[OPVI] PF2e B12 - Somewhere Below (P7) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Envoy's Alliance

"Indeed" | 2379001-2001 | Male Changeling Witch 3 | HP 26 / 26 | AC 16 | F +5 R +6 W +10 | Perc +8 | 25 Speed | Hero Points 2/2 | Exploration Activity: Investigate | Active Conditions: ---

Seeing that the bear has no plans on dashing forward and the most courageous adventurer marvelous Bitisuru Blue is on the frontline, Ashun stands up and moves forward to take a closer look at the furry friend to try to give better details to his allies.

Nature: 1d20 + 8 ⇒ (11) + 8 = 19

◆ Stand
◆ Stride
◆ Identify

can I keep identifying in this situation? I think I already tried. If not, I'll just grab a tanglefoot bag instead


Ashun can not recall anything further about the bear.

He moves up to be closer to his team.

Round 5:

Bolded may act
Nature to identify the creature

Bear 64 damage readied action
Sam 5 damage
Corabee
Galvaka
Ami
Bitty 4 damage, immune Ocean’s Balm
Egg

Ashun

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Ami moves up and kinetically blasts the bear.
blast: 1d20 + 9 ⇒ (18) + 9 = 27 bludgeoning: 1d8 + 4 ⇒ (8) + 4 = 12


Ami hits the bear, further injuring it.

Round 5:

Bolded may act
Nature to identify the creature

Bear 76 damage readied action
Sam 5 damage
Corabee
Galvaka

Ami
Bitty 4 damage, immune Ocean’s Balm
Egg

Ashun

Horizon Hunters

"Of course that was part of the plan." | CG Male Gnome Swashbuckler 3 | HP 41 | AC 20 (22 parrying) | Fort +8; Ref +11; Will +7; | Perception +7 low-light vision | Speed 30 (35 with panache) | Class DC 19 | Exploration (Dueling Parry)

Bee moves to a better place where he has a clear shot right down the entrance of the cave and fires a couple of arrows.

Shortbow Attack: 1d20 + 9 ⇒ (7) + 9 = 16
Shortbow Attack, MAP1: 1d20 + 9 - 5 ⇒ (5) + 9 - 5 = 9

"Bah," he growls as both shots miss. "Everyone be on guard. I don't expect him to just stay there getting shot for very long."


Corabee moves to a better position and shoots at the bear twice, then gives warning to everyone to be careful. Unfortunately neither of the arrows hits.

Round 5:

Bolded may act
Nature to identify the creature

Bear 76 damage readied action
Sam 5 damage
Corabee
Galvaka
Ami
Bitty 4 damage, immune Ocean’s Balm
Egg

Ashun

Horizon Hunters

"Eep!" | 820-2011 | Female Sylph Gnome Thief Rogue 3 | HP 35/35 | AC 20 | F +6 R +11 W +8 | Perc +8 | 30 Speed | Hero Points 2/2 | Campaign Coins 1/1 | Exploration Activity: Avoid Notice | Active Conditions: Darkvision

Shortbow: 1d20 + 9 ⇒ (10) + 9 = 19
Piercing Damage: 1d6 ⇒ 1
Deadly?: 1d10 ⇒ 9

Shortbow: 1d20 + 9 - 5 ⇒ (5) + 9 - 5 = 9
Piercing Damage: 1d6 ⇒ 6
Deadly?: 1d10 ⇒ 2

Shortbow: 1d20 + 9 - 10 ⇒ (7) + 9 - 10 = 6
Piercing Damage: 1d6 ⇒ 1
Deadly?: 1d10 ⇒ 8

Bitty shows that she is not the best markswoman.


Bitty sends a flight of arrows in the general direction of the cave. None of them hit although the bear did need to dodge the first arrow.

Round 5:

Bolded may act
Nature to identify the creature

Bear 76 damage readied action
Sam 5 damage
Corabee
Galvaka
Ami
Bitty 4 damage, immune Ocean’s Balm
Egg
Ashun

Horizon Hunters

Female Goblin Magus 2 | HP 26/26 | AC 18 (19 w/ Shield) | F: +8 R: +7 W: +5 | Speed 25’ (30’ w/ arcane cascade) | Exploration: Avoid Notice| Conditions: None

Galvaka furious points the bear away as she tries to match its roar with one of her own. Getting into position to try to scare the bear off herself.

Uncertain if the bear position is just waiting to maul someone else, Galvaka waves her blade declaring. "You can't be going mauling people this race! Us was enough."

Ray of Frost - Attacking Bear: 1d20 + 7 ⇒ (8) + 7 = 15
Ray of Frost - Cold Damage: 1d4 + 3 ⇒ (2) + 3 = 5

◆ Stride, ◆◆ Cast Spell


Galvaka moves to get a good angle on the bear and shoots her magic at it, but misses.

Round 5:

Bolded may act
Nature to identify the creature

Bear 76 damage readied action
Sam 5 damage
Corabee
Galvaka
Ami
Bitty 4 damage, immune Ocean’s Balm
Egg
Ashun


◆ ◇ ↺

Botting Sam

Sam steps just a bit closer to get the cave entrance in range. Then magically throws a bunch of rocks at the bear. "See if it can dodge all of this."

Scatter Scree; DC 18 Reflex; Bludgeoning Damage: 1d4 + 4 ⇒ (1) + 4 = 5 Area affected becomes difficult terrain

Step, Scatter Scree


The bear avoids the worst of the rock spray.
Reflex: 1d20 + 11 ⇒ (11) + 11 = 22

Hurt and angry about the rock Ami threw at it, the bear charges out and claws Ami hard.
claw: 1d20 + 15 ⇒ (13) + 15 = 28 agile, reach Critical
Slashing damage: 1d12 + 7 ⇒ (4) + 7 = 11

It then grabs her. It almost manages to pin her!
Athletica to Grab: 1d20 + 15 ⇒ (15) + 15 = 30

Round 6:

Bolded may act
Nature to identify the creature

Bear 78 damage
Sam 5 damage
Corabee
Galvaka
Ami 22 damage grabbed (off-guard and immobilized)
Bitty 4 damage, immune Ocean’s Balm
Egg
Ashun

Horizon Hunters

"Of course that was part of the plan." | CG Male Gnome Swashbuckler 3 | HP 41 | AC 20 (22 parrying) | Fort +8; Ref +11; Will +7; | Perception +7 low-light vision | Speed 30 (35 with panache) | Class DC 19 | Exploration (Dueling Parry)

Bee worries a bit about Ami and her future prospects, but the best he can do for her is to take the bear down as quickly as possible. Seeing that he still has a clear shot, he fires twice.

Shortbow Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Shortbow Damage (p): 1d6 ⇒ 1

Shortbow Attack, MAP1: 1d20 + 9 - 5 ⇒ (10) + 9 - 5 = 14
Shortbow Damage (p): 1d6 ⇒ 2

Then he chucks the bow to the side. "That thing is pretty useless, isn't it?" He draws his short sword again and gets ready to charge in to close range once again.

◆Strike, ◆Strike, ◇Drop, ◆Draw

Horizon Hunters

Female Goblin Magus 2 | HP 26/26 | AC 18 (19 w/ Shield) | F: +8 R: +7 W: +5 | Speed 25’ (30’ w/ arcane cascade) | Exploration: Avoid Notice| Conditions: None

Galvaka shows her teeth while closing in with her blade. "You better let her down and start running because at some point my knife is gonna get you!"

She does her best to threaten the larger creature, glaring as hard as she can as she tries to swallow her fear next to the powerful beast.

Demoralize (Intimidating Glare): 1d20 + 6 ⇒ (16) + 6 = 22

Strike Dogslicer: 1d20 + 7 ⇒ (20) + 7 = 27 Natural 20!
Slashing Damage, Arcane Cascade (force): 1d6 + 1 ⇒ (4) + 1 = 5

◆ Step, ◆ Demoralize, ◆ Strike

Radiant Oath

"Umm... am I in the right place?" | 2396852-2023 | CG Female Human | Academy Dropout | Rogue Lvl 2 | Hero Points: 1/3 | Minor Healing Potion | ◆◇↺ | HP 26/26 | AC 18 (20 Nimble Dodge) | F/R/W 7/8/6 | Perc +6 | 25 feet | Class DC 18 | Acrobatics(E)/Deception/Diplomacy/Intimidation/Performance +8, Thievery/Stealth +6, Athletics/Lore (Academia, Scouting)/Arcana/Occultism/Society +5, Survival +4 | Exploration Activity: Avoid Notice |

Sam grabs a large rock with her mind and hurls it at the bear.

TKP: 1d20 + 8 ⇒ (18) + 8 = 26 for Bludgeoning Damage: 1d6 + 4 ⇒ (3) + 4 = 7 Critical Hit: Double Damage

She follows up by hurling the knife she's holding after the rock.

Throwing Knife, MAP, Agile, 20' range: 1d20 + 4 ⇒ (20) + 4 = 24 for Piercing Damage: 1d4 + 1 ⇒ (1) + 1 = 2 Double damage on Crit

GRRR... Crit for minimum damage?!

◆◆ TKP
◆ Strike


Bee hits the bear with his first arrow, but misses with the second. He then swaps back to his short sword since the bear has come out of its cave.

Remaster added an action that allows you to sheath a weapon and draw a different one as one action.

The bear blocks first when Galvaka engages it in a staring match. Then she stabs it with her knife causing a significant wound.

Sam throws a rock and then her knife at the bear, hitting with both of them!

The bear is badly injured, but not dead yet!

Round 6:

Bolded may act
Nature to identify the creature

Bear 100 damage frightened 1
Sam 5 damage
Corabee
Galvaka
Ami 22 damage grabbed (off-guard and immobilized)
Bitty 4 damage, immune Ocean’s Balm
Egg
Ashun

Horizon Hunters

"Of course that was part of the plan." | CG Male Gnome Swashbuckler 3 | HP 41 | AC 20 (22 parrying) | Fort +8; Ref +11; Will +7; | Perception +7 low-light vision | Speed 30 (35 with panache) | Class DC 19 | Exploration (Dueling Parry)
GM Bret wrote:
Remaster added an action that allows you to sheath a weapon and draw a different one as one action.

Ah, yes. I had forgotten that. I'll let the dropping of bow stand. I'm not planning on switching back to it.

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Bee isn't the only one worried about Amt's future prospects. So is Ami.

If she's immobilised, I suspect she can't do much

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Ami attempts to blast the bear while grappled
kinetic blast: 1d20 + 9 ⇒ (16) + 9 = 25 bludgeoning: 1d8 + 4 ⇒ (2) + 4 = 6

She then tries to get out from the grapple
athletics: 1d20 + 8 ⇒ (10) + 8 = 18


Ami hits the bear with her kinetic blast but is not able to scape its grasp. Note that Escape has the attack trait and takes MAP

The bear is critically injured. Down to approximately 10% of hit points.

Round 6:

Bolded may act
Nature to identify the creature

Bear 106 damage frightened 1
Sam 5 damage
Corabee
Galvaka
Ami 22 damage grabbed (off-guard and immobilized)
Bitty 4 damage, immune Ocean’s Balm
Egg
Ashun

Horizon Hunters

"Eep!" | 820-2011 | Female Sylph Gnome Thief Rogue 3 | HP 35/35 | AC 20 | F +6 R +11 W +8 | Perc +8 | 30 Speed | Hero Points 2/2 | Campaign Coins 1/1 | Exploration Activity: Avoid Notice | Active Conditions: Darkvision

◈ Bitty takes a guarded step.

+1 Rapier (deadly, finesse): 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
Piercing Damage: 1d6 + 4 ⇒ (2) + 4 = 6

"Take that, you troublesome beast!"

◈ She commands Egg to come closer, so next round she can get a flank.


Bitty hits the bear, injuring it further. It looks like one more hit like that will take it out.

Round 6:

Bolded may act
Nature to identify the creature

Bear 112 damage frightened 1
Sam 5 damage
Corabee
Galvaka
Ami 22 damage grabbed (off-guard and immobilized)
Bitty 4 damage, immune Ocean’s Balm
Egg
Ashun

Would someone please bot Ashun?


◆ ◇ ↺

I don't think Ashun has any damage options. I'm also not sure what spells are prepared today. Here is what I am proposing:

◈◈Heal on Ami
◈Guidance on Galvaka

If the GM can adjudicate which spell Rank of Heal that is and roll the value...


I’m not sure, but it looks like Ashun only has a 1st rank Heal spell prepared.

Healing: 1d8 + 8 ⇒ (8) + 8 = 16

The injure bear tries to maintain the hold on Ami, but she slips out between the claws.
Athletics, frightened: 1d20 + 15 - 1 ⇒ (1) + 15 - 1 = 15

Roaring in frustration, it swipes with both claws at Galvaka but she is able to evade them.
Bitty 1, Galvaka 2: 1d2 ⇒ 2
Claw, MAP, frightened: 1d20 + 15 - 6 - 1 ⇒ (5) + 15 - 6 - 1 = 13
Slashing damage: 1d12 + 7 ⇒ (10) + 7 = 17
Claw, MAP, frightened: 1d20 + 15 - 10 - 1 ⇒ (12) + 15 - 10 - 1 = 16
Slashing damage: 1d12 + 7 ⇒ (8) + 7 = 15

Round 7:

Bolded may act
Nature to identify the creature

Bear 112 damage
Sam 5 damage
Corabee
Galvaka
Ami 6 damage
Bitty 4 damage, immune Ocean’s Balm
Egg
Ashun

Horizon Hunters

"Of course that was part of the plan." | CG Male Gnome Swashbuckler 3 | HP 41 | AC 20 (22 parrying) | Fort +8; Ref +11; Will +7; | Perception +7 low-light vision | Speed 30 (35 with panache) | Class DC 19 | Exploration (Dueling Parry)

"Hey," Bee shouts, trying to get the attention of the bear while running towards it. "You want to grab a Gnome - try grabbing me. If you can."

Bee knows that the bear probably can't understand him, but that isn't much of a concern. More of a concern to Bee is the long claw tipped arms that the bear has. He brings his sword up to defend as he approaches, then tries to drive the sword into the weakened bear.

+1 Short Sword Attack: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19
Short Sword Damage (p): 1d6 + 1 ⇒ (1) + 1 = 2

LOL. I make a better tank and distraction than I do a damage dealer.

◆Dueling Parry, ◆Stride (30 ft) (provokes), ◆Strike

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Ami fires more water at the bear.
kinetic blast: 1d20 + 9 ⇒ (13) + 9 = 22 bludgeoning: 1d8 + 4 ⇒ (7) + 4 = 11

before backing off some more.


The bear takes a swipe at the incoming gnome but they are able to evade the attack. Unfortunately it does get in the way of them hitting as well.
Claw: 1d20 + 15 ⇒ (4) + 15 = 19
Slashing damage: 1d12 + 7 ⇒ (12) + 7 = 19

Ami fires a burst of water at the bear but misses.

Round 7:

Bolded may act
Nature to identify the creature

Bear 112 damage reaction used
Sam 5 damage
Corabee
Galvaka
Ami 6 damage
Bitty 4 damage, immune Ocean’s Balm
Egg
Ashun

Radiant Oath

"Umm... am I in the right place?" | 2396852-2023 | CG Female Human | Academy Dropout | Rogue Lvl 2 | Hero Points: 1/3 | Minor Healing Potion | ◆◇↺ | HP 26/26 | AC 18 (20 Nimble Dodge) | F/R/W 7/8/6 | Perc +6 | 25 feet | Class DC 18 | Acrobatics(E)/Deception/Diplomacy/Intimidation/Performance +8, Thievery/Stealth +6, Athletics/Lore (Academia, Scouting)/Arcana/Occultism/Society +5, Survival +4 | Exploration Activity: Avoid Notice |

Remembering that the bear was able to reach her from a distance, she steps back before firing another ice ball at it.

TKP: 1d20 + 8 ⇒ (17) + 8 = 25 for Bludgeoning Damage: 1d6 + 4 ⇒ (6) + 4 = 10 Critical Hit: Double Damage

◆ Step
◆◆ TKP

Horizon Hunters

"Eep!" | 820-2011 | Female Sylph Gnome Thief Rogue 3 | HP 35/35 | AC 20 | F +6 R +11 W +8 | Perc +8 | 30 Speed | Hero Points 2/2 | Campaign Coins 1/1 | Exploration Activity: Avoid Notice | Active Conditions: Darkvision

◈ Command Egg

Intimidate: 1d20 + 7 ⇒ (12) + 7 = 19

"You think you're tough, Bear? You've never met gnomes with dinosaur power!"

+1 Rapier (deadly, finesse): 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Piercing Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Sneak Attack: 1d6 ⇒ 5
Deadly?: 1d8 ⇒ 8

Bitty commands Egg to support her in combat. "C'mon, Egg, help me kill the Bear!" With the benefit of Egg's flank, Bitty attacks the Bear in a vital spot.


Bitty and Sam both successfully strike the bear at about the same time. The bear goes down and the two can argue about who killed it.

Combat over

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Ami is just relieved the bear is dead. She has a peek in the cave to see if there is anyone wounded in there.

Ah .... hello?


Ami checks and finds some bones in the cave, but they look to be from a caribou.

With the bear dead, you rush to the finish line.

Two tall, wooden linnorm statues mark the finish line to the harrowing Balgirdtrek. Crossing the line, the gathered crowd of spectators and participants cheers and applauds. Racers are met with blankets, soup, and medical supplies almost as soon as they are within the village of Frostgarten, where spectators are gathered to celebrate the competition and those who completed it.

You get quite a few Varki excitedly cheering as you are the first to come in.

Someone in your group reports the bear to the race officials. They immediately send a team out to verify what you said. When the officials get the report back, they are very impressed by your heroics.

Your team is given a scroll with a local spell called snowball inscribed on it as reward for protecting the trail and killing the bear.

Once you have warmed up, you are told of one last formality. As the winning team you are tasked with helping to prepare the feast and medical supplies for the remaining racers. Once the last of the teams cross the finish line, the festivities begin.

A massive feast is prepared, and your team is given a place of honor at the banquet table. There is much rejoicing.

Horizon Hunters

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"Of course that was part of the plan." | CG Male Gnome Swashbuckler 3 | HP 41 | AC 20 (22 parrying) | Fort +8; Ref +11; Will +7; | Perception +7 low-light vision | Speed 30 (35 with panache) | Class DC 19 | Exploration (Dueling Parry)
Bitty Blue wrote:
"You think you're tough, Bear? You've never met gnomes with dinosaur power!"

"Well, after fighting the bear I'm certain that I wouldn't want to fight a dinosaur." Bee puts his sword away and rubs his arm that is still feeling a bit strained after parrying a couple of attacks from the bear. "Everyone doing OK?"

Horizon Hunters

2 people marked this as a favorite.
Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

We won? A rather surprised Ami says. We really won?

Halfway through peeling a mountain of potatoes, she hopes that it was worth it.

Radiant Oath

2 people marked this as a favorite.
"Umm... am I in the right place?" | 2396852-2023 | CG Female Human | Academy Dropout | Rogue Lvl 2 | Hero Points: 1/3 | Minor Healing Potion | ◆◇↺ | HP 26/26 | AC 18 (20 Nimble Dodge) | F/R/W 7/8/6 | Perc +6 | 25 feet | Class DC 18 | Acrobatics(E)/Deception/Diplomacy/Intimidation/Performance +8, Thievery/Stealth +6, Athletics/Lore (Academia, Scouting)/Arcana/Occultism/Society +5, Survival +4 | Exploration Activity: Avoid Notice |

"Eep!" Sam squeaks as she and Bitty take the bear down. She looks back at Bitty and smiles shyly, realizing that she just went on an adventure with her hero.

Envoy's Alliance

"Indeed" | 2379001-2001 | Male Changeling Witch 3 | HP 26 / 26 | AC 16 | F +5 R +6 W +10 | Perc +8 | 25 Speed | Hero Points 2/2 | Exploration Activity: Investigate | Active Conditions: ---

The blue changeling gives a light tap on the gnome with the blue hat, Ami.
"See, everyone did something important for the group, which in turn made everyone make it together to the end."

"Although I was not in hopes of winning, it is indeed a surprise to be sure, but a welcome one nonetheless."

Horizon Hunters

Female Goblin Magus 2 | HP 26/26 | AC 18 (19 w/ Shield) | F: +8 R: +7 W: +5 | Speed 25’ (30’ w/ arcane cascade) | Exploration: Avoid Notice| Conditions: None

"It looks like my time running through the city streets also helps running through the wilderness. Although they want to help us prepare food and that means not eating it." She is looks upon the food hungrily. "That will be the biggest challenge."

She does what she can to help with food preparation despite the desire to taste all the morsels. She is happy to wave in the other teams as they come in. In part to cheer on their successes and another because it means she is a bit closer to getting the feast.

Throughout she is delighted to work with the other Pathfinders and finds this trip to been a very lucky one.

Horizon Hunters

Female Gnome Single Gate Kineticist(Water) - 5 | hp:52/73 | HP:1/3 | AC:19 | F13 R11 W9 | P7 I7 | 25ft | DV | HH | 124312-2020

Are you not suppose to taste the food as you prepare it to ensure it tastes right?

Horizon Hunters

"Of course that was part of the plan." | CG Male Gnome Swashbuckler 3 | HP 41 | AC 20 (22 parrying) | Fort +8; Ref +11; Will +7; | Perception +7 low-light vision | Speed 30 (35 with panache) | Class DC 19 | Exploration (Dueling Parry)
Ami Mercury wrote:
Are you not suppose to taste the food as you prepare it to ensure it tastes right?

"Right or not, I always do. You can come cook with me, Galvaka. We'll make sure that everything tastes just perfect and fill our bellies at the same time."

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