| Barbethany 'Barbie' Rivers |
I have a question to all, GM and Players
This seems like a more fitting deity for Lavi than Pharasma
Thoughts?
I think that fits well with the character concept you came up with. As a psychopomp, Vonymos serves Pharasma, so Pharasma is still a 'grand-deity' of Lavielle's. ;P
In addtion to the religious symbol of Vonymos, does Lavielle wear any black swan motif jewelry and/or have black swans embroidered into her clothing?
Could be white swans as well as black swans (not combining Vonymos' sacred animal with their sacred color, as well as combining the two for black swans or black-necked (white body) swans).
The profile picture on here is for when Barbie is older during Seven Dooms.
Hero Forge mini of Barbie in her fine clothing, throwing snowball.
As she winds up to throw the snowball, the exterior hardens with ice when she wants to do bludgeoning damage with it instead of cold damage.
| Barbethany 'Barbie' Rivers |
Hero Forge mini of Barbethany in fine clothes using a snow/iceball (water elemental blast).
As she winds up to throw the snowball, the snowball hardens into an iceball when she wants to do bludgeoning damage with it instead of cold damage.
| Sidonia Valdemar-Nirodin |
I have a question to all, GM and Players
This seems like a more fitting deity for Lavi than Pharasma
Thoughts?
I'd say it depends on whether Lavi is more oriented toward the deceased or the bereaved. If the former, then Pharasma. If the latter then Vonymos.
| Barbethany 'Barbie' Rivers |
Yeah. She can have. Perhaps swan feathers embroidery on her costume.
White and black. Resembling life and death? On her clothing, not the Cape.
Perhaps the hood of her Cape is modelled after a swan
Sounds good. Is the cape white or black?
Not specifically mentioned in Vonymos's write-up on AoN (I have not checked Pharasma's)...maybe white to represent the positive emotions and black to represent the negative emotions of the grieving process?
If you like that, maybe white-tipped black feathers on her clothing (representing the negative emotions of grief (sadness, anger, etc.) will eventually turn to the positive emotions of grief (happy memories of the departed).
The interior of the hood could be white (which can be seen when the hood is not up) and the exterior of the hood is black.
Chances are some will be experiencing the negative emotions of grief due to Lavielle 'suiting up' to deal with foes using her scythe.
| Lavielle Liltegwanath |
I'm not going to use her colours of clothing a lot. But for visual sake. Yes. White lining and white tips on the cloak
Regards who. Her dance is for those who bereave. To help bring them comfort. Telling the story of the lost one or perhaps just a story of how they would enter and finally be free of pain etc
| Barbethany 'Barbie' Rivers |
Pharasma
Edicts strive to understand ancient prophecies, destroy undead, lay bodies to rest
Anathema create undead, desecrate a corpse, take from the dead in bad faith
Areas of Concern birth, death, fate, prophecy, and time
* *
Vonymos
Edicts Aid the depressed, comfort the grieving, experience and act on intense emotions
Anathema Attempt to regulate others’ emotions, dismiss or mock a creature’s suffering, surrender without a fight
Areas of Concern Catastrophes, last stands, suicides
* *
"Comfort the grieving" and "Do not attempt to regulate other's emotions, dismiss or mock a creature's suffering."
Vonymos is the better choice, as Lavielle tries to comfort the bereaved.
Also "experience and act on intense emotions" can add more weight to the roleplay of how she lets intense emotions affect her.
* *
As you can probably tell, I enjoy creating Hero Forge minis. If you want, I could make one one for Lavielle, using your profile picture as a basis and seeing if I can design a swan motif cape on HF.
| Barbethany 'Barbie' Rivers |
| Barbethany 'Barbie' Rivers |
I also have an app that created 8bit pictures.
I'll see what I can come up with too
pathfinderwiki.com/wiki/Duskwalker
Duskwalkers' physical features bear resemblance to the ancestry they used to be in their previous life, except for their ashen-grey skin.
Is Lavielle's skin complexion that of typical duskwalkers?
| Lavielle Liltegwanath |
| GMMichael |
| Barbethany 'Barbie' Rivers |
I also have an app that created 8bit pictures.
I'll see what I can come up with too
Seth, what do you think of this Hero Forge mini for Lavielle?
Be sure to spin the mini around. :)
| Barbethany 'Barbie' Rivers |
Thank you.
The chest piece with the feathers is part of the hood/cloak. If you remove that chest piece you'll see why I decided to add a high chest piece to be part of the cloak (so the cloak stays on) and found one I could incorporate more gems into her attire.
I tend to use 50% on the scale for body width for humans, 25% for elves and 75% for dwarves. For broad-shouldered humans somewhere between 50% and 75%.
Lavielle is at 25% body width.
If anyone else would like me to design a Hero Forge mini for their PC, let me know.
| Barbethany 'Barbie' Rivers |
I'm gonna need all the help I can get, since I have no means to open an Investigation before what's coming (so I won't be able to use Devise a Stratagem at all this combat).
Thanks, Persival. That made me catch that in one of the weekly games I play in, we have been using Devise a Strategem incorrectly, as the player has been using it for all combats, even when the foes had nothing to do with either of his leads.
| Barbethany 'Barbie' Rivers |
since I have no means to open an Investigation before what's coming (so I won't be able to use Devise a Stratagem at all this combat).
You, not I, brought up the fact that Devise a Stratagem requires an active investigation.
I read Devise a Stratagem after you posted the above to see if one of my groups was using that class feature incorrectly. We were (by the official rules of the class feature).
You name one detail you've identified that you think is part of a larger mystery, then spend 1 minute examining it. The detail is typically either obvious or something you've already discovered using Recall Knowledge, Sense Motive, Gather Information, or a similar action. After the minute passes, the GM either confirms there's a larger mystery or tells you there's nothing more to learn (the detail is inconsequential or you know all the information already). If there is in fact a larger mystery at play, you can't Pursue a Lead again for 10 minutes, but you can choose to open an investigation.
You assess a foe's weaknesses in combat and use them to formulate a plan of attack. Choose a creature you can see. You can Devise a Stratagem as a free action if you're aware that creature could help answer the question at the heart of one of your active investigations.
According to the class feature's write-up, you would have to spend a minute to gain an active investigation.
I personally think that how long it takes to start an active investigaton should depend on the circumstances. "Why are goblins attacking Sandpoint?" should not require observing goblins attacking Sandpoint for 1 minute (especially if all the goblins do is attack for 1 minute). I think the intent behind needing a minute is to 'study a crime scene' not an active fight for a minute.
I also personally think the Devise a Stratagem makes more sense if it does not require an active lead to use it (as it is a type of combat style) which gives a bonus when using Skill Stratagem if an active investigaton applies to the perception or skill check.
Respectfully, some of the players are new to PF2E, and starting them off by not pointing out when they are using a rule incorrectly does a disservice to them and their fellow players, as part of the camaredie of the hobby is all players at the table (not just the GM) pitching in to teach new players the system they are using. One of the most common mistakes PF1E players who are new to PF2E is how some things got changed from PF1E to PF2E (such as the Ready action) It also helps reduce the 'work load' of a GM by having players familiar with the system to help teach newer players to the system. Maybe that is not the way tables you have played at did it, but every in-person group I have played with always had a few players (including me when I was not the new player to the system being used) helping to teach the game to new members of the group. That very act is the initial camaraderie many players experience with ttrpgs.
I do not argue with a GM who decides how they want to use/adjudicate an official rule in a game/campaign they are running.
I ask for such clarification when playing ttrpgs as well as other games. For example, there are several ways to play the card game Crazy 8's. Before I started a game with someone I would ask them which variable rules they use, to make it clear which rules set of the card game we were playing with (and doing so before the game starts prevents arguments mid-game).
Some fellow players over the years have misinterpreted me, before a game session starts, asking for clarification on how the GM is going to use a specific rule in their campaign (that had not even come up in a session yet) as attempting to rules lawyer, when I was not doing so - I simply wanted clarification from the GM running the campaign how he was going to handle certain rules (particulary ones that can cause a lot of rules argument during gameplay based on different players' interpretatons of official rules). A common occurence in one of the campaigns I played in started with me asking a rules-clarifying of the GM before the session started, which caused the large group to start arguing about how they think the specific rule I asked for the GM's ruling on how he is using the rule in his game (which some of the other players failed to grasp that most of the time), which led to loud table discussion, while a player (who the others rarely doubted his rules knowledge) would quietly read up on the rule, and then tell them I was correct in what I told the GM the official rule was (when I asked him if he was using the rule diferently in his game), but the other players rarely heard the player who quietly looked up the rule, because he did not say it loud enough for the louder still-arguing amongst themselves players.
| Barbethany 'Barbie' Rivers |
Barbie- No id rather not get into homebrew rules. Unless they are mine, then Ill let everyone know...like the way I do combat. Thank you though for sharing. I may try them out before I use them in a game with players relatively new to pf2
You are welcome. I included the mechanics of my homebrewed rule so others could decide if they might want to suggest it to GMs of other PF2E games they are in or are running themselves, even if you decided against using them for this campaign, and if you had decided to use them, the rules would already be posted in gameplay.
| Persival Sterglus |
Persival Sterglus wrote:I'm gonna need all the help I can get, since I have no means to open an Investigation before what's coming (so I won't be able to use Devise a Stratagem at all this combat).
Thanks, Persival. That made me catch that in one of the weekly games I play in, we have been using Devise a Strategem incorrectly, as the player has been using it for all combats, even when the foes had nothing to do with either of his leads.
Investigators CAN Devise a Stratagem at any time ... for 1 action.
The benefit of having an active investigation/pursued "Lead" open is that you get to Devise a Stratagem as a FREE action versus targets involved in your investigation, which is a huge action economy benefit.
Persival wants that, but until then he will gladly spend the 1 action to Devise a Stratagem instead of free actions.
| Barbethany 'Barbie' Rivers |
Thanks for pointing that out for me, Percy.
I had thought my friends and I have been using the class feature correctly (we have been, aside possibly missing the potential for it being a free action) until I read your original post regarding Devise a Stratagem, which you stated you would not be able to use the class ability during the first combat since you did not have an active investigation, and made me wonder if my friends and I were using it incorrectly.
When I re-read the rules for the class ability after reading your original post, I only read the write-up without specifically looking for the action icons for the class feature (which the write-up does not say 'instead of an action' gave the impression Devise a Stratagem can only be used as a free action, and only if the investigator has an active investigation to do so).
I take it you missed the action icons at the top before you made the first post regarding Devise a Stratagem, and made the same assumption, which would make sense why you thought you would not be able to use it during the current combat.
| Sidonia Valdemar-Nirodin |
I was just about to post to ask what's up but you beat me to it George. Things come up. PbP is always a marathon rather than a sprint and gaps, hiatuses, and so on are always part of the deal. I'll keep hanging around.