GM_DBH |
Red darts forward and is cut down by Elathras.
Ac18. HP51.
Orange lunges forward and is hit hard by Bharak.
Bite: 1d20 + 10 ⇒ (5) + 10 = 15
The heavy jaws snapping shut close by Bharaks leg.
In response the remaining Mastiffs raise their muzzles to the ceiling and let loose with their eerie, spine weakening howls!
Will save DC16 for everybody. It is a Fear effect. If you fail you are panicked!.
The party can now act!
Bharak Slagsun |
Will: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
BoL: 1d20 + 11 ⇒ (20) + 11 = 31
Rage
Hit: 1d20 + 18 + 2 ⇒ (4) + 18 + 2 = 24
BoL: 1d20 + 20 ⇒ (12) + 20 = 32
Damage: 2d6 + 19 ⇒ (3, 6) + 19 = 28
Acid: 1d6 ⇒ 6
Fire: 1d6 ⇒ 6
Iterative: 1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29
BoL: 1d20 + 12 ⇒ (6) + 12 = 18
Damage: 2d6 + 19 ⇒ (4, 2) + 19 = 25
Acid: 1d6 ⇒ 2
Fire: 1d6 ⇒ 5
If Bharak had any fear towards the hounds he didn’t show it. Just as one raised it’s head to howl, the dwarf’s weapon impacted with it, sending the beast flying backwards.
Axton Vendian |
Will: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27
Frank shoots his heavenly light beams at one of the shadow mastiffs (yellow) and hovers menacingly in the air above Elathras and Bharak.
Light ray 1: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d6 ⇒ 3
Light ray 2: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 ⇒ 6
The rays bypass all DR. Any enemies coming within 20 feet of the archon must make a DC 13 Will save or suffer a -2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon.
Axton casts scorching ray at another yellow mastiff.
Ranged touch 1 + Good hope: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28
Fire damage: 4d6 ⇒ (1, 3, 5, 5) = 14
Ranged touch 2 + Good hope: 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27
Fire damage: 4d6 ⇒ (2, 6, 4, 4) = 16
Elathras Narcinal |
Will save DC16: 1d20 + 9 ⇒ (9) + 9 = 18
Barely flinching from the sound of the odd howling, Elathras smiles as Bharak brings the first beast down. Stepping forwards he clicks his heals together, pointing his guisarme at the yellow hound, "Have at thee fell creature." Thrusting his polearm repeatedly at the beast.
5 ft step, Challenge, Haste (AC 27 (25)/14/26) Full attack: + 1 keen guisarme, WT, PA,FF
attack: 1d20 + 16 + 1 + 2 + 1 ⇒ (18) + 16 + 1 + 2 + 1 = 38 damage: 2d4 + 9 + 1 + 2 + 9 + 10 ⇒ (2, 3) + 9 + 1 + 2 + 9 + 10 = 36
attack: 1d20 + 11 + 1 + 2 + 1 ⇒ (16) + 11 + 1 + 2 + 1 = 31 damage: 2d4 + 9 + 1 + 2 + 9 + 10 ⇒ (1, 4) + 9 + 1 + 2 + 9 + 10 = 36
Haste attack: 1d20 + 16 + 1 + 2 + 1 ⇒ (2) + 16 + 1 + 2 + 1 = 22 damage: 2d4 + 9 + 1 + 2 + 9 + 10 ⇒ (3, 3) + 9 + 1 + 2 + 9 + 10 = 37
AOO if Blue approaches: 1d20 + 16 + 1 + 2 + 1 ⇒ (19) + 16 + 1 + 2 + 1 = 39 damage: 2d4 + 9 + 1 + 2 + 9 ⇒ (3, 4) + 9 + 1 + 2 + 9 = 28
AOO if Blue approaches, confirm crit: 1d20 + 16 + 1 + 2 + 1 ⇒ (5) + 16 + 1 + 2 + 1 = 25 damage: 2d4 + 9 + 1 + 2 + 9 ⇒ (2, 1) + 9 + 1 + 2 + 9 = 24
Elena Neidhardt |
I'll roll Elathras' bonus d20 rolls from bit of luck here: 1d3d20 ⇒ (18, 10, 12) = 40 Seems to boost the third attack by +10 hit compared to above. I'm unsure if the +4 hit and damage from good hope and inspire courage was included in the martials' posts.
Willsave, good hope: 1d20 + 18 ⇒ (17) + 18 = 35
Seeing the fight going relatively well, Elena walks forward and draws Silverfang! "This one is for you, Umazura." She says, and stabs the nearest remaining Mastiff! Unless this would make her walk past the frontline in which case she just readies for one coming into reach.
attack, IC+2, GH+2: 1d20 + 13 ⇒ (2) + 13 = 15
damage: 1d6 + 9 ⇒ (2) + 9 = 11
"...Or not. Perhaps the next one..." She mumbles, blushing over the fumble.
Sadly, I assume undeadbane does not apply.
GM_DBH |
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Frank & Axton do some beam spam.
Elathras cuts down Yellow and then does the same to Blue when he steps closer.
init: 1d20 + 7 ⇒ (16) + 7 = 23
Botting Vhane to move things along.
crossbow: 1d20 + 17 ⇒ (20) + 17 = 37
crossbow Haste: 1d20 + 17 ⇒ (1) + 17 = 18
crossbow: 1d20 + 12 ⇒ (17) + 12 = 29
crossbow: 1d20 + 17 ⇒ (2) + 17 = 19
crossbow Haste: 1d20 + 17 ⇒ (3) + 17 = 20
crossbow: 1d20 + 12 ⇒ (19) + 12 = 31
damage: 3d10 + 21 ⇒ (2, 10, 7) + 21 = 40
damage: 3d10 + 21 ⇒ (4, 2, 8) + 21 = 35
damage: 3d10 + 21 ⇒ (3, 2, 9) + 21 = 35
Well f~&$ me sideways! Why can't I roll like this for my characters?
Vhane steps up and casually ends the last two hounds with flawless shots. Mutter mutter....
The far doors fly open and before on his fiendish mount is the lord of this plane, the Dark rider himself!
Used his action to get past the doors so its the parties turn.
I'm not throwing him at you because I'm mad. The module says 'If this combat lasts longer than 1 round, the Dark Rider (see area C16) comes to investigate.'
What are you doing now?
Axton Vendian |
Axton hisses as the Dark Rider appears and casts a slow spell at the mounted figure.
Caster check vs. Spell Resistance: 1d20 + 10 ⇒ (12) + 10 = 22
Spending 1 arcane reservoir point to make it DC 18 Will to negate
Frank does his thing, taking care that any charge from the Dark Rider will make him pass through the archon's threatening aura.
Light ray 1: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 ⇒ 4
Light ray 2: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d6 ⇒ 1
Bharak Slagsun |
Readied Action: 1d20 + 18 ⇒ (6) + 18 = 24
BoL still?: 1d20 + 18 ⇒ (14) + 18 = 32
Damage: 2d6 + 19 ⇒ (4, 6) + 19 = 29
Acid: 1d6 ⇒ 5
Fire: 1d6 ⇒ 5
[ooc]AC29[/dice]
Expecting the rider to charge in, Bharak took his place by Elathras‘ side. He was confident the rider wouldn’t get past the two of them.
Elena Neidhardt |
Seeing the legendary creature suddenly emerge, Elena stops screwing around with her swordplay and returned to what she was actually good at - summoning lots of colourful helpers to fight instead of her.
"Lady of grace, please keep my friends safe," She mutters quietly, then points towards the Dullahan...
Standard action to summon Celestial bisons, giving up Break Enchantment for Summon Monster V. I believe, per the summon monster spell and sacred summons feat, that they attack immediately on my turn.
Summon monster V, 1d3+1 bisons: 1d3 + 1 ⇒ (3) + 1 = 4
And, on her words, four Celestial Bisons appear who tear into the dullahan with all their hoofy glory!
The 4 large bisons surround him as a cross for simplicity and to give room for melee to close in. Attacks have Augment summons, inspire courage +2, smite evil, flank (herald caller summons understand their summoner perfectly so I believe IC+2 applies)
attack Bison 1: 1d20 + 16 ⇒ (6) + 16 = 22
damage Bison 1, gore, ignores DR of evil creatures: 2d6 + 21 ⇒ (2, 1) + 21 = 24
attack Bison 2: 1d20 + 16 ⇒ (11) + 16 = 27
damage Bison 2, gore, ignores DR of evil creatures: 2d6 + 21 ⇒ (2, 6) + 21 = 29
attack Bison 3: 1d20 + 16 ⇒ (1) + 16 = 17
damage Bison 3, gore, ignores DR of evil creatures: 2d6 + 21 ⇒ (6, 5) + 21 = 32
attack Bison 4: 1d20 + 16 ⇒ (17) + 16 = 33
damage Bison 4, gore, ignores DR of evil creatures: 2d6 + 21 ⇒ (2, 2) + 21 = 25
Bison stats: 50 hp, F+8/R+4/W+1 (+2 vs fear), AC17/FF17/T9
Bharak Slagsun |
If possible, Bharak will move in once he sees that Elena has surrounded the enemy and thus movement towards him is unlikely. But if his turn was already spent on the readied action, that is fine.
Elathras Narcinal |
Seeing the dark rider thrust the doors open, Elathras calls out as he moves forwards. "Have at thee Dark Rider!" As he issues his challenge, he sees Elena's bison manifest. Stopping in the dinning room, he lowers the tip of his blade, readying an attack for when the rider moves past the bison.
Good hope + 2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. + 2 inspire. 20 ft move, Challenge, Full attack: + 1 keen guisarme, WT, PA,FF
Readied attack: 1d20 + 16 + 1 + 2 + 2 + 2 ⇒ (14) + 16 + 1 + 2 + 2 + 2 = 37 damage: 2d4 + 9 + 1 + 2 + 9 + 10 + 2 + 2 ⇒ (3, 3) + 9 + 1 + 2 + 9 + 10 + 2 + 2 = 41
Elena Neidhardt |
According to the map, the entryway towards him is 20 ft wide. It is enough space for both Bharak and Elatrhas to go adjacent with the rider alongside the western bison if they wish. The bison is only large and thus only 10 ft wide. That's why I summoned them surrounding the rider instead of blocking access to us, to give them/you that option if you wish.
GM_DBH |
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Botting Vhane
crossbow: 1d20 + 17 ⇒ (3) + 17 = 20
crossbow Haste attack: 1d20 + 17 ⇒ (4) + 17 = 21
crossbow: 1d20 + 12 ⇒ (6) + 12 = 18
And misses. My luck went back to normal..
The Dark rider is annoyed by the Bison blockage and lashes out viciously with his flail, which seems to be made from a humane spine?
Flail: 1d20 + 17 ⇒ (7) + 17 = 24
Flail: 1d20 + 12 ⇒ (20) + 12 = 32
Flail: 1d20 + 7 ⇒ (11) + 7 = 18
Flail Critical?: 1d20 + 17 ⇒ (6) + 17 = 23
Damage + Cold: 1d8 + 7 + 1d6 ⇒ (4) + 7 + (3) = 14
Damage + Cold Critical: 2d8 + 14 + 2d6 ⇒ (5, 6) + 14 + (3, 2) = 30
Damage + Cold: 1d8 + 7 + 1d6 ⇒ (8) + 7 + (5) = 20
His steed also attacks.
Bite: 1d20 + 12 ⇒ (5) + 12 = 17
hoof: 1d20 + 7 ⇒ (8) + 7 = 15
hoof: 1d20 + 7 ⇒ (14) + 7 = 21
damage: 1d6 + 3 ⇒ (2) + 3 = 5
The Bison in front of the Dark rider is shredded, ignoring the AOO's from the remaining Bison the rider advances angrily into the room.
Elena you can take 3 AOO's for the Bison as the Rider advances.
Taking a heavy shot from Elathras as he does so.
Will save vs Recruit Hound: 1d20 + 1 ⇒ (16) + 1 = 17
The DC is Will 22 so that fails.
The dead Bison writhes and twists, shifting into the form of a Shadow Mastiff!
Rider is red, Mastiff is Yellow on the map.
The party may now act!
Axton Vendian |
Frustrated that his amazing spell that would have turned the tide of the battle did not have the effect he desired, Axton tries a different tactic. He casts grease on the Dark Rider's weapon.
Spending an arcane reservoir point to increase the DC. DC Reflex 16 or he's disarmed. No spell resistance applies.
Frank flits over and fires his adorable rays of light...
Light ray 1: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d6 ⇒ 5
Light ray 2: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 ⇒ 1
...but his real purpose is to get the dullahan and the shadow mastiff in his aura.
Aura of Menace (Su) A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed on a DC 13 Will save to resist its effects. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon’s aura for 24 hours.[/dice]
Elena Neidhardt |
Below the 3 AoO's
attack bison 2: 1d20 + 16 ⇒ (2) + 16 = 18
attack bison 3: 1d20 + 16 ⇒ (2) + 16 = 18 To be fair they did just witness something horrible?
attack bison 4, no flank since first bison died horribly: 1d20 + 14 ⇒ (10) + 14 = 24 The only one keeping it together!
damage roll 2: 2d6 + 21 ⇒ (1, 1) + 21 = 23
damage roll 3: 2d6 + 21 ⇒ (2, 5) + 21 = 28
damage roll 4: 2d6 + 21 ⇒ (3, 2) + 21 = 26
The priestess stares as the dark knight cleaves through her bison - which then, rather than dissipating, turns into a new monster . "But- I- how-"
She can already picture it killing Bharak, then Elathras, then herself as they'd all rise as monsters too - or worse.
"No. I won't be afraid! We CAN win! Gather around - we press the attack!" She calls out as she moves back into what she believes is out of reach of the rider, and installs magical Fervor on all her allies!
She casts Blessing of Fervor on the front two bisons, Bharak and Elathras, herself and, if they 5ft step 1 square closer during this party round, Vhane and Axton. They are currently 5ft out of reach. Please do? If relevant, the +2hit/ac/ref benefit is untyped and stacks with other buffs. The extra attack option does not stack with haste effects as stated.
Meanwhile, the Bisons ponder how to proceed through the confines of the door and stick their heads together - at least the front two as they gore the rider through the opening in tandem. Meanwhile - the last one stays in the back and performs the most important job - looking pretty.
Bison 4 does a full defense, the other two 5ft step and attack, assuming flanks with the frontline. I think 2 bisons attacking without cover from the door is better vs a presumed high AC target than 1 attacking without cover and 2 with cover.
attack bison 2: 1d20 + 16 ⇒ (3) + 16 = 19
attack bison 3: 1d20 + 16 ⇒ (5) + 16 = 21 I should have relied on Bison #4, the competent one -_-
damage roll 2: 2d6 + 21 ⇒ (1, 5) + 21 = 27
damage roll 3: 2d6 + 21 ⇒ (3, 4) + 21 = 28
Fervor haste attack bison 2: 1d20 + 16 ⇒ (11) + 16 = 27
Fervor haste attack bison 3: 1d20 + 16 ⇒ (18) + 16 = 34 Redemption!
damage roll 2: 2d6 + 21 ⇒ (2, 5) + 21 = 28
damage roll 3: 2d6 + 21 ⇒ (3, 4) + 21 = 28
Inspire courage and Good Hope are still active on everyone. +4 hit and weapon damage, +2 all saves etc.
Elathras Narcinal |
Feeling Elena's blessing wash over him, Elathras clicks his heels together and Thrusts his polearm repeatedly at the Rider.
Good hope + 2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. + 2 Inspire, BoF +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex Challenge, Haste (AC 29/27(25)/14/26) Full attack: + 1 keen guisarme, WT, PA,FF
attack: 1d20 + 16 + 1 + 2 + 1 + 2 + 2 + 2 ⇒ (18) + 16 + 1 + 2 + 1 + 2 + 2 + 2 = 44 damage: 2d4 + 9 + 1 + 2 + 9 + 10 + 2 + 2 ⇒ (1, 3) + 9 + 1 + 2 + 9 + 10 + 2 + 2 = 39
attack: 1d20 + 11 + 1 + 2 + 1 + 2 + 2 + 2 ⇒ (20) + 11 + 1 + 2 + 1 + 2 + 2 + 2 = 41 damage: 2d4 + 9 + 1 + 2 + 9 + 10 + 2 + 2 ⇒ (4, 4) + 9 + 1 + 2 + 9 + 10 + 2 + 2 = 43
Haste attack: 1d20 + 16 + 1 + 2 + 1 + 2 + 2 + 2 ⇒ (3) + 16 + 1 + 2 + 1 + 2 + 2 + 2 = 29 damage: 2d4 + 9 + 1 + 2 + 9 + 10 + 2 + 2 ⇒ (3, 2) + 9 + 1 + 2 + 9 + 10 + 2 + 2 = 40
attack: confirm crit: 1d20 + 11 + 1 + 2 + 1 + 2 + 2 + 2 ⇒ (12) + 11 + 1 + 2 + 1 + 2 + 2 + 2 = 33 damage: 4d4 + 18 + 2 + 4 + 18 + 20 + 4 + 4 ⇒ (1, 2, 3, 2) + 18 + 2 + 4 + 18 + 20 + 4 + 4 = 78
Bharak Slagsun |
Hit: 1d20 + 18 + 2 + 2 ⇒ (15) + 18 + 2 + 2 = 37
Damage: 2d6 + 19 + 2 ⇒ (6, 6) + 19 + 2 = 33
Acid: 1d6 ⇒ 3
Fire: 1d6 ⇒ 1
Precise Strike: 1d6 ⇒ 3
BoF: 1d20 + 15 + 2 + 2 ⇒ (11) + 15 + 2 + 2 = 30
Damage: 2d6 + 19 + 2 ⇒ (2, 2) + 19 + 2 = 25
Acid: 1d6 ⇒ 5
Fire: 1d6 ⇒ 5
Precise Strike: 1d6 ⇒ 5
Iterative: 1d20 + 10 + 2 + 2 ⇒ (1) + 10 + 2 + 2 = 15
Damage: 2d6 + 19 + 2 ⇒ (2, 4) + 19 + 2 = 27
Acid: 1d6 ⇒ 6
Fire: 1d6 ⇒ 2
Precise Strike: 1d6 ⇒ 1
Bharak’s hammer did the talking for him. If the rider wanted a fight then he would have one. He was more than happy to oblige.
AC29 +1 Outsiders/Aberrations