GM Computerpro82 Outpost VI SFS 1-99 The Scoured Stars Invasion (Inactive)

Game Master Eric Parker 82

Outpost IV SFS Scoured Stars Invasion Special
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Player Macros
RPG Chronicles


Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

thread

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

Hopefully this will be getting more chatty soon. :)

I am looking forward to playing with you all.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Only four of the six players have even dotted in. I have posted some introductory material in the gameplay thread, but no response yet.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Reminder to everyone to fill out the RPGChronicles Sign in sheet. As of right now, I only have two people signed in


Hello GM, I am super sorry but I have to retreat from the game. :-/

I will delete my name from the signup sheet.

Have a great game everyone!

Exo-Guardians

Male LN Shirren Biohacker 8| SP: 12/48| HP: 54/54 | RP: 10/10 | EAC:20 KAC:22 | Fort +6/Ref +7/Will +7 (+2 vs mind-affecting) | Init +5 | Perception +19

<Oh me oh my.> a shirren bursts in. Such a chaotic mission. Is there anything I can do to help?>

Passing an Aid Token on to you all. Use it well! (Or boost it and keep the hot potato going!)

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

Watch out, the GM's dice are hot,hot,hot! ;)

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

You have an Aid token. It might help

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

I put a copy of the Aid token text on the slide with the Status report. I also updated the status report.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

I would appreciate it if (some) people would make an effort to check for obvious spelling mistakes at the very least. This is a PbP game after all. :)

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

You select one of the actions from the Aid Token, use it and we pass the token to another table. Alternatively, you can Boost some of the items and pass the token along without using it.

Also, the text at the top of the Aid token I put on slide 4 tells how to use it.

I apologize for my spelling mistakes.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

I was not referring to the GM's spelling. :)

I beg the person in question to simply read over their posts. I will leave it at that.

@GM Computerpro82 - It is not clear if the Aid token requires an action to activate. Does it?

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Correct, the aid token does not require an action to use

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

If you are referring to me, English is not my mother tongue, sorry.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

I expect people to be tolerant of typos and misspellings, especially in a game like this where English is may not be the primary language for many players. Also, people are posting from mobile devices, which makes proofreading harder.

As long as I can understand what you mean, typos and mistakes are acceptable to me. After all, this is a game we play to enjoy it.

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

I try to avoid mistakes, thanks for your understanding.

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

I want to spend 1 RP for recovering all SP.
And I prefer to avoid starship missions (if it is possible); in PbP are very slow.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

I agree with you Keskochu. We can stay away from starship missions if you like. :)

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

@GM Computerpro82 - Do we have any idea when a long rest is coming up?

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

There is no guarantee you will get an eight hour rest in this scenario.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

@GM Computerpro82 - Fair enough. Are we allowed to purchase equipment on the ship?

Cognates

CG M Shirren Operative 4 | Stamina 28 HP 30 | EAC 19 KAC 19 | CMD 27 | F: +3, R: +9, W: +6 (+2 vs mind-affecting) | Init: +7 | Perc: +11, SM: +12, Blindsense (vibration) 30 ft | Speed 40ft | Resolve 7 | Active conditions: None

Go ahead and use the same rolls, but redirect them towards Black. Token moved to provide Mincey with flanking next round, provokes AoO.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

@George 09-23 yes you can make additional purchases between missions in Parts 1-3. There are restrictions when we get to part 4.

Horizon Hunters

1 person marked this as a favorite.

My table has passed on an unboosted aid token to you. Enjoy!

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

Thanks!

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)
George 09-23 wrote:
Rolling to hit should be for minions only. ;)

Of course XD

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

Keskochu, the gunslinger. XD

Cognates

CG M Shirren Operative 4 | Stamina 28 HP 30 | EAC 19 KAC 19 | CMD 27 | F: +3, R: +9, W: +6 (+2 vs mind-affecting) | Init: +7 | Perc: +11, SM: +12, Blindsense (vibration) 30 ft | Speed 40ft | Resolve 7 | Active conditions: None

@GM, it looks like Mincey already posted right before your second-to-last post.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

Good point. You can always reassign Mincey's damage to another target. :)

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Thanks for the heads up. I didn't realize Mincey and I passed each other. I will revise.

In the meantime, talk about using or boosting your Aid Token.

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)
GM wrote:
Not sure I understand Keskochu's question. You have been given an unboosted Aid Token. As far as I know, all the aid tokens are the same, so the one shown on slide 4 will give you your options to use or boost the Aid Token. If that was not what you were asking about, please reword your question.

OK, I was thinking it was like Pathfinder Token Aids (each token is from one concrete type). I read slide 4, in my opinion we may use it and pass it. Perhaps for healing (all the group, 1d6) or do more damage in one attack (1d8).

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

If we are going to use it for healing then we should probably wait for the combat to be nearly over. No one is in danger of dropping and that way we will be able to (potentially) heal more people. :)

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Hopefully this will be a quick combat, as the enemies lost half their HP when the condition was announced.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

They could have made the writing a little more spicy. Perhaps some friendly fire from a Pathfinder ship exploded nearby wounding the enemy troops. ;)

All in all I will take an easy win if it is offered up. :)

Grand Archive

1 person marked this as a favorite.
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Per the announcement on the gameplay page and based on the earlier discussion here, I assumed you did not prefer to do Starship combat, which means regular combat to defend your starships from Jinsul boarding parties. I posted that preference on the thread where the GMs are coordinating which groups tackle the two tasks. In earlier GM discussions, several GMs were surprised at their group's enthusiasm for Starship combat, so I am pretty sure we will be OK repelling boarders.

If I am in error on any of this, please let me know.

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

For me is ok repelling boarders.

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)
George 09-23 wrote:
@GM Computerpro82 - My character is at full SP/HP. He did not take any damage last mission.

I think I had -1 SP for our last encounter with the jinsuls, but after that we use a Token for +1d6 HP / SP. So I have 30 HP 28 SP.

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

Anyone wounded (HP)? I think I may use lifelink for healing 4 HP (exchanging my HP for your HP).


M human architect/37

Aid Token #1 has arrived from my table (OgreNoah)! It's not boosted, but it's still good!

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Don't forget you have and Aid Token to use/boost.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

Mincey was in rough shape so I called in the medics. Use it or lose it. :)

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

After use the token ... Have we to past to another table the token or directly GM sends it?

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

I already sent the token. I have been trying to keep them moving quickly

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

I don't know how they can cram this special into one four hour slot. It must be pretty crazy! :)

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

I ran it face-to-face in February 2019. They gave me a table of four at Tier 1-2, and three of those people having never played an RPG before, one had played DnD but none of them had played Starfinder. I was fried at the end of the night.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

I believe it. Four new players is a handful under any circumstance but for a multi-table event it would be a real challenge. :)

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

Yes, multitable are very tough for the GM (and for the characters!). I Gming all specials PF1 except Runecarved and my favorite one is Legacy of the Stonelords.

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)
GM wrote:
No break here

https://www.youtube.com/watch?v=4TtUufX2A1w

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