Hirabashi Yuto |
Profiting our visit to Kalsgard, I went ahead and made another sell netting us 2,532.0 gp per character.
Also, I added a page in the Treasure for Riftun and Andochtuir so they can more easily what they have claimed and keep track of what they buy and the remaining gold.
@Riftun we have the dispel magic scroll and the cure moderate wounds scroll, I think you should hold them, I went ahead and marked you as claimer :)
Do you want to also carry the earth elemental gem? It is this kind of item you do not want to use, but if an encounter is going really bad it can turn out the odds or provide a distraction for the party to escape.
Question: Who is carrying the Amatatsu seal?
Let's try to remember this can be used to 5/day: cure serious wounds, remove curse, remove disease, restoration; 1 heal spell consumes the 5 daily charges. 1/month resurrection (it is kind of our healbot companion!).
Pending: To identify Asvig's magical spear.
We just got some boots of elven kind (+5 Acrobatics), Yuto will claim them if no one wants to use them (not rare fighters to get triggered by grease or having to do jumps in the middle of combat), but I think someone else would better take it for I am already the one who has claimed more treasure.
Also, we have assorted healing potions, we can all benefit from having one or two of those.
Hirabashi Yuto |
Item buying
Yuto will look for a belt of strength +2
-4000 gp
Also interested on a sash of the war champion if available
-4000 gp
Hirabashi Yuto |
1 person marked this as a favorite. |
Bang bang! 3000 posts! Congrats everyone, we are going forward! :D
Aganhei GM |
1 person marked this as a favorite. |
I guess sash of the war champion would effectively give Yuto levels of fighter for the purposes of those abilities? Or does he already have them through his archetype and I've forgotten?
There might be something going on during their day-shopping, so I'll send you guys off in that direction.
Andochtuir |
All right, 3845 g to spend after subtracting half the haste scroll and the barkskin scroll.
I'll buy a potion sponge with touch of the sea and one with air bubble, one normal bec-de-corbin as an underwater a backup weapon, then look around for some swim fins. Link for fins:
https://aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Swim%20fins
Costs between 104 and 106 g depending on if the fins are available.
I'll save the rest of the gold to buy a str belt or a +2 CoR soon.
Hirabashi Yuto |
I guess sash of the war champion would effectively give Yuto levels of fighter for the purposes of those abilities? Or does he already have them through his archetype and I've forgotten?
There might be something going on during their day-shopping, so I'll send you guys off in that direction.
Yeah, the Yojimbo gives him Armor expertise instead of Weapon expertise, and this line let me thought the Sash can apply to him because he has an actual fighter level for armor training:
The yojimbo gains armor training, treating his samurai level as his fighter level, when wearing the selected armor.
Aganhei GM |
1 person marked this as a favorite. |
Looks like it would work, Yuto. Go for it! (It would remain only for the selected armor, though.)
Hirabashi Yuto |
C'mon people, help me move things forward here! It seems we have a mysterious agent related to crows. Andochtuir, Torra, we need some pushes there to find out who it is or resolve to ignore it and walk to the peninsula. We have a funeral to attend :)
Andochtuir |
Ill post in a few hours. With the divorce finalised i'm Currently taking care of two small xhildren alone and not really able to make much time for writing... but that changes tomorrow when they go to their mom for the rest of the week.
Hirabashi Yuto |
Sorry to hear that Andochtuir, I hope things get better :(
Aganhei GM |
As Yuto says, I hope things go better soon.
EDIT: I'll move you forwards later today or on Sunday, but I'll probably have you keep to your inn room or something until the appointed hour, 'cause it's gonna be cold, and you probably don't want to wait outside on the coast for several hours, making Fort saves every hour.
Andochtuir |
Would purchading endure element casts protect us vs the cold? As its probably more advantageous to be there early.
Aganhei GM |
Yes, it would do just that, and it definitely lasts for long enough.
Hirabashi Yuto |
Ok, so buying one endure elements wand reduces the money everyone receives from the previous sell to 2375,7 gp. I have made the adjustments in the treasure sheet. Thanks everyone! :)
Aganhei GM |
Excellent.
Also, I forgot to respond to Andochtuir's question with regards to the cold of the water and the environment. I'd say... sure, I guess. I don't think there're rules written for this specifically, and -50° F (-45° C) is probably colder than the water makes your body, even with wind-chill.
Aganhei GM |
1 person marked this as a favorite. |
Unfortunately, I probably won't be able to get a post up today, due to Thanksgiving. Apologies to our non-US players.
Hirabashi Yuto |
Well, it is suitable time then to give thanks to you for running this game, giving us some entertainment and enduring our crazy plans :)
Aganhei GM |
I do my best, though the AP does sometimes limit me more than I'd like (and then I find myself sometimes lacking in the "write my own stuff up" department), but I do my best to be flexible with that.
I'm having fun here, so I'm glad we're doing this.
Torra Voliokerdam |
I am also enjoying this, thank you for running it GM, and thanks to the other players for some awesome write-ups!
Andochtuir |
Same!
Unfortunately I won't be able to post until tomorrow morning, see you then.
Riftun |
Yes, thank you to everyone and especially the GM for running this game, I'm having a lot of fun with it! Even if my time is rather scarce now due to my non-promotion 'promotion' and all the chaos at work as some of you know.
I am enjoying my time though and am grateful for the amazing characters everyone has and the GM for taking the time to write up such a wonderful story for us. I know how difficult it can be.
Aganhei GM |
A reminder of squeezing rules:
Squeezing: In some cases, you may have to squeeze into or through an area that isn’t as wide as the space you take up. You can squeeze through or into a space that is at least half as wide as your normal space. Each move into or through a narrow space counts as if it were 2 squares, and while squeezed in a narrow space, you take a –4 penalty on attack rolls and a –4 penalty to AC...
A creature can squeeze past a creature while moving but it can’t end its movement in an occupied square.
Bolding mine. Just so you remember. :P
Andochtuir |
I cannot post IC now. But i would like to try Torra's idea. Does somethinf happen when we tey to pull the chain towards us.
Hirabashi Yuto |
A Draugr in a ship... a familiar setting for some people here... xD
Andochtuir |
Cannot post until.morning, but wanted to remark that andy took the magical items with him as Riftun pinpointrd them as per his previous post. He left thr masterwork armor on the undead as there was no time to take both it snd the weapon i figured.
Aganhei GM |
Oh, I missed that, Andochtuir. I thought he'd only grabbed the stone.
Aganhei GM |
I'll move us forwards later today or tomorrow, but we've slowed down a lot. Is everything okay with everyone?
I know it's a busy time of year, as well, for Christian folks, but just wanted to make sure.
Andochtuir |
Part of it is me not being sure what to do here. My best plan was for someone to get Ameiko at night so she can Charm this Ninja to tell us, though that is likely yo kill the prisoner. This is his earlier posted plan of action. The only other option i see is going to the safehoyse right away to check on the guide, though i dont know what to do with the prisoner in that case. Let her go...? Drop her off at Fynn?
Hirabashi Yuto |
We agreed to meet with Uksahkka after the ship, we did not find Ulf, but we need to tell her, so I guess we can start from there.
I agree with Andochtuir we cannot bring the ninja with us there though. So let's try to find out what to do about her.
Aganhei GM |
1 person marked this as a favorite. |
Feeling a bit out of it today, folks, so I won't be posting. Sorry.
Hirabashi Yuto |
Something weird was up with the map. I ended my first turn one square diagonally behind Yuto, so that I could ready an attack with his reach weapon and hit it at the same time Yuto could. See his first post. However, when I saw the second round come up I was suddenly two squares away from Yuto when it should have been just one; This shouldn't be possible? I think someone moved him back one square accidentally perhaps? I corrected this by moving him forward a square again but I don't mind moving him back one again.
I think I can explain the mystery. Yuto 5' stepped forward as part of his ready action, because the elemental also has reach so it only moved at 10' distance from Yuto on the first attack.
So, Aganhei moved Yuto 5' forward it was Andochtuir's token which remained in the same place :)
Hirabashi Yuto |
Is Riftun's advice a +2 AC? With that and Yuto's combat expertise, his AC jumped to 25 this turn, so I think the elemental just barely misses maybe? :D
Aganhei GM |
Unfortunately, Combat Advice only gives a bonus to the attack rolls. Riftun didn't beat the earth elemental's DC to know its weaknesses, so his Naturalist Performance isn't up.
Hirabashi Yuto |
Oh! What a pity!
Edited my last post to adjust having into account it was a hit, and also included Riftun's following heal.
Andochtuir |
Ah, that explains it. Thanks yuto. Also, didnt katana's have critical threats on 19's?
Aganhei GM |
Elementals are, sadly, immune to crits. Which would've been good to know, but alas for the low roll.
EDIT: Uh-oh. Are we going to have our first death? The dice are not currently being very kind. At this level, though, and in Kalsgard, you can absolutely find and afford a cleric to raise dead him, if he falls.
Andochtuir |
Sorry for not responding to the blowdart and the poison on it, i think I must have forgotten amidst the holidays and getting back to work.
Aganhei GM |
No worries. Hope things have slowed down a bit for you.
Torra Voliokerdam |
1 person marked this as a favorite. |
On a different character I would probably roll Diplomacy to gather info at this point, but Torra has -1 to Charisma. :c
Anyway, let's see what Fynn can tell us. :)
Andochtuir |
@Yuto I assume you, as the main tank, are going to equip the angel helm? Apparently it grants protection from evil constantly until you are hit once, and it reactivates after a minute of non-combat. Or would you prefer we spread out defensive items between the two of us?
Hirabashi Yuto |
That's definitely helpful, thanks!
Andochtuir |
1 person marked this as a favorite. |
No problem.
I also wanted to give a notice: for the next five weeks I will be generally less active as I have a major work deadline to meet. I will try to post when I can but it might no longer be daily.
Aganhei GM |
Good luck, Andochtuir! Hope it's not too burdensome.
Riftun |
Sorry for the delay. Bronchitis sucks -.-
I'll get a post up shortly
Aganhei GM |
For the diplomacy checks with the factor, you have a +2 from your affiliation with Fynn Snaevald, and a +3 from your audience with the factor. Using other things (like magic or bribes) or especially good roleplay might net you other bonuses.
Aganhei GM |
1 person marked this as a favorite. |
Sorry I didn't get a post up today, but between various physical ailments and running another game today, I don't have the wherewithal to do so. I'll get to posting tomorrow, and hopefully will be able to resume normal weekend-posts on next Sunday.
Torra Voliokerdam |
Torra Leve 5:
- Kineticist 5 (FCB +1 HP)
- HP 59
- Saves: F +11, R +8, W +6
- New infusion: Entangling infusion
- New feat: Expanded Metakinesis (can make blasts non-lethal by accepting a point of burn)
- Skills: Acrobatics, Heal, Perception, Sense Motive, Survival
- Background skills: Appraise, Knowledge Geography
- Can now Empower blasts by accepting a point of burn
- Blast base damage is now 3d6
- Infusion cost is reduced by 1
Andochtuir |
Andy level 5:
Hp + 8 (FCB)
+1 BAB
Saves: +1 fort, +1 will.
Familiar archetype: None/gain alertness as feat, familiar shares skills.
Discovery: Enhance potion.
Skills: +1 heal, +1 perception, +1 planes, +1 alchemy, +1 geography, +1 diplomacy, +1 sense motive, +1 spellcraft.
Spellslots: +1 second level (+1 extra because int bonus).
Level 2 extracts: Lesser restoration, Barkskin.
Feat: Incredible healer
Shopping: Gloves of the healer (2500 g), Masterwork tool: Healer (channeling pendant, +2 heal when using healer's hands) (50 g), +1 heal ioun stone (200 g).
Feat retrain: Combat reflexes > Healer's hands. (Cost: 250 g. Technically costs 5 days if we follow standard retraining rules, though that is so long that in that case I will not retrain and instead select a different feat/items to buy in place of incredible healer).