GM Sphen Rise of the Runelords: (Clever Subtitle)

Game Master Sphen86

Maps
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Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

I deny everything!

Sounds like the convention was a success to me. Kudos - it's clear you put a lot of work into it, pat yourself on the back.


Farmageddon

@Tarphrex: Deny all you want. We have the films. Soon all the world will know.

@Sherman: Correct, about 3 hours south of Chicago.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Lies! Fake news! I wasn’t even there at the time!


Farmageddon

You have all formulated plans, and some of you have complicated character mechanics, so I don't want to bot a character if I don't have to.
Especially since one of you is in danger and the "right" thing to do is not obvious.

That being said, we do need a posted action to continue forward.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

Whose turn is it? I thought it was the enemy’s turn.


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

I may be wrong but from what I understand, we're still waiting on Ceven and me. I was kind of waiting to be the last person since I wasn't sure what effect party members attacking the plant would have on my situation. In the interest of moving things along I'll just take a stab at it from the inside :D


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

I thought we were waiting on Ceven, also.


Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD

omg i am so sorry, i did not have that in my head :(
i can blast the plant this morning


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

No worries!


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

These things happen, no worries! Things got a little technical and it can be hard to keep track when something like that happens.


Female NG Human Skald (Urban Skald) 7 | HP:10/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

My trip starts today, so feel free to bot me as necessary. I'll pray that by the time I get back Estella will still be alive for me to play.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Enjoy your trip!

We are already headed east to celebrate a freshly-minted optometrist.


Farmageddon

@Estella: Have a good trip. I'll be watching the local papers for the mysterious deaths of corrupt local business owners that I'm sure are totally unrelated.

@Ceven: Can we get that blast? Or at least let me know which creature you'd like to blast?


Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD

The plant :)

I am off tomorrow, but if you see this and can bot it before then, I would be very appreciative.


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Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

I will try to bot Ceven, but I'm not confident that I know how to resolve his attacks.

A recent post seems to indicate that the attack roll is +8 and a force blast damage is 4d6+2. IIRC, force damage shuts down the damage reduction(?) so it's better than using the telekinetic blast in my mind.

EDIT: I see that it is not force, but bludgeoning, which telekinetic blast can do by virtue of the type of object being thrown. Since that seems to be Ceven's thing, let's use it instead. Damage 4d6+9 and no need to track burn.


Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD

Amazing work!
Thank you!


Farmageddon

I knew in my mind that I wasn't going to be on yesterday. It was my oldest's birthday. And I knew that I needed to post to move the combat forward.

But nary between did these two thoughts meet; they just passed each other like ships in the night.

So, that's my bad and I am sorry.

Thank you to Tarphrex for helping out. Things have obviously been very busy for me lately but I will be able to pay much more attention to the game now.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

No sweat! And my trip was OK, no doubt thanks to your enthusiastic encouragement.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Sherman: Graul is unlikely to do better than reach the lip of the pit this round and that's if everything goes his way, if that helps your decision making. If his movement speed is 30', all he can do is get halfway with two move actions and two successful climb checks.


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

Well, Sherman doesn’t haven’t much against a plant, so the ogre would be better target.


Farmageddon
Tarphrex the Magnificent wrote:
No sweat! And my trip was OK, no doubt thanks to your enthusiastic encouragement.

And I saw that a trucking CEO in Illinois was killed for refusing to pay his workers. I'm sure you had nothing to do with that.....


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Fair. If I recall correctly, you still have a flaming sphere in effect, which Elisani thought would prevent its regeneration, right? Do you have to concentrate on that sphere or will it sit there and burn until it expires?

Tarphrex mostly has acid, which she said is not as effective against the plant, so he's focused on the ogrekin, as well.

Hmm... is magic missile bludgeoning damage?

Addendum: I did not see anything that said force damage is automatically bludgeoning damage, so I'm going to guess MM won't do bludgeoning unless the GM wishes to rule otherwise.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Elisani's about to get greased, I think.


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

Force damage is not bludgeoning, force is it's own damage type (and great one at that).
And I just remembered the flaming sphere myself when going through the old posts. But had forgotten about it until then...

Do we see anything of Estella? Ie. can she be healed if need be?
Also, usually the easiest way to escape having been swallow is to cut one's way through.


Farmageddon
Tarphrex the Magnificent wrote:


Addendum: I did not see anything that said force damage is automatically bludgeoning damage, so I'm going to guess MM won't do bludgeoning unless the GM wishes to rule otherwise.

I will not rule otherwise. Especially since you have a ready source of bludgeoning damage from Ceven.


Farmageddon
Sherman Blake wrote:


Do we see anything of Estella? Ie. can she be healed if need be?
Also, usually the easiest way to escape having been swallow is to cut one's way through.

She still has the life link on, so she's healing that way. But any creature inside the Tnedriculos has full cover.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

Wow, am I ever glad I dipped a level of swashbuckler. And here I thought I was just getting rapier feats and weapon proficiencies!


Farmageddon

It worked out for you.
We should discuss parry/reposte though. I presume you'd like to use it every round? I also presume against the first attack that targets you?
It is a precedent that we should set going forward instead of letting you decide if you should use it after you see the attack results.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

I thought I had written in my attack post that I wanted to parry any subsequent attacks from the tendriculos? Although I'll skip the riposte considering my very limited supply of panache. Inspired Blade can't get panache from killing an enemy, only by scoring a crit with a rapier.

Whether I parry depends on how big a threat the enemy is and how badly wounded I am. Average ogrekin, probably not. Tendriculos that will swallow me if it hits, yes. Any enemy when I'm low on HP, hell yes. Shall I specify at the beginning of combat rather than on my first combat turn?


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Maybe roll the parry when you make your attack and state the conditions when you would use it? Then Sphen uses it or disregards as appropriate. We had a swashbuckler in another game that did it that way.

PS Sorry about the kill-steal, I was just very concerned about the situation.

Oh, remember everyone is still hasted!


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith
Elisani Dascalu wrote:
I thought I had written in my attack post that I wanted to parry any subsequent attacks from the tendriculos? Although I'll skip the riposte considering my very limited supply of panache. Inspired Blade can't get panache from killing an enemy, only by scoring a crit with a rapier.

The parry is what costs panache, riposte doesn't (but you need to have at least on riposte left in your pool). And riposte is immediate action, so you can do it only once per round anyway.

I played a swashbuckler in PFS for some 30 games, and noticed the parry-riposte started to suffer when enemies had several attacks.


Farmageddon
Sherman Blake wrote:
Elisani Dascalu wrote:
I thought I had written in my attack post that I wanted to parry any subsequent attacks from the tendriculos? Although I'll skip the riposte considering my very limited supply of panache. Inspired Blade can't get panache from killing an enemy, only by scoring a crit with a rapier.

The parry is what costs panache, riposte doesn't (but you need to have at least on riposte left in your pool). And riposte is immediate action, so you can do it only once per round anyway.

I played a swashbuckler in PFS for some 30 games, and noticed the parry-riposte started to suffer when enemies had several attacks.

More specifically, it is an attack of opportunity. Which means Combat Reflexes allows you to do it more.

@Elisani: My memory had you saying that the next attack would be parried, but (through no fault of yours, entirely mine) I had you parry the attack that actually hit.
I was more going for a standard operating procedure. Would you like to parry the first eligible attack against you each round unless otherwise stated? The first attack from the toughest looking foe? A secret third thing?
It'll still likely take me a bit to remember whatever choice you make, but it's a step down the path.


Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD

I will be caught up soon, my apologies


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

Note to self, take Combat Reflexes at the next opportunity.

Hmm... how about 'first attack from tough looking enemy'? I probably won't need to parry the average mook, but things like the tendriculos or Snake Lady, yeah.

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