About Lt. VhaneMW battleaxe,
Dice:
[ooc]Deadly Aim/Rapid shot[/ooc]
[dice=Fort]1d20+14[/dice]
---------------------------------------------------------------------- [ooc]Deadly Aim/Good Hope +2[/ooc]
[dice=(Rapid Shot)+2 Repeating heavy crossbow]1d20+16[/dice]
[dice=+2 Repeating heavy crossbow]1d20+11[/dice]
[dice=+2 Repeating heavy crossbow]1d20+6[/dice]
----------------------------------------------------------------------
[dice=(Rapid Shot)+2 Repeating heavy crossbow]1d20+19[/dice]
[dice=+2 Repeating heavy crossbow]1d20+14[/dice]
[dice=+2 Repeating heavy crossbow]1d20+9[/dice]
----------------------------------------------------------------------- [ooc]Deadly Aim/Static +2[/ooc]
[dice=(Rapid Shot)+2 Repeating heavy crossbow]1d20+16[/dice]
[dice=+2 Repeating heavy crossbow]1d20+11[/dice]
[dice=+2 Repeating heavy crossbow]1d20+6[/dice]
----------------------------------------------------------------------- [ooc]Deadly Aim[/ooc]
[dice=+2 Repeating heavy crossbow]1d20+9[/dice]
[ooc]Deadly Aim/Good Hope +2/IC +3[/ooc]
[dice=(Rapid Shot)+2 Repeating heavy crossbow]1d20+19[/dice]
[dice=+2 Repeating heavy crossbow]1d20+14[/dice]
[dice=+2 Repeating heavy crossbow]1d20+9[/dice]
----------------------------------------------------------------------- [ooc]Deadly Aim; Inspire Courage +2[/ooc]
Skills:
[dice=Acrobatics]1d20+16[/dice] [dice=Climb]1d20+4[/dice] [dice=Perception]1d20+18[/dice] [dice=Stealth]1d20+17[/dice] [dice=Survival]1d20+19[/dice] Lt. Vhane:
Lieutenant Vhane
11,784gp total
Languages: Abyssal, Aklo, Azlanti, Celestial, Common, Draconic, Dwarven, Elven, Giant, Infernal, Necril, Terran, Thassilonian, Undercommon ----------------------------------
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Grit: (Ex) A bolt ace regains grit when she scores a critical hit or deals a killing blow with any kind of crossbow. This ability modifies the grit class feature.
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Deeds:
Sharp Shoot (Ex): At 1st level, a bolt ace can resolve an attack against touch AC instead of normal AC when firing a crossbow at a target within its first range increment. Performing this deed costs 1 grit point. This deed's cost cannot be reduced by any ability or effect that reduces the amount of grit points a deed costs (such as Signature Deed). Vigilant Loading (Ex): At 1st level, as long as a bolt ace has at least 1 grit point, she does not provoke attacks of opportunity when loading a crossbow. Shooter’s Resolve (Ex): At 3rd level, a bolt ace can spend 1 grit point when making a crossbow attack as a standard action and ignore the effects of concealment (though not total concealment) and cover (other than total cover) against that shot. Dead Shot (Ex): At 7th level, as a full-round action, the gunslinger can take careful aim and pool all of her attack potential into a single, deadly shot. When she does this, she shoots the firearm at a single target, but makes as many attack rolls as she can, based on her base attack bonus. She makes the attack rolls in order from highest bonus to lowest, as if she were making a full attack. If any of the attack rolls hit the target, the gunslinger's single attack is considered to have hit. For each additional successful attack roll beyond the first, the gunslinger increases the damage of the shot by the base damage dice of the firearm. For instance, if a 7th-level gunslinger firing a musket hits with both attacks, she does 2d12 points of damage with the shot, instead of 1d12 points of damage, before adding any damage modifiers. Precision damage and extra damage from weapon special abilities (such as flaming) are added with damage modifiers and are not increased by this deed. If one or more rolls are critical threats, she confirms the critical once using her highest base attack bonus –5. For each critical threat beyond the first, she reduces this penalty by 1 (to a maximum of 0). The gunslinger only misfires on a dead shot if all the attack rolls are misfires. She cannot perform this deed with a blunderbuss or other scatter weapon when attacking creatures in a cone. The gunslinger must spend 1 grit point to perform this deed. Distracting Shot (Ex): At 7th level, a bolt ace can spend 1 grit point and choose to miss a target that she could normally attack within her range with a crossbow attack. When she does, the target loses its Dexterity bonus to AC (if any) for 1 round. Targeting (Ex): At 7th level, as a full-round action, the gunslinger can make a single firearm attack and choose part of the body to target. She gains the following effects depending on the part of the body targeted. If a creature does not have one of the listed body locations, that part cannot be targeted. This deed costs 1 grit point to perform no matter which part of the creature she targets. Creatures that are immune to sneak attacks are immune to these effects. . . .Arms: On a hit, the target takes no damage from the hit but drops one carried item of the gunslinger's choice, even if the item is wielded with two hands. Items held in a locked gauntlet are not dropped on a hit.
Bleeding Wound (Ex): At 11th level, when the gunslinger hits a living creature with a firearm attack, she can spend 1 grit point as a free action to have that attack deal extra bleed damage. The amount of bleed damage is equal to the gunslinger's Dexterity modifier. Alternatively, the gunslinger can spend 2 grit points to deal 1 point of Strength, Dexterity, or Constitution bleed damage (gunslinger's choice) instead. Creatures that are immune to sneak attacks are also immune to these types of bleed damage. Vigilant Shooter (Ex): At 11th level, as long as a bolt ace spends 1 grit point when she does so, she does not provoke attacks of opportunity when firing a crossbow. This deed replaces expert loading. Inexplicable Reload (Ex): At 11th level, loading a crossbow becomes unthinking and automatic for a bolt ace. As long as she has at least 1 grit point, she always starts each round of combat (even a surprise round) with her crossbow loaded. Also the amount of time needed to reload a crossbow decreases by one step: a standard action becomes a move action, a move action becomes a swift action, a swift action becomes a free action, and a free action becomes not an action. This deed replaces lightning reload. Backstory:
"YER FIRED!" The ruddy dwarf leans back in his chair, pulls out a cigar from his front pocket, and puts it in his mouth, chewing on the end of it. Staring calmly at his boss, he simply asks, "What for this time?" With a vein nearly exploding within his head, "What do ya mean: 'What for this time?!?!' Because another half-dozen of your dwarves, QUIT! That's the third time on the last two expeditions that you've had yer fellow dwarves quit on you, Vhane!!! And that math doesn't even add up, yet, thanks ta you, it does!!! They don't like you, Vhane! They claim yer a blasted tyrant!" Showing nary an expression, as if this whole conversation is really boring, he just shrugs and says, "I just need better dwarves. They were wimps. I've got ta be hard on 'em, otherwise, they'll find themselves dead. If they can't handle a tiny bit of discipline, then they can't handle what's down there. It's not me fault," he states in a matter-of-fact manner. He moves the cigar from one side of his mouth to the other, still unlit. His face as red as a beet, one could tell that Vhane's chief looks as if he's about to strangle the unphased dwarf. His face twitching in a variety of ways as he works hard to not explode in a blinding rage and kill one of the best dwarves he's ever worked with, it takes the Chief a couple of minutes to contain his fury and be able to speak in a somewhat calm manner. "Okay... okay. Now look here, Vhane, I'm not gonna deal with the semantics of all this, it's just gonna piss me off." "Good," he interrupts. "Then we're settled. So, do I have me job back now?" he asks plainly. Taking a deep breath, so as to keep that vein from exploding, "Wait a blasted minute! Let me finish what I was sayin'!" He looks to Vhane through narrowed eyes, just waiting for him to pipe up with something else infuriating. But Vhane doesn't give him the pleasure. He just continues to simply stare at him calmly, waiting for him to finish, the cigar working its way back to the original side of his mouth. Seeing nothing forthcoming from the annoying dwarf, "Okay, so, 'no', you won't be getting your job back. At least not at this time." Shrugging, "Fair enough. I could use the time off." Slamming his fist down - Vhane's reaction to that showed nothing more than a raised eyebrow - "I SAID LET ME FINISH!!!" the Chief yells, Vhane sitting there wondering if he's about to have a heart attack as he's never seen a redder dwarf; and Vhane was about as red-toned and ruddy as a dwarf could get. Taking a deep breath, and another minute to calm down, "No, there will be no time off. I have a different task for ya; and you WILL take it or you will never see the darkness of a tunnel again in pursuit of gladdringgar. EVER." With that statement, Chief Grotek seems to calm considerably. Still possessing no expression whatsoever, Vhane sighs. What do I have ta do? Clean the mess hall? Mop the latrines? Whatever. "Alright, Chief, what it is?" Nodding, clearly glad that Vhane appears to be agreeable, "You are going to work for the Pathfinders. They're lookin' for someone with certain skills and you fit the criteria. No matter how much you irritate me to no blasted end, you're the best I got and I'm thinkin' this'll be good for ya. You'll have ta work with people yer not in charge of and you'll have ta work together. Maybe, just maybe, you'll learn to respect those in your group whether or not you're in charge." Pondering all that as he continues to chew on the end of his cigar, I guess I haven't a lot of choice. Either do it or I'm done with gladdringgar. Vhane takes a deep breath through his nose and says, "Okay, Chief, whatever ya say. When do I leave?" Grinning, "In the morn." Shrugging, "Fair enough." Rising from his chair, "Alright, Chief, but when I'm done with whatever it is I gotta do, I'm coming back. So, I'll be seein' ya." As Vhane turns and leaves and nears the exit, Chief Grotek mumbles under his breath, "By the gods I hope not." Vhane stops, looks back with a glint in his eye and says, "Oh, you can count on it," and shoots him a wink before vanishing out the door. Chief Grotek grumbles under his breath, wondering how the infuriating dwarf heard that. |