Abra Lopati

Banesama's page

Goblin Squad Member. Organized Play Member. 833 posts (6,696 including aliases). No reviews. No lists. No wishlists. 14 Organized Play characters. 8 aliases.


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Sounds very interesting.


Thanks for selecting me to join the group. I'll play the credit to my Nagaji character. Seems appropriate, since he is a reptile too.

Player Name: Banesama
Character Name: Hskoro Tailfeather
PFS # 138079-5
Day Job: Profession (Soldier): 1d20 + 5 ⇒ (8) + 5 = 13

I'll go with the cleric, Skyrahk.


Throw my hat in also to be selected to play this scenario.


DoubleGold wrote:
Now recruiting for We be goblins 1 and We B4 Goblins. Short scenarios, very short, so I can handle them. Plus I have tons of held DMing chronicles for my one PC and I can't level him up until I get him past level 1. It would be awesome when the DM runs a high level game, say book 6 of an AP and I end up bringing in a never played PC cause he got there via Dming credits.

I'm interested.


Rumple Dergskin wrote:
Question: I have a -1 on my to hit(and damage) because of strength. Does that apply for touch attacks?

Yeah. But not necessarily damage. Most Touch attacks are spell based or special abilities.

If you add strength damage to your touch attack then you would subtract strength damage too.


Ah... how nice. It is always a pleasure when people celebrate to thank me. :P


Effie Gee wrote:

Hi GM, I shall sadly have to withdraw. I am relocating next month, somewhat sooner than I anticipated, and need to reduce my commitments to Gameday games accordingly. (Nothing horrible - but I'll not have as much free time as I thought I would have and I don't want to stretch myself too far.)

Please give my place to someone on the waitlist.

Thanks.

Just checking in. Looks like you missed this message.


Orovan wrote:
Minimum of 1 nonlethal! But you should have a crossbow.

Been thinking about a hand crossbow that I can use poison bolts with.


Yes. It is turn based. It is an isometric single-player RPG like the old Baldur's Gate game or Pillar's of Eternity for a more modern dated game.


Go ahead with six, GM Valen.


GM Valen wrote:
@ Hudor - Glad to see a familiar face! Unfortunately, these quests are Tier 1 only, and can't be played by level 2 characters.

No problem.


Same here. I have a level 2 CORE sorcerer that is not in any gameday game.


Have two character available.

Nuethro Hisk a L2 Unchained Monk.
or
Aurk Threelhammer a L1 Druid.


I have a Level 2 Brawler (Jerrid T'Clur) that I can take.


Arin Qualnoh wrote:

Great! I have this idea for a creepy gnome... joking joking.

The interesting thing about starfinder is that I don't feel so invested in classes or races that such preferences hinder open character concepts. So I might throw out some pretty random concepts and see where it lands.

hehe... here is a character concept for you. Here!


Banesama wrote:

I have these characters available.

L2 Fighter
L2 Unchained Monk
L2 Hydrokineticist
L2 Brawler

hehe... It just happens all of my available characters are Level 2. I've never played Silent Tide, so it would be a new experience for me if I win one of the spots.

I also just got a L2 Magus that became free.


I have these characters available.

L2 Fighter
L2 Unchained Monk
L2 Hydrokineticist
L2 Brawler

hehe... It just happens all of my available characters are Level 2. I've never played Silent Tide, so it would be a new experience for me if I win one of the spots.


I think he was wounded by 4 points. He has HP 11/7 written down. Perhaps he can separate his HP and AC with |.


4 people marked this as a favorite.
El Garrapata wrote:
GM Chyro wrote:
I haven't fully read it just yet. What kind of 'mad' are we talking of here?
He's a clone of the Tick, so loud pronunciations of 'profound' wisdom and frequent misinterpretation of actual hostile intent as being "just a little friendlier than most."

"SPOOOOOOOON!"


https://docs.google.com/spreadsheets/d/1Vdj88ANPhPYw0PA1arfBh0G9gqOeqHGif_t SWFutIvs/edit?usp=sharing

Yeah. It put a space between f_t and S.

https://docs.google.com/spreadsheets/d/1Vdj88ANPhPYw0PA1arfBh0G9gqOeqHGif_t SWFutIvs/edit?usp=sharing

Still put a space there as a URL code.


2nd part of the Outpost convention is taking place. So most regular GMs are probably busy with that.


Wylka thinks to himself, "Too bad I don't have that purifying water spell prepared. Could win this with ease then."

"I'll just provide moral support for those that will enter the contest. I don't believe I would be successful at competing in this type of contest."


GM Ietsuna wrote:
I am looking to run another game to GM myself. Will be core 1-5, but just working out what to run. Anyone want anything in particular. I have seasons 4, 5 and 6.

I have both a L2 Core Cleric and a L2 Core Sorcerer available.


Will do the attack aid thing also.

Melee Attack: 1d20 + 2 ⇒ (14) + 2 = 16


This is the first place to look for a PFS game. A warning though, games usually fill up quickly.


Hasn't mustered yet:
Line 40 | Assault on the Kingdom of the Impossible


Bigguyinblack wrote:
Does the special count against our 3 game limit?

Wow... I completely missed that. Shows I need not to be in such a rush to sign up for events like this. Went back and took my name off a couple to make sure I am not signed up for more than 3 games.


Redelia wrote:
Please do not try to sign up for the special yet. More details on that will be coming soon.

hehe... looks like you are too late. Some of the games are already filled up. I'll wait for the official post though to sign up for some games.


I'm interested in Subtier 1-2.

I have two existing characters available now. A Level 1.2 Warpriest and a Level 1.1 Magus.


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The Silverhex Chronicles

I'm playing a half-orc barbarian that runs around with an earthbreaker and a fellow player of mine, she is playing a timid wizard that doesn't like violence. Some very good internal party roleplaying with this group.

Well we just spoiled an assassination attempt on an NPC we came to trade/protect. We managed to surround them and proceeded to take them down one by one. The last assassin, which was a Halfling who decided to flee. He started to run and my barbarian chased him down. I wasn't raging at the moment, so I offered him a chance to surrender. Foolishly he didn't. So I swung my massive weapon and what do you know, I rolled a critical hit and did 48 damage. Splattering the poor halfling's remains all over the timid wizard who was standing nearby. She fainted and our bard just started laughing.


Grumbaki wrote:

In person I find 4 person groups to be great. Plenty of ‘screen time’ for everyone. Plenty of danger. It goes quickly.

The biggest table I was in was 8 people. Hated it. Not enough RP, and it was a race to kill things. Just an unmanageable table size.

PbP is different. With 6 people and the lag time, there are enough people to keep things moving along. Just need to be willing to bot players so the games don’t come crashing to a halt.

Pretty much depends on the group. I've been in some that were combat heavy, others that were 50/50 combat/RP, and I have been in some where the RP was so heavy ( a lot in internal party RPing) that we didn't have a combat in 3 sessions because of it.


Sounds interesting. Like Fobok above, I often played FR or homebrew when it came to D&D 1E to 4E. I have not played 5E and don't even own the PhB for it. So I would be more interested with Pathfinder ruleset.

Some advice, in my experience with running the old modules. Core rules dealing with races/classes work much better.

Always preferred 6 players myself. That was the way we played back in the 80's and 90's. I believe it was 3E that implemented the 4 player scenarios which I never liked. My old groups were always 6-8 players.


Lucifer Belthrue is my Unchained Rogue. So that would make 11 on your list, allowing Far Arminas to be 12.


I've been wanting to play this from beginning to end.

I have 3 characters I can choose from.

Lucifer Belthrue Level 1.1
Unchained Rogue
PFS# 138079-6

Nuethro Hisk Level 1.1
Unchained Monk
PFS# 138079-7

Vello Tiskan Level 1.2
Hydrokineticist
PFS# 138079-8


2d6 + 4 ⇒ (3, 6) + 4 = 13
2d6 + 4 ⇒ (5, 3) + 4 = 12
2d6 + 4 ⇒ (6, 5) + 4 = 15
2d6 + 4 ⇒ (1, 2) + 4 = 7

18,15,13,12,7,6 (+2 racial bonus somewhere)

I'm thinking of a Human Ninja that would be an Acrobatic performer. Never actually played a Ninja, so would be new for me.


Banesama wrote:

If Classic:

Hskoro Tailfeather, a Nagaji Fighter 2 (Built to be a Tank)
or
Juis Helfro, a Human Oracle of Lore 1

If Core:
Hudor Nero, a Human (Water) Sorcerer 1

@ Barebates: It is PFS.

Will use Hskoro Tailfeather is accepted.


Lynn Kuro wrote:
Not 100% sure the differences between Classic and Core's yet, but I've got a level 3 Bard That'd be game for a new scenario.

Since Lynn is a Kitsune, definitely Classic. Core just means Core Ruleset. Basically meaning Core Races/Classes only.


If Classic:
Hskoro Tailfeather, a Nagaji Fighter 2 (Built to be a Tank)
or
Juis Helfro, a Human Oracle of Lore 1

If Core:
Hudor Nero, a Human (Water) Sorcerer 1

@ Barebates: It is PFS.


I have 4 characters that are available now. I have not played any of the Emerald Spire.

Hskoro Tailfeather | Fighter 2
Juis Helfro | Oracle 1
Nuethro Hisk | Unchained Monk 1
Dark Schnyder | Magus 1


1 person marked this as a favorite.

Congrats Chobo, may you die a blightful death. :P


Good luck to all.


Interested. All my 4E experience was with homebrewed adventures, so never played any of the campaigns.


Bela Varaszlo wrote:
Level 1 wizard (necromancer, but the good kind of necromancer!)

Knew a 'good' necromancer once that made a successful business by running a brothel of undead. Zombies and such, and a few vampire 'independents'. Found it very funny and creative if not morbid.


My submission for Scarlet Blood:

Background:

Scarlet was found and adopted by the Blood family. A very minor noble family that are the 'Lords' of the hamlet of Wicken. Even though they were nobles, they had no power or influence to be found in Castorhage nearby. The family is made up Lord Blood and Lady Blood, their two daughters that are both in the mid-20s and finally Scarlet, the adopted youngest child. Even though she was adopted, she was treated very well by the Blood family and are on good terms with all of them.

Early on she showed signs of her ability to manifest water with her mind, which marveled her family but she kept that she was also able to manipulate the blood of others a secret. Afraid such powers would make her an outcast in her family.

Her early childhood was mostly her acting like a tomboy, running around, rough housing, and playing with the boys of the hamlet. Lady Blood wanted her to be more lady-like but Lord Blood only laughed it off. Saying it was just a phase.

Unbeknownst by everyone else, she started stealing from others. It thrilled her and she would often slip out of her home at night and burgle houses in the hamlet and pickpocket a few things from travelers that moved through. One day she managed to steal a book that later turned out to be a spellbook with a few spells in it. She found she was able to understand it after a few weeks of reading it and tested it out. She kept it a secret that she was able to cast spells from everyone until she turned '20' where she revealed to her father that she was able to cast spells. This surprised him but he realized that the small hamlet was too small for her and instructed her to travel to the city. Somewhat reluctantly she agreed and prepared to go to the city with her father sponsoring her, for what it is worth and telling her to head to his friend's shop and that he should help her setup.

Build Overview:

Classes (Archetypes): Hydrokineticist (Blood Kineticist) / Magus (Bladebound) / Unchained Rogue
Altered Changeling Race: Dreamthief
Deformity: The pupils of your eyes resemble a cat’s, and beasts cannot abide your presence. You take a –2 penalty on Handle Animal and Ride checks.
Campaign Trait: Mirror Marked

Quote:

"When the Black Camel comes for me, I'm not going to go kicking and screaming - I am, however, going to try to talk my way out of it. No, no, you want the other Walter Slovotsky." – Joel Rosenberg


Really interesting and it has been a few years since I have taken part in a solo campaign.

I'm thinking of a Blood Kineticist/Bladebound Magus/Unchained Rogue. Will work on a background and such this weekend.


Chyrone wrote:
Banesama wrote:
Had one that was almost level 3, but unfortunately he was killed by a critical hit from a minotaur. And he was my favorite character too. :(
A lvl 2 participating in Confirmation?

Yeah


lol.. wish I had a character in that level range. Unfortunately my highest level characters are still level 2. Had one that was almost level 3, but unfortunately he was killed by a critical hit from a minotaur. And he was my favorite character too. :(


4d6 ⇒ (1, 5, 3, 3) = 12 = 11
4d6 ⇒ (4, 1, 5, 2) = 12 = 11
4d6 ⇒ (4, 1, 6, 4) = 15 = 14
4d6 ⇒ (2, 3, 3, 6) = 14 = 12
4d6 ⇒ (1, 6, 5, 4) = 16 = 15
4d6 ⇒ (3, 4, 2, 4) = 13 = 11

17 points.
---
Adjusted for 25 points:

Strength 14
Dexterity 11
Constitution 16 (+2 Dwarf)
Intelligence 12
Wisdom 18 (+2 Dwarf)
Charisma 10 (-2 Dwarf)

Gold: 2d6 ⇒ (4, 6) = 10 x 10 = 100.

Will work on a Mountain Dwarf Druid.

Are we using Traits?


Sounds interesting. I always wanted to play a 'modern-day' like engineer that is put in a fantasy type setting.

I'm thinking about a Hume Engineer.


Sounds interesting. I've done PFS less that a year, so a lot of the scenarios I have never played. I also prefer longer plots with the same characters mostly. You can get more interparty roleplaying that is mostly lacking in regular PFS games.

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