Dyrm |
I think Korox has the right point that ICly Dyrm can agree with . The Dwarves are shaken. Further more, spiritually speaking, an act of humility and tolerance might be seen as balancing the arrogance and intolerance of the past. What better way than to ask an Elf to partake at the center of a ritual?
GM-Lia |
During the course of the AP, each PC will gain a Relic. Relics are a special type of Invested magical item that can grow with the character who possesses it.
Each relic has a baseline function. Skysunder is a +1 striking clan dagger.
Adamntine Echo, the armor shard is a +1 armor potency rune.
Uniter of Clans is a Diplomat's Badge.
Those Relics maintain that basic functionality and will auto-scale when appropriate.
However, each Relic can also gain three special powers: two minor and one major. The first minor power is gained when it is invested. The second minor power and the major power are gained when certain conditions are met. You will know what those conditions are, and it will be up to you to make a case to me if you think you have met them.
When a power is gained, you will have a choice - each relic has its own list of powers - and I will let you know what the choices are at that time.
If you have questions, toss them out.
Korox Bouldershoulder |
Cool visual on the revelation scene. This really came to life for me.
All of the relics are useful, but I would think the dagger would be for someone more inclined to melee than Koros, expecially since he already has a striking rune on his hand crossbow.
The armor potency rune is of course useful to any who wear armor. Korox would take it if nobody else is interested... but see above for more useful for those who frequently enter melee.
Koros is definitely not the talker in the group... so whoever leads in conversation should take the beard clasp.
GM-Lia |
I don't think you necessarily need a face. In some games you do, but between multiple social skills as well as the luck factor of dice, means that having a single character dedicated to all social style challenges can blow up in your face.
I think that this group has a number of people, as you have shown, that can handle those types of checks.
Also note that the Diplomat's Badge has a very nice activation.
Dyrm |
Daggers aren't really Dyrm's thing (beyond the usual dwarven custom) as he much prefers his great axe. He'd consider it an honor to care for Skysunder but would not likely use it.
His preference would likely be Adamntine Echo as more AC is always useful, but he wouldn't put up a fuss for it and others might need to bump their own defenses up
Halanestra Ravenheart |
Just so things don't stall, GM Lia, are you waiting on us to start investigating the leads provided, or will there be more information provided?
GM-Lia |
At this point, I was waiting more on the holiday weekend, and for you to decide what relics you wanted.
The investigation is very free-form. Obviously, the ghost of the king who has been dead for thousands of years can't give you more info than he has, so the investigation itself will be driven a lot by what you all want/choose to do.
Re: the relics.
Jaxi has expressed interest in the Badge.
Korox and Dyrm in Adamantine Echo.
There is a chance for one more relic in this book, and two more in book two, so you will all end up with one.
Zothan the Seeker |
The Diplomat badge is a good fit for Zothan, since his Escoteric Lore helps with the activation ability, but he’s happy to wait and see what else becomes available.
He already has two weapons with striking runes, so the dagger is not really relevant either.
I’m on a gaming retreat with some friends, so limited posting until Sunday evening.
Halanestra Ravenheart |
I could realistically use all three of these items, particularly with my focuses on melee and diplomacy. Particularly the armor rune, given how squishy I am >.<
GM-Lia |
While I agree that Halanestra - or really anyone - could use Adamantine Echo, I would argue that Skysunder would be best for her. She might actually use it in melee, and it's a solid melee weapon.
Korox tends to shoot for physical attacks, Jaxi is rarely in melee, and Dyrm uses the axe.
That is not saying she has to take Skysunder, just making an observation.
Halanestra Ravenheart |
I actually don't see myself using the dagger, now that I think about it--I'm really relying on my main-gauche as my off-hand for the parry action and its +1 AC. I could switch out the rapier, but I just got the striking rune for it. I'd hate to claim an item that's supposed to grow with me that I don't actually end up using. Also, Halanestra as an elf would feel pretty uncomfortable using a dwarven clan dagger. I'm probably most likely to use it, but not as my primary weapon.
Jaqsiaria |
To be blunt, if everyone's just gonna go "Oh I've already got a striking weapon", no one's going to claim it. Everyone who does melee already has striking runes, so it's irrelevant. Does Jaxi have to claim it and literally never use it just so someone has it, rather than it sitting in a bag somewhere? :V
Halanestra Ravenheart |
Fair point. I'll take it, then :). If I have better support in melee when I'm not the only one standing against chapter ending bosses, I won't need the parry action as much--and that means more damage!
Zothan the Seeker |
Alright then, to keep us from going endlessly around in circles, I suggest the following distribution based on everyone's input:
- Korox claim the armor rune
- Halanestra claims the dagger
- Zothan claims the Diplomat's Badge
Dyrm and Jaxi wait and see what else appears. And obviously, we can redistribute if the last two relics are a better fit for someone who already have one.
Sound good?
GM-Lia |
You can redistribute relics in the future, and as Zothan already knows, and Korox and Halanestra will soon find out, the baseline properties of any relic are just that, baseline properties.
On a side note, the investigation may start out slow. You have allies you can lean on for help, but it is very freeform and gives you a lot of creative and narrative freedom in how you pursue it.
You all can start when ready.
Dyrm |
Alright then, to keep us from going endlessly around in circles, I suggest the following distribution based on everyone's input:
- Korox claim the armor rune
- Halanestra claims the dagger
- Zothan claims the Diplomat's BadgeDyrm and Jaxi wait and see what else appears. And obviously, we can redistribute if the last two relics are a better fit for someone who already have one.
Sound good?
Sounds fine to me!
Halanestra Ravenheart |
Yup, you're right, Jaxi, thank you. I will be claiming the dagger. :)
GM-Lia |
The game started one year ago today. The group has gone through changes, but you are doing really well and should finish book 1 shortly. We've done a good job with pacing and posting, and overall I am quite pleased.
Zothan the Seeker |
Happy anniversary to us!
Halanestra Ravenheart |
Hooray! Really looking forward to the next two books :)
Halanestra Ravenheart |
Glad you said something; I'm having similar difficulties myself. Everything I come up with is a dead-end. I've been trying to give others in my sub-party a chance to post but I imagine their quietness is borne of the same lack of direction. Besides trying to find Fazil or joining the thieves' guild (... even though Halanestra doesn't do that kind of thing any more...) I'm out of ideas.
GM-Lia |
To be fair, all the bakery group had done, until Jaxi walked inside, was walk around the building.
At the Broch, Dyrm and Korox are trying to convince a corrupt person to do something out of civic duty. They do have the ability to make progress. They can also leave and link up with the rest of the group.
The real issue here is that you guys did a terrible job, and I don't mean to be harsh when it came to investigating Jirelga's gear. Not everyone rolled, no one rolled on more than one thing. You left non-skill-based ways to examine items unexplored at all, and you made no effort to reach out to people that you had worked with before to see if they could determine anything.
As a result, you are more in the dark than you should be at this point. But, there is no time limit, and this is a good group. You'll figure things out. You also have a lot of tools at your disposal
Zothan the Seeker |
Sorry for the lack of posting on my part, I've been skimming posts but not had the bandwidth to post. I'll punch in with the bakery group shortly.
In hindsight, perhaps sending all three diplomats off together and leaving the socially awkward dwarves to negotiate with a grumpy prison warden was not the best idea. Let's try to distribute the social skills more evenly in the future.
As for how to handle the warden, may I suggest a bribe? As Lia points out, he's a corrupt individual motivated by profit. Alternatively, let Dyrm put those Intimidation skill points to use.
In general, it's my experience both as a GM and a player that this type of open investigation usually requires a fair bit of handholding and nudging on the GM's part. You've done much of that already, Lia, but if we seem lost, don't be afraid to drop more hints (or ask if we want them).
And throwing us a lifeline when someone is about to make a serious misstep, like Dyrm revealing info we've been asked to keep quiet about, is much appreciated.
As a GM who knows the entire story and all the hidden info, it's easy to think "Why aren't these guys doing all these obvious things?" while all the players are muddling about going "WTF is going on, I'm so lost..."
It's not a sign of poor GM'ing or dense/lazy players, it's just the nature of the beast - especially in PbP where players are often in 3-5 games at a time and skim-reading posts during bathroom breaks while trying to juggle real-life responsibilities and distractions :-)
Jaqsiaria |
I will say, Jaxi did point out that the group could investigate the tools that Jirelga had. They were high-quality tools made by a local clan, and there was the option of going to talk to them about when they were made, if they knew what they were being used for, etc etc.
Zothan the Seeker |
I will say, Jaxi did point out that the group could investigate the tools that Jirelga had. They were high-quality tools made by a local clan, and there was the option of going to talk to them about when they were made, if they knew what they were being used for, etc etc.
That’s a good idea that we can still do once we’re done at our respective locations.