Bruno's Frostfur Captives (Inactive)

Game Master Bruno Romero

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Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

I think it's Salvadore we're waiting on, actually! Unless I'm misreading.

Grand Lodge

Male Human (Varisian) Wizard(Evoker)/3 [HP: 17/17] [Init: +2; Perc: +8] [AC: 12+/12/10+] [saves: 3/3/4] [CMB: +1; CMD: 13/11] [Force Missile used: 0/7] [Signet Ring used: 0/1] [Active Conditions: ]

I'm getting the feeling that a slaughter is inevitable. Anyone else?

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

They're definitely on their last straw.

Unless we've got rope, in which case we can begin the "tying them up and leaving them under the care of the one guy who doesn't want to fight" process.

(Vulpina's lucky to have the STR to carry her guns, so no rope here.)

Liberty's Edge

Female Ratfolk Spellslinger 1/Arcanist 4 | HP 37/37 | AC 15/14/12 | CMD 13 | F +5, R +4, W +7 | Init +3 | Perc +3 | AR 3/7 | Conditions:

That was my thought from close to the start, but I've enjoyed trying. Loam wasn't strong enough to tie anyone up when they were helpless. Maybe we could get the Terrors to do it.

Not sure to what extent it can be handwaved, but it also seems too early in PFS tenure for a completely nonviolent solution here. They were few and far between.

Grand Lodge

M Ganzi Skald | HP 23/23 | AC 20/11/19 | F+4 R+2 W+2 | Init +2 | Perc +4 | En Resis 5 (Sonic, Electric, Acid)

If we are confident the goblins won't flee. We can use the ropes they are holding to tie up the bad guys.

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

That's... actually pretty solid. So far the gobs have been extraordinarily well-behaved.

Unless someone pulls a rope that I'm not aware of, that might be the only rope we've got.

Grand Lodge

Male Human (Varisian) Wizard(Evoker)/3 [HP: 17/17] [Init: +2; Perc: +8] [AC: 12+/12/10+] [saves: 3/3/4] [CMB: +1; CMD: 13/11] [Force Missile used: 0/7] [Signet Ring used: 0/1] [Active Conditions: ]

No rope here. Goblin rope it is. Tie them inside the loghouse? We don't know if there is anyone left inside. They did mention a "cook".

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

We can tie 'em where they're at. There's the one in the back who doesn't want to fight, we can just be like, "Hey, we're gonna tie these guys up so we don't have to murder them, can you untie them later?"

And then we have someone with decent Perception and a ranged option stay at the back of our group for the rest of the journey.

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

Gotta say, this is the longest the dice have allowed Vulpina to seem cool in ages!

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 129/129 | NL dmg: 27 | AC 23*, T 17*, FF 17 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: Elemental Overflow (15% chance to ignore crit/sneak attack), Wings of Air

Pai has 50' of rope!

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

Woohoo!!

I gotta say, y’all’s Support/Control Magic has been excellent this encounter. Vulpina’s not built for trips/disarms but with blind and confused enemies, it works!


For the time being, decided to resolve Vulpina's Dodging Panache only when she lays out the condition beforehand - thought it might have been too slow to first post Ironjaw had Combat Reflexes, then wait for confirmation of another Dodging Panache.

If there's any complaints or inquiries, please feel free to speak up!

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

Definitely would have Dodging Panached again... but not sure whether that would have saved me the hit or not :P

Given my honestly-somewhat-huge panache pool, I generally use it (or Gunslinger's Dodge) whenever possible.

No worries, though!


Alrighty then, I'll keep that in mind for the rest of the encounter. Ironjaw is no pushover!

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

Nah, but I sure pushed over the other guy

;D

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

So are we potentially instigating an actual fight at this point? Should we try to pepper in a lil NL to maybe-not kill them?

Left to her own devices and some good dice rolls, Vulpina will:
-Execute Ironjaw
-Put the rest down NL if possible

Grand Lodge

M Ganzi Skald | HP 23/23 | AC 20/11/19 | F+4 R+2 W+2 | Init +2 | Perc +4 | En Resis 5 (Sonic, Electric, Acid)

To the degree we can, yes. Raging song augments strength with can reduce the penalty to NL. Flix may not pull punches, though. Go for it!


I advise caution against Ironjaw - his allies might be a tad underleveled, but this encounter is designed around him being the powerhouse. Power Attacking, two-handing a weapon, and Cleaving is really nasty!

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

Oh, it's on.

I'm just grateful we got that greatsword off of him.

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 129/129 | NL dmg: 27 | AC 23*, T 17*, FF 17 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: Elemental Overflow (15% chance to ignore crit/sneak attack), Wings of Air

Pai can't do NL damage, so she'll just whale on him with electricity.

Grand Lodge

M Ganzi Skald | HP 23/23 | AC 20/11/19 | F+4 R+2 W+2 | Init +2 | Perc +4 | En Resis 5 (Sonic, Electric, Acid)

:-)


Correct me if I'm mistaken, but isn't Skald's Vigor (which grants Fast Healing 2) only for the Skald mantaining the song? There's a feat called Greater Skald's Vigor which shares the fast healing with allies. I'm also looking for Raging Vitality on Flix but can't find it - is there something I'm missing?

There's also the fact that from what I'm reading up on, unconcious allies are knocked out and cannot hear the raging song, disabling them from benefitting from it. In Vulpina's case she was disabled, so that's fine, but I'm thinking it wouldn't work on any other case.

From what I'm gathering: Vulpina was disabled and can accept the Raging song, bumping her Con by 2, granting her 4 hp and putting her back to normal.

Grand Lodge

M Ganzi Skald | HP 23/23 | AC 20/11/19 | F+4 R+2 W+2 | Init +2 | Perc +4 | En Resis 5 (Sonic, Electric, Acid)

Oh my. You're absolutely right. It's only for me. The ability is Skald's Vigor.

The con bonus does help though.

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

The Con bonus especially helps me, since Vulpina has... Not A Lot Of That, honestly!

That'll let me wiggle into a better position, if nothing else.


One of the wonders of PbP is this little order of operations thing I can GM-fiat for cinematic reasons. If we were playing face to face, Vulpina would have lost her shot.

Congrats on defeating Ironjaw! I've seen him obliterate parties, especially when they don't confront him right away on the front porch.

Grand Lodge

M Ganzi Skald | HP 23/23 | AC 20/11/19 | F+4 R+2 W+2 | Init +2 | Perc +4 | En Resis 5 (Sonic, Electric, Acid)

Felt pretty dangerous. This scene was wild as we kinda had a conversation while pantsing them (nearly completely disarming them and putting them on the ground. )

Grand Lodge

Male Human (Varisian) Wizard(Evoker)/3 [HP: 17/17] [Init: +2; Perc: +8] [AC: 12+/12/10+] [saves: 3/3/4] [CMB: +1; CMD: 13/11] [Force Missile used: 0/7] [Signet Ring used: 0/1] [Active Conditions: ]

"scuzwad"??? Such harsh language, little one. Surely you mean something like "Jerk-Face".

LOL.

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 129/129 | NL dmg: 27 | AC 23*, T 17*, FF 17 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: Elemental Overflow (15% chance to ignore crit/sneak attack), Wings of Air

Oh, just you wait. She'll be cursing so badly that sailors will be scratching their heads in confusion. ;D


That concludes the end of the last battle - you've come so far! I can be a bit lenient on how you resolve the current matter and those going forward, since as far as I'm concerned you've already met both success conditions.

I've seen moves from taking villagers from Harvest's End to Absalom, recruiting a Blackraven to the PFS, to a player basing a new character on Sverrir's squad! Rest assured you're now doing a victory lap essentially.

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

I no longer trust that after a GM said she was putting together chronicles and then surprised us with a mutiny ;D

Of course, that was brilliant metagaming on her part.


@Vulpina I'm gonna need the following character details from you:
Player Name:
Character Name:
PFS #:
Character Class/Level:
Level Progression:
Day Job:

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

Sure thing!

Player Name: VixieMoondew
Character Name: Lady Vulpina
PFS #: 222176-2
Character Class/Level: Mysterious Stranger 1/Picaroon 3
Level Progression: Normal
Day Job: Craft (alchemy): 1d20 + 4 ⇒ (11) + 4 = 15


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I will be filling out your Chronicle Sheets tonight. I hope you guys had fun! It was a pleasure playing with all of you.

Sovereign Court

Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

Absolutely! Happy to jump on the next boat with any of you, as well. Let me know if y'all have any games you could use a Vulpina on!

And Pai, keep an eye on your mailbox... ;)

Liberty's Edge

Female Ratfolk Spellslinger 1/Arcanist 4 | HP 37/37 | AC 15/14/12 | CMD 13 | F +5, R +4, W +7 | Init +3 | Perc +3 | AR 3/7 | Conditions:

I wouldn't mind if we could find another game together, a few of mine are winding down.

I marked off 120 GP to steal the following from Salvadore's spellbook:

  • Mage Armor
  • Magic Missile
  • Monkey Fish
  • Endure Elements
  • Glitterdust
  • Scorching Ray

  • Grand Lodge

    1 person marked this as a favorite.
    M Ganzi Skald | HP 23/23 | AC 20/11/19 | F+4 R+2 W+2 | Init +2 | Perc +4 | En Resis 5 (Sonic, Electric, Acid)

    super fun! great group too. fairly well rounded.

    Sovereign Court

    Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

    It really is, isn't it? We've got:

    -Vulpina: Melee + short-ranged + face-itude
    -Flix: Everything???? I'm looking at your character sheet and it just says "I can do everything"
    -Loam: Ranged + spells!
    -Pai: All that cool aerokineticist stuff! I have no idea how to categorize that because "long-range blaster" doesn't even begin to cover it.
    -Salvadore: All that good wiz biz!

    The only thing we're "missing" is a more dedicated melee PC, but with me and Flix we generally have that decently covered, I think?

    Grand Lodge

    M Ganzi Skald | HP 23/23 | AC 20/11/19 | F+4 R+2 W+2 | Init +2 | Perc +4 | En Resis 5 (Sonic, Electric, Acid)

    These bard types are really kinda fun. They do a lot.

    I'd agree some more meat up front would be helpful although we did pretty well this go around.

    Grand Lodge

    M Ganzi Skald | HP 23/23 | AC 20/11/19 | F+4 R+2 W+2 | Init +2 | Perc +4 | En Resis 5 (Sonic, Electric, Acid)

    For those interested we could do a reverse recruitment as a group and ask for a GM to run a scenario for us.

    Sovereign Court

    Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

    I'm 100% on board!

    Grand Lodge

    Male Human (Varisian) Wizard(Evoker)/3 [HP: 17/17] [Init: +2; Perc: +8] [AC: 12+/12/10+] [saves: 3/3/4] [CMB: +1; CMD: 13/11] [Force Missile used: 0/7] [Signet Ring used: 0/1] [Active Conditions: ]

    The vast majority of my characters are ranged/spellcasters. I have a 3L Core fighter, a 3L Dwarven Warpriest, a 7L CryoKineticist that uses Kinetic Blade when needed, and a 7L Elven Warpriest that is primarily ranged but uses his Elven Curved Blade when he's forced to.

    LOL...Just noticed I updated my CryoKineticist on HeroLab but not yet on here.

    Liberty's Edge

    Female CG Gnome Kineticist 9 | HP 129/129 | NL dmg: 27 | AC 23*, T 17*, FF 17 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: Elemental Overflow (15% chance to ignore crit/sneak attack), Wings of Air
    Lady Vulpina wrote:
    Pai: All that cool aerokineticist stuff! I have no idea how to categorize that because "long-range blaster" doesn't even begin to cover it.

    To be fair, at low levels a kineticist's versatility is limited. I'm really looking forward to level 6 so Pai can just be flying constantly.

    Anyhoo, playing with this team was great fun and I'd be happy to do so again. There's another PC that Pai has teamed up with (an oracle) who she'd like to work with again, too. That wouldn't help us with melee, though.


    Here you will find your Chronicle sheets! If there's any errors, please PM me and I'll get them fixed up.

    Thank you once again for playing - this has been my fourth time GMing through PbP, and it's been a blast! I wish I had the time to run another adventure with you guys - but if there's room for another PC, I could always bring in one of my own!

    Grand Lodge

    Male Human (Varisian) Wizard(Evoker)/3 [HP: 17/17] [Init: +2; Perc: +8] [AC: 12+/12/10+] [saves: 3/3/4] [CMB: +1; CMD: 13/11] [Force Missile used: 0/7] [Signet Ring used: 0/1] [Active Conditions: ]

    Looks good. Many thanks.

    Sovereign Court

    Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

    Where's Pai's?


    Forgot to upload Pai's! Fixed now

    Sovereign Court

    Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

    Only 4500 more gp until I can make Vulpina's gun shoot every turn :')

    Bruno Romero wrote:
    - but if there's room for another PC, I could always bring in one of my own!

    Hey, I'm happy to add one more! Especially if they bring a lil' beef and/or steel to the group.

    But, honestly, I'm happy no matter what sort of folk we get :P


    I do have one in mind - Fifi, a Paladin of Sarenrae (level 4) that's really upbeat, cheerful and kind.

    On the subject of guns, wouldn't you be able to accomplish that with the Rapid Reload feat (reduced to a move action), or Paper Cartridges (reduced to a move action, coupled with the feat reduces it further to a free action).

    Sovereign Court

    Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

    Only if I also have a third hand!

    Sovereign Court

    Female Kitsune CG "Human" Mysterious Stranger 1/Picaroon 5 | Panache 8/8 | AC 19 (20 vs. adj.), T 16 (17 vs. adj.), FF 14 | 41/41 hp | Fort +3, Ref +9, Will 0;| Init +6 | Percep +3 | CMD 21

    Hey—if we all want to stick together, how do we feel about a Discord server?

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