Dark Tower

Game Master brvheart

Watch Order:
1st: Sir Rhaym, Reldak Vol
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Sir Rhaym, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Sir Rhaym and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Male Human Rogue6/Clr1 Current Map
Tal'ariel Rhuidon wrote:

"Nice find," agrees Tal, as the secret door is discovered. "Only way to find out where this leads is to open it!"

She checks the door for traps.
[dice=Perception]1d20+16

You find no traps on the secret door.


Male Human Rogue6/Clr1 Current Map

33 perception, -1 per 10', -10 for a door, yeah she will hear something.

Tal, hears something far off beyond the secret door upon open it but cannot make it out. It sounds like singing or chanting.


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

"There's some singing or chanting down the corridor," warns Tal'ariel. "My money's on some Set worshippers. Let's go!"

With that, she will open the secret door. If it looks clear enough, she begins sneaking down the corridor.
Stealth: 1d20 + 18 ⇒ (17) + 18 = 35
Perception: 1d20 + 15 ⇒ (9) + 15 = 24 +1 vs traps


Male Human Rogue6/Clr1 Current Map

You eventually come to a door at the end of the passageway to the right.


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Tal waves the party forward as she checks the next door for traps and sounds.

Perception: 1d20 + 15 ⇒ (18) + 15 = 33 +1 vs traps


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Jim followed Tal and waited just behind her while she checked the door. Knowing she'd heard something, Jim loosened his sword in his scabbard in case steel was needed.

Grand Lodge

Male Dwarf Cleric/6

Moves down when signaled.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Following


Male Human Rogue6/Clr1 Current Map

You find no traps, the sound is a louder now.


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Sir Rhaym followed his new companions down the secret hallway.


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

With the party gathered, Tal puts out a hand and counts down with her fingers. 5 . . . 4 . . . 3 . . . 2 . . . 1 . . .

And then she opens the next door.

Initiative?: 1d20 + 13 ⇒ (7) + 13 = 20


Male Human Rogue6/Clr1 Current Map

Sir Rhaym hears Planchet singing an old tune he used to sing to him as a boy, "Que, Sera, Sera, What ever will be will be...."

Grand Lodge

Male Dwarf Cleric/6

"Wait up and let me help you all before you go rushing in. Tal what can you see in the room?


Male Human Rogue6/Clr1 Current Map

She cannot see anything yet. The singing is from about 150' away down a few corridors.


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Sir Rhaym looked up.
"Is that... Planchet?" He questioned aloud. "Planchet!"
He surged forward.
"PLANCHET!!"


Male Half-orc Rogue (Thug) 7

Felix shrugs and shakes his head.
"Singing does not sound sooo good. I remember one journey and we heard some songs. Sirens. Ate half the crew. Ugly, ugly, but heck, with half the crew dead my shares doubled. Even shed a tear and toasted in their memory."


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

"Oh geez, haven't you heard of stealth, Sir Rhaym?" Tal really wanted to down a drink right now, but instead she keeps pace with the paladin and tries to keep her senses sharp for trouble.
Perception: 1d20 + 15 ⇒ (6) + 15 = 21


Male Human Rogue6/Clr1 Current Map

Planchet cries out, "Master Rhaym , is that you?"

Then another voice speaks, "Be quiet!!! No more singing or talking or I'll bash your head it."

Everyone else roll initiative.

init guards: 1d20 + 5 ⇒ (6) + 5 = 11


Male Human Rogue6/Clr1 Current Map
Tal'ariel Rhuidon wrote:

"Oh geez, haven't you heard of stealth, Sir Rhaym?" Tal really wanted to down a drink right now, but instead she keeps pace with the paladin and tries to keep her senses sharp for trouble.

[dice=Perception]1d20+15

You hear running towards the party.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Initiative: 1d20 + 4 ⇒ (15) + 4 = 19


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Init: 1d20 + 13 ⇒ (8) + 13 = 21


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Init: 1d20 + 7 ⇒ (9) + 7 = 16

Grand Lodge

Male Dwarf Cleric/6

"Oh by Freya's Sword!!! Just arrive with trumpets blowing next time, it'd be quieter!!!

Init: 1d20 + 4 ⇒ (4) + 4 = 8

Grand Lodge

Male Dwarf Cleric/6

Agrees with Tal about needing strong drink with that arrival


Male Human Rogue6/Clr1 Current Map

init Haltashaar: 1d20 + 6 ⇒ (20) + 6 = 26

[d]"Strong drink is a poison to the soul, mind and body."[/b]


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Initiative: 1d20 + 2 ⇒ (16) + 2 = 18


Male Human Rogue6/Clr1 Current Map

init Felix: 1d20 + 6 ⇒ (13) + 6 = 19


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Haltashaar
Tal
Felix
Ciri
Sir Rhaym
Slim
Guards
Thoron


Haltashaar moves down the hallway and finds a t-intersection ahead.


Male Half-orc Rogue (Thug) 7

Felix carefully and stealthily follows Haltashaar.
Stealth: 1d20 + 16 ⇒ (16) + 16 = 32


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Tal follows Haltashaar and Felix!
Stealth: 1d20 + 17 ⇒ (15) + 17 = 32

Grand Lodge

Male Dwarf Cleric/6

Follows the party back a bit.


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Sir Rhaym double moves forward. He lays on hands to heal himself 3d6 ⇒ (3, 2, 2) = 7.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Double move up with sword drawn


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Jim also drew his sword as he hurried after the others. Jim kept it to himself but he had feeling Sir Rhaym's reunion with 'Planchet' was likely to go badly.

Double move.


Male Human Rogue6/Clr1 Current Map

You can hear the foot falls of the guards as they hustle forward almost so close you can hear them breathe.
Initiative Order Round Two
Haltashaar
Tal
Felix
Ciri
Sir Rhaym
Slim
Guards
Thoron


Drawing his sword Haltashaar moves into the intersection. Seeing the guards he readies and action to strike if they move forward. He yells out a curse in Dervish!!!


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Tal sneaks ahead! Double move.
Stealth: 1d20 + 17 ⇒ (7) + 17 = 24


Male Half-orc Rogue (Thug) 7

Felix sneaks also ahead.
Stealth: 1d20 + 16 ⇒ (15) + 16 = 31


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

5 ft step so within range for all the party and cast haste


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Targeting centered on the paladin


Male Human Rogue6/Clr1 Current Map

Sir Rhaym and Slim


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Round 2

Sir Rhaym strode around the corner and up to the first guard coming towards him.
+1 bastard sword attack: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26 for a possible 1d10 + 7 + 1 ⇒ (4) + 7 + 1 = 12 magic and slashing damage.


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Slim felt Ciri's spell grip him with an adrenalin rush like a jolt of lightning. He surged round the corner, finding Sir Rhaym already engaged in melee. Drawing along side, Slim made a probing attack, trying to get the measure of their adversary.

Looks like Slim has enough hasted movement to get into combat this round, I counted 11 squares to get there.

Standard attack: 1d20 + 15 ⇒ (7) + 15 = 22Damage: 1d6 + 7 + 9 ⇒ (1) + 7 + 9 = 17

Opportune Parry:

Parry?: 1d20 + 15 ⇒ (20) + 15 = 35
Riposte!: 1d20 + 15 ⇒ (2) + 15 = 17Damage: 1d6 + 7 + 9 ⇒ (6) + 7 + 9 = 22
Parry #2: 1d20 + 15 ⇒ (13) + 15 = 28
Parry #3: 1d20 + 15 ⇒ (11) + 15 = 26


Male Human Rogue6/Clr1 Current Map

One fighter attacks Rhaym
bastard sword: 1d20 + 8 ⇒ (3) + 8 = 11 damage: 1d10 + 11 ⇒ (7) + 11 = 18

and one attacks Slim
halberd: 1d20 + 10 ⇒ (15) + 10 = 25 damage: 1d10 + 12 ⇒ (2) + 12 = 14

attack parried, riposte hits. Thoron's turn then top of round.


Male Human Rogue6/Clr1 Current Map

Thoron
Initiative Order Round Three
Haltashaar
Tal
Felix
Ciri
Sir Rhaym
Slim
Guards
Thoron

Grand Lodge

Male Dwarf Cleric/6

Double move to within 10' of Slim


Haltashaar moves forward to the opening and attacks from the corner

longsword: 1d20 + 5 - 4 ⇒ (1) + 5 - 4 = 2 damage: 1d8 + 8 ⇒ (7) + 8 = 15


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Tal wants to sneak into a flanking position and stab a bad guy with a dagger. She had good stealth rolls and hopefully can pull this off. She can also roll acrobatics, moving half speed thanks to haste.

Stealth: 1d20 + 17 ⇒ (16) + 17 = 33
Acrobatics to avoid AOO if needed: 1d20 + 9 ⇒ (3) + 9 = 12
Stab, Flank, Haste: 1d20 + 8 + 2 + 1 ⇒ (6) + 8 + 2 + 1 = 17; Damage, Sneak: 1d4 + 2d6 ⇒ (4) + (6, 6) = 16. Max damage but crap attack roll.


Male Human Rogue6/Clr1 Current Map
Tal'ariel Rhuidon wrote:

Tal wants to sneak into a flanking position and stab a bad guy with a dagger. She had good stealth rolls and hopefully can pull this off. She can also roll acrobatics, moving half speed thanks to haste.

Max damage but crap attack roll.

Unfortunately, your acrobatics roll is even worse. You needed to roll a CMD of 17+5 for going through his square so you fail and he gets an AOO. I know it is hard to see it as Roll20 is off by half a square but they are blocking the passage.

halberd: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d10 + 12 ⇒ (3) + 12 = 15

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