (Caller in Darkness, Brain Moles, etc) and a large number of brand new creatures. These new creatures are spread evenly across CR ratings, creature type, and role. They include the staples we see in every bestiary, including another set of 5 new dragons, dinosaurs, familiars, and 0HD races. We get further support for some neglected groups (Aeons, Kami, Azatas, leshies), and some groups get more high CR representatives to flesh out there threat range (especially plants and fey). Most creatures get what I feel is an adequate amount of text, but some groups continue to suffer, especially dragons. We also get some brand new creature types, including robots, and the excellent and stomach turning Sakhils

If Bestiary 3 was the "Asian" Bestiary and Bestiary 4 was the "horror and mythic bestiary", than Bestiary 5 is the occult bestiary, with many monsters making use of the new Occult Adventures rules, or having rules and themes that fit well within such an adventure, even if they do not overtly use the power point system. However there are plenty of other creatures that easily fit into any style game, as well as new mythic monsters.

So what are the cons? well for one I would say the artwork was ever so slightly reduced in quality compared to previous bestiaries, with some pieces like the Gravebound being especially bad.

While I am fine with them reprinting monsters from other books, pulling monsters, especially the robots, from the Inner Sea Bestiary was especially annoying. It's a dedicated bestiary book, and with the exception of the 0HD races doesn't need stuff pulled from it. The robots are especially a poor choice, as Iron Gods and the Numeria book had an assortment of robots that could have been reprinted instead.

Finally, I feel there is a bit of difficulty at times with finding niches for monsters. The scum and deep ones sort of step on each other toes, as do the reptiloids and Serpentfolk, their are a bit too many mummy-esq critters, and the Caligni feel like the direction the developers should have taken from the beginning with Darkfolk. This was bound to happen with 1000+ monsters already out there,sooner or later, but still adds a bit of a repetitive quality to parts of the book.

Probably worth also pointing out, although we get more mythic monsters, we received nothing new above CR 25. We have demon lords and Great Old Ones, and so it would have been nice if some of the other outsider groups got similar treatment.

Overall I would say it's definitely worth the buy; There are bound to be at least a few critters that you will get use of or which inspire new ideas, and this book is especially a great buy if you are planning on running an all out Occult Adventures campaign. If your happy with just running with bestiaries 1 or 2, I don't think there is anything in this book that will probably make you change your mind. I'd probably rank it behind Bestiaries 3 and 4 as far as novelty and awesomeness goes, so check those books out before this one.


Not the best...

3/5

Mostly a good book, but a few things:
1) Many creatures were previously released in other books, which is a really cheap thing to do when you're charging money for a new product.

2) Some creatures will have 1-3 entire pages dedicated to every aspect of them (Ex: Apostate Devil clocked in just shy of two full), while others will have one freaking sentence (Ex: Astral Dragons). It was seriously annoying to have some monsters fully flushed out, while others felt lazy, and were nothing more than a stat block and a picture. While that might be alright if I was just looking at this on a free website, when I'm paying money for a product, it'd be nice if they'd actually put consistent effort into *every* creature.

3) The player races were dumb. The Android is the only remotely cool one, and that was (again) released previously. The other races are either hyper-niche (deep one hybrids that take stat drain if they're away from water too long, and when they get old enough, die, and become a deep one, for example), or bland, and uninteresting (ex: a dark elf that always has to flee from its people, because fluff, or a lizard dude who just sorta is lame).

Again, it's a good book, full of some seriously cool and fun stuff (robots, and crabs possessed by samurai souls, which, I'm not being sarcastic, really one of my favorites), but do *not* buy a hardcover version of this. I bought the PDF, and I will say, had I paid almost $50 for a physical book, I would've been majorly pissed at the sometimes lackluster writing and re-printed creatures, rather than just annoyed.


So many great story ideas!

5/5


Great Book But A Few Issues That Stuck Out For Me

4/5

Ok so I have really got 3 main issues about this book. But before that lets do the good. As usual the artwork is nothing short of gorgeous. It ranges from beautiful to frightening as you would expect and fits in perfectly with the series to date. The challenge ratings are varied and even has many which are godlike in challenge rating CR20 MR9 comes to mind. Many of the creatures are unique and fun which again is a staple of the series to date. There are many monsters which can easily slot into any campaign which is always welcome but equally there are many which seem very unique and could lend to building entire adventures around them.

My first issue is that several monsters in this book are ripped straight out of the Iron Gods campaign. Specifically all the robots, The Androids and the mutant. This really bothered me because I already own all the books in that series so therefore already have their stat blocks. I buy these bestiarys for new monsters of that same sub type so that I can mix it up for my players. I don’t want my players to fight gearsmen in every fight so I want other similar creatures but with different tricks that I can use to keep them on their toes. As it is there is a small enough range of creatures that fit in the Numeria campaign it would have been nice to see a few more.

Second issue I have is some of the write ups given to creatures are criminally short. The Devastator is a prime example. Its description is literally one sentence. It looks amazing and the stat block make this creature one that seems like it would be an amazing fight to see my players try to get through. It has lots of interesting attacks and abilities. But that lack of a description just irks me to no end. I read every description of every single monster because so often I find those descriptions play with my imagination and really get the juices flowing and without it I'll grant you that I can just invent a story around it myself but that could be said of every creature ever made. I pay Paizo to tell me the story of these creatures not just stat them.

Finally the new playable races also kind of bothered me. Nothing really stood out to me as something unique or interesting. Most of them just seemed like stuff I have seen before an example is the Reptoids which are basically just Kitsune but lizards. Again this isn’t the end of the world but I want things like the Wyrwood from the last book or the Trox really interesting options that were unlike anything from the pathfinder universe until that point.

None of these issues would ever stop me from buying this book because the good greatly outweighs the bad in my opinion however I really hope that in future I see less of these same issues.


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Does anyone know where the mockup cover art is from?

Sovereign Court

1 person marked this as a favorite.
Pathfinder Adventure Path, Companion Subscriber
Dragon78 wrote:
Does anyone know where the mockup cover art is from?

Pathfinder Adventure Path #11: Skeletons of Scarwall. It's the in-adventure art for the danse macabre. (Which means "dance of death", by the way. ^_^)


I notice the text says "leshi" and not "leshy." Typo or different monster?


Pathfinder Adventure Path, Rulebook Subscriber
Evil Midnight Lurker wrote:
I notice the text says "leshi" and not "leshy." Typo or different monster?

huh yeah...maybe this is the Leshi that reflects slavic folklore, versus the previous "plant constructs".

Silver Crusade

12 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

You can never, ever, ever have too many bestiaries.


I am hoping it is a typo because I want more of those little plant creatures.

I wonder if the Danse Macabre finally made into a hardcover bestiary?


I hope it's the leshy fey from slavic mythology + some cactus and venusflytrap leshy plant.

Would be cool to have both.

I think this book will contain 15 robots, all from innersea bestiary, and all from IRon God Bestiaries + some new ones, they go before ANY other AP bestiary.

Also probably no Skrik Nettle.


Well if they do finally have the Skrik Nettle that they keep the old art.

I doubt there will be 15 robots more then likely 4-7.


Pathfinder Adventure Path Subscriber

"Maybe the Grim Reaper too, because he's kinda on the cover now, so maybe a hint.

Spare for the Grim Reaper, I hope i'm totally wrong."

Don't fear the reaper.

(Lame attempt at humour. :-/)


1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

I don't think this book will reprint any creatures from the Inner Sea Bestiary because (a) those are intended to be Golarion-specific while the Bestiary books are setting-neutral, and (b) because they want to keep selling the Inner Sea Bestiary.

It will, however, reprint some but not all creatures from recent adventure path bestiaries, yes, probably including robots from the Iron Gods volumes.East of Midnight


Zaister wrote:

I don't think this book will reprint any creatures from the Inner Sea Bestiary because (a) those are intended to be Golarion-specific while the Bestiary books are setting-neutral, and (b) because they want to keep selling the Inner Sea Bestiary.

It will, however, reprint some but not all creatures from recent adventure path bestiaries, yes, probably including robots from the Iron Gods volumes.East of Midnight

I really hope the Grim Reaper has new art, the art in the AP bestiary of the Grim Reaper was for me personally the worst art from paizo i've ever seen, not because it's badly drawn, more because it doesn't look like a grim reaper at all spare for the scythe. More some gothic emo dream.

And Robots are special, they will be the only creatures from the Inner Sea Bestiary that probably get reprinted. And the bestiaries aren't neutral-setting anymore, as robots from Numeria have entered the pages.


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Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

The AP bestiaries have always been mixed with Golarion-specific and setting-neutral creatures. Also, robots are not special, why would they be.

But actually, arguing with you seem kind of pointless. I have the feeling it'S difficult for you to accept that Paizo don't make their products especially for you.


They have said they might reprint monsters from the Inner Sea Bestiary when it sold out/no longer in print. But that could be a while from now maybe B6 or B7.

Sovereign Court

Pathfinder Adventure Path, Companion Subscriber

I wouldn't be surprised to see the android in a hardcover Bestiary sooner rather than later, what with its comparative prominence (compared to, say, the ghoran).


Nevermind, I better take a half-year off, the A-book-of-creatures projects interests me much more anyway now, all this sciencefiction stuff only bugs me off, i'll wait for the product to judge, while I still have bad feeling about this book.


I would love to see the Lashuta, Android, Ghoran, Syrinx, and Monkey Goblin make into a hardcover bestiary one day.


My hope is for more Proteans, and more creatures from native american folklore. Also dinosaurs. Always dinosaurs. (With the artist who did the dinosaurs from Bestiary 4, who is amazing)


I hope there will be...
-around 15-25 fey.
-some new types of "lesser" dragons would be nice such as ones bread to be pets, familairs, mounts, and/or "guard dogs".
-more proteans.
-more azata and/or agathions.
-more inevitables.
-more oni, azura, and/or qlippoth.
-6-12 0HD races w/ half of them being new.
-a few new drakes(storm, crystal).
-a few more Linnorms.
-3-5 terrain/elemental giants.
-more Japanese myth creatures especially the nekomata.
-some classic literature creatures such as the Cheshire Cat.
-more types of lamia.
-more megafauna and dinosaurs.
-more green plants and a non-fungal/mold template that turns creatures into (green)plant creatures.
-a few more types of trolls.
-more types of giant cockroaches, sea anemones, sea urchins, etc.
-4-8 robots.
-4-6 golems.
-1-4 clockworks.
-10+ elementals.
-Some non-humanoid shaped undead such as animals, oozes, plants, etc.
-more creatures from African, native American, Australian, Indian, Celtic myth.
-1-3 new Kaiju.
-2 new lycanthropes.
-1-2 new vampires.
-a good aligned ooze.


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I am glad that it is coming out soon!

Paizo Employee Designer

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Elrawien Lantherion wrote:
I am glad that it is coming out soon!

Me too; there are so many cool monsters in here, and I want to see 'em in adventures!


ericthecleric wrote:

"Maybe the Grim Reaper too, because he's kinda on the cover now, so maybe a hint.

Spare for the Grim Reaper, I hope i'm totally wrong."

Don't fear the reaper.

(Lame attempt at humour. :-/)

Don't worry. Every rose has its thorn. ;)


7 people marked this as a favorite.

Yes, but will B5 have Shadows and Vorlons?

Liberty's Edge

I hope they include some of the older monsters that were in the APs or modules.

There's a few 3e monsters that haven't been done for Pathfinder too.

Mike


2 people marked this as a favorite.

Hm, does anyone remember the Azi? I wouldn't mind seeing them get a reprint.


Hmm...not really fond of a huge Alien theme. Robots I could use. Mythic monsters are fine as long as they don't overload this book. I thought we got that back in Bestiary 4?

Also not caring about the new "occult monsters" in this, as I have no interest in Occult Adventures. I thought that was the purpose of the Occult Bestiary?

As long as we get more Inevitables and Aeons I'll be happy. Unlike Paizo, I like to run the whole "Law vs Chaos" theme and I can also run some pretty interesting adventures involving Aeons. I just wish I had a big chunk more of Inevitables and Aeons to better run my games with.


Speaking of 0-HD races, are there any that have been published that havent already made it into a bestiary?


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Pathfinder Adventure Path, Rulebook Subscriber
Barachiel Shina wrote:

Hmm...not really fond of a huge Alien theme. Robots I could use. Mythic monsters are fine as long as they don't overload this book. I thought we got that back in Bestiary 4?

Also not caring about the new "occult monsters" in this, as I have no interest in Occult Adventures. I thought that was the purpose of the Occult Bestiary?

As long as we get more Inevitables and Aeons I'll be happy. Unlike Paizo, I like to run the whole "Law vs Chaos" theme and I can also run some pretty interesting adventures involving Aeons. I just wish I had a big chunk more of Inevitables and Aeons to better run my games with.

I would guess, like mythic, most of the occult monsters can be run without needing Occult Adventures. Personally I am glad we are getting more mythic...I hate abandoned rulesets, and mythic monsters are one of the better things in the system


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Pathfinder Adventure Path, Rulebook Subscriber
DarthPinkHippo wrote:
Speaking of 0-HD races, are there any that have been published that havent already made it into a bestiary?

Off the top of my head, we still need the Kuru, Triaxians, Skinwalkers, and Shabti in a hardcover bestiary, although not sure if Mummy's Mask made the AP cut off. and Triaxians might be hard to do as setting neutral.


Pathfinder Companion, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Barachiel Shina wrote:

Hmm...not really fond of a huge Alien theme. Robots I could use. Mythic monsters are fine as long as they don't overload this book. I thought we got that back in Bestiary 4?

Also not caring about the new "occult monsters" in this, as I have no interest in Occult Adventures. I thought that was the purpose of the Occult Bestiary?

As long as we get more Inevitables and Aeons I'll be happy. Unlike Paizo, I like to run the whole "Law vs Chaos" theme and I can also run some pretty interesting adventures involving Aeons. I just wish I had a big chunk more of Inevitables and Aeons to better run my games with.

You probably won't need Occult Adventures to use the monsters in question; James Jacobs has already said that things like the intellect devourer, night hag, xill, and neothelid all count as occult monsters already, so chances are good that they'll just be run like any monster, but happen to be well-suited for games with an occult theme.

Editor-in-Chief

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Marco Massoudi wrote:

Is the "caller in darkness" a lovecraftian creature?

Also i would be very interested if more Demon Lords, Great Old Ones and an Archdevil or 2 are included.

Personally i like the inclusion of robots.

I'll do my best to answer with a few things I know we already spoiled at Paizocon.

* The caller in darkness is a 3.5 beastie

* There are NOT any more demon lords, great oldies, etc. There are, however, a great many mythic and high CR monsters.

* Yay, robots.

Editor-in-Chief

Dragon78 wrote:
Is this the final cover art?

My word, no.

See past bestiary covers for a suggestion of what this one will look like.

Editor-in-Chief

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Dragon78 wrote:
Well the leshy are plant creatures and I am sure we will get more then that.

We previewed the ADORABLE lotus leshy at Paizocon.

Editor-in-Chief

Dragon78 wrote:
They have art for the dream dragon on the blog they just posted.

We have so far showed off the Dream Dragon and (predictably) the Nightmare Dragon.

Editor-in-Chief

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Joe Wells wrote:
I wonder if there will be overlap with Occult Bestiary.

There will not be.

The Occult Bestiary will present psychic versions of existing monsters and new occult monsters from Golarion.

This will present other occult/psychic monsters.

Editor-in-Chief

Myth Lord wrote:

Really curious how much of my biggest wishes this book contains.

** spoiler omitted **

Really hope it are more than in Bestiary 4 who had: Abaia / Almiraj / Alp-Luachra / Buggane / Erlking / Fossegrim / Harionago / Hyakume / Karkinoi / Lampad / Leanan Sidhe / Soulsliver / Cactus-folk / Tikbalang / Tooth Fairy / Other-art for Vouivre from my wishlist.

Also hope on 4 interesting Dinosaurs (therizinosaurus with art) and some megafauna!

Also hope the Raiju, Ammut and Sha (Set Animal) make it from the AP bestiaries.

REJOICE! Monsters from this list do appear in Bestiary 5.

Editor-in-Chief

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Matthew Morris wrote:
Joe Wells wrote:
I wonder if there will be overlap with Occult Bestiary.

I doubt Overlap, but I'm pretty sure our old friends the caller in darkness, brain mole, and thought eater will be using mechanics from Occult adventures hardcover.

(Since Paizo had to re-invent the psionic wheel :P)

This will also mean that several old psionic standbys have been reinvented.

For example, "brain mole" is now a term for a TERRIFYING new band of creatures.

Editor-in-Chief

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Lord Gadigan wrote:
I spotted that in another thread it looks like there's going to be a 0HD Darkfolk and a 0HD Sasquatch-type.

Yes.

Editor-in-Chief

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nighttree wrote:
PLAYABLE DARKFOLK ? YYYEEEEEESSSSSssssssssssss

Exactly my sentiment, that's why I wrote them. ;)

Editor-in-Chief

Evil Midnight Lurker wrote:
I notice the text says "leshi" and not "leshy." Typo or different monster?

Typo.

Editor-in-Chief

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Gorbacz wrote:
You can never, ever, ever have too many bestiaries.

True Facts.

Editor-in-Chief

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Dragon78 wrote:
They have said they might reprint monsters from the Inner Sea Bestiary when it sold out/no longer in print. But that could be a while from now maybe B6 or B7.

As there seems to be a lot of speculation about this, yes, Bestiary 5 WILL include a small number of creatures from Inner Sea Bestiary.

Editor-in-Chief

2 people marked this as a favorite.
Barachiel Shina wrote:

Hmm...not really fond of a huge Alien theme. Robots I could use. Mythic monsters are fine as long as they don't overload this book. I thought we got that back in Bestiary 4?

Also not caring about the new "occult monsters" in this, as I have no interest in Occult Adventures. I thought that was the purpose of the Occult Bestiary?

I would not say the book has either an aliens "theme," per say.

There are aliens, there are occult monsters, there are even mythic monsters, but I wouldn't say their presence overshadows the book's goal: present a @#$%-ton of cool new monsters! :)

Paizo Employee Designer

3 people marked this as a favorite.
F. Wesley Schneider wrote:
Barachiel Shina wrote:

Hmm...not really fond of a huge Alien theme. Robots I could use. Mythic monsters are fine as long as they don't overload this book. I thought we got that back in Bestiary 4?

Also not caring about the new "occult monsters" in this, as I have no interest in Occult Adventures. I thought that was the purpose of the Occult Bestiary?

I would not say the book has either an aliens "theme," per say.

There are aliens, there are occult monsters, there are even mythic monsters, but I wouldn't say their presence overshadows the book's goal: present a @#$%-ton of cool new monsters! :)

Yeah, it's got a whole lot of awesome no matter what creature type is your favorite. Even if your favorite is oozes or plants or something! Guess how many CR 20 plants are in the book, Bestiary fans? There's even some bedeviling and powerful fey that dethrone the norn and erlking as our most powerful yet!

Editor-in-Chief

Luthorne wrote:
...things like the intellect devourer, night hag, xill, and neothelid all count as occult monsters already, so chances are good that they'll just be run like any monster, but happen to be well-suited for games with an occult theme.

A great many monsters that already have occult themes can be run as they are, or you can invest them with the new psychic magic rules to make them work even better. Several of those you mention get new psychic brethren in Occult Bestiary.

Paizo Employee Designer

F. Wesley Schneider wrote:
Luthorne wrote:
...things like the intellect devourer, night hag, xill, and neothelid all count as occult monsters already, so chances are good that they'll just be run like any monster, but happen to be well-suited for games with an occult theme.
A great many monsters that already have occult themes can be run as they are, or you can invest them with the new psychic magic rules to make them work even better. Several of those you mention get new psychic brethren in Occult Bestiary.

Basically if you just open your PRD to whatever Occult Adventures spells are in the monster's SLAs, you're completely set, same as if a monster has a spell from Ultimate Magic!

Contributor, RPG Superstar 2010 Top 4

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I'm sold. I want to put these critters in adventures!


F. Wesley Schneider wrote:
Dragon78 wrote:
They have said they might reprint monsters from the Inner Sea Bestiary when it sold out/no longer in print. But that could be a while from now maybe B6 or B7.
As there seems to be a lot of speculation about this, yes, Bestiary 5 WILL include a small number of creatures from Inner Sea Bestiary.

Really hope it are:

Scarab Beetle / Korir-Kokembe / Termagant Kyton / Oronci (with better artwork) / Thin Man

And most of all the awesome Whirlmaw!!!!!!!!!!!!!!!!!

But i'm sure it will be android + the robots, and maybe the veiled master.

Scarab Sages

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RED PANDA FAMILIAR!!!


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I am disappointed to hear that the brain mole isn't the brain mole:(

Does one of those CR 20 plant creatures break into musical numbers before it eats it's victim:)

Paizo Employee Designer

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Dragon78 wrote:
I am disappointed to hear that the brain mole isn't the brain mole:(

I'll tell you what Stephen told the freelancers when they asked "Should we use other OGL versions for monsters or just make up something new?"; his answer was always "Use whatever combination makes the best monster."

Quote:
Does one of those CR 20 plant creatures break into musical numbers before it eats it's victim:)

You'll have to find out! At least one of them can pretty much end an entire city...

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