
Tarphrex the Magnificent |

Valid points. Tarphrex is generally trusting, so he wouldn't argue either way. I won't, either.

Elisani Dascalu |

Yeah, those are good points. Having them where we can keep an eye on them might be better.

Estella Vale |

Yeha, I'm down with bringing them with us too. Just gotta make sure whoever the traitor is, he doesn't get the chance to 'helpfully' run ahead so he can regroup with his ogre buddies out of sight.

Tarphrex the Magnificent |

I don’t mind, actually, if he chooses to self-identify for us and remove the doubt…
Let’s bring them all, then.

GM Sphen |

All it is. Sending Kaven and Vale in the front. Is everyone getting resisit energy? If so, how many minutes does that give everyone?
Ceven, how many people can fly with your abilities?

Sherman Blake |

Sherman will cast one resist energy, communal and 2x resist energy to get everyone.
Sherman and Ceven will have 70 mins, everyone else will get 10 mins.

Elisani Dascalu |

Does the glowing lichen provide enough light to navigate without carrying a light source?

Sherman Blake |

Group stealth checks are like rolling with 5x disadvantage :)

GM Sphen |

Does the glowing lichen provide enough light to navigate without carrying a light source?
I apologize. I swear I wasn't ignoring you, I just forgot to answer. I often read posts on my phone but wait to make my posts until I have my laptop out and running. And I just didn't answer, for multiple days. So, again, I am sorry.
Yes, the lichen provides enough light to navigate. The whole cavern is dim light.

Ceven Valdemar |

@Ceven: Did you double check? Will your power turn all 9 of you invisible?
Obviously timing is a thing, but yes: if everyone stands in a circle and Cev touches them all quickly, they will then all be invisible for a minute. Also possibly a stretch concentration-wise, but cinematically pretty cool.

Sherman Blake |

I don't think the telekinetic invis works on others faq

Estella Vale |

Alternate plan: Considering Elisani used Blend, and Ceven has that, that means an additional Invisibility spell from me or Tarphrex (I volunteer) would cover everyone else, and then we should be good.

Tarphrex the Magnificent |

OK, thinking out loud.
Ceven can fly and make himself invisible.
Elisani is practically invisible.
Estella or Tarphrex can make most of the party hasted.
Tarphrex can burn first-level spells to grant 30-second invisibility to one person per available slot.
Estella can burn second-level slots to grant seven-minute(?) invisibility to one person per available slot.
Proposal:
Round 1: Estella casts invisibility on Sherman (longer duration, but don't attack anyone) while Tarphrex casts vanish on Jakardros. Ceven makes himself invisible and he, Elisani and Jakardros head across the courtyard to open the door.
Round 2: Estella casts haste on the remainder of the group, Tarphrex casts vanish on her, she heads for the door.
Round 3 - 5: Tarphrex casts vanish on Kale the Black Arrow, he heads to the door. Rinse and repeat for Vane and Shalelu.
Round 6: Jakardros' vanish spell expires. Tarphrex vanishes himself and he and Sherman head across the courtyard. (Sherman can head across anytime, of course, his invisibility has a better duration, but I wanted to explicitly include him).
Cost: Estella, 2nd-level and 3rd-level spell; Tarphrex, six 1st-level spells
What do you think? Did I miss anyone? I have nine characters moving over the course of six rounds. And so many ways it can go wrong...

GM Sphen |

Well, that faq makes it pretty cut and dry. Any objections to Tarprhex's proposal? If presented in character, Jakardros would tell you that 30 seconds is enough time.

Sherman Blake |

How sneaky are the black arrows without magical help?
I'm fine with the plan as such. Quite heavy investment of spells for crossing the courtyard - but if Tarphrex feels he has enough magic for the rest of the fort I'm good

Elisani Dascalu |

Not sure we actually need that many spells, but sure. Let’s get this show on the road!

Tarphrex the Magnificent |

I am absolutely down with a lesser expenditure of spells, so if someone feels they have the skills to sneak, I am happy to hold onto my spell. Just let me know.

GM Sphen |

Reasonably, but obviously not guarenteed, Vale is the only one that really needs help.
He has a +1 bonus to Stealth, the others are all +13 or higher.