GM Computerpro82 Outpost VI SFS 1-99 The Scoured Stars Invasion (Inactive)

Game Master Eric Parker 82

Outpost IV SFS Scoured Stars Invasion Special
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Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Either here or in the Discussion. Probably here.

I won't post them until after the conclusion, which should post in about 20 hours, give or take.

Acquisitives

Female CN ysoki outlaw operative 3 | EAC 15; KAC 16 | SP 18/18 HP 20/20 RP 3/5 | Fort +1; Ref +7 (evasion); Will +3 | Init +6; Senses darkvision 60 ft.; Perception +8, Sense Motive +0 | Speed 50ft | Active conditions: None.
Skills:
Acrobatic +13 (+18 tumble v Medium+ size), Athletic +8, Bluff +8, Computer +10 (3r), Culture +10, Engineer +12 (+16 v traps) (3r), Intimidate +8, Pilot+12 (3r), Sleight O'Hand +13, Stealth +15 (+16 trick), Survival +10

"Them crabby jinsuls had it comin'," declares Mincey.

Rep for SS (Jadnura) please.

Thanks for running, GM! Thanks all for a fun run!

Cognates

CG M Shirren Operative 4 | Stamina 28 HP 30 | EAC 19 KAC 19 | CMD 27 | F: +3, R: +9, W: +6 (+2 vs mind-affecting) | Init: +7 | Perc: +11, SM: +12, Blindsense (vibration) 30 ft | Speed 40ft | Resolve 7 | Active conditions: None

<<Perhaps.>> Krzysztofli is more reserved with his judgement, carefully cleaning his pistol and knife before reholstering them.

Default extra reputation sounds good here. Thank you for an enjoyable game GM!

Exo-Guardians

F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)

Chrissy sits down to tend her wounds. "Finally over, this has to be one of most dangerous missions I've done so far."

Rep for SS (Jadnura), thanks for the game, GM!

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

The mystic looks for more enemies, but seems like for now, they are save.

- We resist! We are starfinder society!

Thank you GM (and partners!) for this multitable! It was fun!


VC Australia - WA

All through the fleet, Starfinders have beat back the jinsul invaders. Those flying protection return to the larger vessels. Small groups of Starfinders still struggle with boarders but soon find themselves supported by groups sweeping through to help ensure the complete elimination of the enemy.

Thanks to selfless sacrifices and tactical victories, the Starfinder fleet manages to evacuate most of the transport ships back to the carriers, bringing nearly all the surviving Starfinders to safety. One by one in a rapid succession, the enormous ships dive into the Drift. The carriers converge at their rendezvous point, still at full battle readiness. But no jinsul craft follow; the pursuit is over.

Nominated First Seeker Luwazi Elsebo addresses the fleet through the ships’ comm units. “Starfinders, today we did something no one would have thought possible a year ago. We were able to rescue many of our comrades and two members of the Society’s former leadership, and what we now know about the Scoured Stars system may at least bring some closure to the loved ones of those who were beyond our help. Despite our victory today, we must remain vigilant, because a new threat has revealed itself. We know little of these jinsuls, but we all witnessed that their armada is massive, and they may have hundreds of thousands of soldiers eager for battle. It is clear they are an enemy we cannot ignore. Today, we must head back home to recuperate, but tomorrow, we must prepare.”

As House GM, I would like to thank all our players for making this a successful event, and a huge thank you for all the GMs who made it possible, including our backup GMs who were on standby for the entire adventure. In addition, there is a team of mostly VOs who have organized the convention, handle the reporting, and follow up with any issues. Thank you all.

GMs, please wrap up your tables, complete your reporting, and issue chronicles in a timely manner.

Grand Archive

Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |

Thanks to everyone for playing.

Chronicle Sheets are posted and I will hit the button to report momentarily.

I hope you had fun.

Dataphiles

Male N Android Technomancer 5 (Themeless)Buffs: Armor seals are active,Telepathic Message.
Bot Me:
Get invisible and stay invisible in combat. Use Summon Creature II and Holographic Image spells to contribute and remain invisible
SP 35/35 HP 29/29|Resist Fire, Cold 5|RP 5/7|EAC 16 KAC 17 AC 25|Fort +3* (Yeti Boon) Ref +4 Will +6 (+2 vs Mind-Affecting,Disease,Poison,Sleep)|Init: +7 |Perc: +10 SM:+0 darkvision,low-light vision|Speed 40 feet|Endure Elements(-50 F to 170F)
Resources:
Jump Jets (uses) 10/10| Laser Pistol 20/20|Battery 40/80|Aeon Stone 1/1|Breath Weapon 1/1|Spell Cache (Tatoo) 1/1 |Energize Spell 0/1| Spells (Technomancer) 1st 6/6 2nd 3/3|

My sheet looks good and the boons are just insane. :)

Thanks for running. It was a lot of fun.

Acquisitives

Female CN ysoki outlaw operative 3 | EAC 15; KAC 16 | SP 18/18 HP 20/20 RP 3/5 | Fort +1; Ref +7 (evasion); Will +3 | Init +6; Senses darkvision 60 ft.; Perception +8, Sense Motive +0 | Speed 50ft | Active conditions: None.
Skills:
Acrobatic +13 (+18 tumble v Medium+ size), Athletic +8, Bluff +8, Computer +10 (3r), Culture +10, Engineer +12 (+16 v traps) (3r), Intimidate +8, Pilot+12 (3r), Sleight O'Hand +13, Stealth +15 (+16 trick), Survival +10

Chronicle looks good.

Thanks for running, GM! Thanks all for a fun table!

Wayfinders

Shirren Priest Mystic 4 | KAC 16, EAC 16 | HP 30/30, SP 28/28, RP 6 | F+3,R+2,W+8 | (Spells used, 2 from 2nd, 2 from 1st) Init+1, Perception +11 | Blindsense (Vibration 30') Battle Staff +3, (1d4+4 B) Thunderstrike Sonic Pistol +4, (1d8+2)

It is OK for me!

Thanks all!

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