TOZ's Echoes of the Everwar High Tier (Inactive)

Game Master TriOmegaZero

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The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

knowledge nature: 1d20 + 14 ⇒ (10) + 14 = 24

Before I act, are these small or medium creatures?


Table Maps | Oathbreakers Die | Passing the Torch

Selter recognizes the medium sized creatures as morlocks, subterranean humanoids knows for their adaptation to the depths and prodigeous physical abilities. They are immune to disease and poison and suffer light blindness.

Sovereign Court

F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield

Not-Trixie maneuvers to the side before unleashing a blizzard of golden sparkles on the morlocks swarming Bo and Selter. "Don't let them gang up on you!" she suggests helpfully.

Casting glitterdust (Will 20) in cyan spread.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Buffs:
Shield Other - dur 4 hours
Longstrider - dur 4 hours
Airwalk - dur 8 minutes
Wild Shape - Medium Air Elemental - dur hours
Mage Armor - dur 1 hour
Displacement - dur 9 rounds
AC = 23 and HP = 63 of 75

Selter attempts to cast a spell without getting hit.
concentration: 1d20 + 16 ⇒ (14) + 16 = 30
displacement = 50% miss chance


Table Maps | Oathbreakers Die | Passing the Torch

Will Saves: 6d20 ⇒ (10, 20, 1, 6, 15, 8) = 60

Two of the morlocks manage to avoid the glittering particles, while the rest paw at their eyes, snarling loudly. More morlocks continue to crawl and leap and climb into the melee, swinging their clubs at Selter. Leaping into the glittercloud causes their attacks to miss wildly however.

Green Club on Selter: 1d20 ⇒ 6
Black Club on Selter: 1d20 ⇒ 5

Round 1 Initiative wrote:

28 Bo

27 Purple (Blind)
25 Orange
23 Yellow (Blind)
18 Red (Blind)
17 Harbinger
17 Pink
16 White
15 Cyan
15 Gray (Blind)
15 Not-Trixie
14 Selter (Damage: 12)
13 Green
13 Black
13 Vendalfek
11 X
10 Blue
9 Narayan

GM loading....and done, stupid site timeouts. Vendalfek have anything?


Nah, Vendalfek's still back with the dinosaur. Us scaley-folk gotta stick together, you know?


Table Maps | Oathbreakers Die | Passing the Torch

Right, my mistake!

Two more morlocks leap into the room to attack Bo, flailing wildly from the wall but failing to strike.

Green Club on Bo: 1d20 ⇒ 18
Black Club on Bo: 1d20 ⇒ 16

Round 1/2 Initiative wrote:

28 Bo

27 Purple (Blind)
25 Orange
23 Yellow (Blind)
18 Red (Blind)
17 Harbinger
17 Pink
16 White
15 Cyan
15 Gray (Blind)
15 Not-Trixie
14 Selter (Damage: 12)
13 Green
13 Black
11 X
10 Blue
9 Narayan

Narayan and Bo are up!

Grand Lodge

HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1

Determined to hold the line, the monk stands his ground and opens fire. He decides to invoke the wrath of The Path, empowering his bow to be more effective against these would-be ambushers.

Swift action to activate Bane.

BANE, DA, Coordinated Shot, Weapon Focus & Specialization, PBS, Gravity Bow}

Flurry vs ORANGE: 1d20 + 15 ⇒ (5) + 15 = 20
Damage: 3d6 + 12 + 2d6 ⇒ (1, 6, 2) + 12 + (3, 1) = 25

Flurry vs ORANGE: 1d20 + 15 ⇒ (10) + 15 = 25
Damage: 3d6 + 12 + 2d6 ⇒ (5, 3, 2) + 12 + (3, 3) = 28

Flurry vs ORANGE: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 3d6 + 12 + 2d6 ⇒ (2, 5, 1) + 12 + (6, 6) = 32

Snake Style for AC:
Sense Motive for AC: 1d20 + 31 ⇒ (1) + 31 = 32

If ORANGE goes down (unlikely), Bo will switch targets to CYAN


Table Maps | Oathbreakers Die | Passing the Torch

With three quick arrows, three morlocks fall unmoving to the ground!

Pink, White, Red, Yellow, Blue, and Borderless are clinging to the walls 5ft up.

Grand Lodge

HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1

If there was a way to tell, Bo would have shot the non-blinded creatures over blinded. If he could not tell, then no worries.


Table Maps | Oathbreakers Die | Passing the Torch

I fully expect Narayan to kill every other morlock he can reach.

Silver Crusade

Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |

I'll do my best!
Provoking three opportunity attacks

Narayan hurls himself into the fray, limbs flying in all directions as he plants himself in the middle of the morlocks!

Full Attack:
Mighty Flying Kick!!: 1d20 + 20 + 1 ⇒ (8) + 20 + 1 = 29
Nonlethal Magic Lawful Good Cold Iron Silver Bludgeoning* + Holy: 2d8 + 13 + 2d6 ⇒ (6, 7) + 13 + (4, 2) = 32
Intimidate: 1d20 + 21 ⇒ (17) + 21 = 38 Shaken for DAMAGE rounds on success

Scaly Palm Strike: 1d20 + 20 + 1 ⇒ (19) + 20 + 1 = 40
MLGCISB* + Holy + Acid: 2d8 + 10 + 2d6 + 1d6 ⇒ (2, 5) + 10 + (3, 3) + (1) = 24 Shatters Defenses when he hits a shaken target, rendering them flat-footed
Confirm: 1d20 + 20 + 1 ⇒ (2) + 20 + 1 = 23
Extra Damage: 2d8 + 10 ⇒ (4, 2) + 10 = 16 and shaken for Rounds: 1d4 + 6 ⇒ (3) + 6 = 9

Wrathful Jab: 1d20 + 19 + 1 ⇒ (8) + 19 + 1 = 28 Medusa's Wrath attacks only happen vs. a flat-footed target, but will happen before other attacks
MLGCISB + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (6, 2) + 9 + (5, 1) + (5) = 28
Wrathful Cross: 1d20 + 19 + 1 ⇒ (19) + 19 + 1 = 39 Medusa's Wrath attacks only happen vs. a flat-footed target, but will happen before other attacks
MLGCISB + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (2, 6) + 9 + (6, 3) + (3) = 29
Confirm?: 1d20 + 19 + 1 ⇒ (15) + 19 + 1 = 35
Extra Damage: 2d8 + 9 ⇒ (7, 5) + 9 = 21 and shaken for Rounds: 1d4 + 6 ⇒ (3) + 6 = 9

Shuffling Hook: 1d20 + 19 + 1 ⇒ (17) + 19 + 1 = 37
MLGCISB* + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (8, 8) + 9 + (1, 6) + (1) = 33

Finishing Hammerblow: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
MLGCISB* + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (6, 8) + 9 + (4, 2) + (6) = 35

Retreating Cuff: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
MLGCISB* + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (8, 7) + 9 + (4, 4) + (2) = 34


Table Maps | Oathbreakers Die | Passing the Torch

Even without the Medusa's Wrath attacks, they are all down.

AoOs on Narayan: 3d20 ⇒ (5, 4, 3) = 12

Narayan collides with the massed morlocks and leaves not a one standing in his wake! The remaining morlocks lash out blindly at Selter, only one lucky hit landing on the airy form of the druid.

Clubs: 4d20 ⇒ (9, 6, 11, 20) = 46
Miss Chance, Over 50: 1d100 ⇒ 54
Club Confirm: 1d20 ⇒ 16
Crit Damage: 2d6 + 4 + 1d6 ⇒ (6, 5) + 4 + (6) = 21
Bites: 4d20 ⇒ (17, 12, 13, 1) = 43

Harbinger floats forward, slashing into one of the morlocks clinging to the wall, but fails to dispatch it!

Harbinger Attack: 1d20 ⇒ 9
Damage: 1d8 + 7 ⇒ (6) + 7 = 13

Round 2 Initiative wrote:

28 Bo

23 Yellow (Blind)
18 Red (Blind)
17 Harbinger
17 Pink
16 White
15 Not-Trixie
14 Selter (Damage: 33)
9 Narayan

Can Narayan finish up before Bo goes?

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Buffs:
Shield Other - dur 4 hours
Longstrider - dur 4 hours
Airwalk - dur 8 minutes
Wild Shape - Medium Air Elemental - dur hours
Mage Armor - dur 1 hour
Displacement - dur 8 rounds
AC = 23 and HP = 42 of 75

Selter slams at the Morlocks. Starting with white.
slam att 1: 1d20 + 12 ⇒ (1) + 12 = 13, if hits, slam dam 1: 1d6 + 9 ⇒ (5) + 9 = 14
slam att 2: 1d20 + 12 ⇒ (9) + 12 = 21, if hits, slam dam 2: 1d6 + 9 ⇒ (3) + 9 = 12

Silver Crusade

Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |

Morlocks raining from the walls behind him, Narayan leapt once more into the scrum, lashing out with scaly fists to batter the Morlocks to the ground!

Full Attack:
Mighty Flying Kick!!: 1d20 + 20 + 1 ⇒ (2) + 20 + 1 = 23
Nonlethal Magic Lawful Good Cold Iron Silver Bludgeoning* + Holy + Acid: 2d8 + 13 + 2d6 ⇒ (8, 2) + 13 + (4, 5) = 32
Intimidate: 1d20 + 21 ⇒ (8) + 21 = 29 Shaken for DAMAGE rounds on success

Scaly Palm Strike: 1d20 + 20 + 1 ⇒ (4) + 20 + 1 = 25
MLGCISB* + Holy + Acid: 2d8 + 10 + 2d6 + 1d6 ⇒ (8, 4) + 10 + (1, 1) + (1) = 25 Shatters Defenses when he hits a shaken target, rendering them flat-footed

Wrathful Jab: 1d20 + 19 + 1 ⇒ (13) + 19 + 1 = 33 Medusa's Wrath attacks only happen vs. a flat-footed target, but will happen before other attacks
MLGCISB + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (8, 6) + 9 + (5, 4) + (4) = 36
Wrathful Cross: 1d20 + 19 + 1 ⇒ (6) + 19 + 1 = 26 Medusa's Wrath attacks only happen vs. a flat-footed target, but will happen before other attacks
MLGCISB + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (8, 4) + 9 + (3, 2) + (2) = 28

Shuffling Hook: 1d20 + 19 + 1 ⇒ (13) + 19 + 1 = 33
MLGCISB* + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (4, 3) + 9 + (2, 1) + (1) = 20

Finishing Hammerblow: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
MLGCISB* + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (3, 7) + 9 + (6, 6) + (5) = 36

Retreating Cuff: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
MLGCISB* + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (1, 2) + 9 + (3, 1) + (4) = 20

If there's still a Morlock up, then he'll spend a ki as a swift for an Atemi Strike: 1d20 + 19 + 1 ⇒ (14) + 19 + 1 = 34
MLGCISB* + Holy + Acid: 2d8 + 9 + 2d6 + 1d6 ⇒ (6, 1) + 9 + (6, 5) + (3) = 30


Table Maps | Oathbreakers Die | Passing the Torch

Selter slams into another morlock, before Narayan leaps between the two pairs and pummels them all unconscious.

Combat over!


Table Maps | Oathbreakers Die | Passing the Torch

As the fallen morlocks lay still and the sounds of battle subside, the faint grumbling of more subterranean dwellers can be heard from the waiting tunnels.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Buffs:
Shield Other - dur 4 hours
Longstrider - dur 4 hours
Airwalk - dur 8 minutes
Wild Shape - Medium Air Elemental - dur hours
Mage Armor - dur 1 hour
Displacement - dur 7 rounds
AC = 23 and HP = 42 of 75

Selter floats over the pit to around the southern corner.

stealth: 1d20 + 17 ⇒ (19) + 17 = 36
perception: 1d20 + 15 ⇒ (5) + 15 = 20


Table Maps | Oathbreakers Die | Passing the Torch

The tunnel continues forward before turning to the left, where another pit has been dug.

Grand Lodge

HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1

Bo looks back to make certain not-Trixie is following before he moves after Selter.

Bo should be able to Take 10 for a 28 Acrobatics to jump the 20' gaps.

Sovereign Court

F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield

Not-Trixie gives Bo a thumbs-up before floating after him across the pit. "Sounds like more of them up ahead," she offers. "Those ones weren't much of a threat, but in large numbers they could become overwhelming. We should be careful."

Silver Crusade

Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |

Narayan bounds along, his exuberance easily carrying him over the pits. Take-10 of a 30 for jumps


Table Maps | Oathbreakers Die | Passing the Torch

Narayan and Selter find the tunnels split into smaller branches as they proceed, but as the druid pauses by the small pit, he notices a wooden chest at the bottom, banded with corroded bronze straps.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Buffs:
Shield Other - dur 4 hours
Longstrider - dur 4 hours
Airwalk - dur 8 minutes
Wild Shape - Medium Air Elemental - dur hours
Mage Armor - dur 1 hour
Displacement - dur 6 rounds
AC = 23 and HP = 42 of 75

Psssst. Hey, hold up, something is down here. Selter floats down to examine the chest for traps without quite touching it.

perception: 1d20 + 15 ⇒ (8) + 15 = 23


Table Maps | Oathbreakers Die | Passing the Torch

The chest appears decrepit from the time spent in the dry air of the cave, with no trap or even a lock upon it.

Sovereign Court

F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield

Not-Trixie floats down after Selter. "You're right - let me take a look..." After scanning the chest for magical auras and searching for mundane hazards, the wizard carefully opens the container from what she hopes is a safe distance.

Casting detect magic and looking for traps (Perception Take 10 of 33. If no hazards show up on either of those, she'll use Ranged Legerdemain to try to open it from a distance.


Table Maps | Oathbreakers Die | Passing the Torch

Opening the chest after finding no auras, Not-Trixie and Selter see it is filled with assorted coins and gemstones.

Sovereign Court

F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield

Still cautious, Not-Trixie carefully moves the coins and gems to a side pocket of her handy haversack without touching them directly. "Sorry this takes so much longer - I"m just really nervous about something trying to take us by surprise," she whispers to her companion.

Using mage hand to move the treasure.


Table Maps | Oathbreakers Die | Passing the Torch

As the gems and coins are emptied out, a smaller wooden coffer is revealed, secured with a rusted shut lock.

Sovereign Court

F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield

Disable Device, Ranged Legerdemain: 1d20 + 18 - 5 ⇒ (5) + 18 - 5 = 18

Still at a distance, Not-Trixie carefully tries to pry open the rusted lock.


Table Maps | Oathbreakers Die | Passing the Torch

Not-Tricia finds no purchase for the ledgerdemain to move anything.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Buffs:
Shield Other - dur 4 hours
Longstrider - dur 4 hours
Airwalk - dur 8 minutes
Wild Shape - Medium Air Elemental - dur hours
Mage Armor - dur 1 hour
Displacement - dur 3 rounds
AC = 23 and HP = 42 of 75

Selter examines the smaller box.
detect magic and detect poison
perception: 1d20 + 15 ⇒ (9) + 15 = 24
If he finds nothing, he just picks up the box and hands it to Harbinger. Open later. Move now.

Then he heads forward to look down the tunnels.

stealth: 1d20 + 17 ⇒ (3) + 17 = 20
perception: 1d20 + 15 ⇒ (3) + 15 = 18


Table Maps | Oathbreakers Die | Passing the Torch

Harbinger gladly accepts the box, following as Selter walks down the left path to a dead end.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Buffs:
Shield Other - dur 4 hours
Longstrider - dur 4 hours
Airwalk - dur 8 minutes
Wild Shape - Medium Air Elemental - dur hours
Mage Armor - dur 1 hour
Displacement - dur 2 rounds
AC = 23 and HP = 42 of 75

Selter tries the other tunnel.

stealth: 1d20 + 17 ⇒ (15) + 17 = 32
perception: 1d20 + 15 ⇒ (11) + 15 = 26


Table Maps | Oathbreakers Die | Passing the Torch

Following the twists and turns leads Selter to another ten foot wide pit.

Silver Crusade

Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |

Naryan hops along after. "Is thiss ssimply poor craftssmanship? Thiss is not much of a barricade..."


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Table Maps | Oathbreakers Die | Passing the Torch

As Narayan lands on the opposite side of the pit, he notices morlocks swarming out of the passage to the left of the pit. He quickly learns the point of the pit as the push and claw at him, a lucky shove managing to send him tumbling into the pit!

Unfortunately for the darkness dwellers, his leaping flying kick from the bottom of the pit returns the scaly monk to the fray, dispatching the horde of morlocks in a blink of an eye!

Handwaving the morlock fights because they're CR4 and Narayan and Bo cannot miss them or do less damage than their total HP.

Grand Lodge

HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1

sa-WEET! Thanks TOZ!

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Buffs:
Shield Other - dur 4 hours
Longstrider - dur 4 hours
Airwalk - dur 8 minutes
Wild Shape - Medium Air Elemental - dur hours
Mage Armor - dur 1 hour
AC = 23 and HP = 42 of 75

Selter continues on to look around the next corner.

stealth: 1d20 + 17 ⇒ (15) + 17 = 32
perception: 1d20 + 15 ⇒ (10) + 15 = 25


Table Maps | Oathbreakers Die | Passing the Torch

Moving ahead, Selter finds the tunnels split again.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

He moves up a bit further to peek around the right corner and into the larger room.

stealth: 1d20 + 17 ⇒ (19) + 17 = 36
perception: 1d20 + 15 ⇒ (6) + 15 = 21


Table Maps | Oathbreakers Die | Passing the Torch

The right passage proves to be a deadend, while the left opens out into a larger space that tests the limits of Selter's vision.

Silver Crusade

Male LG Nagaji Scaled Fist 12 | HP 90/90 | AC 23(27)(32)(36), T 22 (26), FF 20(24)(29)(33) | CMD 41, FFCMD 38 | F +13, R +14, W +14 Init +3/7 | Perc +2/4 | Stunning Fist Uses 13/13 | Ki Pool 13/13 |

"Then let uss traversse the open path."


Table Maps | Oathbreakers Die | Passing the Torch

Insert cinematic battle of arrows and fists felling waves of morlocks here.

The broken ruins spread out here into a larger space. The floor is clear of rubble, as if deliberately swept clean. In the center of the chamber stands a silver bubble that rises up to touch the ceiling of broken stone 30 feet above. It appears to be formed from liquid silver, with ripples and eddies continually flowing across its surface. All manner of animal and humanoid bones—each picked clean—are stacked around the base of the dome.

Sovereign Court

F CG Kitsune Wizard 7, Rogue 1, Trickster 3 | HP 58/58 | AC *20 T 15 FF *15 | CMB +2, CMD 17 | F: +9, R: +16, W: +13 | Init: +8 | Perc: +24, SM: +27, Low Light Vision, *Darkvision 60 ft | Speed 30 ft, Fly 40 ft | Spells: 1st 4/6 2nd 5/6 3rd 3/5 4th 3/4 5th 1/3 | Reservoir 5/9 | Active conditions: Darkvision, Overland Flight, Shield

”That’s got to be magical,” Bot-Trixie murmurs as she focuses her gaze on the silver.

Casting detect magic.


Table Maps | Oathbreakers Die | Passing the Torch

Detect Magic:
The dome radiates an overwhelming magic aura.

Grand Lodge

HP: 82/82 | AC 30 (t: 23/ff: 26) |F:+16, R:+13, W:+20 | Init: +17 | Perception: +37| Sense Motive: +36 Ki Pool: 10/10 | Bane: 8/8 Rounds | Perfect Strike 7/7 CMB +10; CMD 32 (29 FF) | Speed: 60' | Reroll: 1/1

The monk's keen eyes scan the area.

Perception: 1d20 + 32 ⇒ (16) + 32 = 48


Table Maps | Oathbreakers Die | Passing the Torch

Nothing moves in the chamber, the only thing to see being the bones surrounding the dome.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Buffs:
Shield Other - dur 4 hours
Longstrider - dur 4 hours
Airwalk - dur 8 minutes
Wild Shape - Medium Air Elemental - dur hours
Mage Armor - dur 1 hour
AC = 23 and HP = 42 of 75

stealth: 1d20 + 17 ⇒ (11) + 17 = 28
perception: 1d20 + 15 ⇒ (17) + 15 = 32

Selter moves closer then, if he see nothing else of interest, he throws a Morlock body onto the sphere to see if it is what is 'cleaning' the bones.


Table Maps | Oathbreakers Die | Passing the Torch

Magical energy arcs over the corpse, rapidly burning away flesh, before the body disappears into the dome like a rock dropped in water.

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