GM Itzi |
Book 1 - The Brinewall Legacy
Part One: Fires Over Brinestump
Goblins.
Being a settlement a fair distance from what would normally be called 'Civilization', the village of Sandpoint has always had a problem with goblins. It's been an issue for most of the village's storied history to a greater or lesser extent. Up until recently, it's been the latter. However, recent reports have told that the Licktoad goblins of Brinestump Marsh have grown unusually aggressive. The reason for this uncharacteristic bravery seems clear — the goblins have somehow managed to arm themselves with what appears to be a considerable supply of fireworks. The problem stems not so much from the additional “firepower” these fireworks provide as from the inflated sense of ego and power that the devices have given the goblins — the fireworks have made them dangerously brave.
Several merchant caravans and travelers have been attacked so far, and according to the victims, the damage caused by horses panicking at the sight and sound of exploding pyrotechnics is almost as destructive as the goblin attacks themselves. With the last few attacks resulting in severe injuries to three unfortunate travelers, the problem has escalated from an annoyance to a threat. However, as none of the attacks have yet inconvenienced Magnimar, the city has been slow to react. Unwilling to idly sit by and wait for the goblin problem to escalate to actual deaths on the Lost Coast Road in order to attract Magnimar’s attention, Sandpoint’s leaders have put out the call for goblin exterminators.
Those interested in this task have been advised to appear this Oathday evening in the common room of the Rusty Dragon - the village's tavern - two days hence.