Ezren

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Goblin Squad Member. Pathfinder Adventure Path, Rulebook Subscriber. Organized Play Member. 2,123 posts. 6 reviews. No lists. 1 wishlist. 2 Organized Play characters.


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Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber
David knott 242 wrote:

The weird continuity glitch with Daniel Craig's Bond movies is that they did NOT recast M from the previous Bond movies, which clearly implies that either the same actress was playing two different M's or Daniel Craig's Bond and Pierce Brosnan's Bond were separate people who both identified themselves as James Bond.

But I guess we will have to wait until the movie comes out to see how the whole James Bond vs. 007 thing works out.

To be fair, Desmond Llewelyn was Q for all the Bond actors except Craig. The continuity being there is no continuity between any of the Bond eras save for Lazenby's Bond getting married to Teresa, which was then carried over into the Moore era. All the rest of it is pretty well in media res in a 007 story, irrespective of actors.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

So I've been watching Agents of Shield on the Netflix the last few weeks, and it had me thinking about JJJ's doxing of Spiderman and Mysterio's whole dead-man's switch endgame against Peter.

Assuming AoS takes place in a universe where the MCU also takes place (which is ostensibly not the same universe *as* the MCU universe, convoluted handwavium canon be damned), we have a world where, by the time that Infinity War takes place, has had both a high profile Agent be publicly labeled a straight up terrorist before going "She was in deep cover, LOL. That bridge had it coming anyway!", and a high ranking government official be attempted assassinated by a literal replicant (sorry, Life Model Decoy). A world where national Cable News is constantly pontificating about a shadow government organization (and its magically/alien powered members) that does pretty much anything it wants.

JJJ may have the Blaze tier spin machine turned on, but beyond the easy stuff like having a Skrull be Peter in public (or the it will probably happen Clone Saga MCU take to cover pete), Shield, AEGIS, not-Avengers, or whatever agency Fury & Talos are working in, can spin up its own epic level counter spin just as easily. Even if Peter's Sokovia Accords information leaks (assuming hypocrite Tony even made him sign up {unlikely}), the good guys have just as much means to spin it the other way.

AoS has gone out of its way during its run to show how much misinformation (deliberate or otherwise) that the masses gets in an 'enhanced' world, its not too far of a stretch for Peter to just be the next in line on the international fake-news machine.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

I like the title, especially the font face. Now hoping it gets a better title sequence than Evard's Black Tentacles over the wail of a bard who is currently failing their Perform check.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

Crap, accidental back button nuked my text.

My longtime idea has mostly been thematically consumed by Hell's Rebels and War for the Crown.

-Setting: Urban campaign in Capital of Kelesh Empire and nearby satrapies.
-Background: PCs are scions of noble houses. Emperor has been sliding into authoritarianism, decadence, and blasphemy. Distant satrapies are ignoring orders. Rebellion is afoot!
-Meat: As the party first discovers then gets involved with the rebellion, they eventually uncover that Asuras have replaced the Emperor and much of the court with their own. Kelesh wars with its neighbors, violently puts down dissent in its own lands, bans open Sarenrae worship, and falls into a civilizational decline. Party must stop the Asura, reveal the Emperor as an outsider, and salvage what they can of the floundering government.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

I'll work up some stuff. We're in book 4 right now, so it may start there.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

If you really wanted to get into the nuts and bolts of Hakotep, rebuilding his sorcerer levels as undead bloodline would be thematic in his rebirth.

Scarab Sages

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Expaning upon Phaedre, the "Adventure Path" subscription gives you a monthly adventure book, where each group of 6 books is a level 1-20 campaign. When Age of Ashes (the hellknight one) is over, the next 6 books will be a different 1-20 campaign.

Lost Omens is the new name for the "Pathfinder Chronicles Campaign Setting" / "The Inner Sea", aka the part of the planet Golarion where the adventure paths take place. It covers the Lore and the meta of the world at large, and does not have any adventures in it.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber
UnArcaneElection wrote:

I thought the Palatinates of Ustalav had done also attained some degree of popular rule at the local level, with at least one of them even doing it without much bloodshed.

How popular the Palantine Councils of the three counties are hasn't really been spelled out. Carrion Crown #1 and 3 don't get into it all. Carrion Crown #2 spends a lot of time in Lepidstadt, but doesn't shed much light on the county government beyond it's criminal justice system and vague hints from Judge Darimor about the Palantine Eye. It feels to me that the area replaced aristocrats with oligarchs.

I don't have Rule of Fear, though, so this is just my read on the Palantines.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

Never read the comics, but skimming the wikipedia page, it looks like a pretty loose adaptation, going more for themes, tone, and feel than straight up adapted for television.

Examples:

Spoiler:
Buther's squad has already disbanded for a significant time after Lamplighter killed (female) Mallory's grandkids. Butcher brings them out of retirement once he hooks up w/ Hugh.

Compound V has been changed to basically a Superhero PCP / Steroids / Heroine mix that juices the Supes.

Hugh isn't Scottish (and Simon Pegg's Hugh's dad is struggling with a generic American accent), and works at a Radio Shack type joint before the story.

From wikipedia, the adaptation is mostly The Name of the Game and Cherry arcs.

Scarab Sages

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drsparnum wrote:
Sorry Folkish. My players saw swarms coming and immediately cast get away.

Similar tactic to my players, except they've been known to additionally burn buildings down with swarms inside (see the grain bin in the 2nd dungeon in Half-Dead City).

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber
Hama wrote:

This show is awesome, can't wait for season 2

That final scene was a punch to the gut of a season cliffhanger.

Also, Karl Urban continues being an International Treasure. His manic Billy Butcher was definitely a highlight.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

Using Mummy's Mask as an example, the "Demonic Civil War", "Other Flying Pyramids" and "Shory Interest" all give some good plot affected hooks that propel the story in the region forward, without really requiring Top-Tier PC's to handle. Giving them a bit more meat, perhaps a few sentences about where a campaign in that theme could go, is a substantial improvement over the "This is the situation, here is where its at, and here are some vague motivations" that we get with limited word and page count. Turn the adventure hooks into adventure trot-lines.

Expanding on Daedalus, perhaps some of the interesting unique powers showing up on enemies could be codified into class feats, so that your players can then (with new PC's) pull out a trick one of their former PC's had been a victim of.

Scarab Sages

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Bill Dunn wrote:
I can imagine an Asmodean notary public available in many good-sized cities.

And is actually probably a very good fit. These guys would be the *GO TO* for both drafting contracts and reviewing them. Party A would pay an Asmodean to get every inch of legal advantage in an agreement. Party B would pay an Asmodean to review a contract, looking for loopholes that my bite them in the ass. Thinking like a devil gives them an advantage over an Abadaran lawyer who's primary concern is economic.

Abadaran: "It's irrelevant that Bob gets a 4/5ths interest in your farm. You can turn this capital around into more cows, which you can then rent pasture space from another farm, cutting out your overhead, benefiting both you and Bob!"

Asmodean: "Bob's line item here gives him controlling interest in the day-to-day operations of the farm, but you retain the bulk of the liability and overhead expenses of said farm. I suggest countering the offer by increasing his ownership to 7/8ths, but slipping in a rider that puts all of the tax liability onto his share, and invest your money elsewhere, then tank the farm, saddling him with an unproductive property."

Scarab Sages

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I'm really enjoying this series. Its forward thinking about what corporate owned superheroes would look and act like feels very on-par with what any reasonable cynic would imagine.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

I mean, at the very least he should always be running with a Contingency: Teleport at a certain health thresh-hold similar to when he popped his nuke in book 4. Contingent teleport away, wish for harm, teleport back.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

Shisumo, you can easily write off Gallowspire, as there was probably not a significant loss of life. Imagine the player's oh crap reaction when they realize that their mythic elevations are happening as hundreds, thousands, or tens of thousands of lives are snuffed out in a moment. Think Obi-wan in A New Hope, staggered by the thousand voices crying out to suddenly be silenced. Gallowspire was like, say, the base on Scarif in Rogue One, yeah there are some lives lost, but nothing on the scale of a Core World getting pulverized like Alderaan.

The only problem there, though, is when TB uses the Fire to kill Aranzi and obliterate a good portion of the marshalled Knights of Ozem at the end of Book 4, its brings the blasts between Vigil and Hammer Rock to 4 total (Vigil, Gallowspire, Renchurch, and Hammer Rock).

Perhaps this will work:

Gallowspire is too little life to level up their Obol
Renchurch's mythic pop all gets sucked up by Aranzi's ritual
Hammer Rock gives the bump in book 5

That pulls its five uses down to three mythic tiers at
Roslar's Coffer
Vigil
Hammer Rock

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

I'll toss my vote in for Mummy's Mask as well. There are very few 'dark' moments.

Spoiler:
Book 1 is very pulpy and content appropriate for anyone who is playing PF.

Book 2 has a horror theme, but its just some zombies at an auction trappings over more of the same of book 1.

Book 3 has Muminofrah, which could get a bit mature depending on how the party RP's to her debauchery and proclivities, but is very tame in tone.

Book 4 has a demon cult of scorpion men fighting cultists who explode when they die. Its the lightest of the books, IMO.

Book 5 is about like book 1 and 4 in tone, except with some hostage taking and offscreen WMD usage.

Book 6 is a fairly straightforward 5 dungeons back to back, learning about Hakotep. There are some dark undertones (his wife was a Dark Tapestry devotee, his Shory engineer slave stuck as a ghost for eternity, etc), but its no worse than than the drug peddling undead in book 2.

Scarab Sages

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Profyrion wrote:
What was your primer for gaining mythic power? I've been contemplating using mythic for my campaign as well

I think a good moment of ascension would be once they kill their juju zombie bodies at the end of book 2, the Obol absorbs it, and mythic's them up. Aranzi's last huzzah at the end of book 4 is also a moment that could provide the party some of Aranzi's mythic essence. If you want a third tier, closing the rift to the Plane of Negative Energy in book 5 is a suitably epic moment as well.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

There is no mention at all of his phylactery in the AP. Dead Roads p.75 makes it clear that he wasn't destroyed when defeated in the Shining Crusade ("While not destroyed, the lich fled into the tunnels...), but beyond that its all left to conjecture. I'm still hedging on his obol and the great seal being the reasons he could never regenerate, and that his phylactery is on the Isle of Terror, where his PF2 base is.

Scarab Sages

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Going on some paths based on the other data we've had in the AP and in the past.

Basic Assumptions:
The Obol ties the soul to the body.
Living PC's die, their body reforms at their soul, as a lich does at its phylactery, bc the Obol went with their soul. They're living again but with new bodies.
TB has the only other non-PC compatible Obol, the other shards are just explosives.
When TB got wrecked by Arnisant's heart, his newfound Obol tied his soul and body together, just like the PCs.
Canon has been retconned / fine tuned from the Shattered Shield destroying him, to forcing him to flee into Gallowspire.
TB experimented with killing his body via positive energy to discover the resonance with the rest of the Shattered Shield, leading to Radiant Fire.

My Conclusions:
The Shattered Shield in his hand keeping him from regenerating at his phylactery is establishing canon that his previously unknown phylactery (formerly assumed to be in or *completely* Gallowspire) is not there (now assumed on Isle of Dread, likely Wizard-King's Pit).

Since TB is undead, his body and soul were already tethered together. Adding the additional pincushion between them results in the Obol regenerating him on-site. Some other easy handwavium can be attributed to the Great Seal binding everything (corporeal, incorporeal, souls, planar travel, mundane mining) located beyond it from getting out.

He did try to kill himself ages ago to regenerate properly, but the Obol was blocking that. This leads him down the path of experimentation that led to the resonance and Radiant Fire.

Now that the Obol he had obliterated him (and the party), and the Great Seal isn't preventing any soul movement, his soul can travel back to its box on the Isle of Dread and regenerate back into his mythic lich self.

Scarab Sages

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Cuup wrote:
Pnakotus Detsujin wrote:
KingTreyIII wrote:
Let’s run the numbers, shall we?!

Those numbers are quite high. However, I think Tar would be utterly unable to properly use this spell from the distance, since it requires a ranged touch attack, and you get a -1 penalty for any 30 ft range increment. From max range the penalties would be so high that he would probably never hit his intended target. The WW may be a dreadful wizard, but he's not archer. I can easily image him, high in the sky, riding on Naraga, trying to aim at the pcs and frustratingly missing them, dusting away nearby palaces.

By all accounts, to make this work, he should be at minimum at 150 ft from the Pc, and even then quicken cast a true strike should be advised.

Can you please cite that rule? I've never heard of it.

Yeah there's nothing in the "Range" or "Effect>Ray" portions of the Magic chapter which give a penalty for distance. Spell Range is the only range increment that it would have, and that is either "Its close enough to work" or "too far, sorry".

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

In the Encarthen region, the masked priests of Razmir pretty well fill the multi-national humanitarian role, albeit they're probably also causing the humanitarian crises and hopefully (to them) setting up a situation where the victims end up beholden to Razmirran in some fashion by the resolution. They're bad guys, who do a lot of good works to "fix" problems (that they create) in gullible communities.

Scarab Sages

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Character Name: Frang OnDood
Class/Level: Bloodrager 8
Adventure: Broken Moon
Location: The Feldgrau Mill
Catalyst: Ambush
The Gory Details:

Spoiler:
The party first assaulted Vrood, sneaking around the city from the north side. The Jezeldens watched the fight from the Mill, and set about preparing their assault on the party that night. However, the party decided to clean sweep the town first. The Jezeldens saw them coming and all retreated up to the top floor of the mill, surrounding the ladder and preparing a death ambush.

Frang perceived there was something upstairs, and after the group goaded him up the ladder, he was on the receiving end of 3/4 readied attacks, including a 50ish hp crit from Adimarus. He fell back down the ladder, dead as a door nail. The party avenged him after killing Adimarus and brokering a truce with the surviving Jezeldens.

Scarab Sages

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Oh yeah, when frustration hits 4, i think, he finds the party and drops a reach empowered mythic disintegrate at one of them from (basically) a quarter of a mile away.

Also, his entrance into the final battle is similarly epic. Ripping apart the terrain to basically kill an army's worth of mooks before gating in a genocide daemon.

Scarab Sages

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KingTreyIII wrote:
Silly question to those who have the book (probably to be answered by Rysky): How’s the Tyrant’s picture in the NPC Gallery compared to the picture on the cover? Similar? Different? New art? Reused art?

New art as far as I can tell. Pose is two hands held up w/ bent elbows aside him with spellwork around them. Body, armor and what-have-you are consistent with previous art (not the cover), as well as his "attack the iconics" half-page on p.57. The rod on his cover art is likely his greater reach metamagic rod, which replaces his dagger from Mythic Realms. His inventory looks otherwise identical.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

I'm so glad the party gets to fight TB in the end, especially after all the upset-on-the-internet pontificating last year about Aranzi stealing the party's thunder. Yeah the fight is "Get a APL+8 fight to 150/700 health" rather than "Beat CR 26 fight", but its still a nice capstone to 1E for the players to send TB back to his Phylactery perhaps for the first time since Aroden slew his mortal form.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

I've had two groups go through this fight. One was super optimized and was a few lucky rolls from a TPK. The other was about an average power party, and they knocked it out of the webs at the ceiling and 1-rounded it before it could act.

There is no real hint that they should use the Bondslave Thrall at all.

As for the grapple, how I would resolve it is two checks. 1 CMB for the grapple, and they're held below the hatch, immobile, w/ the grapple penalties but w/o Constrict since its on the other side of the hatch. This lets the other players spend their round aiding another to try to get him out of its grip. Next round comes, I would allow the Promethean to make a reposition CMB w/o an AOO to pull the tank through the gap. If it succeeds, it pulls the embiggened PC through the gap, (dealing the constrict damage from last round as it forces him through the hole), and then transfers him to a tentacle as a move action.

Scarab Sages

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We leveled after the encounters at the Tomb. Jamirah was hard, yes, but so few encounters in the back half of the book were. My group had a ton of fun with this encounter, with folks sniping them as they ascended the cliffsides all the way to when Jamirah retreated into the pyramid to get her final few slaps with whatever goofy metal improvised weapon our frontliner was using.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

I got bad looks from my wife when I fanboy wooped and clapped when the Daily Bugle segment came on the jumbo Tron

Pretty solid movie.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

If the creature has DR#/magic it bypasses the DR. Damage type (Slash, Bludge, Pierce) aren't by-passable w/o the proper weaponry. See p562 of the CRB.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

It doesn't appear that the Paizo/Pathfinder Advantage discount from AP subscription is being applied to the Rulebook Sub items (PF2 and Bestiary) in my order.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

Jeb Surleygut (Gnome Sorc) went out into the wider world to research Tall Gnomes (Dwarves). Nothing tragic, just !SCIENCE!

The Lost (Elf Rng) could progress no further in his local temple to Calistria, lacking the sexual proclivities or divine magics needed to do so. They encouraged him to go get some experience in the world.

Robearto of Pharasma (Human Rng) was just a rank and file member of the Wati temple of Pharasma, part of the Voices of the Spire sect. After a certain ethically dubious action committed by one of the Voices of the Spire's leaders to combat the events of Mummy's Mask book 2, Robearto left the sect and joined the party out of peaceful protest against the temple's leadership.

Scarab Sages

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*hindsight*

Previous post may have been a tad confrontational. Apologies.

****

Anyway, I like the whole idea of the noble sacrifice, and have a disconnect that doesn't make sense that players would get upset about it.

Scarab Sages

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A phyrric victory against the setting's BBEG to keep him from getting Starstone power is a perfectly fine theme to use. It's Randy Quaid taking the fighter jet to the laser beam in ID4. It's Gandalf on the bridge in Moria. It's Berric Dondarrin's last stand or Hodor holding-the-door. It's Anna throwing herself in front of Hans' sword to protect Elsa. It's Ripley jumping into the molten metal to prevent Alien: Resurrection. It's the finale of Ender's Game.

Sometimes winning means winning, not going home and smelling the roses.

As an aside, really? Really? The overwhelming majority of AP runs don't get past Book 4, and the the overwhelming majority of those that finish Book 6 *END THERE*. How does player buy-in change with "GM: And after you kill Hakotep, you assassinate Deku an-Keret, over throw the Ruby Prince, and become rulers of Osirion, The End" versus "The Whispering Tyrant explodes, his body truly destroyed for the first time in millennia. Where he regenerates, however, no-one knows. The End."

Either way, the AP ends there.

Scarab Sages

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I like it. Will the blessings grant something mechanical? If so, I'd definitely theme each one to the element it came from.

Scarab Sages

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The Age of Ashes AP sounds like it will have some settlement building in it.

Relevant Link

Scarab Sages

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Deka became my party's nemesis after they confronted her once they put it together that she was likely a member of the Order of the Blue Feather, and was actively making their investigation difficult; and they totally had her killed after saving Osirion.

That said, the Mark of Justice is just a bestow curse but worse. You could have Sebti do it as a one-time thing (she owes the party for saving Wati), and if they get caught again, tough luck, likely with assistance from the Tephu militia. Break Enchantment is *only* a sixth level spell, and should be something the party should be logically able to buy in either Wati (stat block for 7th level spellcasting, which we all know is Sebti) or Tephu (9th level in its stat block).

Speaking of that 9th level casting, the High Priestess of Thoth has beef that her clergy isn't allowed in the Great Library. Perhaps she would be willing to remove the mark if the party were able to copy some tomes or some other esoteric research that is beyond the capability of her 3-acolyte at a time limit that Deku has imposed. See p.65 in the entry for the Houses of Order and Wisdom for inspiration. She's LN, and may give a bit of flak against removing it, but it provides an intriguing way to gain an ally and a sufficient Break Enchantment.

Scarab Sages

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Yeah, my headcanon is that the map of Lastwall is intended to be the loose narrative of what TBs doing when not in the PCs sights. It provides a rough path of what's going on without devoting text or sidebars to it.

Scarab Sages

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FKA Lastwall

I think that is where the TB's forces are mounting.

Book 1&2: Gallowspire
Book 3: Vigil as it is getting pre-nuked
Book 4: TB's forces take the two nearest major settlements near the Isle of Terror
Book 5: TB's troops move past Vigil and down the river toward Caliphas, moving on Hammer Rock

I would guess Book 6 will have a skull atop Everstand and Hallentown to finish out the major Lastwallan points of relevance. Assuming he doesn't use one of his remaining nukes to take out Everstand to turn it into Everstood...

Scarab Sages

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Crazy thought. What if this is *Tar-Baphon*, NOT the Whispering Tyrant?

This guy is just a mythic necromancer, with a god killing trap on the isle of terror. He's not lost that fight against Aroden, and returned as the lich we all know and love.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

Pro-tip:

Give Mathus and the Silverhide Rangers some ranged weaponry. Otherwise a flying alchemist and or other ranged character can destroy them as written.

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Through book 4 it could work. Book 1 you are literally not where you're supposed to be. Weird it up a bit, and the sanity issues shouldn't be hard to fiat in.

Book 2 is a natural fit for sanity checks.

Book 3 has some issues that will need worked out. You'll have to figure out ways to pull either weird or trauma into the first part of the book, as before the pop, its some generic intrigue and a cultist dungeon delve. After the pop, though, its Book 2 similar but with survivors. Radiation sickness, plants and/or extra limbs growing from folks, spontaneous monstrous pregnancies (in men even!), the positive energy radiation can body horror it up pretty good.

Book 4 with the undead, though, its a pretty standard romp through Virlych. There aren't a lot of extra-planar stuff to frighten or living to see tortured, so you might just have to work with the sheer terror of FKA Gallowspire and its undead citizens.

Scarab Sages

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Rysky wrote:
Well he did get ** spoiler omitted **

This is my theory that will probably be wrong...

Spoiler:
His nuking himself vs Aranzi finally destroyed his body for reals, and he *finally* got to reform properly.

Scarab Sages

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The Brawler lady (totally don't know her name) completely just uppercut that crocodilian, and its amazing.

Scarab Sages

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Shelyn comes to mind immediately. Cartography is definitely an art, and I can see many cartographers following her. Her cartographers would focus on details and making the maps pleasing to the eye.

Abadar is also a good choice. His cartographers would likely focus on economic points of interest, and have very utilitarian maps.

The Empyreal Lord Keltheald would have cartographers who create maps that would focus on natural landmarks, particularly those with amazing views for admiring natural beauty.

I can see both Cayden Cailean and Erastil having cartographers in their followers who create land use, farming, and crop maps, as their areas of concern both have agricultural interests (the agri-supply side of alcohol for Cayden, community farming for Erastil).

There is also an ancient Azlanti deity Elion whose areas of concern are exploration, discovery and colonization. Map makers, particularly those concerned with ancient maps, may find this a good deity.

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Batwampi wrote:
And... now it's officially cancelled. Apparently over some accounting f!ck up by the state of North Carolina.

To me it reads more like shenanigans on the part of the state that they're chocking up to accounting errors. It's hard to suddenly go from 30M in incentives, to a share of 12M without a bit of shadiness.

Scarab Sages

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Virellius wrote:

In my own campaign, our Paladin is planning on maybe serving Arazni since I let slip she is in this campaign (the art for book 3 didn't hide this either >_>) so uhhhhhh we'll see how that goes. I'm thinking I'll run it that she's destroyed but ascends to higher divnity as a non-evil deity, and her First Paladin is the PC, and that'll give him some s*~% to live up to (he's playing a vindictive bastard, so this REALLY fits well into his redemption arc).

Eager to see how it plays out in canon, though.

From page 55...

Quote:
For now, PCs who worship Arazni and gain divine spellcasting from her continue to do so

Scarab Sages

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@ Yqatuba, totally spoiler territory:

Spoiler:
He's not in Carrion Crown. The BBEG is trying to craft an artifact that will basically turn someone else into a TB clone. The PC's screw up his plan, and his backup is to use the artifact on himself, turning into a Forsaken Lich.

That said, there is a simulacrum of TB in Tyrant's Grasp book 4 that makes a decent fight.

Scarab Sages

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Twisted_Fister wrote:

Also worth looking at Cities of Golarion. There is a nine page write-up on Vigil that may give some more insight on what you're looking for.

I'm planning on giving any order of knights that my PCs encounter during the adventure to have different goals and ambitions based on their own faiths(difference between Gorum or Iomedae knights, etc.)or experiences. It seems as though the Knights of Ozem are mostly united in their ongoing quest to prevent TB's escape, but who knows that type of power struggles exist in their own ranks?

There is mention of discontent among them about all the time and effort spent on Belkzen instead of Virlych.

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Like lightning storms or burglary!

Great piece. Fumbus is fun.

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