Ezren

archmagi1's page

Goblin Squad Member. Pathfinder Adventure Path, Rulebook Subscriber. Organized Play Member. 2,137 posts. 6 reviews. No lists. 1 wishlist. 2 Organized Play characters.


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Scarab Sages

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I like your theory. I hope with TB moving back to the Isle of Terror that we'll get more info one day about Xin-Grafar and the Wizard-King's Pit.

I like the idea that his trap in the Well of Sorrows didn't completely fail, but maybe poisoned the divinity of Aroden to the point where had he come back, it would have been under TB's thumb. Aroden squeezed some prophesy out of Pharasma to find that out, then offed himself to prevent TB from having a God as a lackey.

Scarab Sages

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lowfyr01 wrote:
If he was still alive, wouldn't his clerics still receive spells? I always thought only death of the god can stop that.

A god can refuse to grant spells to a cleric, for example, in a situation where they have had an alignment change that precipitated the need for an Atonement. If, in someone's home Golarion, Aroden's playing the Long Con, he can simply just not give his clerics the spells they're praying for.

Same goes for divination. PF1 has plenty of instances where deities (and below) can avoid or outright ignore divination or summoning magics.

Scarab Sages

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Pan wrote:

Im curious how many double ohs there are? Its mentioned in Golden Eye that Bean's character is 006. That leaves a lot of room for new characters while leaving the Bond legacy intact. Maybe we can get some double oh flicks that have Money Penny as the lead and Bond is a simple cameo.

I do like the recurring supporting characters that really took hold in the Brosnan era. CIA agents and Russia former KGB and such.

004 dies in The Living Daylights

Scarab Sages

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David knott 242 wrote:

The weird continuity glitch with Daniel Craig's Bond movies is that they did NOT recast M from the previous Bond movies, which clearly implies that either the same actress was playing two different M's or Daniel Craig's Bond and Pierce Brosnan's Bond were separate people who both identified themselves as James Bond.

But I guess we will have to wait until the movie comes out to see how the whole James Bond vs. 007 thing works out.

To be fair, Desmond Llewelyn was Q for all the Bond actors except Craig. The continuity being there is no continuity between any of the Bond eras save for Lazenby's Bond getting married to Teresa, which was then carried over into the Moore era. All the rest of it is pretty well in media res in a 007 story, irrespective of actors.

Scarab Sages

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I like the title, especially the font face. Now hoping it gets a better title sequence than Evard's Black Tentacles over the wail of a bard who is currently failing their Perform check.

Scarab Sages

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Expaning upon Phaedre, the "Adventure Path" subscription gives you a monthly adventure book, where each group of 6 books is a level 1-20 campaign. When Age of Ashes (the hellknight one) is over, the next 6 books will be a different 1-20 campaign.

Lost Omens is the new name for the "Pathfinder Chronicles Campaign Setting" / "The Inner Sea", aka the part of the planet Golarion where the adventure paths take place. It covers the Lore and the meta of the world at large, and does not have any adventures in it.

Scarab Sages

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drsparnum wrote:
Sorry Folkish. My players saw swarms coming and immediately cast get away.

Similar tactic to my players, except they've been known to additionally burn buildings down with swarms inside (see the grain bin in the 2nd dungeon in Half-Dead City).

Scarab Sages

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Bill Dunn wrote:
I can imagine an Asmodean notary public available in many good-sized cities.

And is actually probably a very good fit. These guys would be the *GO TO* for both drafting contracts and reviewing them. Party A would pay an Asmodean to get every inch of legal advantage in an agreement. Party B would pay an Asmodean to review a contract, looking for loopholes that my bite them in the ass. Thinking like a devil gives them an advantage over an Abadaran lawyer who's primary concern is economic.

Abadaran: "It's irrelevant that Bob gets a 4/5ths interest in your farm. You can turn this capital around into more cows, which you can then rent pasture space from another farm, cutting out your overhead, benefiting both you and Bob!"

Asmodean: "Bob's line item here gives him controlling interest in the day-to-day operations of the farm, but you retain the bulk of the liability and overhead expenses of said farm. I suggest countering the offer by increasing his ownership to 7/8ths, but slipping in a rider that puts all of the tax liability onto his share, and invest your money elsewhere, then tank the farm, saddling him with an unproductive property."

Scarab Sages

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Going on some paths based on the other data we've had in the AP and in the past.

Basic Assumptions:
The Obol ties the soul to the body.
Living PC's die, their body reforms at their soul, as a lich does at its phylactery, bc the Obol went with their soul. They're living again but with new bodies.
TB has the only other non-PC compatible Obol, the other shards are just explosives.
When TB got wrecked by Arnisant's heart, his newfound Obol tied his soul and body together, just like the PCs.
Canon has been retconned / fine tuned from the Shattered Shield destroying him, to forcing him to flee into Gallowspire.
TB experimented with killing his body via positive energy to discover the resonance with the rest of the Shattered Shield, leading to Radiant Fire.

My Conclusions:
The Shattered Shield in his hand keeping him from regenerating at his phylactery is establishing canon that his previously unknown phylactery (formerly assumed to be in or *completely* Gallowspire) is not there (now assumed on Isle of Dread, likely Wizard-King's Pit).

Since TB is undead, his body and soul were already tethered together. Adding the additional pincushion between them results in the Obol regenerating him on-site. Some other easy handwavium can be attributed to the Great Seal binding everything (corporeal, incorporeal, souls, planar travel, mundane mining) located beyond it from getting out.

He did try to kill himself ages ago to regenerate properly, but the Obol was blocking that. This leads him down the path of experimentation that led to the resonance and Radiant Fire.

Now that the Obol he had obliterated him (and the party), and the Great Seal isn't preventing any soul movement, his soul can travel back to its box on the Isle of Dread and regenerate back into his mythic lich self.

Scarab Sages

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Oh yeah, when frustration hits 4, i think, he finds the party and drops a reach empowered mythic disintegrate at one of them from (basically) a quarter of a mile away.

Also, his entrance into the final battle is similarly epic. Ripping apart the terrain to basically kill an army's worth of mooks before gating in a genocide daemon.

Scarab Sages

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*hindsight*

Previous post may have been a tad confrontational. Apologies.

****

Anyway, I like the whole idea of the noble sacrifice, and have a disconnect that doesn't make sense that players would get upset about it.

Scarab Sages

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A phyrric victory against the setting's BBEG to keep him from getting Starstone power is a perfectly fine theme to use. It's Randy Quaid taking the fighter jet to the laser beam in ID4. It's Gandalf on the bridge in Moria. It's Berric Dondarrin's last stand or Hodor holding-the-door. It's Anna throwing herself in front of Hans' sword to protect Elsa. It's Ripley jumping into the molten metal to prevent Alien: Resurrection. It's the finale of Ender's Game.

Sometimes winning means winning, not going home and smelling the roses.

As an aside, really? Really? The overwhelming majority of AP runs don't get past Book 4, and the the overwhelming majority of those that finish Book 6 *END THERE*. How does player buy-in change with "GM: And after you kill Hakotep, you assassinate Deku an-Keret, over throw the Ruby Prince, and become rulers of Osirion, The End" versus "The Whispering Tyrant explodes, his body truly destroyed for the first time in millennia. Where he regenerates, however, no-one knows. The End."

Either way, the AP ends there.

Scarab Sages

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I like it. Will the blessings grant something mechanical? If so, I'd definitely theme each one to the element it came from.

Scarab Sages

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The Age of Ashes AP sounds like it will have some settlement building in it.

Relevant Link

Scarab Sages

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Deka became my party's nemesis after they confronted her once they put it together that she was likely a member of the Order of the Blue Feather, and was actively making their investigation difficult; and they totally had her killed after saving Osirion.

That said, the Mark of Justice is just a bestow curse but worse. You could have Sebti do it as a one-time thing (she owes the party for saving Wati), and if they get caught again, tough luck, likely with assistance from the Tephu militia. Break Enchantment is *only* a sixth level spell, and should be something the party should be logically able to buy in either Wati (stat block for 7th level spellcasting, which we all know is Sebti) or Tephu (9th level in its stat block).

Speaking of that 9th level casting, the High Priestess of Thoth has beef that her clergy isn't allowed in the Great Library. Perhaps she would be willing to remove the mark if the party were able to copy some tomes or some other esoteric research that is beyond the capability of her 3-acolyte at a time limit that Deku has imposed. See p.65 in the entry for the Houses of Order and Wisdom for inspiration. She's LN, and may give a bit of flak against removing it, but it provides an intriguing way to gain an ally and a sufficient Break Enchantment.

Scarab Sages

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Yeah, my headcanon is that the map of Lastwall is intended to be the loose narrative of what TBs doing when not in the PCs sights. It provides a rough path of what's going on without devoting text or sidebars to it.

Scarab Sages

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FKA Lastwall

I think that is where the TB's forces are mounting.

Book 1&2: Gallowspire
Book 3: Vigil as it is getting pre-nuked
Book 4: TB's forces take the two nearest major settlements near the Isle of Terror
Book 5: TB's troops move past Vigil and down the river toward Caliphas, moving on Hammer Rock

I would guess Book 6 will have a skull atop Everstand and Hallentown to finish out the major Lastwallan points of relevance. Assuming he doesn't use one of his remaining nukes to take out Everstand to turn it into Everstood...

Scarab Sages

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Through book 4 it could work. Book 1 you are literally not where you're supposed to be. Weird it up a bit, and the sanity issues shouldn't be hard to fiat in.

Book 2 is a natural fit for sanity checks.

Book 3 has some issues that will need worked out. You'll have to figure out ways to pull either weird or trauma into the first part of the book, as before the pop, its some generic intrigue and a cultist dungeon delve. After the pop, though, its Book 2 similar but with survivors. Radiation sickness, plants and/or extra limbs growing from folks, spontaneous monstrous pregnancies (in men even!), the positive energy radiation can body horror it up pretty good.

Book 4 with the undead, though, its a pretty standard romp through Virlych. There aren't a lot of extra-planar stuff to frighten or living to see tortured, so you might just have to work with the sheer terror of FKA Gallowspire and its undead citizens.

Scarab Sages

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Batwampi wrote:
And... now it's officially cancelled. Apparently over some accounting f!ck up by the state of North Carolina.

To me it reads more like shenanigans on the part of the state that they're chocking up to accounting errors. It's hard to suddenly go from 30M in incentives, to a share of 12M without a bit of shadiness.

Scarab Sages

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Like lightning storms or burglary!

Great piece. Fumbus is fun.

Scarab Sages

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I was... Satisfied.

It was an ending. It may not have had the best season backing it up, but it ended in a way that was satisfactory.

Thoughts...

Spoiler:
Bran will be a crappy king, because he sucks, but hail Lord Bronn of the Blackwater, Lord of Highgarden, Lord Paramount and Warden of the Reach, Master of Coin. He truly won the game of thrones.

Sweet Robin importing that Tormond's Reserve milk from the True North.

Edmure looks good for being a useless douche chilling at Riverrun or the Twins or wherever he was hiding out during these last two wars. Nobly volunteering to be King before getting talked down by Her Excellency, Queen o' da Norf Sansa.

Good for Samwise... Samwell for continuing his Maester training. Probably the first Grand Maester with like a whole 2 links (one made of scabs for curing Jorah the Explorah, one made of whatever for thieving some books).

The rando Lords with no names just to fill seats at the choosing. Hi new Martell Prince, how's crappy Dorne been crappily doing?

Jon and Tormond riding off into the forest was a fitting farewell. All those other three dozen free folk having to walk, though...

@Set

Spoiler:
In the wider esoterica, Naath has no military, and uses poisonous native butterflies to keep invaders away. Grey Worm's Sundae (FKA Missandei) was playing on the beach when she was nabbed by slavers, iirc, away from where the killer butterflies lived. I figure GW will pledge his troops to the Island's leaders in honor of his Sundae.

Scarab Sages

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TriOmegaZero wrote:
Irontruth wrote:
So, you're saying that I shouldn't say it doesn't fit?

Well you can, but it seems unnecessary.

From what I've heard, Fumarole is spot on about her. It's just getting rushed because they are being told to wrap this s&$# up.

Hot Take: Season 7 was greenlit 6 months before the ATT buyout was announced. The shortened seasons 7&8 and fast tracked story are from on-high from ATT, as production costs they didn't want to inherit this past year. ATT has already shown since the finalization of the merger that they're wanting to move away from the high cost prestige sphere into more casual viewing originals for HBO, and ending the Game as soon as they took over was step one of ATT, third of its name, Breaker of DirecTV, Khaleesi of the 5GE, Queen of the Cingulars and of the Centennials and of the Qualcomms, Mother of Arbitration Clauses.

Scarab Sages

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More like Ride-by Attack.

This episode was what I needed.

I am just wishing Arya had said "Valar Morghulis" instead of "KTHXBYE."

Scarab Sages

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Jon would make a horrible king, which he knows, and which is why he keeps saying he won't do it. I am just wondering whether he'll sacrifice himself, or survive and go to the True North.

Scarab Sages

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Also in episode 1, "We don't have time for this. The wall has fallen, the Night King has your dragon, and he's heading this way."

Scarab Sages

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This was one of my favorite episodes, and the entire scene of the group at the fire was one of the series' top moments for me. It will be a shame that we'll probably lose most of that group this coming week.

Also, go Arya! A girl does not pine over a boy, especially not when Death is coming to visit. Yeah I know the scene was 100% fan service to the shippers, but it felt earned, and along with Brienne's knighting, reminds us that sometimes this show lets good things happen.

Scarab Sages

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Quark Blast wrote:
Cole Deschain wrote:
Be curious to see what Abrams acknowledges and what he jettisons from the last flick.
Hopefully all he acknowledges is the passage of time.

Or the entire, pretty solid film.

He won't be able to 100% please either camp.

I just hope for God's sake he doesn't rehash the beats of Return of the Jedi, like he did with TFA.

Scarab Sages

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I like how the retcon played out, and it fits a bit more with how liches have typically been portrayed (similar to how they were in life, not a fast jump to depravity). That being said, while the whole Harlot Queen backstory was interesting, it felt a bit dated. Morphing that into mostly propaganda is a move I like.

As far as the Lastwallans are concerned, just imagine, one of your nation's patron demigods and hero figures of the Shining Crusade suddenly gets (forcibly) turned into a lich by the ruler of a country that you're sort-of feuding with. Now, the backbone of your country's history is fighting the undead, and now Aranzi, a champion of your primary deity, is now a creature that your compatriots have dedicated their lives to fighting. Imagine the moral turmoil that these first generations of Lastwallans dealt with. Then someone makes it easy... Harlot Queen, has taken those treacherous crusaders who stole her away as concubines, is ruling a nation that embraces the undead. SHE IS TRYING TO BE THE NEW WHISPERING TYRANT!

The truth, even to a LG country, sometimes falls way to the convenient half-truths and obfuscations.

Scarab Sages

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I'm honestly surprised. It's a good move especially with all the face saving they've had to do after being eaten by trolls. The movie will be better for it and gives The Mouse a way to cordially depart with one of the core architects of the late MCU tone. If Gunn or D wants this to be a last hoorah, it works all around.

If not? Gunn makes pretty good films.

Scarab Sages

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Most modules seem to forego the 1m diplomacy / 1h gather information actions. Its more of how the timing of encounters vs the expectation of the rules aren't compatible for Diplomacy.

Scarab Sages

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Kevin Mack wrote:

About the tea party scene

** spoiler omitted **

Here's how I interpret it after reading 1 and 2:

Spoiler:
The explosion straight killed them. They goto the Boneyard. The Obols, however, caused their body to be recreated in the Boneyard with their souls. It didn't plane shift them wholesale to the afterlife, but pulled together a recreation of their body to complete the need for them to be one.

This is why the attendees are juju zombies, Necromancy couldn't find an available soul to attach to the flesh, so making them science zombies was the solution for these odd empty husks.

Scarab Sages

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Seems to be a typo in the description:

Quote:
this must-have companion to the Pathfinder Bestiary is crawling

Should that be Core Rulebook instead?

Scarab Sages

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DeciusNero wrote:
"Success breeds complacency."

Also, they basically have an orc horde at their other northern Border that keeps them pretty well occupied (to the annoyance of some NPCs according to Book 1's background sections).

Scarab Sages

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Sarkile wrote:

Oh, that's just cruel. Ramp up my anticipation and make me wait weeks for book 2.

I think a cool hook for a character who's unsure of why they're in Roslar's Coffer would be for them to be a courier delivering a package with an unassuming shard inside to someone in the town. Maybe Lady Grive, or someone else. The viability of this idea might hinge on book 2, however.

Oh this is just insane and brilliant. The PC's were hired by the thief's guild to deliver this shard to a "buyer" in Roslar's coffer. They literally are holding the box when it explodes.

Scarab Sages

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The "horror in the background" feel of GoT world has always been a nice flavor addition beyond the more traditional fantasy of Westeros. The east has the shadow monsters, Rhllor the god of "Fire because it makes it hard to see what monster is on the other side of the flames", and all the blood magic you could ask for. The west has the Iron Islanders who straight up worship Dagon by a different name, cannibalism, and the existential void of the Others. The horror just under the surface of subverted fantasy tropes is what makes the book series compelling to me, and is probably the biggest thing missing from the Show.

Scarab Sages

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Its never been explicit in the CS book, but I'm sure there is plenty of racial tension between the Garundi and the Keleshites in the greater Osirion region (Katapesh, Geb, etc.). You don't have foreign armies invade and set themselves up as your rulers without a little enmity forming. Though really, any Osirioni who can claim to be a pureblood of either ethnicity has a thousand years of unlikelihood to contend with.

The novel "Beyond the Pool of Stars" portrays some of the nuanced racism going on in colonial Sargava, as the main character is mixed race (Cheliaxian and Mwangi) and she partners up with a lizardfolk.

Scarab Sages

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I'm going with the latter. While my wife recognized the face when I googled him for her, she had no idea who he was, and definitely didn't have memories of him trying to become La Magra the Blood God in Blade.

Scarab Sages

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Worst quality of life? Razmiran. Not only are you in an evil dictatorship (like Cheliax), you can disappear at any time (like Galt), can be accosted by the powerful at will (like Belkzen), and likely can never move away with any of your possessions (likely seized at the border for emigration tributes).

Worst for your health? Alkenstar. Not only do you live in a magical wasteland complete with toxic mutants, you have industrial revolution air pollution to deal with.

Scarab Sages

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Return of the Runelords (Fall 2018 AP) was announced at Gencon 2017. Tyrant's Grasp (Spring 2019 AP) was announced at PaizoCon 2018. P2 was "announced" (playtest started) at Gencon 2018.

I would expect the first P2 AP to get announced at a special event or something before February to keep their standard array of 8-12 month notice of products. That and I'm sure they need to start the ISBN # process early enough for their printers and resellers and what-not to begin adding them to their future products, etc. If they wait until PaizoCon, then the final AP will be half-way over, with no official word on something that is likely already in the QA/QC process with the print and layout depts., being 3 months away from street date.

Scarab Sages

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In the back of my mind, I have this bad feeling that the fact that we will never see the written finale of the series is simply due to Martin taking a hard stance on the Creator being in charge of the Art. It is *HIS* Art, and he will damn well keep it from those who have co-opted it as *theirs* to prove a point. And then his estate will pay someone to adapt his notes, and we'll get something between the last of the WoT books and the Silmarillion.

That, or they will posthumously release 2 books that have been at 100% since 2016.

Scarab Sages

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In the mythic game I ran a few years ago, one of my players took Divine Source 3 times to become a quasi-deity (and later a lesser through story). That mythic abilities was something that always stood out as super role-play and I'm glad to see that Paizo used it on one of their big bads, even if it did play a divine switcheroo on Golarion.

Scarab Sages

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I have a few.

Otyughs. Nothing is more fun than a trash monster living off the refuse of the more civilized races.

The Froghemoth, specifically a certain Giant Advanced Fiendish Froghemoth that has been known to eradicate party members of mine from time to time. Though my mythic group did wipe the floor with it at one point.

Plasma Ooze. This monster will always be a favorite of mine as it caught my level 17 Mummy's Mask party completely off guard, and its natural setup was perfectly counter to my group's strengths. They legit had to flee and rest up to prepare different tactics to deal with this thing that ignored their every move.

Scarab Sages

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I doubt we'll get a solid Casmaron map until Paizo sits down and determines exactly *HOW BIG* it really is, and how to visualize that best with the other data that has been published. They may have done this already, but the fact that Distant Shores didn't jump at the opportunity to open up Casmaron and S Garund beyond some text has me thinking that it hasn't quite made it that far up the chain yet.

I see a couple real hazards that are likely (among time and publication space) some of the problem points to overcoming the actual size problem:

*The trip across the top of the world in Jade Regent will be nit picked by cartography nerds if the math doesn't add up.
*Vudra and Kelesh are enormous in the prima facie sense, as they have been described as such in the past. Not having any actual maps, though, gives them some leeway.
*Qadira can't be *too close* to the main satrapies of Kelesh, otherwise it loses some of the far reaches of the empire autonomy it maintains.
*Overall planet size is an issue too, as we have multiple instances now of heading back West to Azlant, and some basic entry into Arcadia, geography will have to be maintained or retconned should N hectare Casmaron be too large to fit Arcadia where its supposed to be in relation to where Tian Xia and Garund already are.

I would *LOVE* to see more Casmaron information. My deep feelings, though, is that we really won't get any of this until a Spawn of Rovagug AP comes out (Failing star towers, re-emerged Ulunaut wrecking Sothis, finale with the P2 Tarrasque at the Pit of Gormuz).

Scarab Sages

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Mirror real world stuff. Taxes are the biggest issue at hand. How much, where does it go, do we need a special 2-year excise tax to pay for the bridge that the trolls just destroyed?

Past that, zoning and land use would probably be big issues, particularly with the Lumber Consortium at large. Does a vote-happy village have to ballot box every new construction? Is a landowner leasing his timber rights to the LC going to need a village-wide vote before they clear cut his land (for the meager 2 silver per acre royalty he gets)?

Then move on to local issues like who will be the mayor and town council. A vote on whether to strip (or give) the council of the power to issue building permits. Voting on which carnival to invite to the Fall Equinox festival (The one from Carrion Crown book 2 or the one from Carnival of Tears). Vote on whether they should replace the spindles and buckets on the well with copper or iron buckets and if they want to shell out that extra 50 gold coins for ropes that never wear out.

Scarab Sages

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My biggest reason to want to move to whatever pf2 ends up is because my group can't stomach mixing a lot of the post ultimate content with the core and apg content. It's not power creep, as much as the entire design philosophy and goals seemed to change after the magus filled the niches that Paizo wanted to cover in the post 3e world.

The later stuff is cool! Occult Adventures and ACG are some of the best books that PF has seen (imo). Having these new classes outperform the olde guard simply because they were designed with a different mindset than backwards compatible criterion, is a shame.

I want to see these guys design fully without the spectre of 3rd edition floating in the background, hamstringing them into rules traps that are simply legacy traditions. I want to see rings of protection and cloaks of resistance fade away in favor of meaningful magic items. I want to see innovation instead of another retread of a 20 (or 40) year old mechanic.

Scarab Sages

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Probably. My group has needed some fresh air into PF for a while, and 2E looks like a welcome change in most places.

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Pathfinder Adventure Path, Rulebook Subscriber

In general, my least favorite are the samey gods of the same alignments. Golarion has a ton of thematic redundancy in its pantheon, with each alignment having a couple of major gods (plus all the minors and powers), some of which have tremendous overlap in theme. Torag & Iomedae are the same god, with a bit of different flavor text (humans v dwarves, ascended v ancient). Lamashtu and Rovagug fill the same role (Demon God). Gozreh & Nethys are uncaring forces who have narrow areas of interest, and samey backgrounds (multiple facets, proliferation of their theme, etc.). Shelyn and Sarenrae, like Torag and Iomedae, are the same thing. It feels like the multiple Campaign Settings that the devs mushed together to create Golarion kept their coolest deities, regardless if they were overlapping with one of the other gods coming in. The more unique gods (Erastil, Calistria, Zon-Kuthon as examples) make much better stories in my opinion.

Specifically, though, my least favorite god of the Core 20 would have to be Abadar. Firstly, I always write and say it as Adabar, and didn't realize I was wrong until a podcast or something a couple years ago. Secondly, his bureaucrat schtick is annoying (whereas his master of the first vault role is EXCELLENT). Tax collectors are the historic stereotypes of crooks, cheats, thugs, and grafters all rolled up into a government backed office that carried the weight of the local militia if needed. These tropes are typically reserved for mustache twirling robber barons, not a god that fields paladins. Also, taming the wilds for !PROFIT! still feels like a whole bad guy arc.

Scarab Sages

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Pathfinder Adventure Path, Rulebook Subscriber

I like how Resonance is now a limit than a consumable. It keeps the Christmas Tree down (and adds room for really creative crafting options for multiple Resonance items and combining powers), while not relegating out of combat healing to a 15-minute adventure day.

Another Point Pool (FOCUS), on top of Spell Points, Hero Points, Ki Points, Arcane Focus, etc, though, seems like additional book-keeping, particularly for classes that already have 2-3 pools to keep up with anyway (casters). Surely there is someway in the grand scheme of things, to consolidate those daily "cool stuff" pools down to a single pool per class.

Scarab Sages

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Pathfinder Adventure Path, Rulebook Subscriber

Hover over the pause hourglass and it gives you date and time.

Scarab Sages

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Pathfinder Adventure Path, Rulebook Subscriber

In my mythic campaign I ran a few years back, the party met a number of gods (and the whole pantheon in the finale).

Their first power, was meeting the spirit of an ancient local hero-god worshiped by some mountainfolk. Uneventful beyond it culminating in the party's moment of ascendance.

The first god they met was Solus, my CS's amalgamation between Catholic God, Pelor, and Sarenrae. They freed 4 solars who were slaved to a machine that suppressed Solus' power across an entire continent after defeating a Raksasha Immortal who set the place up. Solus showed up afterward, thanked the party, and left. One character was a paladin of Solus, and it changed her entire modus, from being simply a servant to striving to revitalize the worship of Solus in the region now that the machine was destroyed. Her cohort was a cleric of Solus who completely fell in love with Solus, total infatuation.

The second god the party met was Bregnan, the green ephemeral ball of energy that self identifies a the goddess of magic. During the course of a player not liking their summoner anymore and wanting to reroll, his former body (which was had already been transformed into something else twice bc he was not a very stick with it player) became a magical biohazard, and had to be sequestered away in the goddess's realm. He got a new body, and they returned to their quest.

The third god, Hemsham (then Sherzhameroth) they got to see get summoned, get killed, and then absorbed (along with the remaining spirit of a long dead demonlord) by the primary antagonist during the course of them fighting the other antagonist. Vastly complicated ritual completed by the party killing the boss completing the real villain's plans. Now supercharged, the villain taunted the party (their god killing weapon wasn't done yet, so quasi-god was invincible at this point), before retreating to his sanctum to complete his ascension to divinity.

The forth god, The Hero, was a party member who took Divine Source three times over the course of his 10 ranks, and ascended to a demi-god, then a quasi-deity, then a full on deity by the campaign's end.

The fifth god, The Veiled Mystery, was a macguffin character way back in sessions 1-3 of the multi-year campaign, that piggy backed its way to divinity on the back end of the villain's plan. When the party used their god-killing WMD to kill Sherzhameroth, the divine energy was primarily siphoned into The Veiled Mystery, ascending it to full deity (along with pushing The Hero beyond the quasi-deity thresh hold). Party was pissed (and a divine hatred between The Hero and The Veiled Mystery's faiths formed), but their WMD was a literal 1-shot-1-kill situation, so a new god of deception and secrets was born.

The Pantheon they met during the finale. When the aforementioned paladin of Solus was delivering the killing blow to Sherzhameroth with the Godsbane, the party was transported to the divine realm, where they had to choose their course of action now that they had won: 1) Free Hemsham (CE god of BBEG's), and the dead demonlord from Sherzhameroth, 2) allow Sherzhameroth full ascension (usurping Hemsham's role but more a@~~+&+y), or 3) kill Sherzhameroth with the divine essence going to ascend The Hero and The Veiled Mystery. They chose the last course.

The only god in my CS pantheon that would sing an autograph would be the CG God of Revelry, Nesil (sort of a Correllon / Cayden hybrid), as he's generally just a good guy.

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