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I've got a busy day tomorrow so I may got silent for a day, but will hope to catch up as I get time.

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I know it is July 4th weekend. So no real hurries for posting, but if you want to.. feel free.

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so was my previous check the wrong one to work again the extra data packet? Wrong skill? More rolls needed?

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Hello all. This is an FYI that I will be in the wilderness and away from computers (and so unable to post) starting this Thursday morning (7/9) and returning Sunday evening (7/12), in US/Pacific time. Feel free to bot me as needed during that time.

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Yessir. and it sounded like it needed to occur before Donovan hooking it up to the ship.

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Here's what we decided upon for starship roles and other stuff.
If there are no votes against the Cryptwarden, then it sounds like that is your ship. Which still leaves you with boons to slot.
I think I have your roles correctly assigned down below, if you want to change, then sing out.
Starship boons:
Jac: none
Bugface: Defender of the Fleet (which upgrade?)
Bluuu: Weapons of a Lost Civilization (TBC)
Dax: Star Monster Slayer
Chivix: none
Sefel: Crypt WardenRoles & Bonuses
Jac Pilot+18
Bugface: Engineer +17
Bluuu: Gunner? (+10)
Dax: Captain (diplomacy +12/intimidate +12/bluff +9),
Chivix Gunner (+12)
Sefel Science (+17)----
Crypt Warden - Tier 7
Large destroyer
Speed 6; Maneuverability average (turn 2); Drift 2
AC 15+8=23; TL 14+8=24 From pilot ranks
HP 170; DT —; CT 34
Shields Medium 100; forward 30, port 25, starboard 25, aft 30
Attack (Forward) heavy laser net (5d6), plasma cannon (5d12)
Attack (Port) gyrolaser (1d8) Attack (Starboard) gyrolaser (1d8)
Attack (Turret) TO BE REPLACED BY??? Bluuu
Power Core Arcus Maximum (200 PCU); Drift Engine Signal Basic; Systems basic computer, basic medium-range sensors,
crew quarters (common) mk 5 armor, mk 4 defenses; Expansion Bays cargo hold, escape pods, life science lab, medical
bay (modified to accommodate undead)
Modifiers +2 Computers; Complement 6–20Also, can I suggest you pre-assign default use of the computer.

Bluuuuu |

Still seems good to me.
The turret is replaced with a Tactical Nuclear Missile Launcher.
Given Chivix is a better gunner than Bluuuuu, I'd advise he take the forward arc each round (assuming they're in that arc).
Also don't forget that if you are level 8, you get a bonus Resolve Point to use in this combat! (oft forgotten part of Starship combat rules)

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Gentle prod. I know it is the weekend in the US, but SS combat can take a while if we don't all post. I'm pretty happy with anyone moving your ship on the map at this stage.

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Pretty much a wrap up. A couple of final things for you to talk about. Chronicles are linked up in the header. Please let me know if any corrections need to be made.

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Chronicle checks out. I appreciate the detail on them. I usually don't get chronicles that confirm before/after numbers of the character :)
Thanks for running this, it was a ton of fun. The ship we explored before finding the beacon was giving me "Alien" feels :)

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My pleasure.
I like doing before and after if I can - as that makes it easier to keep track of my own characters. Thus I try to do it for the games I GM. I know not everyone does that in PBP though.
I don't always put in all the faction stuff. More often in lower level scenarios where not everyone has six or seven different ones to track!

Bluuuuu |

The chronicle looks good.
And thanks a lot for running this Aerondor! I enjoyed playing with all of you (and am definitely curious where this plotline may be going)

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@Chivix, I feel the same way often.
Thank you everyone for playing. Do let me know if there are any chronicle issues - or if they are okay.

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I'm marking this as inactive now. Any final questions or chronicle corrections, feel free to drop me a PM.
Thanks for playing everyone.