Sniggevert wrote:
Awesome, thanks!
Celia the Sylph wrote: "NO!!! I'm never going back to Qadira! Having been born and raised there, I probably know the Zho Mountains better than any Pathfinder, but I don't care. The humans in that country to enslave genies and genie-kin like me, and it's just awful. That's why I left!" You're more than welcome to come work for me at my home in Cheliax. You can work in the stables with my Shoanti slaves. The pay is...well, nonexistent, but offers a friendly atmosphere. -Vincent, Human Hellknight
Hazzard wrote:
I'm interested in the Expanded Narrative boon, see above for the boons I have available. PM sent.
LOOKING TO TRADE: Have: Gen Con 2014 Tier 1 Boon - Spoiler:
Character Rebuild (ONLY TRADING FOR BOTH A GRIPPLI AND RATFOLK BOON)
-You may completely rebuild one character -Samsaran Race Boon -Ratfolk Race Boon -Grippli Race Boon -Suli Race Boon -Vishkanya Race Boon -------------------------------------------------------------------- Undine (x2) - Elemental Ancestry (Water)-Create an Undine race character
Oread - Elemental Ancestry (Earth)-Create an Oread race character
Sylph/Suli - Elemental Ancestry (Air)-Create a Sylph race character.
Season 5 Player Boon #9: Moment of Glory (x2) [(Turn Mythic for 3 rounds) this boon is rechargable]
Season 5 Player Boon #18: Taint of the Worldwound
GENCON 2014 Boon #3 - Custom Order Spoiler:
You have a special contract with an ammunition crafter, and you are able to order small batches of specialty ammunition as a result. Choose either a +1 or +2 ranged weapon enchantment. You my purchase a +1[enchantment] pieces of ammunition in sets of 10 instead of sets of 50. Once you choose the weapon enchantment, you may only change the type by spending 4 prestige points. -------------------------------------------------------------------- GENCON 2014 Boon #9 - Magaambyan Dilettante Spoiler:
You have studied some of the techniques, traditions, and theories taught at the legendary Magaambyan, Nantambu's school of magic in the Mwangi Expanse. Whether you are on your way to becoming a true Magaambyan arcanist or simply dabbling in its mysteries, you have learned how to tap into arcane and druidic spellcasting secrets.
You may use this boon to "lose" any one prepared spell(or spell slot for a spellcaster who can cast spell spontaneously) in order to cast one of the following spells of the same level or lower. You may cast this spell even if it would not normally appear on your spell list. When you use the boon in this way, cross the entire boon off your Chronicle sheet. 1:entangle, protection from evil 2:align weapon(good), barkskin 3:arcane sight, stone shape 4:hallucinatory terrain, holy smite 5:commune with nature, polymorph 6:repulsion, stone tell 7:greater polymorph, sunbeam 8:animal shapes, horrid wilting 9:shambler, shapechange Alternatively, you may cross this boon off your Chronicle sheet to retrain one feat into either Scholar or Spell Mastery for free. -------------------------------------------------------------------- Gen Con 2014 Boon #11 - Numerian Dabbler Spoiler:
You have a knack for making the most out of unfortunate malfunctions. When you trigger a glitch while using a technological armor, weapon, or other item, you can increase the final d% result by 1d6. Alternatively, before rolling d% to determine the glitch's effects, you may cross this boon off the Chronicle sheet and negate the glitch altogether; the item functions normally for that use. -------------------------------------------------------------------- Gen Con 2014 Boon #15 - Technoprobe Spoiler:
You are no stranger to Numeria's bizarre technology, and you know enough to have sworn it off as needlessly risky and better off scrapped. you gain a +1 insight bonus to AC and on saving throws against advanced technological devices as well as against the attacks and special abilities of creatures with the robot subtype. You also gain a +1 insight bonus on attack and damage rolls made against such creatures. Your distaste for Numerian technology makes you less adept at handling those devices, and any time you would glitch with an armor, weapon, or other item, roll a 1d6 and subtract it from the d% roll to determine glitch's results. -------------------------------------------------------------------- Gen Con 2014 Boon #18 - Xenophobia Spoiler:
As the Pathfinder Society becomes increasingly diverse, instead of becoming more comfortable around rare creatures, you have developed a paranoid distrust of them. You may include with this boon any number of Chronicle sheets that enable you to play a character of a different race. Each such Chronicle sheet grants you a +2 bonus on Bluff, Knowledge (local or planes), Perception, Sense Motive, and Survival checks against the specific creature subtype that it grants access to.
Likewise, you also receive a +2 bonus on weapon attack and damage rolls against creatures of the selected race. This ability works and stacks with a ranger's favored enemy class ability. For Chronicle sheets that allow you to choose a race, you must make that selection when you include the sheet with this boon. You may gain no more than a +2 bonus from this boon against any single race, and can only select races to which you are xenophobic at the start of a scenario. Once you include a boon granting access to a new race with this Chronicle sheet, that boon can no longer be used to create a character of that race. Cross out the Chronicle sheet's text and write "Xenophobia" beneath it. Keep that Chronicle sheet along with this one in the associated character's records to indicate what races were selected for this boon. ------------------------------------------------------------------ WANTED: - Grippli Boon
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