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I haven't ever seen the PFS Session Tracker before.
I have played 1-02 Mosquito Witch and 1-03 Escaping the Grave. I don't think either of those are repeatable.

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I haven't ever seen the PFS Session Tracker before.
I have played 1-02 Mosquito Witch and 1-03 Escaping the Grave. I don't think either of those are repeatable.
You are correct, neither of those are repeatable.
The session tracker is nice because you can put in a list of Org Play numbers and it will find adventures that none of those people have played.

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Huh ... presumably it tracks Starfinder and First Edition as well.
Anyway, these are the ones I haven't played in Second Edition.
4-15 - In Glorious Battle (9-12)
4-17 - Trapping the Hag's Claw (7-10)
5-02 - The Blackwood Lost (3-6) [GMed only]
As for repeatables, I wouldn't mind
4-07 A Most Wonderous Exchange (5-8)
2-06 The Crashing Wave (3-6)
1-23 The Star Crossed Court (3-6)

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I didn't know that was a thing. Cool!
I just filled in mine. Number is below my name (couldn't find Swordlord's Challenge tho)
(the pdfs are also in my drive stuff)
But uhm, all the adventures I ran were here. So out of the hundreds of adventures, there are only 10 I can't play I guess?

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OK. I added myself and marked the games I have played.
At least - the ones that I could find. I can't find Q14. It seems that it ends at Q13.

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Huh ... presumably it tracks Starfinder and First Edition as well.
Anyway, these are the ones I haven't played in Second Edition.
4-15 - In Glorious Battle (9-12)
4-17 - Trapping the Hag's Claw (7-10)
5-02 - The Blackwood Lost (3-6) [GMed only]As for repeatables, I wouldn't mind
4-07 A Most Wonderous Exchange (5-8)
2-06 The Crashing Wave (3-6)
1-23 The Star Crossed Court (3-6)
If you can get 5 others I have 04-15 ready. I also have 02-06 ready...

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The Arclord Who Never Was and Arclord’s Abode are both 1-4 adventures linking to the season 4 Aslynn meta-plot. They are both very fun adventures.
Unfortunately I know that both Hilary and I have played both of those.
How many people are in the PFS Session Tracker? I could update it again for my games and we could see what non-repeatable scenarios are available.
Ditto with the Arclord Series.
What I have for Season 5:
05-01: Intro Year of Unfettered Exploration
05-03: Hilary's Mumble Mumble NDA
05-04: Equal Exchanges - Necessary Introductions

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Yeah, the PFS Tracker is missing things. Unfortunately the person who wrote it hasn’t had time to maintain it. Still a good tool, just has limitations with current content.
What I have for Season 5:
05-01: Intro Year of Unfettered Exploration
05-03: Hilary's Mumble Mumble NDA
05-04: Equal Exchanges - Necessary Introductions
I haven’t played 5-04 Equal Exchanges - Necessary Introductions. If anyone will not be 3rd after this adventure, that would be a good choice.
We might also want to look at Season 2 since there are a lot of stuff that I haven’t done.

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Yeah, the PFS Tracker is missing things. Unfortunately the person who wrote it hasn’t had time to maintain it. Still a good tool, just has limitations with current content.
GM Tiger wrote:What I have for Season 5:
05-01: Intro Year of Unfettered Exploration
05-03: Hilary's Mumble Mumble NDA
05-04: Equal Exchanges - Necessary IntroductionsI haven’t played 5-04 Equal Exchanges - Necessary Introductions. If anyone will not be 3rd after this adventure, that would be a good choice.
We might also want to look at Season 2 since there are a lot of stuff that I haven’t done.
Bitty/Clover will be running it for the other group (Longroads)...

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There was a recent thread on the forums asking about dying and when you could use hero points. here.

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Well, the way I understand it is that you can HP the roll but need to take the second result. If you still fail and will reach dying 4, you can then burn your remaining HPs to not die (which is what I had to do on a few occasions...)

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I wonder if Macondi will somehow get wind of this encounter and document it in the next release of The Adventures of Bitisururu Blue

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I wonder if Macondi will somehow get wind of this encounter and document it in the next release of The Adventures of Bitisururu Blue
Maybe if it is embellished wildly.

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considering Bitty came close to dying... I'm sure Macondi can embellish it... after all, he has an avid reader in Sam... ;)

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Seeing Macondi just joined a game I'm in, there will be a new adventure...

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If one of them is fleeing, maybe we should consider letting it flee and concentrate on taking out the other one.
Or make it come to us in a place where we can surround it. These things are tough and they hit like mack trucks. I am starting to think that no one should play these quests with a party of six, since I am betting that the challenge point adjustments are what are making these things nigh unkillable.
I want to read these new quests after this adventure because this is so frustrating.
Hmm

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Oh... So this is not the norm?
I do tend to prefer less stressful combat situations. Because if the rolls won't help, then there's not much else to do.
I have not read any adventures from PF2e, so I have no idea on how adjustments are made.
I may have gotten so used to how ruthless a friend of mine DMs (specially after Curse of Strahd) that it may have twisted my perception of "fair".

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If one of them is fleeing, maybe we should consider letting it flee and concentrate on taking out the other one.
Hmm
I wasn't thinking it was fleeing since they are mindless. I thought it was just backing up to make more ranged attacks next round.

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They do crit with a 19 against a character with optimized AC, so I am also guessing that they have an elite adjustment.
Something Ashun should keep in mind with his AC of 15.

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Something Ashun should keep in mind with his AC of 15.
Oh. I noticed. I already took two crits from them.

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they're almost re-dead. so you're actually almost there. what kinda sucks is that your damage rolls are pretty hideous... you can rest overnight if you'd like. you're not really on a timetable...

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As we are nearing the final encounter, please roll your downtimes if you'd like them included in your chronicle.

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I don't know exactly how to describe Ashun's tanglefoot bag.
How would you describe this?
It's "pamonha", a dessert/food made from corn. It kinda like a corn cake that can be either sweet or savory, and is wrapped in corn leaves/husks and boiled or steamed. Similar to Tamales I guess.
oops, I was looking through my crafting options and forgot the downtime
Lore (Potion): 1d20 + 8 ⇒ (9) + 8 = 17
Ashun decides to give his friend Bea a break from having to deal with his crafting shenanigans, and goes on to teach a bit about the difference between elixirs and potions for the new members of the Pathfinder Society. Saving up some dosh for some new stuff.

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Lore(cooking): 1d20 + 6 ⇒ (17) + 6 = 23
When the group finally returns to the land of the living, Bee spends some time in the lodge kitchen trying out his new recipes.

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Warfare Lore, GM Downtime: 1d20 + 4 ⇒ (6) + 4 = 10

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Lore Undead: 1d20 + 8 ⇒ (5) + 8 = 13
Branch has a little trouble conveying how dangerous the undead pixies were, but eventually comes up with a description he hopes does the job.

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Konbu, can we help you create a botting spoiler that includes all the exploit vulnerability / thaum stuff?
You can see what I did in my botting spoiler for an idea.

Chani Loasa |

Hrmm... I can't see any good reason to attack with the trident - or dagger - without having your wand also in hand. If I don't have my equipment in order, I usually set that to rights first.
dice=◆◆Fling Magic (normal) DC 19 Basic Reflex]2d4 +4[/dice
dice=◆◆Fling Magic (overcharge) DC 19 Basic Reflex]2d6 +4[/dice
dice=◆Exploit Vulnerability]1d20 +11[/dice
dice=◆Trident Strike]1d20 +7[/dice
dice=◆Trident Strike (MAP1)]1d20 +7 -5[/dice
dice=◆Trident Strike (MAP2)]1d20 +7 -10[/dice
dice=Trident (+ I.E.)]1d8 +1 +2[/dice
+ weakness 3 (personal antithesis)
+ Mortal Weakness
Add opening and closing brackets where needed.

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Yes please. My brain is old and runs on FORTRAN or COBOL.
Time to upgrade to Pascal or Assembly Language then! :)

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Head's Up - I'll be traveling from 13-23 November for work/vacation. I'll be checking the forums but please expect delays in updates.

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I'm sorry, I couldn't resist.
Ever since Alystair said "You freed me, now die", I've had that song stuck in my head.

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It sounds like you are wanting to take Battle Prayer at level 7.

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It sounds like you are wanting to take Battle Prayer at level 7.
Definitely looks fun.
But I thought something more along the lines of Demoralize, Request or that thing with the ghosts in the first adventure.
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I don't have Phaeton NZ's number to check in the PFS Session Tracker, but here are some of the games that Bret, Blazej and I have not played:
1-04 Bandits of Immenwood 1-4
1-11 Flames of Rebellion 1-4
2-04 Path of Kings 3-6
2-12 Snakes in the Grass 3-6
2-17 Lost Maid of Anactoria 3-6
3-04 Devil Wrought Disappearance 3-6
3-07 Locked Lodge 3-6
3-08 Foundation's Price 1-4
3-11 No Time for Treason 3-6
4-14 Shattering Golden Chains 3-6
There must be something here we can play as a group.

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My number is in my header but you won't find me on PFS Session Tracker. Besides, I've played all of those.
Here's my list
4-15 In Glorious Battle (9-12)
4-17 Trapping the Hag's Claw (7-10)
5-02 The Blackwood Lost (3-6)
5-03 Heidmarch Heist (5-8)
5-04 Equal Exchanges - Necessary Introductions (1-4 MP)
5-05 The Island of the Vibrant Dead (3-6)
5-06 Ukuja, The First Wall (7-10 MP)
5-07 Sewer Dragon Crisis (1-4)
5-08 Protecting the Firelight (5-8R)
5-09 Equal Exchanges - Skymetal Hoard (5-8 MP)
5-10 The Crocodile's Smile (1-4)
2-Q16 The Winter Queen's Dollhouse (1-4R)