In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals
the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia.
The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on
an epic journey through the land of Varisia as they track a cult of serial killers, fight
backwoods ogres, stop an advancing army of stone giants, delve into
ancient dungeons, and finally face off against a wizard-king in his
ancient mountaintop city. This hardcover compilation updates
the fan-favorite campaign to the Pathfinder Roleplaying Game
rules with revised and new content in more than 400 pages
packed with mayhem, excitement, and adventure!
Celebrating both the fifth anniversary of the Pathfinder
Adventure Path and the tenth anniversary of Paizo Publishing, this new
edition expands the original campaign with new options and
refined encounters throughout, incorporating 5 years of
community feedback.
The Rise of the Runelords Anniversary Edition contains:
All six chapters of the original Adventure Path, expanded
and updated for use with the Pathfinder Roleplaying Game.
Articles on the major locations of Rise of the Runelords:
sleepy Sandpoint, the ancient Thassilonian city of
Xin-Shalast, and others.
Revelations on the sinister magic of Thassilon, with
updated spells, magic items, and details on tracking sin
points throughout the campaign.
A bestiary featuring eight monsters updated from the
original Adventure Path, plus an all-new terror.
Dozens of new illustrations, never-before-seen
characters, location maps, and more!
The Rise of the Runelords Anniversary Edition is not part of any subscription.
ISBN-13: 978-1-60125-436-8
FAQ:
Q: Will you be doing hardcover compilations of all of your Adventure Paths? A: No. This is a special celebration of our very first Adventure Path on its 5th Anniversary. Several of the original volumes of Rise of the Runelords have been unavailable in print for a long time, yet it remains one of our most popular adventure paths; that circumstance presents a unique opportunity for us to expand and update it for use with the Pathfinder RPG, and to apply lessons we've learned about making Adventure Paths over the last half-decade. Our other adventure paths are largely still in print, and many of them were designed for use with the Pathfinder RPG to begin with; we have no plans to recompile them.
Q: Is there anything missing from the original AP volumes? A: Yes—otherwise, this book would be more than 600 pages long! Some of the monsters and other things created for Rise of the Runelords are now part of the official Pathfinder RPG rules, so they're not reprinted here. The original volumes also included monster ecologies, bestiary entries, and other campaign setting material that isn't directly used in the adventure itself; those items are also not present in this collection. The Pathfinder Journal fiction featuring Eando Kline is not presented here either, but it has been compiled—along with the installments from the subsequent two Adventure Paths—as The Compass Stone, now available in ePub form. We have also replaced some of the artwork from the previous edition, and replaced the six individual introductions with one new one.
Q: What is included in the digital version? A: In addition to the full version, the Rise of the Runelords Anniversary Edition download includes the Interactive Maps and a Lite version for reading on portable electronic devices.
Bring your campaign to life! The Rise of the Runelords Mega SoundPack from Syrinscape is a complete audio solution for playing through the Rise of the Runelords Adventure Path.
Rise of the Runelords Anniversary Edition is sanctioned for use in Pathfinder Society Organized Play. The rules and Chronicle sheets for running this Adventure Path are available as a free download (438 KB zip/PDF).
Other Resources: This product is also available on the following platforms:
This is a beautiful update to the first Golarion based AP Paizo released. It consolidates all the volumes of the original into one easy to use book. Lots of the artwork has been updated significantly improving on many of the pieces from the original. The original stuff wasn't bad, just a big cartoony. It also updates the stats of everything using the Pathfinder 1st edition rules.
It was what kicked off the world's introduction to Golarion. This volume gave it a facelift and nice boost. My group took about 2.5 years to play through it to completion. Right around 500 hours of play. So tons of game play in it. It was the first campaign I've ever "completed" as a GM. It was only the 2nd campaign I've ever "completed" as a player or GM. I've played in dozens of other campaigns that never completed and only fizzled out. My players loved it and still talk about it and we are 1/3 of the way through Skull & Shackles having been playing it for a year.
Of all the APs Paizo has released this one likely has the most official and unofficial support for it. There are thousands of pages of fan material done for it. Paizo message boards, Facebook groups, fan pages, fan zines (Wayfinder #7 is completely devoted to it) and more have been done for it. Giving GMs unparalleled resources and support for it. It's no wonder it is one of the most popular APs they've done. I highly recommend all the additional support for it. Especially the fan stuff, it fills in lots of missing holes that just couldn't be filled in the AP itself.
I'm not sure how I feel about the construction quality of the book itself. We played for 2.5 years, but we played virtually via Fantasy Grounds with the data module for it there. A lot of my referencing and work was done through the module on the computer. I'd say in the end I only used the printed book about 1/3 the time I would have if I would have played through it in person. The binding is very loose for what I consider a small amount of usage. Other than the binding the cover itself is in good condition. I've got a feeling that had it gotten nothing but in person play and reference the binding would have fallen off by now. I'm not hard on my books, I always use the proper method of easing the binding of a new hardcover book, and I'm not rough in my handling of them. So this feels like it isn't made with the quality I would expect.
Book construction quality aside, this AP checks all the high adventure checkboxes. Wizards, dragons, goblins, magic, ancient civilizations, epic treasures, giants, ogres, dungeon crawls, sieges, wilderness exploration, haunted houses, city based stuff. You name it. This fully deserves the 5 stars I give it.
A Legendary Campaign Receives the Deluxe Package it Deserves
I honestly don't even know where to start in reviewing this book. It was my bible for the longest campaign I've ever ran, and I've paged through its 428 pages so many times, I'm surprised my copy is in as good of shape as it is. Equalled only by the Curse of the Crimson Throne hardcover compilation, the Rise of the Runelords Anniversary Edition is the most detailed, impressive, and gorgeous presentation of a campaign I've ever seen. It's a testament to James Jacob and the wonderful visual and art design folks at Paizo for putting it together. In addition to the core adventures, the book includes an incredible array of supplementary material throughout its appendices: gazetteers, bestiaries, new magic items, and more. And interspersed throughout are full-colour, detailed maps, high-quality artwork of NPCs and monsters, handouts, useful sidebars to help the GM in running particular scenes, and more. I really can't rave enough about it.
I've already reviewed the substance of each of the six chapters of the adventure path in my reviews of issues # 1-6 of the monthly publication they originally appeared in (available on the Paizo website). This Anniversary Edition is no lazy cut & paste compilation or mere updating of the original 3.5 rules to Pathfinder. Everything has been refined, revised, polished, and packaged together to make a whole that is even better than the sum of its original parts. James Jacob read through countless posts on the forums about the original adventures and added encounters, explanations, and more to help everything flow even better. I've compared the original versions to this revised package, and with only a couple of exceptions, the revisions are a sound improvement.
As far as I'm concerned, this is the best presentation of a classic fantasy role-playing campaign available. You'll get hundreds of hours of gameplay out of it, experience characters growing from battling goblins at level 1 to battling the greatest threats the setting has to offer at level 18. It's a satisfying, meaty, epic campaign, and this Anniversary Edition does it full justice.
I don't understand why this is not mentioned here but by paying 60$ you get both the pdf version of the adventure as well as the Fantasy Grounds VTT plug in that saves you TONS of prepping. This adventure is excellent, with a lot of scary and funny moments and is a must-buy for all Pathfinder fans out there!
I have the original softcovers. I collected them up to the 50's and when I changed jobs money was tighter and I couldn't keep up. Recently going back to pick up some of the ones I missed I was shocked to see prices as high as 234.00 for a single softcover. There are a lot of Pathfinder fans who didnt get the softcovers when they were first released and these hardcovers are excellent as well as being affordable.
The book itself is solid. Takes up less space on my shelf, is a great first series of adventures, looks beautiful, is fun to play and is just overall well worth the money i spent on it. I will also be picking up Crimson Throne hardcover and hope they continue on and it was the adventure paths that drew me to PF in the first place.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Finally downloading it!
This has been a torturous week - my APs went out on Tuesday very early on, and I've been constantly jumping every time I get an email. I finally got an email from Paizo about 10 minutes ago, but that was the Player's Folio.
However, one thing I dislike is the background texture. Most of the time it is light enough to read okay, but in the lower half of right-hand pages it gets too texture-y and the text is tricky to read and the background "pops out" too much.
Luckily, all of the left-hand page is readable, and the upper-half of the right-hand pages are also readable.
Sadly, I've been quite out of the loop, and only recently been made aware this was coming out. Most defiantly going to get it, but was also very much wanting to try to get the hard copy AND the pdf.. If I where to order a sub now, would that get me the pdf for it once it ships, or would that no longer work? the exact wording is rather foggy, and says one thing, then says another if you look too closely into it.. And I don't want to take a step without knowing for sure what all I can do.. I'd prefer to have both, but if I can only have one, then well, I'll only get one. I will NOT buy both, as that would be absolutely ridiculousness to do...
Sadly, I've been quite out of the loop, and only recently been made aware this was coming out. Most defiantly going to get it, but was also very much wanting to try to get the hard copy AND the pdf.. If I where to order a sub now, would that get me the pdf for it once it ships, or would that no longer work? the exact wording is rather foggy, and says one thing, then says another if you look too closely into it.. And I don't want to take a step without knowing for sure what all I can do.. I'd prefer to have both, but if I can only have one, then well, I'll only get one. I will NOT buy both, as that would be absolutely ridiculousness to do...
I think if you start a subscription and order this all before the 18th you'd get both, since the AP+Hardcover bonus applies to pre-orders.
I like the bar on the left-hand pages, which repeats the cover/chapter opening artwork. I also like the new "blocky" Magic Item headers. I like the more readable keys on the maps.
I don't care for the new stat block headers; they are not bad, but not really usefull to me.
The box in the upper right corner is ok for a tome like this, but it is too much for smaller books like an AP issue or the player's guide, in my opinion.
All over all, it looks gorgeous! Will browse through it over the weekend.
After a quick first skim: wow! As others have mentioned, I really like the stair markings.as far as the room tags, I'm on the fence. I like the liik of the previous style, but this style definitely pops out; the lines drawn to the smaller rooms certainly are nice. As far as the stat-block headers go, after looking through the book, they grew on me. My only critique is the hp in the header: I think it should be left out and the CR and xp be listed only. Hp listed there looks awkward especially considering there could be other combat info listed. If you're printing a full sta-block, it's being printed anyways. If it is a standard creature in a Bestiary, we're looking up the entry up as it is. Finally, if it s a standard creature with some changes, the differences are put into a summary block. In the end, I like the look but would rather just see CR & xp.
I've been reading the PDF lite on an iPad, once I get the book in, ill be able to comment more on the layout/colors/design/etc. for now, I think the small pictures of the original covers and the different color section headings (in the PDF lite version) will come in handy when flipping through the book to help quickly locate a particular section. I think this works for a compilation book; I don't think this will work in the normal AP volumes due to the smaller size.
Finally, holy crap the final fight looks like a doozy! I hope my players learn to play with their "A" game (granted, if they don't, they probably won't make it that far anyways).
42 dollars for a 400+ page PDF. So it comes out to be just under 10 cents a page. Which is less than half the cost of all their other PDF's(with the exception of the rulebook line which is insanely cheap by page count). Keep in mind it cost the same other than printing cost to do a PDF as it does a book.
Of course that is his choice, but he's looking at a single product for $42.00, but not taking into account the fact that if he wanted to get this AP by purchasing the original six PDFs (each product individually costs $13.99) he would pay $83.94.
Some people cannot be reasoned with. They are set in their opinions and trying to change their attitude just leads to frustration on your end. If he chooses to not see the benefit of paying $42 for the updated Rise of the RuneLords then it is his loss. Don't add to your frustration by trying to convince him it is a good deal.
Some people cannot be reasoned with. They are set in their opinions and trying to change their attitude just leads to frustration on your end. If he chooses to not see the benefit of paying $42 for the updated Rise of the RuneLords then it is his loss. Don't add to your frustration by trying to convince him it is a good deal.
Yay for fruitlessly negative comments! Ah, internet...please change.
An opinion about art is not a fruitless negative comment. It's just an opinion. Paizo makes great products. And the artwork for their products is topnotch. I love them. I'm just not in love with this one. Yay for bashing people who voice opinions. Ah, internet... please change.
Yay for fruitlessly negative comments! Ah, internet...please change.
An opinion about art is not a fruitless negative comment. It's just an opinion. Paizo makes great products. And the artwork for their products is topnotch. I love them. I'm just not in love with this one.
For every action there is an equal and opposite reaction.
I'm guessing that works for opinions as well! ;)
I rather loved the artwork in this book, so I'm guessing it really does work in this instance!
42 dollars for a 400+ page PDF. So it comes out to be just under 10 cents a page. Which is less than half the cost of all their other PDF's(with the exception of the rulebook line which is insanely cheap by page count). Keep in mind it cost the same other than printing cost to do a PDF as it does a book.
This situation is why people get a tad bit weirded out at PDF pricing.
I'm not arguing either side of the pricing debate, I'm simply pointing out that 3rd-party pricing is quite possibly (probably?) a major factor in some folks' reaction to the price of the PDF here.
And for that, you're trusting to Amazon's reputation of quality, reliable, timely fulfillment of orders for Paizo products.
Yes, it's a hardback, but the cheap PDFs for all of the other hardback releases are because they've all basically been rules content or mechanical resources, which, to their credit, they released as open content, so it can end up in the PRD or other online resources (ie, d20pfsrd.com). This isn't a rules-heavy release. There's not a lot of open content in the book. It's adventures and story elements. All the other Paizo PDFs for adventures and story elements follow a similar pricing scheme.
Amazon is willing to (apparently) sell this at a VERY thin profit margin, but go look over the threads with all of the horror stories for people ordering the ARG from Amazon before you make your decision.
Yup - there's plenty of threads about people's complaints of Amazon - and in many of those threads, there's a lot of people that comment they have no problems with Amazon.
When you break it down, the biggest complaint with Amazon is not getting a particular book on the same date as subscribers here. That's not just Amazon's fault, but the book trade's fault. As always, the response to that particular complaint is, if you want it on date of release, buy it direct from Paizo, or your FLGS. If you want it at a steep discount, buy it from Amazon.
Amazon aside, you can also buy it from Miniature Market (or, undoubtedly, other online retailers who discount) as has been pointed out in other threads.
Regardless of all that, as I said, I'm simply pointing out a potential/probable perception issue with the price of the hardcover vs. price of the PDF.
Arguments about production costs also fall flat when one examines the realities of sales through distribution.