D&D 5e Curse of Strahd

Game Master Benjen Harris

Maps/Handouts

Initiatives:

[dice=Splitz Initiative] 1d20 + 1 [/dice]
[dice=Del Initiative] 1d20 + 0 [/dice]
[dice=Ash Initiative] 1d20 + 3 [/dice]
[dice=Diaz Initiative] 1d20 + 1 [/dice]



Maps/Handouts

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Diaz Tiefling hexblade HP 20 + 5 /20 AC 17.. passive perception 11. passive investigation 15. passive wisdom 11. darkvision 60 ft. hellish resistance (fire)

stat1: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (5) + (5) + (5) + (1) = 16 15

stat2: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (4) + (3) + (3) + (3) = 13 10

stat3: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (3) + (4) + (5) + (1) = 13 12

stat4: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (5) + (2) + (4) + (3) = 14. 12

stat5: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (2) + (1) + (3) + (4) = 10 9

stat6: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (3) + (6) + (4) + (4) = 17 17

stat7: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (5) + (5) + (5) + (4) = 19 15


Diaz Tiefling hexblade HP 20 + 5 /20 AC 17.. passive perception 11. passive investigation 15. passive wisdom 11. darkvision 60 ft. hellish resistance (fire)

14 not 17


Ok, working on some numbers

stat1: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (1) + (5) + (5) + (1) = 12 so 11

stat2: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (2) + (2) + (1) + (4) = 9 so 8

stat3: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (6) + (3) + (2) + (4) = 15 so 13

stat4: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (3) + (3) + (4) + (1) = 11 so 10

stat5: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (4) + (6) + (5) + (1) = 16 so 15

stat6: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (6) + (6) + (5) + (4) = 21 so 17

stat7: 1d6 + 1d6 + 1d6 + 1d6 ⇒ (5) + (5) + (3) + (1) = 14 so 13


Human Fighter Lvl 2 HP 22/22 AC 18 l Second Wind 0/1 l Lucky 2/3 Action Surge 0/1l Inspiration No l Passive perception 9 l Passive Investigation 10 l Passive Insight 9 l Resistances None

stat1: 4d6 ⇒ (6, 6, 6, 4) = 22 18 -- YAAH!

stat2: 4d6 ⇒ (4, 1, 1, 5) = 11 10

stat3: 4d6 ⇒ (6, 4, 6, 1) = 17 16

stat4: 4d6 ⇒ (1, 5, 2, 5) = 13 12

stat5: 4d6 ⇒ (2, 2, 3, 2) = 9 8

stat6: 4d6 ⇒ (1, 2, 1, 2) = 6 5 - uugh DUMP!

stat7: 4d6 ⇒ (4, 4, 5, 2) = 15 13

So 18, 16, 13, 12, 10, 8, 5...nice spread

Liberty's Edge

I forgot we were rolling ability scores on the PbP lol. Let's see if I do better than my natural 4d6 x7 dice rolls (15,14,12,12,12,12,10)

Ability 1: 4d6 ⇒ (1, 4, 4, 3) = 12 - 11
Ability 2: 4d6 ⇒ (3, 6, 3, 1) = 13 - 12
Ability 3: 4d6 ⇒ (4, 1, 3, 4) = 12 - 11
Ability 4: 4d6 ⇒ (3, 3, 3, 3) = 12 - 9
Ability 5: 4d6 ⇒ (3, 2, 1, 2) = 8 - 7
Ability 6: 4d6 ⇒ (6, 4, 5, 4) = 19 - 15
Ability 7: 4d6 ⇒ (3, 3, 1, 2) = 9 - 8

15, 12, 11, 11, 9, 8. Definitely worse!! LOL. This character won't last long...


Human Fighter Lvl 2 HP 22/22 AC 18 l Second Wind 0/1 l Lucky 2/3 Action Surge 0/1l Inspiration No l Passive perception 9 l Passive Investigation 10 l Passive Insight 9 l Resistances None

Splitz is ready to go

Grand Lodge

Male Human Cleric 2 | HP-16/16 | AC-18 | Percep +6 |Passive Perception 16 Passive Investigation 11 Passive Insight 16Heavy Armor Master. Reduce by 3 on nonmagical attacks with B, P, S

Working on getting posted. Think I’m mostly ready. Posting on iPad so takes a bit. Will attach my pdf but may still make a couple minor changes.


Male Human Paladin 2 | hp 22/22 | AC 19 | Pass Perc 11 | Pass Invest 10 | Pass Insight 13 | Spell Slots 2/2

Dotting in with Ash, paladin of Eldath


Male Human Paladin 2 | hp 22/22 | AC 19 | Pass Perc 11 | Pass Invest 10 | Pass Insight 13 | Spell Slots 2/2

Level 2 hp: 1d10 ⇒ 8


Maps/Handouts

Ash HP: 1d10 ⇒ 4
Del HP: 1d8 ⇒ 6
Diaz HP: 1d8 ⇒ 6
Splitz HP: 1d10 ⇒ 6

Grand Lodge

Male Human Cleric 2 | HP-16/16 | AC-18 | Percep +6 |Passive Perception 16 Passive Investigation 11 Passive Insight 16Heavy Armor Master. Reduce by 3 on nonmagical attacks with B, P, S

level 2 hp: 1d8 ⇒ 4


Human Fighter Lvl 2 HP 22/22 AC 18 l Second Wind 0/1 l Lucky 2/3 Action Surge 0/1l Inspiration No l Passive perception 9 l Passive Investigation 10 l Passive Insight 9 l Resistances None

Splitz hitz(p): 1d10 ⇒ 5


Human Fighter Lvl 2 HP 22/22 AC 18 l Second Wind 0/1 l Lucky 2/3 Action Surge 0/1l Inspiration No l Passive perception 9 l Passive Investigation 10 l Passive Insight 9 l Resistances None

Splitz is ready to go

2nd level is an easy level up


Diaz Tiefling hexblade HP 20 + 5 /20 AC 17.. passive perception 11. passive investigation 15. passive wisdom 11. darkvision 60 ft. hellish resistance (fire)

level: 1d8 ⇒ 1

benj, you using d&d beyond? you could tract character sheets that way if you wanted?

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