Octavia Reborn |
1 person marked this as a favorite. |
I never thought you could cast ashen path on more targets than you have duration for it. If I'd known that I would have cast it on everyone, just in case!
Galahad0430 |
Yeah, I see now it was my mistake. All the discussion about not casting it came after you're statement about casting it. However, the main concern was not blinding Kressle's people. I see now that your tactic accounts for that, so no real issue. Also, I'm going to assume you held until after Harrim and Akiros move so they are unaffected as well.
Faerin Cordova |
Since she's held, it might be a moot point for a round or two, but any word from Valerie?
Faerin Cordova |
I guess if still nothing after this you could always reach out to the person that wanted to play Amiri.
Regongar Stormborn |
LOL and they get swapped like when Patrick Duffy came back to life?
Or we have to wait till we get back to Solvang's and GM plays Valerie until then?
OMG or she could die!
Regongar Stormborn |
What did I miss here?
Like we're about to get a break taking down the SL prior to getting eaten ...
The Stag Lord will have ZERO choice but to deal with Kressle, and Pyros will have totally unobstructed los to shoot at him, plus Reg can send magic missles in. Pyros agreeing to be levitated didn't turn him into a moron ... right? Like he's actually a magic using person too, seems like he would get this.
I must be confused, sorry :(
Faerin Cordova |
Pyros doesn't have magic. he's a fighter. VMC just gives him some bonus abilities. If your plan involves someone else taking a series of actions, it might be a good idea to bring that up, at least OOC rather than assume they'll do what you're thinking.
Sounds like it wouldn't really work anyway.
Regongar Stormborn |
Pyros doesn't have magic. he's a fighter. VMC just gives him some bonus abilities. If your plan involves someone else taking a series of actions, it might be a good idea to bring that up, at least OOC rather than assume they'll do what you're thinking.
Sounds like it wouldn't really work anyway.
With love, it actually sounds exactly like what is listed in the spell description, like EXACTLY
https://aonprd.com/SpellDisplay.aspx?ItemName=LevitateAND
he must have had something in his head when he responded enthusiastically to the idea. Not sure why everything is like pulling teeth. This is like walking over and giving someone a boost to get over a fence ... without the walking over to them part.
Galahad0430 |
Faerin Cordova wrote:Pyros doesn't have magic. he's a fighter. VMC just gives him some bonus abilities. If your plan involves someone else taking a series of actions, it might be a good idea to bring that up, at least OOC rather than assume they'll do what you're thinking.
Sounds like it wouldn't really work anyway.
With love, it actually sounds exactly like what is listed in the spell description, like EXACTLY
https://aonprd.com/SpellDisplay.aspx?ItemName=LevitateAND
he must have had something in his head when he responded enthusiastically to the idea. Not sure why everything is like pulling teeth. This is like walking over and giving someone a boost to get over a fence ... without the walking over to them part.
I think you are confused, Pyros originally held, but I explained that from where he was, your levitate wouldn't work, so he moved to a better spot, he still has a readied attack available for when you levitate him. Also, before your action, the second bandit cleric (C2) went and cast Hold Person on Pyros, so he needs to make a Will sv vs enchantment/compulsion before you go.
Faerin Cordova |
@ Faerin, btw, I meant to ask, as a druid are you proficient with scimitars?
Yeah I am. I predominantly use a staff because Shillelagh gets a bigger boost to attack and damage. But if I cast Flame blade, it'll be a similar of flame.
Regongar Stormborn |
Regongar Stormborn wrote:I think you are confused, Pyros originally held, but I explained that from where he was, your levitate wouldn't work, so he moved to a better spot, he still has a readied attack available for when you levitate him. Also, before your action, the second bandit cleric (C2) went and cast Hold Person on Pyros, so he needs to make a Will sv vs enchantment/compulsion before you go.Faerin Cordova wrote:Pyros doesn't have magic. he's a fighter. VMC just gives him some bonus abilities. If your plan involves someone else taking a series of actions, it might be a good idea to bring that up, at least OOC rather than assume they'll do what you're thinking.
Sounds like it wouldn't really work anyway.
With love, it actually sounds exactly like what is listed in the spell description, like EXACTLY
https://aonprd.com/SpellDisplay.aspx?ItemName=LevitateAND
he must have had something in his head when he responded enthusiastically to the idea. Not sure why everything is like pulling teeth. This is like walking over and giving someone a boost to get over a fence ... without the walking over to them part.
None of which qualifies as "wouldn't really work anyway"
If he doesn't want to shoot the guy, cool, move to the melee side of the ledge which is still in range for Reg to lift him, but like Pyros said at the onset of this, getting a boost from the spell will help a LOT, shaving off several rounds of movement to the stairs.
The willing subject handling any non-vertical movement is crystal clear in the spell description, so I am definitely still confused as to what was wrong with that.
Galahad0430 |
1 person marked this as a favorite. |
And i'm confused by why you are questioning what happened? I said that where he was would not work (which it wouldn't as he would be unable to melee with the Stag Lord), he then changed his held action to move to a spot where he could with your levitate. Then we proceeded with initiative and the bandit cleric went before you and cast a spell on Pyros. Then you got confused by my asking Pyros to make a saving throw vs the bandit's spell. And please point to where I said "wouldn't really work anyway?" What I said is that if Pyros fails the save, then this whole situation becomes moot.
Galahad0430 |
1 person marked this as a favorite. |
OK, for everyone, there will be several big and complicated fights in this adventure. It is VERY important that you read my block posts carefully so you don't miss things that are happening. My last block post it seems several people did not read it thoroughly. It is very clear at the end of that post that the second banit cleric cast a spell on Pyros and I asked him to make a saving throw.
Also, I never say what spell is actually cast unless it is obvious (Fireball). Instead if anyone wants to know, they can make the appropriate spellcraft check. I try to use descriptive phrases instead of just stating the mechanics. If you think something is wrong, don't hesitate to say so, but realize that I might have something happening in the background that your characters are unaware of which causes the apparent discrepancy.
Harrim Highhammer |
my only suggestion would be to spoiler the spell, example-
He is casting the spell grease!
Just so people aren't rolling, then waiting for you to respond. This may not be a huge issue most of the time, but perhaps for some niche spells or abilities.
Faerin Cordova |
Will post sometime in the next day or so when I get a chance. My wife is going into spinal surgery early tomorrow morning, I'll probably be on once she's in recovery (I'll need the distraction)
Faerin Cordova |
Yay, we pulled that off better than expected. What do you want to do Bout Valerie? Recruit another player? Reach out to the person that presented Amiri?
Faerin Cordova |
Level up
1d8 + 2 ⇒ (4) + 2 = 6
3rd level spells (1+1 bonus)
4 skills (K. Nature, Sense motive, Survival, Diplomacy)
2 background skills (Handle Animal, Knowledge Geography)
Druid 5 is kinds sparse, lol.
Regongar Stormborn |
Regongar is going to summon his familiar, and go off and train a little. He will come back speaking Druidic though ...
We're rolling HP?
I think I did half or half+1
LMK
Faerin Cordova |
That would be fine by me, I actually would gain one.
You're taking a level of druid?
Regongar Stormborn |
Shifter actually ...
I will write up a whole 'inspiration' post
But yeah, seeing Faerin fly, summoning his familiar (an air elemental named Fury), being torn between his lifelong devotion to Rull, but also having a newfound love of Ranginori since he has been freed.
By 8th level he will be able to Wild Shape into an elemental, and then I will come up with a balanced progression between the 2 classes.
Octavia Reborn |
Arcane Trickster HP: 1d6 ⇒ 2
Taking 4 instead.
Pyros Aldori |
1 person marked this as a favorite. |
HP: 1d10 ⇒ 8
Picked up some more skill ranks of course, added Unarmed Combatant (the Feat Tax version of Improved Unarmed). OOC I need it as a prereq for the Crane Style chain, IC he's worried about being grappled or caught unarmed. That owlbear was pretty scary.
And the big thing! My sword wakes up:
Steelbound Awakening (Su) : At 5th level, one nonintelligent weapon carried by the steelbound fighter becomes possessed by the latent spiritual energies that cling to his soul, transforming that weapon into an intelligent weapon. The weapon must be of the type the fighter chose at 1st level as his steelbound weapon. The steelbound weapon grants its wielder Alertness as a bonus feat as long as the weapon is wielded. A steelbound fighter gains a +1 bonus on attack rolls and damage rolls with his steelbound weapon. This bonus increases to +2 at 9th level, +3 at 13th level, +4 at 17th level, and +5 at 20th level.
A steelbound weapon gains Intelligence, Wisdom, and Charisma scores of 10 when it awakens, and has the same alignment as its wielder. It communicates via empathy, and has senses that extend 30 feet. It has 5 ranks in a skill of the steelbound fighter’s choice.
IC, the spirit in the sword is a servant of Milani, sent to guide him on his quest to build a free New Rostland, where the Aldori can live free of the Brevic yoke.
Regongar Stormborn |
Shifter HP: 1d10 + 1 ⇒ (9) + 1 = 10
This is cool, Pyros gets his sword, Reg gets his familiar, VERY cool!
(and the HP roll didn't suk either)
Reg & Faerin will be able to speak Druidic as a secret language soon too.
Faerin Cordova |
That's cool!
Once we have enough downtime (probably kingdom-building stage) I'll retrain the Herbalist class feature and take a domain, likely Plant
Galahad0430 |
Loot:
4200gp
+1 Agile Rapier
+1 Glaive
+2 Greatclub
+1 heavy pick
+1 punching dagger
+1 kukri
+1 light hammer
Savage Bow (+1 composite longbow, cast Aspect of the Falcon as a swift action @ CL1, 3/day)
+1 chain shirt
+2 hide armor
Woodland's Aegis (+2 studded leather, cast Barkskin @ CL3, 1/day)
+1 ring of protection
+1 cloak of resistance
+2 CON belt
Boots of the Elvenkind
Stag Helmet (+1 insight bonus to attack flat footed or flanked opponents)
+1 amulet of mighty fists
+1 amulet of natural armor
lesser bracers of archery
Cloak of Winter's Veil (+1 resistance cloak w/cold resistance 10)
Scroll of remove blindness
Regongar Stormborn |
Even reading the loot list is making me smile: I have always loved the Savage Bow for some reason.
Team: Reg will need to switch to non-metal armor now, so I am interested in speaking for the Hide Armor, the Amulet of Natural Armor, the CON Belt, and possibly the Ring of Protection. Obviously he would put his chain shirt back into circulation (or to sell)
Thanks!
Faerin Cordova |
As a druid I already have those restrictions. Unless the woodland aegis has an exception that allows a druid to wear it, the hide armor would be the only one I could wear
Pyros Aldori |
Regongar, you don't want the Amulet of Mighty Fists? Seems like that would go well with Shifter. I'd suggest Faerin instead, but I think she's already got one.
I could wear the Woodland's Aegis if y'all can't; it's the same armor bonus as I have, but the Barkskin could help me (as would the max dex once I hit 8th and can bump mine to 20).
I've already got a Ring of Protection +1 and Cloak of Resistance +1, though the cold resistance cloak would be nice, I guess (though the same goes for everyone else).
I am focusing a bit on acrobatics, so the boots would be nice, but others can probably use them too.
We should definitely keep the scroll, unless someone can cast that (and maybe even then).
I guess I could keep the dagger or kukri as a backup weapon, but meh. Some of my combat feats are pretty specific, so I can't use anything else as effectively as my sword (and with IUS now, I can just punch someone if for some reason I don't have my sword).
I doubt any of us are going to want the helmet.
Pyros Aldori |
Yeah, but think of the politics: it's the Stag Lord's signature piece of gear. Peasants Citizens see somebody walking around town in that hat, they're going to think we haven't killed the Stag Lord, just co-opted him.
Faerin Cordova |
Or it could be seen as a symbol of authority and the introduction of a new ruler. We would eventually need some sort of "badge of office". Though if you're looking for symbolism, mounting it on the wall in the "throne room/council chambers" might make a point.
Or setting it on a pike.
Yeah I so already have an amulet of mighty fists, but her's right Regongar, it's pretty much the only way to boost natural attacks other than some druid spells that do.
Regongar Stormborn |
Let me re-read the archetype; I forget what an Elementalist Shifter gets as a natural attack, and I don't mind actually buying lamellar armor.
and yeah, the headgear should be used symbolically, as a reminder to desecrators and defilers
Faerin Cordova |
Looking it over, the Hide Armor, and maybe cloak of resistance are the only things I can make use of. (druids don't have proficiency in any of the weapons available)
Octavia Reborn |
Octavia will gladly wear the stag helmet, since she's all about sneak attacks. She'd also love the bracers and even the savage bow, for the spell if nothing else. She has a cloak of resistance, but no amulet or ring of protection, so she could make use of either.
Faerin Cordova |
The bracers, bow and helmet would really put together a wicked synergy...especially with ranged sneak attacks.