Star Wars Saga Dawn of Defiance

Game Master JASON RODARTE


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Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 6/7 ; HP 58/58

"Might I recommend saying that someone has kidnapped the child that was being experimented on and that we believe finding him takes precedence and will lead us to those behind it. Including the Majordomo as we were not having much luck on the base." Waylon says as Kol is considering what to say.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

After a few hours of rest Waiting for the message to be sent Dreamchaser and Waylon are approached, wherever they are in the ship by the vurk.


nit +6; Senses Perception +9,Languages Basic, Semblan,Faleen, Caamasi Defenses Ref 12 (12 flat-footed), Fort 14, Will 15; HP 32; Threshold 14 Force Pts 5 Vurk Jedi3

Excuse me padawan, bur Master Rex would like to speak with you.


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 6/7 ; HP 58/58

Waylon nods and rises. "Of course, Master." He says and then follows along.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Can someone pleSe send the message?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Waylon Stanmore wrote:
Waylon nods and rises. "Of course, Master." He says and then follows along.

I am jist waiting for Dream to reapond.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Kol worries for a couple days, but then just gives up and writes down an overview of the mission so far, lack of contact with the grand vizier or acolytes, meeting the new jedi, the kidnapping, now the pursuit.
With a sigh he sends off the encrypted packet.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Of course, please ltake us to him


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The two padawans are led to the area where the Knight and Master of the now decimated Jedi Order are staying on the ship.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The Jedi Master seems to in a deep meditative state, several little objects are being controlled by his use of the Force and they seem to create an orbit around him.

As you enter he opens his eyes, but his concentration does not seem to falter, the items coming to rest around him.


The jedi master gives you a warm smile, though he seems tired.

Please come in padawans and make yourself as comfortable as you can in these environs. We have much to discuss, but first and foremost, if you still wish to continue your training and become Jedi Knights, even in these Dark Times, you must complete your training. That is a choice you must make. If you wish to continue your training, I or Jace would be happy to take you on as padawan learners. Sit, let all 4 of us sit and meditate and seek the will of the Force. Tell me what the Force is speaking to you.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Within a few hours a message indicator begins to glow and beep on the computer of the ship.

The spectral figure of not the Admiral, but Senator Bail Organa begins to speak.

Thank you for informing us of what has transpired. It seems that there might be a connection between the Sarlaac Project, the duros majordomo and these 2 new entities. Investigate and see what you can discover. In order to help you in this endeavor and to aid in your group's capabilities, you must travel to Polis Massam, a planet located in the Outer Rim with an asteroid field surrounding it. There you will find 2 members to add to your crew, a clone trooper and an umbraran. The clone was with your group for a bit. I have also taken the liberty of adding funds for your group of 10,000 credits. They will be at the cantina on the planet.

Master Denia is pleased to hear that Master Rex and Jace Concorkill have survived the Purge. When you get the opportunity, I would like to speak with Master Rex. Well do I remember him from the Council of Healers here on Corusant.

May the Force be with you


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Once the orders come through, Kol starts looking for the navigational charts for an Outer Rim planet named "Polis Massam".
USE COMPUTER: 1d20 + 11 ⇒ (19) + 11 = 30
Finding an appropriate chart, he puts it through the Nav computer and sets course.
USE COMPUTER: 1d20 + 11 + 5 + 5 ⇒ (19) + 11 + 5 + 5 = 40
He engages, and the stars turn into lines as the Banshee jumps to hyperspace.
Time to destination: 2d6 + 1d6 ⇒ (2, 5) + (4) = 11 days.
"All hands, changing course to Polis Massam. Eleven days to destination." He broadcasts through the ship.


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 6/7 ; HP 58/58

Waylon sits and meditates on the force and the knowledge he still needs to understand the living force. "I find my thoughts drifting to the dark times that seem to be draining the people around us." Waylon says when it comes to his turn to discuss where his thoughts have gone.


The Jedi Master gently speaks to Waylon, Calm yourself, acknowledge the darkness that seems to permeate the Force and push past that to the Living Force and its promptings.


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

Ardan meanders up to the cockpit and stands in the doorway behind Kol.

"Eleven days, huh? Plenty of time to catch up on my reading," says the noble.

"This is getting pretty wild. Hopefully we can catch up with Donovaan and actually put some of this whole thing to rest. Um... assuming we can figure out how to deal with those... Inquisitors or whatever who have him."


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Kol turned in the pilots chair and looked at Ardan cautiously. Why is Lord Kwinn up here on the bridge? And talking to me? He wondered to himself.
"Ah, yes sir. Downtime is useful for all kinds of maintenance and training.
"With any luck, the new personnel we're heading to pick up might give us an edge when we catch up to those kidnappers."


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

What are the members of the party doing during the trip to Polis Massam?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

11 Days later, the Banshee emerges from hyperspace near Polis Massa.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

As the streaks resolved themselves into stars again, Kol put aside his drink and hit the intercom.
"OK guys, we're here. Orbital insertion in OH GOD AN ASTEROID FIELD!" He yelled and pulled hard on the yoke as a huge crater pocked asteroid loomed in the viewscreen. Kol hauled the lumbering luxury cruiser around an asterioid and between two more as he tried to steer a safe course through the field.

PILOT+Hyperdriven talent: 1d20 + 10 - 10 - 3 + 5 ⇒ (16) + 10 - 10 - 3 + 5 = 18

"#%@#% I completely forgot about that part!"


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Lets see if an asteroid happens to hit you guys
1d20 + 12 ⇒ (16) + 12 = 28 vs reflex defense of the ship
4d6 ⇒ (6, 1, 6, 2) = 15 damage is doubled but I am not sure how to do that here so

30 pts of damage


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Bansheee Ref Defense DC28: 1d20 + 13 ⇒ (1) + 13 = 14


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The asteroid slams into the Banshee, causing some damage


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

The ship's Damage Reduction should absorb half of that, so the collision does 15 points out of the ship's 60 hit points.

Ardan spends much of the trip reading old books and manuscripts, sometimes actual hard copy, other times on a tablet. Occasionally he asks Kol to join him for a game of sabbac, or to watch a vid for amusement. He mostly avoids the Jedi as they go about their lessons and exercises.

When the ship finally arrives, he stands and says, "At last! I'll be glad to—" but is cut off as an asteroid strikes the hull.

"Shields! Get the shields up!"


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

When Kol zigged when he should have zagged...
WHANG!!! sounded throughout the ship at the same time as a tooth rattling jolt staggered the ship and threw Kol across the cockpit.

Ardan wrote:
"Shields! Get the shields up!"

Getting up, Kol shouted back: "I just hope we still got 'em!" Do we still have shields capability?

With blinking red and yellow lights and the sparking of broken relays across many panels around him, Kol scrambled back to the pilot's seat and opened the intercom.
"Ah, good news is, we're through the asteroid field and in orbit! And that dusty snowball won't be threatening anyone ever again. Ah, we may need a bit of time to straighten out the bow though."
Knowing that the orders suggested there was only one cantina on the planet, Kol tuned his navigation sensors to find it.
Use Computer: 1d20 + 11 ⇒ (14) + 11 = 25
"There's our destination." He said, setting course for the only cantina on the planet below.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

I'm assuming there's a landing pad somewhere?


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

As Kol brings the ship back under control, Ardan regains his composure, and says, "Ah, it didn't crack the hull, that'll buff right out."


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The Banshee is cleared to dock at the port.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The Jedi Master and the Vurk approach Ardan.


The Master inquires, Captain, what aid can we offer?


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 6/7 ; HP 58/58

Waylon will meditate as the approach the planet to try and sense where a darkness might be upon the planet.

UTF: 1d20 + 14 ⇒ (14) + 14 = 28


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Great roll!

Waylon does not seem to get that this planet is anymore dark or light than the majority of the planets they have been on.


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

Ardan glances back to the Master and his associate and says, "Ah. This should be a fairly simple and quick stop. We're just picking up a pair of associates who'll aid us in tracking down Donovaan. This should be routine... you have plenty of experience in avoiding drawing attention, so we should just try to avoid drawing too much notice, pick up our additional help, and see if we can get back to the rescue."


The Master nods.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Whoever is going to the rendevous point makes it there with no problems. You find the 3 new additions waiting for you.

You can go ahead and role play your first meeting


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

Ardan switches outfits to something that'll blend in, no ostentatious fashion or color, just a simple outfit like any middle-class worker would wear while going about business.

"Is anyone going to stay with the ship, just in case? I can do so if the rest of you feel confident to pick up Phineas and our other recruits."


OCC: Okay so the 3 new recruits are Private Phineas and ?? Prox Simmoss and her Droid and who is the 3rd again (??Chalkou??) ?

Should I assume Prox was hired by some local agent on behalf of Ardan and has she already met the other two recruits?

Is this meeting at the Cantina or somewhere else?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The cantina is fine. We have a prospective Mandalorian in the group.


OCC: Okay and again has Prox met either Phineas or the prospective Mandalorian prior to this meeting or will she be meeting them for the first time along with meeting those she was hired by for the first time?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

You uave probably been given a description by the nascent Rebellion.


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

Phineas sits in the cantina, cloak over is head to hide his features. Though he's getting olde by the month it seems, he still has that distinctive look of the man that "sired" his entire line.

Phineas is a bit fidgety, the last time he worked with this group, albeit very briefly, the Jedi were not too pleased with his presence. I suppose I cannot blame them, ugly business how the war ended. Phineas recalls what he told the Jedi, he probably could have phrased that better, but nearly being run through by a lightsaber after being borderline tortured by the Imps for months has a way of rattling a man, even a man that's merely a clone of another man.

The Senator mentioned there might be others present, he keeps an eye out for anyone else who is being picked up, and an even keener eye out for anyone who might show too much interest in this meeting.

Perception 1d20 + 8 ⇒ (8) + 8 = 16


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK
Ardan wrote:
"Is anyone going to stay with the ship, just in case?"

"Yeah, I'll stick around here." Kol said, staring depontandly at the Banshee's bow, telescoped in several meters now.

"Gotta get started on repairs."
He ignited his plasma torch and got to work.
Mechanics: 1d20 + 16 ⇒ (14) + 16 = 30


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 6/7 ; HP 58/58

"I can do little here. I will go and see what we can find on this planet." Waylon says as he gathers his gear and prepares to go.


Prox sits in the cantina, looking like a typical non-descript local hidden behind her Holoshroud, while listening intently to the conversations taking place within the cantina using her Ambient Aural Amplifier. She glances at and fiddles with her innocus looking data pad which is a communication scanner allowing her to monitor and record all but tightbeam communications that occur within a 50 kilometer radius.

Outside the cantina where droids are usually left because they cannot partake and just take up space. Artee, an innocuous looking patched-well-used R2-looking Droid, sits keeping track of the goings on, along with Artee is a Spy Bug which is monitoring all that it can within a 20 sq radius. None-to-say-the-least, Artee was in constant contact with Prox.

To say that Prox works to be constantly aware of her environment would be an understatement, her upbringing instilled within her a strong sense of knowing what was going on around oneself at all times as well as not being noticed or drawing attention. She even picked up a few extra pointers from the Bothan Spy Network that she has worked with on occassion. She was waiting for an individual, and they have not yet arrived. So she just kept on gathering information, as that can be quite valuable at times.

She was ready to "disappear" at a moments notice, should anything pop up on her radar that suggested trouble.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Shaking his head hearing the Piston was coming back.

I remember one of them. I hope he has changed for the better

buckling on his assorted gear.

I cannot help you too much with the ship, try to get it sorted out.

With that, he heads for the cantina.


nit +6; Senses Perception +9,Languages Basic, Semblan,Faleen, Caamasi Defenses Ref 12 (12 flat-footed), Fort 14, Will 15; HP 32; Threshold 14 Force Pts 5 Vurk Jedi3

The vurk will do what he can to help Kol fix the ship, even if that is just handing him the tools that he needs.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

After about 15 minutes of walking, the retrieval group makes it to the cantina.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Dream, I am going to need your response to Jedi Master Rex's question


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

missed that back on the ship during transit

Dreams starts to relax, as he slowly lets himself go into the living force.

I see pain, and evil, but I also see hope

He takes a shuddering breath,
I see temptation, and redemption, I see myself tempted and tortured. but the will that I am seeing and feeling is that I need to continue my training if you would train me.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Back in Hyperspace before the landing... and the hit by the asteroid...

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