Galvaka Cail, Criminal Magus
CG, Small, Goblin, Snow Goblin, Humanoid
Perception +3; darkvision
Languages Common, Goblin, Halfling, Gnomish, Dwarven
Skills Acrobatics +7, Arcana +7, Crafting +7, Deception +6, Diplomacy +6, Intimidation +6, Society +7, Stealth +7, Thievery +7, Underworld Lore +7, Scouting Lore +7
Str +0, Dex +3, Con +2, Int +3, Wis -1, Cha +2
Items padded armor, adventurer's pack, healing potion (minor) 2, dogslicer, sap, material component pouch, writing set, alchemist's fire (lesser), potency crystal, scroll of magic missile (level 1)
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AC 18, Fort +8, Ref +7, Will +5
HP 26
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Speed 25
Melee +1 dogslicer +8 (agile, backstabber, finesse), Damage 1d6 slashing
Arcane Prepared Spells DC 17, attack +7
1st (2 slots) shocking grasp, burning hands
Cantrips (5 slots) shield, ray of frost, acid splash, produce flame, detect magic
Focus Spells (1 point)
. dimensional assault one action, teleport up to half your speed in melee attack range of a creature, then melee attack one creature within your reach.
Feats Rogue Dedication
Ancestral Goblin Weapon Familiarity
Skill Experienced Smuggler
. Acrobatic Performer
. Intimidating Glare
Other Choices Laughing Shadow
Abilities
Arcane Cascade
Surprise Attack
Spellbook
0-shield, ray of frost, acid splash, produce flame, detect magic, tanglefoot, detect magic, bullhorn
1-shocking grasp, snowball, ray of enfeeblement, burning hands, magic missile, air bubble
Cold resistance half level (min 1). Treat environmental cold as one step less extreme
Botting Macros:
Attack - Spellstrike Ray of Frost
[dice=Spellstrike Dogslicer - Attacking ?]1d20+7[/dice]
[dice=Slashing Damage]1d6[/dice]
[dice=Ray of Frost - Cold Damage]1d4+3[/dice]
◆◆ Spellstrike, ◆ Arcane Cascade
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Arcane Cascade + Flat-Footed + Enemy Not Doing Well = Three Attacks