I was going to say that oozes are immune to mind effects, but Possession does not have that tag. Your body would flop on the ground helpless and y i would gain the physical stats of the creature. You could use your hexes and other supernatural abilities, and you would get its compression and it’s other innate abilities (but not supernatural stuff or spell like stuff).
As an aside, a 42 doesn’t overcome the CMD of an ooze? I’m impressed.
Are we clearing the way so that other pathfinders can follow us? I think we are spending a lot of resources on this tree that isn't holding a key position or guarding a doorway. He is just here and we ran into him. I would help but without my sneak attack I do 1d3+1 damage with the weapon that can hurt him. I think we can out run this thing while the rockmen punch him real hard.
I know that this thing is very evil and we should kill it but we haven't gotten inside the Spire yet. I don't want us to get to the end and our casters (who are doing a lot of work) have nothing left. That would be bad.
Tally is a bit weird. As a Vexing Dodger she climbs creatures that are one size category or larger. When she is in reach of a creature she may make a Climb check as an attack vs that creature's CMD as part of that movement. If she is successful, she enters that creature's square. After that she starts stacking penalties (Dirty Trick, Disarm, Deafen, -10 to Attack Rolls, etc) on the enemy that she is climbing on. Solid AC, pretty good HP. She doesn't do a lot of damage but with an archer and all of these casters, if might be fine.
I have a character that would be I will put into consideration.
As an Arcane Trickster, Doormouse is an unchained rogue and a Tattooed crossblooded sorcerer with the Unicorn and Sanguine bloodlines. Besides being able to sneak attack with spells and having an insane stealth score, the unicorn bloodline allows me to heal people when I cast spells and also allows me add cure light and cure moderate wounds to my spell list. I can also drink blood to heal myself which makes being a Dampir a little easier on the team.
I will finish and link the profile by tomorrow.
I understand why you want to take a step back from GMing Pathfinder. I can’t argue with your reasons and I hope you have fun and enjoy whatever you decide to do.
For everyone else I have a few ideas on how we can continue with this campaign if we want to. I enjoy the characters that we have made and it would be a shame if those characters ended. I’ve heard Shaun say a few time that he has just found his stride in regards to Bambara’s RP elements and how Pete enjoys Chui’s antics. They are fun to watch and great to riff off of.
Option 1. I could take over and GM Mummy’s Mask at the start of book 2. We of course need to find a player or two (or 3 if we wanted more than four players) to fill my player slot and the slots of those that want to end thier playthough if any.
Option 2. We could start a new playthough of something else and keep our characters. I am open to run anything. I already have all the Strange Aeons material but if anything peeks someone’s interest I’m up for it.
Option 3. The campaign ends. If there isn’t enough interest to keep going or not enough patience to deal with me stumbling though GMing via pbp and Roll20 I understand. No hard feelings at all. I mean it.
Whatever the decision is, I wish everyone the best. Health and happiness.
Dam, there it is at the bottom of the page. I totally missed that. That’s a huge misplay on my part. While Harmini opening the gate was the trigger of my spell so maybe she had to be among my spell’s targets, I was sure I couldn’t get the 3 damage dealers. I double checked, I wanted haste so bad.
Well guess who’s so bad?
The answer is:
Well now we’ve come full circle. Part of my trigger condition for casting haste was that I needed to get Chui and Bambara and I could not cast it on all 3 of us. I wanted to move out of the way of the flaming sphere that could knock me down, and in the end it did.
You are correct on my hit points being 14. When I added my hp for level 2 and 3 I forgot that it is hit die, con mod and +1. I don’t know how I missed that post, maybe I rolled poorly on my perception check. I went into that battle with that 12 hp in mind. Would 14 have changed that battle plan? Maybe. 14 on a 3d6 roll is tough to hit but it is doable. If I had known that there was a crit in the oven would I have gone in? Definitely, but that’s not possible. You are our tactics commander and I do like that there is one. It is going to be one of the most important factors that will increase our chances at winning some of these fights. If I have an objection to the battle plan, I’ll voice it in this discussion section before acting.
As part of the trigger condition of my caste I stated that if I couldn’t get everyone I would get Bambara and Chui who are the dudes who need haste the most. I could not haste myself and Bambara. However you are correct in that I did not say who was hasted as I cast the spell which isn’t convenient for anyone.
To clarify, three of you are hasted.
I made a proposal, it’s not a great one. Chui and Harmini might get mad that I offered it. If either of them don’t like it and back down I totally understand that, I’m not sure if it would be in character for either of them to work with this lady. If the team up idea falls through, I’m tapping out and someone else can take over although Alex will argue that working together is better than killing each other and that the difference between 1/8th of something and 1/4th of something is not worth killing 4 people over.
They won’t leave, why would they? The cops won’t help and seem to almost aggressively not care about the situation, this is the only path out I saw.
I just described a candle helmet that I'm sticking an Ioun stone into. Its a mundane item from UE. Is it the 60 feet of light cone that is too much? That's fair. Ioun stones light as a torch which gives you 20 feet and a standard lantern gives you 30. So that could be 40-50ish depending on my tinkering. If it is the complexity of it I can't see how that would be an issue, we have someone in our group that can build magic items and bring rocks to life. Mirrors exist, the helmet exists, the ioun torch exists, glue exist. If you are saying that I just cannot do this and that's it I think that is a bit odd but it is what it is.
Sorry, I didn't think I needed to clarify this further. I have the potion in one hand and a lamp in the other. I didn't say that I was carrying the dagger in my hands, I just HAVE the dagger with me. Sheathed or in my belt or whatever. In practice the spear gives me nothing and is a pain to lug around and I need to carry my light so I can actually see and hit things. Before I couldn't attack with my weapon and hold my own light source, I had to spend a move to put it down and that's not optimal. I swapped to the dagger because it is something I can use with one hand. If needed I can draw it as part of a move and my move action will be putting down my lantern or stow away my potion. In short, having a 1 handed weapon lets me be move flexible in the first round of combat.
More than likely I will drink my potion once we find the Scorched Hand anyway, but should we be surprised the only weapon in my hand will be my oil lamp. (I very much understand that using a oil lamp as a weapon is a terrible idea and it's not something I could see myself doing unless something terrible is happening.)
Chui Nyeusi wrote:
My high quality die rolling continues.
You were the one that was foretold. The prophesied child who would be born of the seventh son of the seventh son on a second moon of the seventh month. Your entrance into this world was serenaded by angels and everyone in a nearby gambling hall simultaneously flopping a 5 card straight. Your childhood was blessed by Nivi Rhombodazzle herself. We all eagerly await your grand destiny when someday, at some blessed moment you will roll above an 11.
We await the coming of the 12.
A question for this game and then a question about Pathfinder in general.
When I am assisting Chui when he uses Disable Device, if I fail am I imposing a penalty instead or was me getting in the way an RP element?
Now for a question about pathfinder in general. If you trying to unlock a lock you have already unlocked, does that do anything mechanically? A lock is a puzzle and puzzles get easier once you have already solved them but does that translate to an ancient lock?
Dude, posted that to comment on how it was funny that it worked out the way that it did. Not to rub it in your face. As I said in the beginning of my post, I got everyone a holy symbol when we where going to this temple because I thought it was respectful in the
When I originally passed them out 2-3 months ago I told everyone why I was doing it, it reminded me of my buddy taking me to temple for his Bar Mitzvah. Also when I passed them out I commented on how the Scorched Hand wanted worshipper with them and how that might mean something. Hypaxes mentioned that see wanted me on the team because I worshiped Nethys.
Did the fact that I had recently been killed by this exact thing pushed me to insist that Harmini put it on after we fought the thugs that ambushed us? Definitely. That’s when old Franklin died. But I had already passed them out at that point. When Harmini said she didn’t want to, I dropped the issue.
That can be some serious stuff. If we wanted to wait once it gets back around to Pete’s turn, I am OK with that and we can wait for everyone to feel great and be back on their feet. However, if you want this game to be a distraction, I could understand that. It’s all up to you Pete. Keep in touch when you can. I know you will feel better soon.
Harmini Wakestep wrote:
Oh yes, right right. That's a bit embarrassing but thank you for pointing out the error. I am reading through the Cassomir section of the SA AP at the moment which then is followed by the Katheer section, I meant to write Katheer. Yes the city names sound the same but Cassomir being in Taldor should have tipped me off.
That would explain why it wasn't on the wiki page under places of interest. Anyway stupid mistakes aside, Alex would certainly know the correct place that it was and would have said it.
Alright, I'll stop. I feel as if Alex is someone who is timid, shy, insecure, and a bit foolish but ultimately good. The bluff check is not to maliciously hid information, but rather an indication of how well I can hide those aspects of myself. I thought it would be a little fun if in a certain situations that we were doing something dangerous and I blow a bluff roll it would be painfully obvious how spooked I was.
Oh Matt, you nailed it. My god you nailed it. The story is great. The idea is perfect. It all comes together so well and it seems effortless but I know better. This took a lot of time and for that I am grateful.
Now on to the details. I don't mind being human and with the back story I think it makes sense to do it. The undead bloodline is very cool if I am from Geb but in a place that is run by Pharasmins being part undead could get tricky. Being able to charm undead is also a really interesting idea, but it is a creature that I can't very well take back to town with me, that's just not a good idea. Overall its an awesome plan but maybe instead of taking on my father's nature I could instead reject it and go with draconic and elemental, my mother's nature. (Although imperious is very interesting, I'll need to check if it is PFS legal.) I'm not saying that an undead bloodline couldn't work, but at this point I'd rather not risk messing things up and there would be too many opportunities to do so and given where we are it could get very bad very fast. I do not trust myself that much.
Changing my deity works given my new class. I like the idea of having my main god be Nethys while exploring the god of my mother, Apsu, who I never had a chance to meet.
Pete, while I understand why you don't like crossblooded, the spell selection nerf is terrible, I do like it. Your suggestion makes sense and is very strong but I want to stay away from "powergaming" in this AP from now on. My feats were going to be: Point Blank, Precise Shot, Spell Focus, Improved Familiar(my first and only flavor feat), Spell Pen, Spell Specialization, Greater Spell Focus, Greater Spell Pen. Did I NEED these feats? Arguably yes. There is a pattern of the monsters in this AP having every conceivable barrier possible to keep us from eliminating them. But these feats are not fun or interesting. They will, at best, bring me to where I would be normally. This class choice and the different feats are part of me trying to cool it down a bit. Will Alex be much weaker because of these decisions? Yes. Will there be a situation where Alex needs to get something done but can't because the monster is too strong? I would hope not but that is possible. I am willing to see where I go with this new character. I know you disagree but I want you to trust me on this. And if it doesn't work out, Chui can always stealth away, hah!
So now its up to Jeremy. What do you think of this? Is this OK? How would this play out in the AP? Am I going to become this when we unpause or will I need to wait until level 3? When we unpause will we need to finish up this area or should we just search the place and then we leave? I would actually like it if we just fast fowarded through the rest of this basement (as long as there are no more big fights) and start fresh. To me it makes the most sense but if you want to keep going down here, I can fade into the background until we are done then pick it back up at 3.
Again, I think we should skip the ton of RP needed to make Alex's changes make sense, this is how I always was.
Gold is OK but fire has the most resistances and immunities, acid does not. The elemental was earth. This gives the ability to switch elemental spells to acid and add more damage based on the amount of dice I roll. Destined would be fine, but I am going to assume undead is a huge no no in this campaign.
I've been from Cheliax and my father was a noble, I've been from Axis and my father was a merchant, I've been an orphan from Apselom, and the daughter of a well off villa owner from Rhahadum. My family has liked me, hated me, kicked me out, all been dead and it doesn't work. My mother has always been a dragon, that has always been a constant because that was the character design idea that I need an adventure path to actually do. I wanted to become a dragon because that, in my opinion, is super cool. Originally that was my character's goal. Adventure, get powerful, then earn the right to fulfill my oracle destiny to dragon out. That all didn't work.
On the topic of Blood Arcanist it is a good class but it doesn't work with what I wanted to do. Arcanist can't become dragon disciples because they don't cast spontaneously. I would need to be a Spell Specialist but they don't get bloodline powers. Also if I went blood arcanist I couldn't get my two bloodlines and would lose out on a lot of combat versatility, which we need. I feel like staying a sorcerer is the best. Having an arcanist would be good to build a magical and cultural library, but that's not what sorcerers do.
You aren’t wrong, completing my goal doesn’t need to help my character and as I said I could just make a big book of Oserian facts. I don’t know if that makes sense to do that though, I am grasping at straws.
I’ve already made several attempts to answer the questions Matt put forth (I already copy/pasted it for future character creation) but so far it has not worked. Tell me what you want and I’ll do it.
OK, well I did get to watch the '66 series which was a fun activity on its own.
I have another idea that could solve both who I am playing as well as what I am doing in Wati.
There is a problem with this, sorcerers do not have spellbooks. I can't learn magic and thous complete this goal as the sorcerer class. I could just build a spellbook so others could learn from it which would be OK but getting this treatise on Ancient Oserian would not benefit Alex directly. If you like this personality idea than how about we give Alex a spellbook? Alex could just be a sorcerer that casts spells as an arcanist. I don't think its too far out, we are just taking the arcanist class and moving the sorcerer/wizard hybrid much closer to sorcerer.
If this idea isn't something you want to do I am out of ideas. I am opening this up to everyone, what would you like me to play? We need something that gels, so what character do you all think would work with the group we have?
With all that said I think we can start the fun part, making changes. I have an idea for Alex and I think it’s a pretty good one but I want some thoughts on it.
Hear me out on this. Jeremy said that he doesn’t want us to play Batman and that gave me an idea. The more I thought about it the more I liked it. What if I played Batman? Adam West’s Batman.
Also, I’d like to switch my reason for being in Wati to find out about the information regarding my Pharaoh lineage, because of my Pharaoh Blood trait. Very simple and it will take a back seat once the story hook happens.
Lastly, when I make these changes I think it would be a good idea to just hard cut to the new me. It’s going to be a drastic change that will come out of nowhere but I am ok with skipping the mountain of in game RPing needed to make this change make sense so let’s skip it. This is how I am and how I’ve always been.
Also about my rant, and yes it was a crazed rant, was a symptom of me not being able to keep a straight backstory. It has been has be rewritten dozens of times and each time it makes less and less sense. After all this time I can’t find a backstory or a reason for being here that works. In that regard, I am throwing in the towel. I don’t know what is being asked of me.
I know that you will not see this until your surgery, good luck by the way, but I’m glad you told me this and I can respond. Your biggest issue, shared by others, is with my playing Alex as a psychotic slaver and yes I understand that. When I joined this AP I thought that I would finally have the freedom to play a character a little on the shady side. I’ve heard the everyone wants to be Batman and I don’t buy it. Well ok yes a lot of people do want to be Batman, but I just wanted someone who wasn’t Dove from Hawk and Dove. I’ve been the good guy a lot. I pay for people’s resurrections, free all of the slaves, pay my taxes, all of it. All the time. I’m not perfect but most of my characters try to be.
I wanted to play someone who wasn’t milktoast. My last AP character was a gobin Barbarian that ended up being mayor of a town and I loved the idea of playing against my nature. I moved that idea over to an Aasimar who is a little shisty. Maybe someone who starts out a little crazy and then has to step up when the story book hits. Someone eho starts out from a dark path but the events of the campaign changes her. To start as a thug and become a real hero. But I never told you this. Part of this is because I don’t know the story hook is and the rest is terrible judgment. This wasn’t the AP you wanted to run and you had made that clear. You want us to be Doves. Maybe not Doves, but not crazed slavers.
I took it too far. Way too far. I couldn’t get out of my own head and I as a player acted inappropriately. If I need to play a hero in order to be in this AP, then I am willing to 180. I can be that person again.
However, if you think I have poisoned the well and at this point I can’t be a hero, I am willing to step aside someone else can be that person. Rotten to the core? I can’t disagree with that. This is open to anyone, not just Jeremy. I built a Jegga tower of mistakes and I was part of the evil echo chamber that turned this AP into what it is. If I need to remove myself to fix it, I’d rather just do that.
I’m glad we finally had this talk.
This is I think the third time we've had to air stuff out and I really don't like it. We've all played with each other before and we've never had these problems. If this is going to continue we need to start being more honest with the things that are bothering us. I am willing to change my or my character's behavior if you ask me to or I will do my best to try. I know that I post too much and move thing along too fast and I am trying to work on that. I get anxious and impatient. When I start doing that, please tell me. I promise that I'll pull it back or agree to retcon it to give others a chance to speak or act. If there is something else I can do please tell me.
I will start. Mat, I like every character that you've made, they are great but could you please tone it down with Harmini. What started as a fun straight wo(man) routine at the start of the campaign has turned into a near constant drain of enjoyment. I've been playing this for almost 10 months and I'm waiting for my character to come online and it doesn't help that for the entirety of those 10 months it seems that every time Harmini posts she calls my or someone elses' character stupid and useless. I've heard us all complain about how Ron's characters are overbearing, annoying and a collection of dicks, but at least Ron allows his characters to be the butt of jokes at his expense. Right now that is Harmini. A condescending jerk that isn't fun to play without a redeeming quality because being condescending seems to be the only thing she can be. It has lead my character and myself to be more spiteful. I hate playing with Harmini and I feel more spiteful and angry every time she says or thinks anything.
This is where I will take some of the blame. I should be able to separate myself from my character and at the start I did. But it has been 10 months and I can't take it and I know that I am not the only one who feels this way. I do not have the will power to take it for the next 4 years that we play this, I just can't do it. I won't do it.