GM Bret’s Outpost III: PF2 #1-11 Flames of Rebellion (Inactive)

Game Master BretI

Maps and handouts


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Horizon Hunters

NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None

Ionic ponders the devil's words and watches as the scary thing seems to be more than ready to take down the party.

Religion, Trained: 1d20 + 5 ⇒ (5) + 5 = 10

"Should probably try dat ding!" He then marks the devil as his prey and moves into the room, axe in hand.


Ionic has selected his foe! He moves up, axe in hand.

Inspire is active.

Round 1:

Nashaxian
Ionic
Loohi
Tuhdah
Vandor
Flikk
The Squire

Vigilant Seal

Sturdy yet Battered Young Male Varisian
Stats:
HP 21/21 | 2/2 Hero Points | Perc’ +8 ; Stealth +0 (-2) ; Speed 20 ft. | AC 18 (20 w. shield) | Fort' 7 ; Ref' +5 ; Will +6
Exploration: Defend (shield up) ; Active conditions:

The Squire just goes jogging along, avoiding the parts the others avoid, and climbs the stairs--
Counted the stairs as difficult terrain

Horizon Hunters

Human-Ulfen Barbarian / 1 AC 17, Fort +7, Ref +5, Will +6 HP 22 /22; Resistances cold 1 Speed 25 feet

Vandor moves into the room avoiding the grates.
"So what would fulfill you contract then, demon?"
He asks as he sucks down a potion.
Minor healing potion: 1d8 ⇒ 8

Move, Move, Interact


I had thought after the nights rest everyone was already healed, Vandor.

Chelliax conquering and pacifying this area once again.

He then says a few arcane words and steps through a door that hadn’t been there a moment ago.

Smiling, he says “Time to play!” as he attacks Tuhdah. Obviously he is playing with you, the swing is well above Tuhdah’s head.
Glaive: 1d20 + 11 ⇒ (1) + 11 = 12
Slashing damage: 1d8 + 5 ⇒ (2) + 5 = 7
Evil damage: 1d6 ⇒ 2

Bolded may act.

Inspire Courage is active.

Round 2:

Nashaxian
Ionic
Loohi
Tuhdah
Vandor
Flikk
The Squire

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

Loohi reverses direction and takes off to back up Tuhduh. As he gets up to Nashaxian, he swings his slicer at the devil.

Stride; Strike; Strike

Dogslicer attack: 1d20 + 7 ⇒ (13) + 7 = 20 slashing damage: 1d6 + 3 ⇒ (3) + 3 = 6
Dogslicer (2nd) attack: 1d20 + 3 ⇒ (7) + 3 = 10 slashing damage: 1d6 + 3 ⇒ (3) + 3 = 6


Loohi manages to hit Nashaxian with his first attack, but it doesn’t do full damage. The second attack misses.

Bolded may act.

Inspire Courage active.

Round 2:

Nashaxian 3
Ionic
Loohi
Tuhdah
Vandor
Flikk
The Squire

Horizon Hunters

Human-Ulfen Barbarian / 1 AC 17, Fort +7, Ref +5, Will +6 HP 22 /22; Resistances cold 1 Speed 25 feet

Ok I might have miss the rest. Then the last action he will rage

"You lousy trickster!
Vandor yells as he dashes back to swing on the demon.
Greatsword Attack w/ inspire: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Damage (positive energy damage from Spirit Rage if it matters) w/ Inspire: 1d12 + 4 + 3 + 1 ⇒ (7) + 4 + 3 + 1 = 15

and strikes again
Greatsword Attack w/ inspire, 2nd attack: 1d20 + 7 + 1 - 2 ⇒ (1) + 7 + 1 - 2 = 7
Damage (positive energy damage from Spirit Rage if it matters) w/ Inspire: 1d12 + 4 + 3 + 1 ⇒ (4) + 4 + 3 + 1 = 12

Sudden Charge and strike

Horizon Hunters

NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None

Ionic risks a few singed beard hairs by walking back onto the grates that seem to be the only open space near the devil, getting into flanking with Tuhdah and then takes a swing with his axe and then dagger. He tries for one last dagger hit after the bread and butter one-two.

“First the Axe!” Dwarven Waraxe: 1d20 + 7 ⇒ (2) + 7 = 9
Damage, Slashing: 1d8 + 4 ⇒ (5) + 4 = 9
“Next the dagger!” Clan dagger, 2nd strike: 1d20 + 7 - 2 ⇒ (2) + 7 - 2 = 7
Damage, Piercing: 1d4 + 4 ⇒ (3) + 4 = 7
Great two 2s!

“Dagger for a third time!” Clan dagger, 3rd strike: 1d20 + 7 - 4 ⇒ (9) + 7 - 4 = 12
Damage, Piercing: 1d4 + 4 ⇒ (3) + 4 = 7
Twin strike for combining damage if they both hit. Flanking, if he's flankable, should give him flat-footed. Also possibly provoked if he has the AoO reaction

Vigilant Seal

Sturdy yet Battered Young Male Varisian
Stats:
HP 21/21 | 2/2 Hero Points | Perc’ +8 ; Stealth +0 (-2) ; Speed 20 ft. | AC 18 (20 w. shield) | Fort' 7 ; Ref' +5 ; Will +6
Exploration: Defend (shield up) ; Active conditions:

The Squire grips his shield with both hands, looking to go the way the Devil went.
"Hey, where's that door?"
Unable to find the door, the Squire charges back, moving through--
"Sorry!"
--or around his comrades, over some grates, and behind the Devil, before--
--striking it:
"You Demon!"

Shield Boss: 1d20 + 9 ⇒ (20) + 9 = 29 vs Flat Footed if can be flanked
Bludgeoning: 1d8 + 4 ⇒ (8) + 4 = 12

Hopefully the blow landed--Crit?!
Just a regular old shield, no silver or what not - Master was an idiot, but not a rich idiot

1 Action Everstand Stance
+2 Action Sudden Charge (2 Strides + Strike)

Grand Archive

CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

Flikk watches the devil use some sort of crazy magic and his jaw drops a bit, certainly long enough to miss his chance to get in on the action. "Good trick. Father teach that one?"

He takes a step for a better view then knocks and fires off two more arrows.

Short Bow, Inspire: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 261d6 + 1 ⇒ (3) + 1 = 4
Short Bow, Inspire: 1d20 + 0 + 1 ⇒ (10) + 0 + 1 = 111d6 + 1 ⇒ (5) + 1 = 6


Sorry for the delay!
Yes, here there are weapon traits that will matter one of them being what your weapon is made of.

Vandor rapidly changes direction and swings at the devil. His first strike hits and does full damage, the second strike misses.

As Ionic is moving across the grates, Nashaxian howls and flames roar up from the grates to the ceiling!
Fire damage: 1d4 ⇒ 3

The fire must have really thrown him off, the sturdy dwarf doesn’t hit with any of his attacks.

Unfortunately the fires have not gone away when The Squire traverses that grate. He also gets singed by the flames. It is probably worth it to the warrior though, Nashaxian must not have anticipated his attack. The shield lands a perfect blow! Not all the damage goes through, but it certainly hurts the devil.

Then with an amazing shot, Flikk manages to fell the devil with his shot!

The devil’s form melts away and you see what you would guess is evil energy going from the destroyed body into the throne.

Wow! Two crits in the same round! Nice! Without both, the devil would still be up.

As the flames from the grate Ionic is standing on die down, you realize the battle is done.

Grand Archive

CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

Flikk huffs on his fingers and polishes his nails, trying to act a bit 'ho hum' about it all but not hiding his smile in the least "Heh, guess father not teach him to watch out for swords, shields and arrows." He watches the devil leftovers moving towards the throne...

"Hey didn't Digger say something about doing something when something happened like that?" He nudges the one holding the trapped spirit, pointing to the throne.

Horizon Hunters

Male Goblin Bard 1 [15/15 HP] [AC 17] [Fort +4 ; Ref +5 ; Will +6] [Perception +6] [Exploration: Search] [Focus 1] [Hero 1] [1st Level Spells 2/2]

Tuhdah screams as the devil appears next to him, then cheers his allies as the battle rages all around him and the devil falls.

"I guess that's that. He forgot to read the fine print of contract when Pathfinders reclaim keep."

Horizon Hunters

NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None

Ionic puts out the twinges of his beard still smoldering and frowns. "Sloshed spiteful sea sirens! Dat was easier dan I dought. Went down like potatoes. Alright, Diggen to de drone! Unless dere's better idea?"

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

Loohi watches the "evil mist" head towards the throne, he grabs his wayfinder containing the trapped spirit. Glancing between the two things, he asks, "Uhhh. Should me do what Diggen said? Did we not think he was not fully truthful? I do what you tells me."

Grand Archive

CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

"Don't look at me, I don't speak old ghosty!" Flikk does put his bow away and reach down to pick up the glaive and give it a sniff.

Flikk wasn't one of the people that got a good read on Diggen or the devil and their possible lies.


Flikk finds that the glaive disappeared with Nashaxian.

Grand Archive

CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

Flikk grasps futility at the sword on a pole as it goes up in smoke. "More tricks. This guy had very clever father to teach so many tricks." He then makes his way towards the throne to look for the things they've come here to get: loot! And Pathfinder stuff too.

"Let's find the stuff and the things, in case he come back. If we not find them then maybe you really need Digger guy."

Back to perception +5 to hunt loot!

Horizon Hunters

NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None

Ionic shakes his head for a moment. "Oh Diggen lied! Not sure 'bout what. But pants ought been smokin'. Eye flicks'n'way his voice fluctuated. Say we 'old off on placing finder on de drone for a tick. Dere anyding here with more details? Might be my past life, but I vote destroy de drone. No placing de finder on it!"

Ionic then moves up to the throne in question and starts looking it over seeing as it's where the devil went and what Diggen was so intent on, it might be the contract used to seal their infernal deal.

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

Loohi shrugs his shoulders and puts the wayfinder away, following after Ionic and Flikk. He, however, keeps his distance from the throne, lest something bad happens.


There doesn’t appear to be any loot here.

Ionic, The Squire and Tuhdah all believe they understand enough to be able to perform the ritual. It certainly has something to do with bindings. They know based on what they saw when the devil was destroyed that Nashaxian is somehow connected to the throne here.

Those of you who caught Diggen in lies might want to compare notes about what he lied about.

Horizon Hunters

Human-Ulfen Barbarian / 1 AC 17, Fort +7, Ref +5, Will +6 HP 22 /22; Resistances cold 1 Speed 25 feet

"Ba! I thought demons we tough? We stand strong and can defeat all evil that stand in our way. Ha ha ha.
Your master taught you well Squire. And you Flikk nice shooting."

Vandor pats both of them on the backs for their skill in defeating the demon.

Horizon Hunters

Male Goblin Bard 1 [15/15 HP] [AC 17] [Fort +4 ; Ref +5 ; Will +6] [Perception +6] [Exploration: Search] [Focus 1] [Hero 1] [1st Level Spells 2/2]

"What do we do about ghosty? Ionic, you said he was lying. About what? We have paper that say keep already belong to Pathfinders, maybe we take ghosty in wayfinder back to lodge and let Captain decide?"

Grand Archive

CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

"Huh." Flikk looks over the throne to see if they could take it apart and toss it out the window.

"If he like throne so much, we throw it out too! He can be like one of those gnomes stuck on lawns." He grins mischievously as he takes out his tools.

Thievery: Disable Device!: 1d20 + 5 ⇒ (7) + 5 = 12


Flikk tries to find an elegant way to remove the throne.

Unfortunately it is a big piece of rock. With tools he might be able to bust it up, but it is probably too heavy to lift as a single intact object.

Horizon Hunters

NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None

"Couldn't pin exact lie. Someding about the drone... Instead of tossin' de drone, why not break it? Clearly important."

Ionic hefts his axe and takes a swing at the throne, testing how easily it would be to break.

“First the Axe!” Dwarven Waraxe: 1d20 + 7 ⇒ (8) + 7 = 15
Damage, Slashing: 1d8 + 4 ⇒ (5) + 4 = 9


Ionic quickly realizes that his axe is not the correct tool for breaking the throne. He would want a pick, and even then it would be hard work breaking it apart.

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

"Ya know? I trust Diggen abouts sealing that devil-man. Stop me if you wants." Loohi pulls out his wayfinder and touches it to the throne, speaking the words that Diggen had made him practice.

Review of the information given earlier gave impression that the sealing part worked correctly, however, there was concern with repeating the same phrase of words on the wayfinder after the binding procedure.


Rereading the text, they want someone trained in Arcana or Religion to perform it. No roll needed, just the training.
Does one of those three want to do it?

Horizon Hunters

NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None

Ionic is loathe to do it, but if anyone else doesn't want to do it either, than he'll do the ritual.

Grand Archive

CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

Sorry, Flikk isn't on the VIP list, else he would!

"Ok then, make it happen before devil gas make new devil!" Flikk takes a few steps back and draws out his shortbow, just in case!


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In order to move things forward...

Ionic helps Loohi with the ritual. Those trained in such things would recognize that he helps by taking all the important bits and has Loohi place the Wayfinder when signaled.

As the ritual draws to a close, Ionic is able to recognize that the devil is now sealed within the throne.

Now what?

Horizon Hunters

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NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None

So it was the sealing? Oh Ionic would have done that with no qualms it was the bit that Diggen lied about, the releasing of his soul that Ionic was worried about. whoops.

Ionic brings out a small folding table, a cloth to put over it, some candles, salt, a small variety of dried meats, and some chalk. He sets down the table and cloth before setting everything on it. He guides Loohi through the ritual that mostly involves drawing a pattern with the wayfinder and chalk and sprinkling some salt on the throne. After wards he sits down at the table. "Rest dis stuff is for havin' a snack afterwards. Dried squid? Or you prefer some dried beef?"


Yeah, it was the sealing of the devil. Now the group gets to decide if they are going to do the second part or not.

Grand Archive

CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

"Done?" Flikk looks around, everything seems ok... "Snack? Yes!" He quickly pulls up a spot on the table and stares at the offerings.

"So what now? We gotta find lost Pathfinder stuff still right?" He scratches his head, not taking his eyes off the meat, thinking of what they could have missed.

As far as the question at hand, Flikk can be convinced either way. He's not a big fan of having a ghost live in his new house, but he's not a fan of what he thinks the man did when he lived so. But on the plus side Flikk likes food!


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You have found what you were sent for.
Slide 12 & 13 were the the information this scenario considered important.

I just need a yea or nay on performing the ritual a second time like Diggen asked for and then we can finish things up.

Envoy's Alliance

CN Male Goblin (Unbreakable) Rogue 2 | HP 32/32 | AC 19 | F +7 R +8 W +5 | Perc [E] +5 | Stealth [T] +6 | Speed: 25ft | Darkvision | Active Conditions: Frightened 2 | Exploration: Avoid Notice

Loohi looks back at his wayfinder, unsure how to proceed, "Ummm...what's do we do with Mr. Diggen? Is it safe for me to keep him? I don't minds keeping Mr. Diggen. He's funny."

Horizon Hunters

NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None

Ionic chomps through some dried squid before commenting, "Nearly sure lettin' him go is dangerous. Mayhaps de devil comes back. N'Diggen'd get outta here too! If ya'll want we can let him go dough."
I'd love to hear what happens if we let him go after this is all done, but one more vote for keeping him trapped.

Horizon Hunters

Male Goblin Bard 1 [15/15 HP] [AC 17] [Fort +4 ; Ref +5 ; Will +6] [Perception +6] [Exploration: Search] [Focus 1] [Hero 1] [1st Level Spells 2/2]

Tuhdah shrugs, "I dunno. The ghosty seemed nice and helpful. I say we let him go. That's what we told him we were going to do anyway. Can always take to Venture Captain first and let them make decision."

Grand Archive

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CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

Flikk throws a couple well chewed pieces of rawhide at Vandor and Squire "Hey! What you think about ghosty guy? This group a demo-crasy, one person, one vote!"

Horizon Hunters

Human-Ulfen Barbarian / 1 AC 17, Fort +7, Ref +5, Will +6 HP 22 /22; Resistances cold 1 Speed 25 feet

"The dead need to stay dead. Leave him be and we put the wayfinder in a grave." Vandor offers up.

One vote to NOT do the ritual.

Horizon Hunters

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NG Male Dwarf (Death-Warden) Scout Ranger 7 | HP 108/108 | AC: 25 | F +14 R +15 W +14; 5 Fire Resistance, 1 Negative Resistance | Perc +17 | 35 feet | Class DC 22 |1 Hero point|Exploration Activity: Scout (+17; +2 to allies' init) | Active Conditions: None
Flikk wrote:
Flikk throws a couple well chewed pieces of rawhide at Vandor and Squire "Hey! What you think about ghosty guy? This group a demo-crasy, one person, one vote!"

I misread that initially as 'demo-crazy' and was wondering what demos we were going crazy over.


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So as I understand it we have:
Loohi, Ionic, Vandor: Don’t do the second instance of the ritual
Tuhdah: Do the ritual
Flikk: Abstain
The Squire: Hasn’t voted.

Three in favor of leaving Diggen in the Wayfinder. We will go with that.

After some discussion, the group agrees to leave Diggen in the Wayfinder.

Having nothing more to do, you collect the various documents you have discovered and leave Diggen’s Rest. On your way out, you find that the trap has reset itself while you were in the tower.

When you get back to the Grand Lodge and make your report, Zarta Dralneen takes an interest in it. She offers Loohi a shiney new Wayfinder to replace the one containing the ghost. She wants to study the trapped spirit. She promises to let you all know what she finds out.

Congratulations, you have completed the adventure.
You found all the treasure items, completed both your primary and secondary conditions and earned two boons.

I will get the chronicles to you soon.

Grand Archive

CN Goblin Male Bomber Alchemist 2 HP: 24/24 | AC: 18 | F: +7, R: +9, W: +3 | Perc: +3 | Cold/Elec/Fire Resist 1 | Speed: 25 ft. | Explore Mode: ? | Hero Points: 1 | Active Conditions: None

Flikk nods, happy to see that demo-crasy has been completed and a final decision made "Well, Diggy guy get to leave book shelf now anyhow right? I'm sure nice Zarta take good care of him!" He chuckles and eyeballs Loohi's new wayfinder "Work same? Let's see!"

Thanks GM and PCs for a fun game. Sorry it kinda lost steam there at the end. I was truly concerned about the devil fight but we got bailed out by those crits to make it quick.

Horizon Hunters

Human-Ulfen Barbarian / 1 AC 17, Fort +7, Ref +5, Will +6 HP 22 /22; Resistances cold 1 Speed 25 feet

So with the adventure is now over, what would have happened if we did do the 2nd ritual? Was the ghost supposed to help fight the devil, or would we end up fighting both? And Thank you again for running I had a blast.


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Zarta asks your group about the ritual that you were asked to perform. She asks a few questions about details of what happened with the devil when you did it, taking notes.

"Give me a day or so, I should be able to determine what it would have done, darlings!"

True to her word, a few days later she explains "Looks to me like it would have broken the part of the bond that held the ghost in the tower. Diggen Thrune's ghost would have been free to leave and cause mischief elsewhere."

"Never trust a Thrune. Good advice at all times." She smiles at this, as if there were something personal about it. "It delights me that not only is the ghost trapped, but I now have the key to unlock it if ever the time come." She pauses just a moment, then admits "That isn't likely to happen in my lifetime."

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