A Tiny Part Of The Dimension Wars (Interdimensional Spy Follies

Game Master GM Hansj

Just entering the Orguanion library...


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Human | Resource Tracker | Shaman 15 | HP 124 / 124 | AC 24; 12tch 24ff | +13fort +10ref +21will |
Spoiler:
Bluff +20 | Dip +23 | Heal + 12 | Kn: Arc +20| Kn: Hist +20 | Kn: Nat +22 | Kn: Pla +25 | Kn: Rel +23 | Perc +26 | SMotive +29| Splcraft +24 | UMD +20

For a item I'm thinking of a lesser metamagic rod of quickness. There's a bunch of decent lvl 1-3 spells to use in combat which are still relevant at high level with a swift action.


M Pseudodragon Unchained Rogue (Counterfeit Mage) 10 Hedgewitch 3 | HP 108/108 | AC: 30 T: 23 Fl: 22 | CMB: +16 CMD: 30 | F +12 R +23 W +14 | Init +7 | Perc: +19, Blindsense 60' | SR 25 | Spell Points: 18/18 | Inspiration 2/4 | Guile 2/4 | Current Effects:

Oh yeah, we're supposed to level up, too, right?


Lyra Anna Fitzroy Investigator Bio-Android

Hi all, so I am retiring Lady Lyra Anna Fitzroy as a playable PC,
And GM she is a NPC from here on out.

Arlo, she will always be your wife and son to three kids.
Feel free to narrate her in your own post.

The logic for this is simple, I just feel Lyra has reached a place she is really happy with. I feel that she as a PC needs to stay home.
I took her out for a spin and it was nice, but I think she is excelity where she wants to be now. A home maker and mother.

Gift still has a long way to go on her PCs journey
And I think Arlo's player thinks Arlo has as well.

Her PC sheet is just description and background now.
Feel free to look at it if you need to get info.

GM panic.

:)


Azzim bin Farouq wrote:
For a item I'm thinking of a lesser metamagic rod of quickness. There's a bunch of decent lvl 1-3 spells to use in combat which are still relevant at high level with a swift action.

One of the best deals among lower priced magic items.


Human | Resource Tracker | Shaman 15 | HP 124 / 124 | AC 24; 12tch 24ff | +13fort +10ref +21will |
Spoiler:
Bluff +20 | Dip +23 | Heal + 12 | Kn: Arc +20| Kn: Hist +20 | Kn: Nat +22 | Kn: Pla +25 | Kn: Rel +23 | Perc +26 | SMotive +29| Splcraft +24 | UMD +20

Should we try to pose as a team of specialists? Both Azzim and Terex can make the skill checks easily enough to be convincing. We could say Gift and Arlo are there to help deal with the really hard cases.


M Pseudodragon Unchained Rogue (Counterfeit Mage) 10 Hedgewitch 3 | HP 108/108 | AC: 30 T: 23 Fl: 22 | CMB: +16 CMD: 30 | F +12 R +23 W +14 | Init +7 | Perc: +19, Blindsense 60' | SR 25 | Spell Points: 18/18 | Inspiration 2/4 | Guile 2/4 | Current Effects:

Leveling up Terex, time to see if I can find a useful language he *doesn't* already know... XD


Human | Resource Tracker | Shaman 15 | HP 124 / 124 | AC 24; 12tch 24ff | +13fort +10ref +21will |
Spoiler:
Bluff +20 | Dip +23 | Heal + 12 | Kn: Arc +20| Kn: Hist +20 | Kn: Nat +22 | Kn: Pla +25 | Kn: Rel +23 | Perc +26 | SMotive +29| Splcraft +24 | UMD +20

I'll do another post soon for the intro.


Male Dwarf|HP: 133/133|DR 3/-|AC: 27 (12 Tch, 26 Fl)||CMB: +16, CMD: 28|F: +15, R: +11, W: +12|Init: +2|Smite evil +4, +14 to damage, +4 deflection bonus to AC, 4x/day|Retribution (Su) 7x/day Paladin (Tortured Crusader)/10th/Godling (mighty)/4th|Speed 20ft (20ft)|Lay on Hands 8/8x/day, 5d6

Worked all weekend. I'm for the Monorock angle. I'll have Arlo leveled and ready to go on Monday.


Male Dwarf|HP: 133/133|DR 3/-|AC: 27 (12 Tch, 26 Fl)||CMB: +16, CMD: 28|F: +15, R: +11, W: +12|Init: +2|Smite evil +4, +14 to damage, +4 deflection bonus to AC, 4x/day|Retribution (Su) 7x/day Paladin (Tortured Crusader)/10th/Godling (mighty)/4th|Speed 20ft (20ft)|Lay on Hands 8/8x/day, 5d6

Level 14, +1 Godling (mighty)

HP 6 + 3 Con + 1 Toughness = 10hp

BAB+1 Fort +1 Reflex +1

Bonus Feat
At 4th level, and again at 12th, a mighty godling receives a bonus feat. The godling must meet all prerequisites for these feats.
For a mighty godling, the feats must be Combat Feats. Dazzling Display.

Skills
+1 Knowledge (planes)
+1 Knowledge (religion)
+1 Perception
+2 Sense Motive
+1 Climb

+1 Craft (Weapons)
+1 Linguistics (Necril)


Gift Elan-Ascendant-Psion [AC 31^ TAC20^ FF-- ] CMD 26/+6CMB|F+14/18* R+16/20* W+21/25*|HP92/92|Init+3|Per+36|SM+24|PP253/262|[Hidden Mind] Mindsight, allround-60' [See Invis, Kn Direction/postion]

Arlo perfect and love the story.
Gift will give him a big hug net time she sees him.


M Pseudodragon Unchained Rogue (Counterfeit Mage) 10 Hedgewitch 3 | HP 108/108 | AC: 30 T: 23 Fl: 22 | CMB: +16 CMD: 30 | F +12 R +23 W +14 | Init +7 | Perc: +19, Blindsense 60' | SR 25 | Spell Points: 18/18 | Inspiration 2/4 | Guile 2/4 | Current Effects:

Let's see Terex's level up...

+1 level Hedgewitch

+5 HP, +1 BAB, +1 Fort, +1 Reflex

Extra Magic Talent Feat

Powerful Charm & Telekinetic Tools magical talents

A bunch of skill points

I still need to settle on exactly what's going in his spellbook now that he can cast second-level spells.


Gift Elan-Ascendant-Psion [AC 31^ TAC20^ FF-- ] CMD 26/+6CMB|F+14/18* R+16/20* W+21/25*|HP92/92|Init+3|Per+36|SM+24|PP253/262|[Hidden Mind] Mindsight, allround-60' [See Invis, Kn Direction/postion]

Gift has shifted Psion Discipline to Ascendant Discipline using the power Psychic Reformation.

6 HP, 10+1+2+2 Skill Points.

Saves = +1 Fort / +1 ref

1x Level 8 powers +25 Power Points.

New Level feat, legendary-leader
New Class feat, Telepathic-link

Ascendant abilities:

Hide Mind (Su)
At 2nd level, the ascendant psion cannot be identified as psionic by divination spells, clairsentience powers, or similar abilities unless the caster level or manifester level of the effect is 4 higher than the ascendant psion’s manifester level.
This ability replaces the discipline ability normally gained at 2nd level.

Assume Likeness (Su)
An ascendant psion of 8th level can assume the likeness of any Small, Medium, or Large creature as a standard action that does not provoke attacks of opportunity. The ascendant psion’s abilities do not change, but he appears to be that creature, relying on his Bluff and Disguise skills to deflect suspicion. Alternatively, the ascendant psion can simply alter his appearance to not look like himself. In either scenario, an ascendant psion gets an additional +10 circumstance bonus on Disguise checks when using this ability.
This ability replaces the discipline ability normally gained at 8th level.

Telekinetic Force (Ps)
An ascendant psion of 14th level can use Telekinetic Force 230' 250lb RTA [Force] [Tech-Psion] as a psi-like ability once per day with a manifester level equal to his class level. Every two ascendant psion levels thereafter, the ascendant psion gains an additional daily use. The save DC is Charisma-based.
This ability replaces the discipline ability normally gained at 14th level.

Both of her her courts go up 1 level each.


F LG tiefling skald 15 | HP / 141* | AC 33* T 21* FF 25* DR 2/– resist cold 5 | CMB +20* CMD 32* | F +18*+2 R +9*+2 W +17*+2 | Init -1 Per +21+2 (darkvision) SM +27+2 | MF 1/1 perf 52/52 SP 1/1 TE 3/3 WS 2/2 | spells 1st: 7/7 2nd: 6/7 3rd: 5/6 4th: 4/5 5th: 3/4 | effects: freedom of movement 150m, heroism 150m, see invisibility 150m, unshakable zeal 15h | Peri SP 30/32 | effects: Flight 13h, Greater Enhance Equipment (Beatstick +6, tusk blades +5, 12h)

Hi everyone! Thanks for inviting me to join your game. I'll fill out my character sheet as soon as I can and hopefully I'll be up to speed on everything I need to know, but if you think of anything important that I might not be able to find in skimming the threads, please let me know! :)


M Pseudodragon Unchained Rogue (Counterfeit Mage) 10 Hedgewitch 3 | HP 108/108 | AC: 30 T: 23 Fl: 22 | CMB: +16 CMD: 30 | F +12 R +23 W +14 | Init +7 | Perc: +19, Blindsense 60' | SR 25 | Spell Points: 18/18 | Inspiration 2/4 | Guile 2/4 | Current Effects:

Welcome to the party! It's kind of a crazy act to follow around here, but I'm sure you'll pick it up over time.


F LG tiefling skald 15 | HP / 141* | AC 33* T 21* FF 25* DR 2/– resist cold 5 | CMB +20* CMD 32* | F +18*+2 R +9*+2 W +17*+2 | Init -1 Per +21+2 (darkvision) SM +27+2 | MF 1/1 perf 52/52 SP 1/1 TE 3/3 WS 2/2 | spells 1st: 7/7 2nd: 6/7 3rd: 5/6 4th: 4/5 5th: 3/4 | effects: freedom of movement 150m, heroism 150m, see invisibility 150m, unshakable zeal 15h | Peri SP 30/32 | effects: Flight 13h, Greater Enhance Equipment (Beatstick +6, tusk blades +5, 12h)

Sorry for the double post! I tried several times to post last night and kept getting Bad Gateway errors. So I saved my post and planned to submit it again today. But it looks like it went through twice! Too late to delete one of them, unfortunately.


Gift Elan-Ascendant-Psion [AC 31^ TAC20^ FF-- ] CMD 26/+6CMB|F+14/18* R+16/20* W+21/25*|HP92/92|Init+3|Per+36|SM+24|PP253/262|[Hidden Mind] Mindsight, allround-60' [See Invis, Kn Direction/postion]

Hi there and welcome :)
Note Gift is not being odd with Arlo, he is her father.

Don't sweat the multi post we have all done it.


F LG tiefling skald 15 | HP / 141* | AC 33* T 21* FF 25* DR 2/– resist cold 5 | CMB +20* CMD 32* | F +18*+2 R +9*+2 W +17*+2 | Init -1 Per +21+2 (darkvision) SM +27+2 | MF 1/1 perf 52/52 SP 1/1 TE 3/3 WS 2/2 | spells 1st: 7/7 2nd: 6/7 3rd: 5/6 4th: 4/5 5th: 3/4 | effects: freedom of movement 150m, heroism 150m, see invisibility 150m, unshakable zeal 15h | Peri SP 30/32 | effects: Flight 13h, Greater Enhance Equipment (Beatstick +6, tusk blades +5, 12h)

I gathered that Gift is Arlo's child. :) But do you mean to say that Gift is not odd when she isn't with Arlo? I guess odd is relative, but still, she's an android born of pure psychic energy. That's got to put up some barriers to interpersonal interactions. ;)


Gift Elan-Ascendant-Psion [AC 31^ TAC20^ FF-- ] CMD 26/+6CMB|F+14/18* R+16/20* W+21/25*|HP92/92|Init+3|Per+36|SM+24|PP253/262|[Hidden Mind] Mindsight, allround-60' [See Invis, Kn Direction/postion]

She started as an Android but her mother used one of the organisations devices to make her an Elan. Freeing her psionic potential and help safe Gifts life. Long story.

Yes as a artificial being now made two soul parts, Arlo and Lyra's Gift is her own person, just getting close for hug sometimes is hard, :)


Human | Resource Tracker | Shaman 15 | HP 124 / 124 | AC 24; 12tch 24ff | +13fort +10ref +21will |
Spoiler:
Bluff +20 | Dip +23 | Heal + 12 | Kn: Arc +20| Kn: Hist +20 | Kn: Nat +22 | Kn: Pla +25 | Kn: Rel +23 | Perc +26 | SMotive +29| Splcraft +24 | UMD +20

Welcome!


I'm thinking we're in the "setting yourselves up in the area" phase of the arc. Finding contacts, creating identities, discovering movers and shakers.

Feel free to add a bit of your own improvisations.

I'll try to also add more details. Let me know if anything is too opaque.

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