Elvish Fighter

UKCraig's page

Pathfinder Adventure Path Subscriber. ** Pathfinder Society GM. 83 posts (970 including aliases). No reviews. No lists. No wishlists. 11 Organized Play characters. 1 alias.


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This looks cool: Divine Interference

Lunge or Improved Critical are always good too. I like the Craft: Wonderous Items though!!

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My son, Justin, plays a paladin who took the leadership feat in the Rise of the Runelords AP that I’m GMing. Having an NPC who is only 2 levels lower than the party STINKS for the GM. Overpowered feat. Take it!! I haven’t seen the groom feat in play.
Edit: 7th level required for Leadership.

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Is there any way, besides arcane crystals, for a non-arcane caster to take arcane fever? Like using daily limited class abilities?

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Your accounting is still miles more accurate than the rest of ours. Thanks David!!!

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Maybe Matt will get another 8!?!

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Thanks! pdf file linked in Turngut's profile.

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I'm not sure how to link a pdf to the character page. Can anyone help me? I sent Turngut's level 4 PDF to Ben in the meantime.

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I forgot that I get to roll too. Going to be hard to beat a 9.
So far, it's been 10, 10, 9, and at least another 9!
The Fun Coin sounds like a great idea! Rule of Fun :)

Turngut HP: 1d12 ⇒ 6

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Awesome Ben! Looking forward to see this story play out!!

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Overall, lots of fun at Origins. Although we had more good GMs than bad, I realized that I really like home games/Adventure Paths more than society play.
I’m with David on v2. Interested, but wary.

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Hope the Harris's have a good trip! I'll be on the road most of Saturday as well. Going to niece's bday in Crown Point, so I'll be near Chicago! I should have some access, but may be absent until Sunday.

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I'm the fizzled S&S GM, Jon! lol. I had a hard time running with 5 people, let alone 10!! Thankfully, I have all the books already. I didn't realize they were going for so much.

Don't worry Matt, I'm hoping to resurrect it someday. We've got so many going on right now. Maybe as a pbp?

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Hurray! Thanks for a fun run. Looking forward to having Barboo play in a LIVE event soon!
Thank you David!

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Thanks David! I signed in to the page with Slaine.
Have I ever told you about Abadar?

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My favorite! Roll for hp, but with a safety net. Here’s Turngut’s: Hit points: 1d10 ⇒ 10

Aw yiss!

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What's the plan for the loot? Turngut doesn't need anything on that list. I say, take whatever you want and then let's see if Poppo can sell the rest with some "help" from Turngut. Or maybe Bobie has an "in" with that magic saleswoman and can get a good deal?? Woo woo!

Also - how are we doing hit points for leveling up? I'm excited for level 2 - Brawler Flurry!!

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The bolt wizzes by the mugger. After being attacked by the little gnome, the mugger decides that he wants to take her out after all. The elderly couple isn't walking that fast, so he can get two marks tonight!
He jumps forwards and tries to bash Barboo's head.

Sap: 1d20 + 0 ⇒ (12) + 0 = 12
Damage: 1d6 + 0 ⇒ (5) + 0 = 5

Another miss! BArboo is up

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Hearing Barboo's honeyed words, the Mugger comes up short and looks a bit confused. He looks from Barboo to the elderly couple and seems to be considering his options.

Mugger confused for one round. Right now, he doesn't attack this round, but is still unfriendly towards you (down from hostile). You are up!

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As Barboo tries to swing at him, the mugger stabs down at her (Attack of Opportunity)
Dagger: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Then he winds up and stabs at her again.

Dagger: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

The second swing connects, but only barely scraps her.

Barboo is up!

Initiative
Barboo (damage 2 points)
Mugger

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A place for practicing PbP formatting and etiquette.

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Barboo walks into a deserted alleyway and is jumped by a would-be mugger. Roll for initiative!
Mugger initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Barboo initiative: 1d20 + 3 ⇒ (17) + 3 = 20

Mugger is up first. He lunges at Barboo with his dagger. Gimmie yer purse little lady and this will be all over soon.

Dagger: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

He nearly trips over his own feet as he tries to stab Barboo, his dagger swings wildly wide of Barboo.

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1. Craig
2. Cizish Windwalker
3. Sky Druid, Level 4
4. 96631-6
5. Grand Lodge
6. No day job

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Looks good to me. Thanks for the longspear Jon!

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I was considering a hobgoblin spirit warden, speaker of the past shaman, but that may overlap with Bobie? I’m not sure what a necromancy cleric is. Is that multi class? My shaman concept had a lot to do with undead and sprits as well. Maybe a brawler or a fighter?? So many good choices!!

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Hey all!
Ben asked me to join in on thei PbP. Excited to get involved with the campaign again!
I am going to read through all the gameplay posts and roll up a PC soon. I’m open to any suggestions for class to help the party. Otherwise, I’ll just pick something fun that seems to fit the needs of the group.
Cheers!
Craig

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Thanks David!
I enjoyed playing with everyone. Nice to meet you all and thanks for an enjoyable and fun experience. Loved the characters! :)

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Hey all, sorry for my delay in posting today. I'm helping out with a death in our family. I will be on and posting, but won't be in control of my time as much. Funeral is likely on Saturday, so schedule up in the air until then.

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Thanks David! Interesting play and cool rewards/boons. I think Matt might have wanted to keep one of the eggs though. Cizish doesn't have an animal companion as a Sky Druid, but Matt had mentioned keeping one as a companion and we may have not had the chance for him to role play that out.
Am I the only one that gets the Hikori tetsubo?

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Hey guys,
We are out of town this weekend and I may not have time to post anything. I’ll see if I can sneak on sometime later today, but it might not be until tomorrow. Sorry, only have my phone right now.

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I fully agree, David. After GMing the first part, I felt like I had a lot more flexibility with my monsters. There were more options to move or stay and fight depending on the type of creature. A big, beefy dude would try and corner you to get all 3 attacks in, whereas a smaller faster creature might move, hit, then move away.

Because of my investment in the 1.0 system (ie HeroLab, books, APs, etc) I'm dreading the fact that I seem to be enjoying 2.0 more than I wanted. Don't get me wrong, I like the change and would move forward with it, but when I look at my shelf full of books and unused adventures, I was hoping that I'd have an easy choice of not liking 2.0. Maybe there will be some ways to adapt old APs to the new rule set??

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We're back!! Thanks for waiting for us.

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Great info on pirates life

Pirate Life

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That sounds amazing! What a cool sounding combat!!

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NPC is fine with me. Neither of my guys are interested in PbP... Losers.

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Craig/UKCraig
Cizish Windwalker
Air Druid - 3
96631-6
Grand Lodge
No day job

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Blimey! Master o' th' Game here wit' some details on yer loot. I enjoyed goin' through th' 1st book t' see all that ye've accomplished as a crew. So, without further ado, here's yer booty list! If yer scurvy quartermaster has additional loot, let me know.

Cut-Throat's Lockers:
I don't believe that you got anything more than your own loot back from these. There were 6 chests/trunks in the Quartermaster's Store and your personal gear was located there until Tyrant befriended Cut-Throat. There were some other things as well, but I don't recall that you stole any. If that's different, let me know.

Attack on the Man's Promise:
Each PC got 150gp. Boarding Pike of Repelling for defeating officer. Whoever warned Captain Harrigan before he was stabbed in back receives an amulet of natural armor. (If you killed the would-be stabber, you also get another item, but I don't believe that happened). For each sailor that you killed as a party, you receive 25gp to divide up. My total for that was 275gp to split.

Ghoulfriends:
Potion CMW, 6 flasks alchemist's fire,mwk dagger, leather flask (25gp), 2 vials cheap perfume (25gp ea), wedding dress (400gp), 12 silver hatpins (5gp ea), gems (250gp total), 56gp.

Castaway Stockade:
Location: stockade at top of deserted island with hanging ghoul. Spyglass (useful, but also 750gp), leather armor, 8 Chelish courtier's outfits (30gp ea), Ring of Swimming, 5 lbs of black pepper (10gp), Silver tankard (30gp), Silver locket (45gp).

Vine Choker Lair:
Potion of Water Breathing, 5 silver shoe buckles (5gp ea), wedding ring (still on a ghoul finger) (50gp), silver hatpin (5gp).
Location: up in tree above stockade. I can't remember if you found this stuff. I'll trust you (the players, not the lyin' PCs) to take the loot only if you found it.

Riptide Cove:
Besmara's Tricorne (Sandara's hat), 5 silver buttons (2gp ea), Anchor Feather Token, Bracers of Archery, Lesser, Scrimshawed shark skull (250gp), Wand of Mirror Image, walrus tusk (400gp), harp made from an orca jaw (500gp), 120gp.

Grindylow Queen's Lair:
Shark jaw (250gp), 6 pearls (75gp ea), Whale scull (carved with 10 spells), 8 4-lbs silver ingots (20gp ea), 4 +1 heavy crossbow bolts, silvered spearhead, 136gp.

After the mutany:

Mister Plugg:
Tidewater Cutlass, 3 Screaming Bolts, Potion of CMW, Amulet of Natural Armor +1, Bracers of Armor +1, Shackles of Compliance, Hammock of Hospitality, mwk cat-o’-nine-tails, 200gp.

Master Scourge:
Potion of CLW, mwk Handaxe, 8 doses of oil of taggit, 1 dose dark reaver poison, 6 gold teeth (5gp ea), snuff box with diamond stud (100gp), silver ring (25gp), 29gp.

Defeated Crew’s Locker’s:
Oil of Animate Rope, Wand of Mirror Image, Elixir of Love, gold earring (15gp), silver ring (5gp), bottle of perfume (35gp), agate (10gp), Lute, 2 flasks of acid, 2 flasks of alchemist’s fire, 109gp.

You also get 2 POINTS of PLUNDER. This is the trading goods that Mr Plugg had in the hold of the Man’s Promise. Likely to be used to trade/barter for the squibbing job.

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Woo hoo! Another one after Origins would be great. Thanks again for the smooth GM’ing David!

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I'm prepping for Origins and want to be sure to have Crugeon available for that. Plus, I have a druid that would be interesting to try in a PbP. I'm not as comfortable with my druid's abilities, so the slower play of online would be helpful. So.. Without further ado - Cizish Windwalker!

Craig/UKCraig
Cizish Windwalker
Druid (Sky Druid) - 3
96631-6
Grand Lodge
No Day Job

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Barboo will still be level 1. We tried to sneak a quick adventure in yesterday to get her to level 2, but ran out of time. :(

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Hey all,
Justin's homework load is more than he expected. So, Throck is packing up his shield and flail and heading back to Absalom. Back to 2 halflings, a gnome, and an elf!

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Throck takes a 5ft step and attempts to sweep out the scholar's legs with his flail.

Flail trip attack: 1d20 + 4 ⇒ (2) + 4 = 6

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Throck rumbles forward and takes up position to trip the scholar on the next round.

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Hey everyone, Matt and Tina are over in Cornwall, England right now <envious>. Since Matt may have spotty internet access and should be paying more attention to his awesome trip, we may need to slow down play until he returns in the middle of next week. I posted my actions for the first round of combat, but once we all do that, if Matt doesn't post, we can hold off until he does.

@Matt - looking forward to pictures and stories of fun adventures. Hope the fish&chips are the best!!

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Cold weather gear purchased for Crugeon and Barboo.

@Kaeb - redownload to get updated file. Anytime you want to buy something, just message me in Discussion or text if we aren’t in a game. You can always call too!

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A potion of cure light wounds is 50gp. I went ahead and bought 2 of them for Barboo in HeroLab. Since you have the free version, I’m not sure if you can buy stuff. You should be able to just download the file from Dropbox again and the potions will be there (plus your wand of CLW).

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I didn’t realize it worked that way. Weird!

Looking forward to another fun adventure and a hearty Pathfinder welcome to the college boy, Justin!

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Craig Boreman/UKCraig
Crugeon Beestinger
Halfling barbarian lvl 1
96631-7
Grand Lodge
No day job

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Late to the party, as usual.
Happy belated birthday, David!!

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Happy New Year!!

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Thanks everyone!

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