Star Wars Saga Dawn of Defiance
Game Master
JASON RODARTE
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
The bribe was only 500 credits, sorry.
Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer
Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer
Marked off the cr750 to get Rufus a heavy blaster pistol.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
okie cokie pig in a pokie
Male Human Noble 3
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
He was in another game with me and has not made an appearance here or there in a while.
Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer
Someone remind me why we want to talk to Darga.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Sorry, had to teach last night and this afternoon. I went to Mass, took a nap and am not ready to catch up!
M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
senator Bail Organa needed us to talk to Darga. will have to go back in the game to figure out why again.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
I need to go back as well, I think that is in January posts of this year.

Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
The briefing room aboard the Resurgence is clean and white, with
several benches wrapping smoothly around a holographic projector
seated on a raised dais in the center of the room. The projector
springs to life, and the blue-tinted hologram of a Hutt appears to
hover a few inches away from the projector’s three curved prongs.
With a brusque clearing of his throat, former Imperial officer Gilder
Varth begins to speak, wasting little time on pleasantries.
“Before the Empire decided my conscience was a liability,” he
says, “I was involved peripherally in a top-secret plan known as the
Sarlacc Project. While the details of the project are unknown to me,
I was involved in the transfer of large sums of credits and resources
to the project. Whatever the project entails, it is taking up a lot of
the Empire’s time and effort. Moreover, I believe that this Sarlacc
Project is destroying the lives of thousands of sentient beings;
casualty reports crossed my desk on a regular basis.
“Unfortunately, I don’t know much more than that. However,
during my brief brushes with the project, I discovered that the
Imperial Navy was hiding the program’s existence from the Senate
by transferring resources through secondary sources. Resources were
routed through the Corporate Sector, through fake contractors, and
through the criminal underworld to keep a trail from leading back to
the project.
“One such secondary source was a Hutt crime lord named
Darga. Like all Hutts, Darga is a slimy gangster whose love of credits
is exceeded only by his love of power. Part of my job involved
transferring resources to Darga, and in turn arranging for Imperial
agents to take control of other resources from the Hutt’s
organization. These were not simply transfers of credits. The items
being traded were not specified, but physical resources were
definitely being exchanged. Though it’s not much, this is the only
lead we have.
“Captain Verana has charged me with helping to uncover more
about the Sarlacc Project, and he has authorized me to use you as
my agents. We need you to travel to the planet of Cato Neimoidia
and find Darga the Hutt. See if you can learn what he is trading in
and how it relates to the Sarlacc Project.”
Male Duros Scoundrel 4 | Init: +11 | Perception: +8 | Threshold: 15; HP: 33/33 | Fort: 15, Ref: 20, Will: 16 | Condition: Normal | Speed 30' (6 squares) | Force Points Used: 3 (of 7) | Favored Attack: Heavy Blaster Pistol, +7 ranged, 3d8 +2 energy damage (+1/+1 attack/damage to 30', +1 attack when aiming [2 swift actions)
Thanks for the reminder of our mission! I was ready to go digging, but this helps a ton! :)
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
It took me a bit to find it.
1 person marked this as a favorite.
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Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK
We should put the Mission on the Campaign Info tab.
Male Human Noble 3
Male Duros Scoundrel 4 | Init: +11 | Perception: +8 | Threshold: 15; HP: 33/33 | Fort: 15, Ref: 20, Will: 16 | Condition: Normal | Speed 30' (6 squares) | Force Points Used: 3 (of 7) | Favored Attack: Heavy Blaster Pistol, +7 ranged, 3d8 +2 energy damage (+1/+1 attack/damage to 30', +1 attack when aiming [2 swift actions)
Apologies for my lack of posting, I wanted to let you know I'm still around, but busy at work (tax office) with zero mental bandwith to compose a decent post. Just want to keep you all appraised and let you know I'm keeping an eye on the thread as best I can. This weekend is my birthday and I'm headed out of town for a VERY brief vacation. Maybe that'll clear my head!
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
I think that we lost Rufus. It will be a month tomorrow that he has posted anything.
M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3
Hey, everyone. Sorry for the radio silence, but I've been struggling to decide what to post for Rufus these last few weeks. I just had some low energy and lack of creativity when it comes to Rufus and the situation we found ourselves in. Usually, he's someone to crack wise and make jokes, but I didn't want to risk derailing the plot that we finally seemed to be getting on track.
So... I just didn't say anything. Sorry. Should have posted my thoughts earlier. Then it got longer and longer and I still didn't have anything to say. I understand if you want to leave Rufus behind because of that.
Male Duros Scoundrel 4 | Init: +11 | Perception: +8 | Threshold: 15; HP: 33/33 | Fort: 15, Ref: 20, Will: 16 | Condition: Normal | Speed 30' (6 squares) | Force Points Used: 3 (of 7) | Favored Attack: Heavy Blaster Pistol, +7 ranged, 3d8 +2 energy damage (+1/+1 attack/damage to 30', +1 attack when aiming [2 swift actions)
No worries Rufus! Not much to joke about in this environment we're in... :)
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67
I totally understand being at a point in a PBP where you have no idea how to insert your character appropriately.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Sorry I was not really around this weekend, a good friend of mine passed away on Friday evening.
M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
Condolences to you and your friends family.
Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer
Ouch. Take whatever time you need, of course.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
It was sudden. He was so active, bikng, running, hiking, rafting and to have a cardiac arrest and loss of function to the brain because of loss of oxygen, is so sad.
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67
I am sorry to hear about your friend. When it comes out of the blue the fast it can be really shocking.
M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
Agreed. I will also second the statement of take the time you need to.
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67
Does the Hutt seem to be excusing everyone but Waylon or Arden? Both spoke before he said that.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
make a sense motive or diplomacy check
Male Human Noble 3
Happy Passover and Happy Easter!
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer
I had to go out of town for the weekend.
I'm not sure what we're supposed to do with this guy. Based on the info I had before, the Hutt was connected to some kind of Imperial project and we were supposed to get... info on that I guess? I don't know what we're doing.
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67
I think we should try and save him. He might be inclined to help us if we do, but I am not sure how and so I have been mulling my response. I will try and get that up tonight.
M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
Been thinking of a response as well. But my days not at work, are pretty full.
Male Duros Scoundrel 4 | Init: +11 | Perception: +8 | Threshold: 15; HP: 33/33 | Fort: 15, Ref: 20, Will: 16 | Condition: Normal | Speed 30' (6 squares) | Force Points Used: 3 (of 7) | Favored Attack: Heavy Blaster Pistol, +7 ranged, 3d8 +2 energy damage (+1/+1 attack/damage to 30', +1 attack when aiming [2 swift actions)
He was basically our contact for getting in to see Darga, I think. Not sure what more he represented. I agree with helping him, but mostly because I kinda wonder if our fate might be tied to him. He's being executed days after bringing us in here? Not sure I like that thought at all...
That said, Sebbik isn't much of a persuading type of character build.
M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
I am not a persuasion type either.
HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3
Neither am I.
But I'm a Deception type
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Long, weird day at work and prepping for an interview today and Friday. I will try to update later.
Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer
Just so it's clear to the rest of the group, Ardan's goal with this outrageous story is to hope that the Hutt decides it's funny and do it. Then it's up to one of us to sneak out and help make sure that the poor guy stays alive and manages to escape by stealing or stowing away on a starship—without getting spotted on camera and giving away the ruse!
Male Duros Scoundrel 4 | Init: +11 | Perception: +8 | Threshold: 15; HP: 33/33 | Fort: 15, Ref: 20, Will: 16 | Condition: Normal | Speed 30' (6 squares) | Force Points Used: 3 (of 7) | Favored Attack: Heavy Blaster Pistol, +7 ranged, 3d8 +2 energy damage (+1/+1 attack/damage to 30', +1 attack when aiming [2 swift actions)
Sounds good to me! Sebbik already has a strong dislike of Hutts in general and has no intention of hurting another being just to make this one happy - no matter their mission.
M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
Also sounds good to me.
My characters code will not allow him to take life unnecessarily.
If people get hurt or die while fighting him, thats one thing. but he will not injure or kill if not needed.
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67
I do not know that the Hutt bit on your story. But maybe the idea of money will make him reconsider his thoughts and either change them or go with your option.
Male Duros Scoundrel 4 | Init: +11 | Perception: +8 | Threshold: 15; HP: 33/33 | Fort: 15, Ref: 20, Will: 16 | Condition: Normal | Speed 30' (6 squares) | Force Points Used: 3 (of 7) | Favored Attack: Heavy Blaster Pistol, +7 ranged, 3d8 +2 energy damage (+1/+1 attack/damage to 30', +1 attack when aiming [2 swift actions)
Oh Sebbik has been on crews that dealt with the Hutts in his past, he just doesn't like them.
Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer
Y'know, sometimes the dice say that things don't work out, and if that happens, we just do our best to move on.
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
busy weekend but I accepted a new job for the fall today. Will post tomorrow
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67
Hopefully, the new school will be a great place for you.
Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer
Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
3 to 18nstudents + a raise.
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