Current Chapter:The Hungry Storm
Wherein the caravan traverses a Crown, and the heroes discover Utmost North.
Date: Starday, 2nd Kuthona (XII) 4711 AR
Time of Day: Late Morning
Season: Late Autumn
Weather: 23° F (-5° C), Overcast
Female LG Human Oracle (Psychic Searcher) 4 | HP 27/27 | AC 17, touch 13, flat-footed 14 | CMB +2, CMD 15 | Fort +3, Ref +5, Will +6 | Initiative +3 | Perception: +0 | Speed 20 ft. | Spells: 1st 8/8, 2nd 4/4 | Inspiration 7/7 | Active Conditions: None
Selling everything still marked 'Selling' nets us 4073.33gp, (not counting the unappraised hairpin). The wand of CLW and Traveler's Any-Tool cost an even thousand. Divvying up the remainder gives everyone 614.66gp.
Add that to your sheets, subtract whatever you've bought, and I think we're good to move on!
(Teruko will pick up a masterwork light crossbow in addition to her Sleeves of Many Garments.)
Channels: 3/5|Mad Touch: 7/7|Good Touch: 7/7|Male Samsaran Cleric of Tsukiyo 2|HP: 15/15|AC: 16/10/16|Saves: +4 Fort, +0 Ref, +7 Will (+2 vs. fear, stabilize, neg levels, +4 vs. death effects)|Init: +0|Perc: +11
Would love a masterwork longspear, some masterwork chainmail and a cold-weather outfit. Should run me about 305 + 300 + 8 = 613 GP. That'll leave me with 1.66 GP left over in my share.
Also, this masterwork chainmail is jade-and-white coloured. They're Tsukiyo's colours.
Should get 75 GP and 2.5 GP back for my old chain + spear.
Amusingly, the entire second part of the first adventure is the journey to Brinewall. The AP really wanted you to get used to the caravan system. That said, I do have a few ideas to make the journey more interesting - if you ever want to get to Brinewall faster, let me know.
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage
I can guess the caravan stuff will be interesting for a while but becomes repetitive on next books.
I had an experience with a Dragonlance adventure where we were part of a gypsy encampment for a while. The GM made a great drama out of it. There was little to play, but we laughed a lot with his performances and the reactions of some of the players as they faced lovers, murderers and other mysteries.
We never reached anywhere in that adventure but still we talk sometimes about the "culebrón venezolano" he mounted there xD
I can neither confirm nor deny whether he will be showing up again. He's usually focused around Sandpoint, but he might drop by to visit Ameiko once or twice.
"So long as even a single torch is lit, the dark need not be feared. So long as the Moon rises, the dark need not be feared. Why do you ask?" He tilts his head at the young samurai.
Channels: 3/5|Mad Touch: 7/7|Good Touch: 7/7|Male Samsaran Cleric of Tsukiyo 2|HP: 15/15|AC: 16/10/16|Saves: +4 Fort, +0 Ref, +7 Will (+2 vs. fear, stabilize, neg levels, +4 vs. death effects)|Init: +0|Perc: +11
Aganhei GM wrote:
Seishin of the Wheel wrote:
"So long as even a single torch is lit, the dark need not be feared. So long as the Moon rises, the dark need not be feared. Why do you ask?" He tilts his head at the young samurai.
"Fear not the dark, my friend..."
"'...fear what lurks within it?' Did Lao Shu Po tell you that one?"
Let me know if the pacing's alright, everyone. If you guys want, I can skip ahead a day or two at a time, rather than going through the days at the current pace.
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage
Yeah, I think unless there are new story lines or characters to present, I think a couple of post cycles are more than enough to serve as interlude and give players space for interaction.
I mean, we are going to have a lot of travel on this campaign, isn't it, there is no need to play all the caravan cards in the first week of travel :D
Female LG Human Oracle (Psychic Searcher) 4 | HP 27/27 | AC 17, touch 13, flat-footed 14 | CMB +2, CMD 15 | Fort +3, Ref +5, Will +6 | Initiative +3 | Perception: +0 | Speed 20 ft. | Spells: 1st 8/8, 2nd 4/4 | Inspiration 7/7 | Active Conditions: None
Right now Teruko will primarily interact with Ameiko, (also shocking, I'm sure), and Koya. (Her archetype/mystery are both heavily skewed towards divination, which seems right up Koya's alley.) At some point she'll start talking to Amaya too, but it's going to take a while for her to adjust to a surprise half-sister.
We've been slowing down a tad - even before the weekend. If I recall rightly, several of us were/are busy now, but I just want to check to make sure that the proposed posting rate of 1/day is still viable for everyone.
Female LG Human Oracle (Psychic Searcher) 4 | HP 27/27 | AC 17, touch 13, flat-footed 14 | CMB +2, CMD 15 | Fort +3, Ref +5, Will +6 | Initiative +3 | Perception: +0 | Speed 20 ft. | Spells: 1st 8/8, 2nd 4/4 | Inspiration 7/7 | Active Conditions: None
The past couple weeks have been unusually busy for me, mostly because a summer intern just started and I've been solely responsible for supervising them. That means I've been doing a lot less 'pushing' if I can't immediately think of something Teruko would respond to.
Overall 1/day is still doable; I'm just feeling less creative than usual.