GM_DBH's Shattered Star

Game Master DBH

Called together by the Pathfinder society our heroes will find themselves on a long and dangerous trail to unlock the secrets of the
past.

A vision of Windsong Abbey in smoking ruins sends our heroes north along the Lost Coast in search of the latest fragment of the Shattered Star.

Dire rumors and whispers of the devastation hint that an ancient evil has returned to the abbey.
Shattered Star Folder

Loot sheet

Magnimar

Varisia

The Seven Shards

Abbey requests

Windsong abbey

Abbey exterior

Abbey dungeon level 1

Abbey dungeon level 2

Combat:

Lt. Vhane, Axton, Silviana & Koriah <================ Can now act!

Red

Ryn & Bharak <================ Can now act!


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Grand Lodge

Ok, thanks for answering!

I finished my character, at least until where it should be ready to play, under this alias. Ready to go whenever :) The alias also contains a much better appearance picture.

I eventually dropped the idea of a rather meek cleric in favor of a more polite and mischieveous one. I don't believe a meek or unconfident person would be accepted into the Pathfinder Society, or at the very least they probably wouldn't make it through the two years of supposed rigorous training before the trainees hit the field. It makes the character a bit more realistic and less meme-y, imo.


I know pretty much all of the selections that I need to make for my character, but it's been a busy few days and it's going to be a busy for another couple of days, so I probably won't get the alias written up until the weekend. Apologies.

I play in different campaigns with all of you except for Trevor, so it won't be a huge surprise to let you know that my PC is obnoxious.


But are they comprehensible?


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Today is a good day to... halp wrote:

It was from the Niobe Kickstarter a few years back and was made by Paizo as a stand-alone licensed 2nd-party setting book for the Niobe comic book series; it's sort of the same deal as with the Vampire Hunter D "Message from Mars" comic book mini-series Kickstarter, where the Vampire Hunter class from the VHD licensed setting 2nd-party PF1e sourcebook originated out of. ;)

PS. apologies for this intrusion- don't mind me. ;)

No apologies necessary, bud! Hey, thanks for the info. I was for surely wondering. :)


Okay, per the Amplified Rage feat: I would TOTALLY take it if I could. But I just can't.

It says you have to have the rage class feature. Unfortunately, I do not have the rage class feature. I can Inspire rage but that does not give me the rage class feature. I sure wished it did, because that would be cool, but it doesn't.

And that Masterpiece you linked to, Jereru, would be ABSOLUTELY awesome. But there again, it says(and I quote): "...choose a teamwork feat for which you meet the prerequisites."

Like I mentioned above, I don't meet the prerequisites for Amplified rage.

But then there's also this: Perform (percussion) or Perform (wind). I'm guessing that would be the only way for me to activate the teamwork feat, correct? Which would totally hamstring her in battle if she has to play an instrument to activate such.

@Grumbaki: Yeah but Savage Skald is a Bard archetype. I'm playing a Skald.

Per the rage: Now when it comes to raging, Grom can choose to use his own raging abilities in place of my Inspire rage abilities. But if he does, he can't use my rage powers. He can only use his own. The biggest difference between my Inspire rage and his Rage is that there is no fatigue at the end of Inspire Rage.

@Trevor86: Yes there is a healing thingamajigger. I'm gonna have to find out how that works because I know nothing about it. The ONLY way I know about it is because I'm in a game with a Skald and she uses that a lot. It's freaking cool.


Crap! Apologies, DBH. I meant to check out the link and totally forgot.

Yes, it works now. Thanks!


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For the record, the avatar pics they have for half-orc females are just plain BAD. Why are they all mad? I can't help but think to myself: "Why U mad, bruh?" :P

They need better pics. And ones that are way more attractive. And when I say "way more", I mean let's at least get to the point of "well that one's kind of pretty". Not asking for the moon here, people. There are a couple that are okay but for the most part, not good.

There are some pretty cool male pics but there just aren't any good female ones.

Paizo needs to add some half-orc female pics and make them not mad and pretty(ier). Just sayin'. :)

And I actually thought Grumbaki's half-orc was male until I clicked on the profile. :P (No way I could've called that being a female half-orc. Had me fooled).


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You make Gul sad with those comments. But she has enough self esteem to love herself.


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Actually, according to many people out there, having Inspired Rage counts as having the Rage feature when qualifying for feats, etc. But that's a thing or GM should determine, I guess.

On the rage thing, a Bloodrager really wants to use his own rage. He gets all of his special things from it.


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I've done some looking at the Inspired Rage/Amplified Rage question. Jereru is correct. Inspired Rage does count as a Rage ability. So a Skald with Inspired Rage can take Amplified Rage.

Not that it will save you...


GM_DBH wrote:
But are they comprehensible?

Yes. You're welcome.


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Gul gra-Dushnikh wrote:
You make Gul sad with those comments. But she has enough self esteem to love herself.

Lol! Good for her! Don't listen to these jerks that talk mean! Oh wait...

Jereru wrote:

Actually, according to many people out there, having Inspired Rage counts as having the Rage feature when qualifying for feats, etc. But that's a thing or GM should determine, I guess.

On the rage thing, a Bloodrager really wants to use his own rage. He gets all of his special things from it.

Sounds good. But for what it's worth, it says you can still use your own bonuses(while still suffering no fatigue), but you just don't get to use rage powers. The beauty of it is, you can decide from round to round if you want to use it or not so it'll always be out there as an option. And that goes for everyone.

GM_DBH wrote:
I've done some looking at the Inspired Rage/Amplified Rage question. Jereru is correct. Inspired Rage does count as a Rage ability. So a Skald with Inspired Rage can take Amplified Rage.

Hey, cool! That'll be something to think about then. Interesting.

GM_DBH wrote:
Not that it will save you...

And lol! THAT doesn't sound very promising. :P


Here's what I leave behind by not using my own bloodrage:

All bloodline powers and rage powers. That would be
-At level 4, two rage powers
-At level 8, Haste or Displacement for the whole rage
-At level 12, two more rage powers (including Come and Get Me)

At 2nd level, Fast Healing.

At 4th level, the ability to cast spells during a rage.

At level 11 (Greater Bloodrage), a single spell of 1st or 2nd level for the whole rage (Shield, Enlarge, Mirror Image...)

On the other hand, I'd get to:

Keep my own morale bonuses, which are higher.

Use Javell's rage powers (I think this is a loss, but at least a mitigation).

Use the effects of possible masterpieces or sagas.

Use all of these even if fatigued (after my own rage) and not be fatigued afterwards.

So it will be a side benefit at most. My worries are that, reaching certain point, the Bloodrager has enough rage rounds per day that he sees no point in accepting Inspired Rage. But well, in this case it will be just like if there's no Skald at all. It's a shame that other songs such as Song of Marching and Song of Strength are kinda meh; with nice alternatives, the flexibility of buffs in combat would be way more useful.

But that's how it is. Maybe there's some masterpieces or archetypes that can substitute those and increase the coolness - since Inspired Rage was on Javell's core of the character.


It's 10 in the evening for me.

We have our players. We have a rough outline as to what they want to play.

Lets get things settled over the weekend and try for a Monday start.

I'll start the campaign thread now, check in on the discussion page when you're ready for your character to be examined.

Grand Lodge

Jereru wrote:


Use the effects of possible masterpieces or sagas.

So it will be a side benefit at most. My worries are that, reaching certain point, the Bloodrager has enough rage rounds per day that he sees no point in accepting Inspired Rage. But well, in this case it will be just like if there's no Skald at all. It's a shame that other songs such as Song of Marching and Song of Strength are kinda meh; with nice alternatives, the flexibility of buffs in combat would be way more useful.

I thought a bardic masterpiece is its own performance and doesn't prohibit you from using your own rage? That would mean Javell could still share the teamwork feat. Admittedly, that wouldn't come online until level 10 as it requires the spell which allows for two performances at once, since the other one would have to be the rage sons which puts all other team members in their rage.


We have to remember here that we have an oracle and a sorcerer in the group, so when we talk about "all other members" that means Gul (and the Skald herself).

Grand Lodge

Jereru wrote:
We have to remember here that we have an oracle and a sorcerer in the group, so when we talk about "all other members" that means Gul (and the Skald herself).

For the sake of discussion, my cleric is intended to be fairly decent in melee situations, so it's not entirely useless for me. I guess the exact degree of usefulness depends on if channel energy and later the Heal skill through healer's hands would be prevented by the rage song ('Concentration' is a vague term). I do know spellcasting wouldn't normally be possible during it, though moment of clarity as a rage power exists to get around it for one turn, if we have one to spare.


Oh yes, and I guess summoned monsters also count.


Yeah as far as Grom is concerned, I could totally see him not really using the Skald's inspired rage.

But the others can. If nothing else then for the Con boost and the Will save bonus.

@Trevor86: And know that you can "accept/decline" it round by round. You don't have to use it the whole time. And it does not even count as an action.


I even lowered Gul’s Str down to 17. So that inspired rage can get her up to where it needs to be for two handed fighting. Thanks to inspired rage her stats can overall be where she needs them to be. Never would have done that without the skald (Str 18 minimum for two handed fighting). If nothing else the inspired rage will be really useful for her.


Question, Grumbaki: I don't get the part where you say: (Str minimum for two handed fighting)

I'm fairly certain I've got several pc's that fight two-handed without an 18 Str. Have I been doing it wrong this WHOLE time? Please tell me I've simply missed something somewhere. Either that or I've been cheating this whole time. :P


Ah sorry, that's just my personal rule of thumb for optimal two handed weapon fighting, for races that get +2 Str. Str 16 is +3 Hit +4 damage, while Str 18 is +4 hit and +6 damage. That's a huge shift to me at lvl 1, and one that I'm personally not willing to give up. There is no actual rule against it...sorry for the confusion.


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So, I've been thinking about this a lot. In the end, in going to give the Bloodrager a go. But I'll change his backstory. Sorry guys, he won't have anything to do with other players - though he'll be friendly enough, I swear :p


Totally fine. My story stays the same. Just looking forward to this launching


Grumbaki wrote:
Ah sorry, that's just my personal rule of thumb for optimal two handed weapon fighting, for races that get +2 Str. Str 16 is +3 Hit +4 damage, while Str 18 is +4 hit and +6 damage. That's a huge shift to me at lvl 1, and one that I'm personally not willing to give up. There is no actual rule against it...sorry for the confusion.

Whew! That's good. For a minute there I thought I've been doing something wrong. :P

Jereru wrote:
So, I've been thinking about this a lot. In the end, in going to give the Bloodrager a go. But I'll change his backstory. Sorry guys, he won't have anything to do with other players - though he'll be friendly enough, I swear :p

No worries. (And apologies if it was my fault). :P

Silver Crusade

All right, eager to see the finished characters! :)

Yeah, I tend to try and get 18 str for my 2h characters too - it's just too important of a treshhold to miss out on imo. But I make exceptions for rage classes - 14 or 16 pre-rage will do just fine from my experience. Having some extra points to spend elsewhere is always nice.

@ Javell thanks for pointing that out, for some reason I believed there was a penalty for dropping the song, such as fatigue for rage. Shows me how much I know of them :') I think I've seen a skald perhaps once in two years of fairly extentive pathfinder society play, and I'm not sure why. They seem like a great and versatile class for all aspects of the game.

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