Gambler

Lt. Vhane's page

No posts. Alias of Javell DeLeon.


Full Name

Lieutenant Vhane

Race

Dwarf

Classes/Levels

Gunslinge(Bolt Ace) 8th

Size

Med

Age

63

Alignment

CG

Strength 12
Dexterity 20
Constitution 18
Intelligence 10
Wisdom 16
Charisma 6

About Lt. Vhane

Lt. Vhane:

Lieutenant Vhane
Male dwarf Gunslinger (Bolt Ace) 8th
CG Medium humanoid (dwarf)
Init +7
Senses Darkvision 60 ft.; Perception +14 (+16 to notice unusual stonework)
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Defense
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AC 23, touch 17, flat-footed 16 (+6 armor, +5 Dex, +2 dodge)
hp 92 (8d10+40)
Fort +12 (+6base/+4Con/+2cloak)
Ref +13 (+6base/+5Dex/+2cloak)
Will +7 (+2base/+3Will/+2cloak) (+2 vs. poison, spells, and spell-like abilities, +2 trait bonus to resist any effects or spells originating from aberrations that cause confusion or fear, +1 trait bonus vs. fear effects)
Defensive Abilities defensive training, nimble +2
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Offense
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Speed 20 ft.
Ranged +2 darkwood repeating heavy crossbow +16/+11 (1d10+7/17-20/×3)
Special Attacks: Deeds (dead shot, distracting shot, gunslinger initiative, gunslinger's dodge, pistol-whip, sharp shoot, shooter's resolve, targeting, vigilant loading), grit (x5), hatred
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Statistics
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Str 12, Dex 16/20 (+1@4th/8th; +2belt), Con 16/18(+2belt), Int 10, Wis 16, Cha 6
Base Atk +8; CMB +13; CMD 26 (30 vs. bull rush, 30 vs. trip)
SQ: crossbow maven
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Gear
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+2 mithral chain shirt
+2 darkwood repeating heavy crossbow
cold iron repeating crossbow bolts (x50)
repeating crossbow bolts (x100)
mwk Dwarven Waraxe
potion of shield of faith +2 (x10)
belt of physical might +2 (Dex, Con)
cloak of resistance +2
efficient quiver
handy haversack
traveler's any-tool[UE]
bedroll
dwarven trail rations[UE] (x10),
trail rations (x10)
waterskin (x2)
132 gp, 9 sp

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Feats
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Free Feats: Agile Maneuvers, Combat Expertise, Deadly Aim, Power Attack
Level gained feats: (1st): Precise Shot; (3rd): Weapon Focus(Crossbows); (5th): Rapid Shot; (7th): Extra Grit
Bonus feats: (4th): Rapid Reload; (8th): Improved Critical(Heavy Crossbow)

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Traits
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Deep marker: You’ve dared uncharted tunnels in pursuit of the gladdringgar (the chiseling of name-runes in subterranean depths). You gain a +1 trait bonus on Survival checks, and a +1 trait bonus on saving throws against fear effects.
Unbalanced insight: You gain Aklo as a bonus language, and gain a +2 trait bonus on all saving throws to resist any effects or spells originating from aberrations that cause confusion or fear.
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Skills
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Acrobatics +12 (+8 to jump) : (+4rnks/+5dex/+3cs)
Climb +8: (+4rnks/+1str/+3cs)
Perception +14: (+8rnks/+3wis/+3cs) (+16 to notice unusual stonework)
Stealth +13: (+8rnks/+5dex)
Survival +15: (+8rnks/+3wis/+3cs)
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Background Skills
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Knowledge (engineering) +4: (+1rnk/+0int/+3cs)
Knowledge (geography) +3: (+3rnk/+0int)
Knowledge (history) +4: (+4rnk/+0int)
Linguistics +8: (+8rnks/+0int)
Racial Modifiers: +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework

Languages: Abyssal, Aklo, Common, Draconic, Dwarven, Elven, Giant, Necril, Terran, Thassilonian, Undercommon

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Special Abilities
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Agile Maneuvers: Use DEX instead of STR for CMB
Combat Expertise +/-3: Bonus to AC in exchange for an equal penalty to attack
Power Attack -3/+6: You can subtract from your attack roll to add to your damage.
Precise Shot: You don't get -4 to hit when shooting or throwing into melee.
Rapid Reload (Repeating Heavy crossbow): You can reload fast with one type of Crossbow or Firearm.
Rapid Shot: You get an extra attack with ranged weapons. Each attack is at -2.

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Bolt Ace
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Crossbow Maven: A bolt ace is proficient with all crossbows instead of all firearms and begins play with a masterwork crossbow(Heavy repeating) of his choice. This ability alters the gunslinger's weapon proficiencies and replaces gunsmith.
Crossbow Training (Ex): Starting at 5th level, a bolt ace can select one specific type of crossbow, such as hand crossbow or heavy crossbow. She gains a bonus on damage rolls equal to her Dexterity modifier with that crossbow. Furthermore, when she scores a critical hit with that type of crossbow, her critical modifier increases by 1 (a x2 becomes ax3, for example).
Every 4 levels thereafter, she can pick a different type of crossbow, gaining the bonus damage and increased critical multiplier with that type of crossbow as well.
Grit: (Ex) A bolt ace regains grit when she scores a critical hit or deals a killing blow with any kind of crossbow. This ability modifies the grit class feature.
Nimble +2 (Ex): Starting at 2nd level, a gunslinger gains a +1 dodge bonus to AC while wearing light or no armor. Anything that causes the gunslinger to lose her Dexterity bonus to AC also causes the gunslinger to lose this dodge bonus. This bonus increases by +1 for every four levels beyond 2nd level (to a maximum of +5 at 20th level).

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Dwarven abilities
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Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
Darkvision: Dwarves can see in the dark up to 60 feet.
Defensive Training: Dwarves get a +4 dodge bonus to their AC against monsters of the giant subtype.
Greed: Dwarves receive a +2 racial bonus on Appraise checks made to determine the price of nonmagical goods that contain precious metals or gemstones.
Hatred: Dwarves receive a +1 bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes.
Hardy: Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Stability: Dwarves receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Stonecunning: Dwarves receive a +2 bonus on Perception checks to potentially notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice any such features that they pass within 10 feet of, whether or not they are actively looking.

Deeds:

Sharp Shoot (Ex): At 1st level, a bolt ace can resolve an attack against touch AC instead of normal AC when firing a crossbow at a target within its first range increment. Performing this deed costs 1 grit point. This deed's cost cannot be reduced by any ability or effect that reduces the amount of grit points a deed costs (such as Signature Deed).

Vigilant Loading (Ex): At 1st level, as long as a bolt ace has at least 1 grit point, she does not provoke attacks of opportunity when loading a crossbow.

Shooter’s Resolve (Ex): At 3rd level, a bolt ace can spend 1 grit point when making a crossbow attack as a standard action and ignore the effects of concealment (though not total concealment) and cover (other than total cover) against that shot.

Distracting Shot (Ex): At 7th level, a bolt ace can spend 1 grit point and choose to miss a target that she could normally attack within her range with a crossbow attack. When she does, the target loses its Dexterity bonus to AC (if any) for 1 round.

Backstory:

"YER FIRED!"

The ruddy dwarf leans back in his chair, pulls out a cigar from his front pocket, and puts it in his mouth, chewing on the end of it. Staring calmly at his boss, he simply asks, "What for this time?"

With a vein nearly exploding within his head, "What do ya mean: 'What for this time?!?!' Because another half-dozen of your dwarves, QUIT! That's the third time on the last two expeditions that you've had yer fellow dwarves quit on you, Vhane!!! And that math doesn't even add up, yet, thanks ta you, it does!!! They don't like you, Vhane! They claim yer a blasted tyrant!"

Showing nary an expression, as if this whole conversation is really boring, he just shrugs and says, "I just need better dwarves. They were wimps. I've got ta be hard on 'em, otherwise, they'll find themselves dead. If they can't handle a tiny bit of discipline, then they can't handle what's down there. It's not me fault," he states in a matter-of-fact manner. He moves the cigar from one side of his mouth to the other, still unlit.

His face as red as a beet, one could tell that Vhane's chief looks as if he's about to strangle the unphased dwarf. His face twitching in a variety of ways as he works hard to not explode in a blinding rage and kill one of the best dwarves he's ever worked with, it takes the Chief a couple of minutes to contain his fury and be able to speak in a somewhat calm manner. "Okay... okay. Now look here, Vhane, I'm not gonna deal with the semantics of all this, it's just gonna piss me off."

"Good," he interrupts. "Then we're settled. So, do I have me job back now?" he asks plainly.

Taking a deep breath, so as to keep that vein from exploding, "Wait a blasted minute! Let me finish what I was sayin'!" He looks to Vhane through narrowed eyes, just waiting for him to pipe up with something else infuriating.

But Vhane doesn't give him the pleasure. He just continues to simply stare at him calmly, waiting for him to finish, the cigar working its way back to the original side of his mouth.

Seeing nothing forthcoming from the annoying dwarf, "Okay, so, 'no', you won't be getting your job back. At least not at this time."

Shrugging, "Fair enough. I could use the time off."

Slamming his fist down - Vhane's reaction to that showed nothing more than a raised eyebrow - "I SAID LET ME FINISH!!!" the Chief yells, Vhane sitting there wondering if he's about to have a heart attack as he's never seen a redder dwarf; and Vhane was about as red-toned and ruddy as a dwarf could get.

Taking a deep breath, and another minute to calm down, "No, there will be no time off. I have a different task for ya; and you WILL take it or you will never see the darkness of a tunnel again in pursuit of gladdringgar. EVER." With that statement, Chief Grotek seems to calm considerably.

Still possessing no expression whatsoever, Vhane sighs. What do I have ta do? Clean the mess hall? Mop the latrines? Whatever. "Alright, Chief, what it is?"

Nodding, clearly glad that Vhane appears to be agreeable, "You are going to work for the Pathfinders. They're lookin' for someone with certain skills and you fit the criteria. No matter how much you irritate me to no blasted end, you're the best I got and I'm thinkin' this'll be good for ya. You'll have ta work with people yer not in charge of and you'll have ta work together. Maybe, just maybe, you'll learn to respect those in your group whether or not you're in charge."

Pondering all that as he continues to chew on the end of his cigar, I guess I haven't a lot of choice. Either do it or I'm done with gladdringgar. Vhane takes a deep breath through his nose and says, "Okay, Chief, whatever ya say. When do I leave?"

Grinning, "In the morn."

Shrugging, "Fair enough." Rising from his chair, "Alright, Chief, but when I'm done with whatever it is I gotta do, I'm coming back. So, I'll be seein' ya."

As Vhane turns and leaves and nears the exit, Chief Grotek mumbles under his breath, "By the gods I hope not."

Vhane stops, looks back with a glint in his eye and says, "Oh, you can count on it," and shoots him a wink before vanishing out the door.

Chief Grotek grumbles under his breath, wondering how the infuriating dwarf heard that.