David knott 242 |
While PFS might ban the First Worlder archetype for the unchained summoner because it modifies the eidolon, that does not mean you have to do the same in your home game. It is not too difficult to figure out how to mae that combination work since none of the differences between the APG summoner and the unchained summoner are even mentioned in the First Worlder archetype description.
CorvusMask |
Fiends are kinda same as agathion, appearance wise they can look identical to giant bugs, but flavor wise its holy/unholy creature instead of just big bug thing :( Plus celestial/fiend types and alignment make a lot of assumption on eidolon's goals/personality.
LazarX |
There are versions of such a summoner kicking around on the boards here. The most common trade in is indeed the Summon Monster SLA, they get the eidolons at different levels. Of all the ones I've seen, my favourite was found at the Pathfinder Database... which is now down, and cannot be found at the Internet Archive.
As I recall, the Pathfinder Database had anti-webspider protections that kept it from being archived, even by the Wayback Machine.
Chris Lambertz Community & Digital Content Director |
Ross Byers RPG Superstar 2008 Top 32 |
I also hope that of the"conjuring- and summoning-focused groups" there is a least one good group.
At the risk of judging a book by its cover, I will go out on a limb and say there should be plenty of support for Good characters, in a book featuring a NG cleric summoning an Angel on the cover.
Ross Byers RPG Superstar 2008 Top 32 |
Ross Byers RPG Superstar 2008 Top 32 |
LazarX |
While PFS might ban the First Worlder archetype for the unchained summoner because it modifies the eidolon, that does not mean you have to do the same in your home game. It is not too difficult to figure out how to mae that combination work since none of the differences between the APG summoner and the unchained summoner are even mentioned in the First Worlder archetype description.
The problem is that the archetype needs a rework to fit in with the UnChained! Summoner. All of the Unchained templates are outsiders. You need a fey or first world eidolon template which hasn't been built yet to make it work.
The Golux |
Eric Hinkle wrote:So Kyra summoned a Monadic Deva to take down some poor Lemures? Kind of overkill there, isn't it?Maybe this book introduces some Angels between the Cassian and the Devas?
There are already the Balisse and Choral angels from Chronicles of the Righteous, and the Dapsara and Iophanite from Inner Sea Gods. They don't seem to be on the list of even Summon Good Monster, though, and there's no Ring of Summoning Affinity for Angels, so they can't be summoned currently aside from religion-based alternate summoning lists and Planar Ally. Of course, Angels are more likely to be amenable to Planar Ally spells than a lot of other outsider types, so that helps cover it.
Eric Hinkle |
Eric Hinkle wrote:So Kyra summoned a Monadic Deva to take down some poor Lemures? Kind of overkill there, isn't it?Maybe this book introduces some Angels between the Cassian and the Devas?
I don't know, does it? Though I'd be surprised to get new monsters in a Player's Companion.
Luthorne |
Ross Byers wrote:I don't know, does it? Though I'd be surprised to get new monsters in a Player's Companion.Eric Hinkle wrote:So Kyra summoned a Monadic Deva to take down some poor Lemures? Kind of overkill there, isn't it?Maybe this book introduces some Angels between the Cassian and the Devas?
Well, the product description does say...
Advice on dealing with different types of outsiders that can be called and bound, and two brand-new creatures appropriate for such magic.
Ross Byers RPG Superstar 2008 Top 32 |
Eric Hinkle |
Eric Hinkle wrote:Ross Byers wrote:I don't know, does it? Though I'd be surprised to get new monsters in a Player's Companion.Eric Hinkle wrote:So Kyra summoned a Monadic Deva to take down some poor Lemures? Kind of overkill there, isn't it?Maybe this book introduces some Angels between the Cassian and the Devas?Well, the product description does say...
Quote:Advice on dealing with different types of outsiders that can be called and bound, and two brand-new creatures appropriate for such magic.
*slaps forehead* Duh, yeah, it helps when I pay attention.
Thanks for the correction.
Berselius |
New options for summoning spells, including expanded lists of creatures to summon, new planar templates, and options to create a guardian spirit.
(checks off #1 on his list) Now we just need an expanded list for what spells can be made permenant via the Permanency spell and what more/else can be done with a Wish / Miracle spell! :D
cartmanbeck RPG Superstar 2014 Top 16 |
cartmanbeck RPG Superstar 2014 Top 16 |
Generic Villain |
Looks like it changed from early June to late June. :(
The early/mid/late designation is for subscribers. Subscribers will start to receive their order next week, so it's still early June for them. Non-subscribers have to wait 2 weeks. It's one of the perks of subscribing.
If subscribers get their stuff late in the month, you would have to wait until the next month to get a PDF.
Terminalmancer |
This is... interesting. Wife was hoping for an Eidolon-less Summoner archetype, and no dice on that front. I'm still wrapping my head around the implications of the Guardian Spirit feat, which is potentially interesting. Most unexpected thing--a feat granting additional options for the animal focus ability of the Hunter class: elemental foci.
Alexander Augunas Contributor |
This is... interesting. Wife was hoping for an Eidolon-less Summoner archetype, and no dice on that front. I'm still wrapping my head around the implications of the Guardian Spirit feat, which is potentially interesting. Most unexpected thing--a feat granting additional options for the animal focus ability of the Hunter class: elemental foci.
After checking out my copy and seeing what the other freelancers wrote alongside the development passes, I have to say, Monster Summoner Handbook is a gem. (And not only because I'm a contributor to it!)
We (Owen and us freelancers) made something here that, in my opinion, is incredibly fun and awesome. Many of the options tackled in the Handbook open up player options that simply couldn't be done effectively before this, and there is some amazingly fun potential in the product. (I messaged Owen excitedly about how much I wanted to play the book's new cleric archetype, and the inquisitor archetype is fantastically cool and looks to be equally fun to play.) From a freelancer standpoint, I'm proud to have worked with the team that we got on this product; I think we did great work. From a player standpoint, I think that this is one of the overall best Player Companions since People of the Sands; it has great, innovative crunch and some very cool ties and tid-bits about Golarion.
But again, you might want to wait to hear what someone else says about the Monster Summoner's Handbook. I'm incredibly biased, after all. ;-)
Alexander Augunas Contributor |
Would you mind telling if the Lantern Archon pet for a Cleric is something in there?
Or a little about the new Archetypes?
I don't feel comfortable with giving spoilers since I'm a contributor. (I don't want any bad will with Paizo; I'd like to work with them again, after all!)
That said, I WILL say that there is an option in the book that will sort of let you do what you want with the lantern archon. Part-time, anyway. But hey! If you don't like the option that's in the book, lantern archons can be taken as Improved Familiars, so you might want to check out the Familiar Folio for ways that a cleric can grab a familiar. (Admittedly, three feats is a LOT for a lantern archon, though. I think the sometimes-friend option in this book will scratch your itch better.)
Even though there isn't a lantern-archon-friend archetype in this book, there IS a cleric archetype that's so fantastically awesome in mechanics and theme that I messaged Owen immediately after reading it and said, "Hot Damn, Owen, we've done the impossible. We've made me want to play a cleric."
Mark Seifter Designer |
DM Beckett wrote:Would you mind telling if the Lantern Archon pet for a Cleric is something in there?
Or a little about the new Archetypes?
I don't feel comfortable with giving spoilers since I'm a contributor. (I don't want any bad will with Paizo; I'd like to work with them again, after all!)
That said, I WILL say that there is an option in the book that will sort of let you do what you want with the lantern archon. Part-time, anyway. But hey! If you don't like the option that's in the book, lantern archons can be taken as Improved Familiars, so you might want to check out the Familiar Folio for ways that a cleric can grab a familiar. (Admittedly, three feats is a LOT for a lantern archon, though. I think the sometimes-friend option in this book will scratch your itch better.)
Even though there isn't a lantern-archon-friend archetype in this book, there IS a cleric archetype that's so fantastically awesome in mechanics and theme that I messaged Owen immediately after reading it and said, "Hot Damn, Owen, we've done the impossible. We've made me want to play a cleric."
Actually, lantern archon isn't an Improved Familiar option, likely due to their game-breaking (especially combined with extradimensional storage) at-will greater teleport ability. So there's a harbinger archon at the same CR and everything, which works as a familiar.