Pathfinder Society Scenario #6–07: Valley of Veiled Flame (PFRPG) PDF

3.80/5 (based on 25 ratings)

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A Pathfinder Society Scenario designed for levels 5–9.

For years a Pathfinder team has surveyed Qadira’s Zho Mountains in an attempt to reconcile its twisting valleys with a series of old maps recovered years ago on the Silken Way. When the team disappears soon after reporting a strange illusory effect in a mountain pass, the Society sends the PCs—funded by an unusual benefactor—to uncover whatever is hidden in those peaks and rescue the agents.

Content in “Valley of Veiled Flame” also contributes directly to the ongoing storylines of the Liberty’s Edge and Silver Crusade factions.

Written by Nathan King.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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Average product rating:

3.80/5 (based on 25 ratings)

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An intelligent challenging scenario

5/5

You start out as pathfinders on a mission to bring back your fellow pathfinders who were captured in a mission gone awry. Then things get interesting. This scenario presents in two parts. Part one: the mission evolves from a simple rescue to an all out peoples rebellion. Part two: the rescue, puts the party up versus a despot who is not about to go quietly and is not a dimwitted push over. It would be too simplistic to say it is equal parts diplomacy and fighting. There is ample room for intelligent roleplaying in both parts of the scenario. An unprepared, group of un-resourceful pathfinders will most likely fail. The encounters are well thought out and could challenge characters on ideals of war, slavery and dictatorship. The fights are in a word Hard. As John Wayne might say, they are even harder if your party is stupid. If you are not prepared you will die. Even if you are prepared, you could die. Go big or go Home was an often heard battle cry from our batterer and beaten party. The final battle provides a highly challenging encounter verses worthy, well conceived, well written adversaries. When you complete this adventure you will leave satisfied.


A good scenario with a unique location

5/5

Valley of the Veiled Flame is a great season 6 scenario. The location of the scenario is great and unlike anything that's been seen in PFS before.

Creatures in the scenario:
Many of the creatures involved in the encounters are creatures that have been rarely seen in PFS (if at all). If you're tired of constantly fighting normal zombies and regular bandits, this is the scenario for you.

I had a ton of fun playing this scenario and I can't wait to run the next chance I get.


5/5

Excellent scenario written by a great new author. I love the options to roleplay that actually affect the scenario as a whole instead of just the one encounter (and given multiple ways through each roleplay scene instead of just "talk til the diplomacy roll is high enough). The encounters are just the right mix between fun & unique and really challenging. Also, I love that they're finally completing the stories on some PFS boons that have been loose threads for a long time.


Eh....

2/5

Reviewing from a player's perspective.

So, the general setup is you go look for missing Pathfinders, discover a magically concealed city where they're prisoners, and you need to get them back.

Okay, great.

But apparently the only way to do this is to start a full-scale revolt and overthrow the government? Huh?

Nobody at the table thought of that, and we basically had to be told that the scenario was set up for it. So we swallowed any sense of roleplay and decided to stay on the rails.

Granted, once we bit that bullet, the execution was pretty solid: good uses of diplomacy, interesting characters and related boons... but I can't help wanting to purge the experience from my "headcanon" of my character, because why the frick would I have just suddenly decided to start a revolution?

Made no sense. Felt like the author had this really cool idea for a scenario about leading a revolt, then failed to actually make anyone want to do so. Kind of a missed opportunity.


A Hot Property

4/5

Although the initial conceit of the scenario may require some GM prompting to flesh out and draw the PCs in (or require some justifying from Lawful PCs for their coming actions), the rest of the scenario is burgeoning with opportunities for roleplaying, exciting combats, and an intense final showdown.


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Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

I think I need to bust out that map...

Shadow Lodge

"For years a Pathfinder team has surveyed Qadira’s Zho Mountains in an attempt to reconcile its twisting valleys with a series of old maps recovered years ago on the Silken Way."

Good. Now you just need to populate the encounters with Western Katapeshi Gnolls, feature Irskin Jaiorass and perhaps have a few gobbos along for old time's sake.


This will end well..

Liberty's Edge

Sounds like it has definite connections to Murder on the Silken Caravan and possible connections to Citadel of Flame(?).


S. Werner wrote:
Sounds like it has definite connections to Murder on the Silken Caravan and possible connections to Citadel of Flame(?).

Without spoiling anything, I can say that this has connections to Murder on the Silken Caravan but not Citadel of Flame , however, the latter and this scenario are in fairly close proximity to each other.

Grand Lodge

"NO!!! I'm never going back to Qadira! Having been born and raised there, I probably know the Zho Mountains better than any Pathfinder, but I don't care. The humans in that country to enslave genies and genie-kin like me, and it's just awful. That's why I left!"

Scarab Sages

Celia the Sylph wrote:
"NO!!! I'm never going back to Qadira! Having been born and raised there, I probably know the Zho Mountains better than any Pathfinder, but I don't care. The humans in that country to enslave genies and genie-kin like me, and it's just awful. That's why I left!"

You're more than welcome to come work for me at my home in Cheliax. You can work in the stables with my Shoanti slaves. The pay is...well, nonexistent, but offers a friendly atmosphere.

-Vincent, Human Hellknight

Paizo Employee Developer

GM note about area E8:
Someone recently pointed out that the throne room is missing a map tag for the traps. I have submitted a revision, but in the meantime know that the traps are 10-by-10-foot squares that fan out to either side of the throne (two to a side).

Grand Lodge

Dink Smallwood, Duck Slayer wrote:
Celia the Sylph wrote:
"NO!!! I'm never going back to Qadira! Having been born and raised there, I probably know the Zho Mountains better than any Pathfinder, but I don't care. The humans in that country to enslave genies and genie-kin like me, and it's just awful. That's why I left!"

You're more than welcome to come work for me at my home in Cheliax. You can work in the stables with my Shoanti slaves. The pay is...well, nonexistent, but offers a friendly atmosphere.

-Vincent, Human Hellknight

"I'm not slave or servant to anyone! I'm a free sylph!"

Sovereign Court

loved this scenario, was trying to post on product review. this was great,


Ran this last week at FLGS. Had a ball pulling out some of my minis that I have rarely used. Everyone had blast with the combats. I didn't have a problem getting buy in from the players to do well you know what they had to do.

They weren't even upset they only got 1 prestige.

And I am going to run it at FLGS # 2 in a week or so.... for a different crowd. I am actually excited to run this a second time.

Shadow Lodge

2 things

#1 the Chronicle made me laugh Tiers 1-2 and 8-9 *chuckle*

#2

Spoiler:
The Sidebars for E1 and E2 Mention 5 Tasks

I have found 4 of the tasks ... but cannot find the 5th or even reference to a possible Fifth in the Text Leading to the assult

Task 1 - Convince Eurdan Stonemantle to fully Commit
Task 2 - get the Drunken Oreads Support
Task 3 - Successfully reducing the ifrits’ supply of weapons by any 1 of the ways in the forge
Task 4 - prevent the shop’s complete destruction and defeat the ifrits

whats the 5th one Mentioned in the sidebar or is this simply an editing error


Wraith235 wrote:

2 things

#1 the Chronicle made me laugh Tiers 1-2 and 8-9 *chuckle*

#2 ** spoiler omitted **

it is mentioned int the scaling the encounter that if you only have 4 players to add 1 success to the total

Sovereign Court

We had an Inquisitor with the right faction, but my Rogue had Diplomacy and we both spoke infernal after a few rounds of "translation" and me improving / changing the inquisitor's story ans ad libbing from Les Miserabes we had the table rolling on the floor.

The DM said wow.


Wraith235 wrote:

2 things

#1 the Chronicle made me laugh Tiers 1-2 and 8-9 *chuckle*

#2 ** spoiler omitted **

Valley of Veilded Flame:
It is not obvious, but the scenario gives them plus one to the tasks completed on the four person adjustment.So if your group completes all four tasks then you get four plus one leading to and adjustment of five
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