The Journey of a Thousand Miles (Jade Regent AP)

Game Master Sensen

Current Chapter: The Hungry Storm
Wherein the caravan traverses a Crown, and the heroes discover Utmost North.
Date: Oathday, 14th Kuthona (XII) 4711 AR
Time of Day: Early Evening
Season: Late Autumn
Weather: 26° F (-3° C), Light Clouds

Current Supplies: 1 week, 5 days remaining

4711 AR Calendar
Crown of the World


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M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

I'd be in favor of getting a fifth, and would welcome Teruko back gladly should she turn up again. I don't mind waiting a bit longer to make a decision though, as we don't seem to be in imminent danger of needing a full divine caster to save us *Crosses fingers* :P


She/they Dwarf Kineticist 7 | HP 81/81 (14 NL) | AC 18/13/15| DR 3/adamantine | F +12 R +9 W +7 | CMB +4; CMD 17 | Init +3 | Speed 20 ft. | Perception +18; Darkvision 60' | Sanity: 36/36, Threshold 2, Edge 18

Apologies for my silence, had a few setbacks with getting internet installed at the new place.


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No worries. Glad to have you back.


Male Human (Ulfen) NG Human Bard (Archivist) 5 | HP 29/29 | AC 15, touch 11, flat-footed 14 | CMB +1, CMD 12 | Fort +2*, Ref +5*, Will +3* | Initiative +11 | Perception: -1 | Speed 30 ft. | Spells: 1st 4/6, 2nd 0/3 | BP 0/17 | Active Conditions: none

Posting this to all my games.

I'm sorry about the delay in posting working a lot of OT to try and keep up with inflating prices. And on top of that the apartment office (which my apartment is attached to) is under heavy construction so, given that I work nights, sleep is hard to come by.

I should be able to post tomorrow as it's my day off.


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Understood, Riftun. I'll move us on later today.


Male Human (Ulfen) NG Human Bard (Archivist) 5 | HP 29/29 | AC 15, touch 11, flat-footed 14 | CMB +1, CMD 12 | Fort +2*, Ref +5*, Will +3* | Initiative +11 | Perception: -1 | Speed 30 ft. | Spells: 1st 4/6, 2nd 0/3 | BP 0/17 | Active Conditions: none

As for the discussion about the Naturalist performance working on humans, James Nelson author of the archetype wrote:

James Nelson wrote:

It works on any creature type; the Knowledge skill lists which creatures go with which type, but off the top of my head I think it's:

arcana = constructs, dragons
dungeoneering = oozes, vermin
local = humanoids
nature = animals, monstrous humanoids, plants
planes = outsiders
religion = undead

Doesn't matter of they're "people" or "monsters" in the common sense of the world, just their creature type. DC to identify is 10+CR as baseline, and can be modified if they are very common or very rare.

By the way...

I should tell you that the "Archivist can't take 10" thing is an error in the RAW. The Lore Master ability was meant to be just shifted in level, not actually changed. When I was writing the archetype, for some reason I didn't retype the full ability. I should've simply written it like this:

Lore Master (Ex): An archivist gains this ability at 2nd level rather than 5th level.

Just putting a pointer to the normal bard ability would've avoided any omission or ambiguity. If you are a player, you can tell the GM this is the RAI and an error by the author of the section that should've been the RAW. However, I am not the official errata-giver, so if the GM is a stickler for official errata (or none at all), you are out of luck.

Oh, also another thought... since our healer Teruko seems to be out of the game would it be okay for me to swap out some spells to make Riftun more of a support/healer rather than pure support?


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

On the missing healer front, I'd like to think Riftun is now carrying one of the two wands of the cure light wounds with Teruko missing, if that's okay? If not hers, Andy would give him his own.

Are you condiering taking cure moderate wounds then, Riftun? I'm not sure that's worth giving up glitterdust even if we don't have a healer. Aside from the aoe blind and large amount of damage prevention it probably causes, without it, we have no counter to invisibility, and Andy would have no way to activate sneak attack outside of flanking. But in this specific case with Andy just being luck-critted, I don't know.

Yeah, it does suck not having a full divine caster to just innately have it anymore :(


Male Human (Ulfen) NG Human Bard (Archivist) 5 | HP 29/29 | AC 15, touch 11, flat-footed 14 | CMB +1, CMD 12 | Fort +2*, Ref +5*, Will +3* | Initiative +11 | Perception: -1 | Speed 30 ft. | Spells: 1st 4/6, 2nd 0/3 | BP 0/17 | Active Conditions: none

Oh, I was just considering cure light wounds for a start actually and maybe some other level 1 'heals'


Male Human (Ulfen) NG Human Bard (Archivist) 5 | HP 29/29 | AC 15, touch 11, flat-footed 14 | CMB +1, CMD 12 | Fort +2*, Ref +5*, Will +3* | Initiative +11 | Perception: -1 | Speed 30 ft. | Spells: 1st 4/6, 2nd 0/3 | BP 0/17 | Active Conditions: none

Also, I forgot that I can 5-foot step and use combat advice at the same time but, I would have just buffed Torra anyways so looks like it doesn't matter xP


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Sounds good to me with the Naturalist thing, Riftun. You're lucky these are NPC classes, though, because that roll wouldn't have been enough to beat the DC if they hadn't been. xD


HP 67/67 Sanity 32/34 [2] AC 26 TAC 12 FF 24 | CMD 24 | F +7 R +4 W +5 (+2 vs evil and fear, endure elements) | Challenge: 3/3 Resolve: 4/4 Honor: 1/2 | Ini: +2 | Senses: +11
Skills:
Acro+10,Bluff+4,Climb+15,Diplo+10,HandleA+6,Intim+10,K.history+12,K.nobilit y+12,K.planes+9,K.dung/religion/nature+4,Linguistics+3,SenseMotive+10,Survi val+5,Swim+10
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage
Riftun wrote:
Oh, I was just considering cure light wounds for a start actually and maybe some other level 1 'heals'

That should be more than enough until we are higher level Riftun, thanks! :)


HP 67/67 Sanity 32/34 [2] AC 26 TAC 12 FF 24 | CMD 24 | F +7 R +4 W +5 (+2 vs evil and fear, endure elements) | Challenge: 3/3 Resolve: 4/4 Honor: 1/2 | Ini: +2 | Senses: +11
Skills:
Acro+10,Bluff+4,Climb+15,Diplo+10,HandleA+6,Intim+10,K.history+12,K.nobilit y+12,K.planes+9,K.dung/religion/nature+4,Linguistics+3,SenseMotive+10,Survi val+5,Swim+10
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage

Remember there are penalties to being enlarged Andochtuir, your odds might be not as high as you are hoping for :/


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

Sorry, which penalties are you referring to, Yuto?

The +1 hit from having a +2 str bonus cancels the -1 hit penalty from enlarge. Actually, I forgot to add that point of damage from having 24 str instead of 22 so all his strikes would have done 1 more. Also, I am math-deficient apparently as the enlarged damage from a Fauchard is 2d8 base and not 2d6.

Riftun's song cancels out the -1 ac from enlarge. The -2 dex does not affect his ac as it drops from 14 to 12 in a fullplate, which is still the max it allows.

His base ac is 20, +2 from mutagen, +4 from shield = 26.

His base hit is +8, +2 from mutagen, +1 from Riftun's song, -1 PA = +10.

I'm not sure what I'm missing?


HP 67/67 Sanity 32/34 [2] AC 26 TAC 12 FF 24 | CMD 24 | F +7 R +4 W +5 (+2 vs evil and fear, endure elements) | Challenge: 3/3 Resolve: 4/4 Honor: 1/2 | Ini: +2 | Senses: +11
Skills:
Acro+10,Bluff+4,Climb+15,Diplo+10,HandleA+6,Intim+10,K.history+12,K.nobilit y+12,K.planes+9,K.dung/religion/nature+4,Linguistics+3,SenseMotive+10,Survi val+5,Swim+10
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage

I actually meant the AC penalties, I saw Andochtuir's base AC is 20 plus 4 shield 24 I thought you might not be counting them in, but I see you have everything under control!


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Male Human (Ulfen) NG Human Bard (Archivist) 5 | HP 29/29 | AC 15, touch 11, flat-footed 14 | CMB +1, CMD 12 | Fort +2*, Ref +5*, Will +3* | Initiative +11 | Perception: -1 | Speed 30 ft. | Spells: 1st 4/6, 2nd 0/3 | BP 0/17 | Active Conditions: none

Are we good on Riftun swapping out Liberating Command (which he has never used) for Cure Light Wounds?


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).
Riftun wrote:
Oh, I was just considering cure light wounds for a start actually and maybe some other level 1 'heals'

Ah, then please ignore my previous comment :') For some reason I thought Riftun already had cure light wounds...


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Riftun wrote:
Are we good on Riftun swapping out Liberating Command (which he has never used) for Cure Light Wounds?

Hm. I'd say you can retrain for it, sure. Just because I've already set the precedent for Andochtuir and retraining, so I don't really want to make an exception.


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It's been a bit of a day, and I might not get a post up today. Hope that's fine.


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

No worries. Take your time to rest!


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Once I get two more people to want to move on, I'll move us onwards.


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

Regarding our research into these raiders, I know there was some sort of spell that allowed you to drink the blood of a recently deceased to gain some measure of its owner's memories.

However, I've never used this spell myself and searches for these parameters come up empty. Does anyone else perhaps know which spell this is?

Edit: I think the spell is Blood Biography, but reading it now, it seems none of us can cast it at present unless Koya leveled up to level 5. It does seem though that this spell used on the woman's fresh wounds would reveal exactly what sort of geas effect was used to kill her from a distance. Perhaps we could afford a scroll of it for Riftun?

Anyone else have a better idea?


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

Posting this to all my PBP's, I'll be on a one week vacation starting tomorrow. Please don't wait for me to move things along. Have fun all and I'll see you when I get back :)


HP 67/67 Sanity 32/34 [2] AC 26 TAC 12 FF 24 | CMD 24 | F +7 R +4 W +5 (+2 vs evil and fear, endure elements) | Challenge: 3/3 Resolve: 4/4 Honor: 1/2 | Ini: +2 | Senses: +11
Skills:
Acro+10,Bluff+4,Climb+15,Diplo+10,HandleA+6,Intim+10,K.history+12,K.nobilit y+12,K.planes+9,K.dung/religion/nature+4,Linguistics+3,SenseMotive+10,Survi val+5,Swim+10
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage

I thought about the corebook speak with dead spell, but Yuto has not magical training to know about those things, and I thought that if the adventure was taking so much efforts on not letting us know who they are it is for some reason anyway and forcing it could only derail things.


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Koya is, alas, not a PC and thus isn't leveling up with you. :P She's still level 4.

Speak with Dead is a good idea, though. I didn't think of it, so neither did Koya - maybe one of you should remind her.


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Everyone okay? It's been awhile since some of us have posted.


She/they Dwarf Kineticist 7 | HP 81/81 (14 NL) | AC 18/13/15| DR 3/adamantine | F +12 R +9 W +7 | CMB +4; CMD 17 | Init +3 | Speed 20 ft. | Perception +18; Darkvision 60' | Sanity: 36/36, Threshold 2, Edge 18

I just got a new kitten, so I've been a little distracted.


HP 67/67 Sanity 32/34 [2] AC 26 TAC 12 FF 24 | CMD 24 | F +7 R +4 W +5 (+2 vs evil and fear, endure elements) | Challenge: 3/3 Resolve: 4/4 Honor: 1/2 | Ini: +2 | Senses: +11
Skills:
Acro+10,Bluff+4,Climb+15,Diplo+10,HandleA+6,Intim+10,K.history+12,K.nobilit y+12,K.planes+9,K.dung/religion/nature+4,Linguistics+3,SenseMotive+10,Survi val+5,Swim+10
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage

Looking forward to continue our trip! :D

Yuto has no magical assistance to offer with the dead body, at least... not yet? xD


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I'll give it a few hours before I assume you guys want to go across to the other side.

In answer to Riftun's question - it's about two days more to Kalsgard, if I'm doing my math right.


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

If Koya casting speak with dead does not learn us anythibg critical, Andy would support just heading on. If that means crossing, then by all means.


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Ah, I suppose I'll add that to the main thread.


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To answer your question from the Gameplay tab, Andochtuir - I'm not sure how much the party has in gold at the moment - I've been juggling the rest of the game and relying on you folks to keep track of it. I'll try to be better about that in the future. However, as for Teruko's claimed loot... I'd say that we can sell it and if she (somehow) comes back, we can handwave it somehow.


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HP 67/67 Sanity 32/34 [2] AC 26 TAC 12 FF 24 | CMD 24 | F +7 R +4 W +5 (+2 vs evil and fear, endure elements) | Challenge: 3/3 Resolve: 4/4 Honor: 1/2 | Ini: +2 | Senses: +11
Skills:
Acro+10,Bluff+4,Climb+15,Diplo+10,HandleA+6,Intim+10,K.history+12,K.nobilit y+12,K.planes+9,K.dung/religion/nature+4,Linguistics+3,SenseMotive+10,Survi val+5,Swim+10
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage

Last share (May 2021)

Selling most of what we have found and no one claimed we get 4945,3 gp each of us four.

Items of interest no one has claimed (not included on the number given above):
- mithral chain shirt
- cloak of resistance +1
- wayfinder
- alchemist fire (x8)
- diverse assortment of healing potions and scrolls

We do not have value for some items:
- Kikonu pearls
- Kikonu darkwood and silver disk that depicts Brinewall under the noonday sun
- Kikonu's Dancing Wasp
- Pazuzu priest scroll
- Shrine footlocker scrolls
- The Phantom shiny pieces of glass
- The statuette of Pazuzu
- The decapus egg


She/they Dwarf Kineticist 7 | HP 81/81 (14 NL) | AC 18/13/15| DR 3/adamantine | F +12 R +9 W +7 | CMB +4; CMD 17 | Init +3 | Speed 20 ft. | Perception +18; Darkvision 60' | Sanity: 36/36, Threshold 2, Edge 18

Torra would like the wayfinder.


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Minkaiaboo is an incredibly cursed term. Naturally, this means that you will all use it. xD


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

Odd, thought i'd posted here yesterday. Anyway thanks for updating the loot list Yuto, and of course I don't expect the GM to do that for us next to all his/her other tasks :)

On the unclaimed loot I would like the cloak of resistance, but since I dont think Riftuj has had anythinf yet while Andy has the +1 longsword, I think he should have priority unless he doesn't want it.

My shopping list now would probably be basic stuff on making my weapons and armor magical, perhaps a cloak of resistance.


Male Human (Ulfen) NG Human Bard (Archivist) 5 | HP 29/29 | AC 15, touch 11, flat-footed 14 | CMB +1, CMD 12 | Fort +2*, Ref +5*, Will +3* | Initiative +11 | Perception: -1 | Speed 30 ft. | Spells: 1st 4/6, 2nd 0/3 | BP 0/17 | Active Conditions: none

I think Andy could use the cloak :)

Also if we didn't we can sell the wasp summoning weapon we got from Kikonu as Riftun probably wont use it much xP


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

Looking over the list again, Teruko apparently also has a +1 cloak... so if her few magical items are at the group's disposal, perhaps Andy and Riftun could both take one.

Mithral chain shirts, of which we have an unclaimed one, are pretty sweet too. If Riftun has no armor, he could wear it? Very light, and it has no armor class penalty so it doesn't hamper his skills or bard casting I believe.

Upgrades and costs:
+1 Coldiron Fauchard 2320 g (he doesn't upgrade the coldiron one for now as that costs an extra 2000 g which seems like a waste at the moment)

+1 added to fullplate 1000 g

Claims +1 cloak of resistance.

Left: At least 1625 gp to save for later.

@GM Aganhei could you give us the monetary worth of the unvalued items Yuto posted for budget reasons? I assume we can also pay some gold here to have wizards identify the few remaining unknown items?

Though, on the subejct of remaining items, I seem to remember we were in favor of destroying the Decapus egg back then... do we still have it?


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Yeah, I'd say you can take the cloak for either Riftun or Andochtuir. It does look a little silly, because it's made for a small character, but it remains magical. :P

Oh, let me check what the unvalued items were.

- Kikonu's Pearls are worth 100 gp each for a total of 500 gp.
- The disc was used to open the vault in Brinewall - I don't think you picked it back up, though if you did it probably wouldn't be worth too much? I'd have to think on it.
- The priestess' scroll is dispel magic, so might not want to sell that.
- The shrine footlocker scrolls are cure moderate wounds, remove disease, and restoration (not lesser)
- The shiny glass isn't worth much - it was just pretty, so that's why she had it.
- The statuette of Pazuzu is broken - you folks shattered it because it was cursed.
- The decapus egg is... assuming you didn't destroy it (I think you did), the people who would want to buy it are few and far between, but you'd probably be able to sell it for... 300 gp, I'll say, but you need to roll Gather Information to find a buyer.


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I'll give Riftun and Torra a chance to post before I take us forwards, but I know that it's been awhile since Torra has posted, so I'll send her player a PM if this doesn't get their attention.


She/they Dwarf Kineticist 7 | HP 81/81 (14 NL) | AC 18/13/15| DR 3/adamantine | F +12 R +9 W +7 | CMB +4; CMD 17 | Init +3 | Speed 20 ft. | Perception +18; Darkvision 60' | Sanity: 36/36, Threshold 2, Edge 18

Sorry, will post shortly.


Male Human (Ulfen) NG Human Bard (Archivist) 5 | HP 29/29 | AC 15, touch 11, flat-footed 14 | CMB +1, CMD 12 | Fort +2*, Ref +5*, Will +3* | Initiative +11 | Perception: -1 | Speed 30 ft. | Spells: 1st 4/6, 2nd 0/3 | BP 0/17 | Active Conditions: none

Yeah I'll post now~


HP 67/67 Sanity 32/34 [2] AC 26 TAC 12 FF 24 | CMD 24 | F +7 R +4 W +5 (+2 vs evil and fear, endure elements) | Challenge: 3/3 Resolve: 4/4 Honor: 1/2 | Ini: +2 | Senses: +11
Skills:
Acro+10,Bluff+4,Climb+15,Diplo+10,HandleA+6,Intim+10,K.history+12,K.nobilit y+12,K.planes+9,K.dung/religion/nature+4,Linguistics+3,SenseMotive+10,Survi val+5,Swim+10
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage

I think getting the spyglass might be worth as not all of us is good at stealth and having info of the place can be helpful. But if someone feels confident to scout for the day, I am fine with the option. Yuto would ready his bow in that case.

Yuto is otherwise ready.


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If no one else has any preparations, I'll send you on over to Asvig's farmhouse tomorrow. Otherwise, I'll wait for one more person to post.


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

Unless someone has a good idea for more preparations (split the costs of a scroll of haste for riftun or such? Idk.), I'm good to go. Though actually perhaps a scroll or two of barkskin for Yuto and Andy or such wouldn't be a bad idea either.


She/they Dwarf Kineticist 7 | HP 81/81 (14 NL) | AC 18/13/15| DR 3/adamantine | F +12 R +9 W +7 | CMB +4; CMD 17 | Init +3 | Speed 20 ft. | Perception +18; Darkvision 60' | Sanity: 36/36, Threshold 2, Edge 18

Torra is good to go!


Male Human (Ulfen) NG Human Bard (Archivist) 5 | HP 29/29 | AC 15, touch 11, flat-footed 14 | CMB +1, CMD 12 | Fort +2*, Ref +5*, Will +3* | Initiative +11 | Perception: -1 | Speed 30 ft. | Spells: 1st 4/6, 2nd 0/3 | BP 0/17 | Active Conditions: none

Oh, can I use scrolls of Haste? I didn't think I could cast third level spells through scrolls yet but if I can I'll take it~


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

You can make a caster level check. You need to roll a 3 or above on a d20 since tou are 2 levels short and it is on your spell list.

Andy will buy a barkskin scroll and putdown 125 g more to pay a third of the haste scroll.


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

Actually i'll pay half the haste scroll as it was my idea, and it only really benefits Yuto and me mostly (and maybe Zaiobe?).

Ill deduct 312 g for the two scrolls from the earlier 1625 he had left.


Loot List | Terrain Map | Encounter Maps | Caravan

Sounds good to me!


M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).

For clarity andy would stay until they believe they can see some kind of opening.

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