GM Sphen Rise of the Runelords: (Clever Subtitle)

Game Master Sphen86

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Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD

I've moved Ceven 25', into the room but leaving space for Tarph's pit (not technically metagaming because it's where Cev would move normally. May I grab Estrella and move her back next to Cev or should I just attack the plant?


Farmageddon
Ceven Valdemar wrote:
I've moved Ceven 25', into the room but leaving space for Tarph's pit (not technically metagaming because it's where Cev would move normally. May I grab Estrella and move her back next to Cev or should I just attack the plant?

You certainly can't grab Estrella, she's inside the plant thing.


Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD
GM Sphen wrote:
Ceven Valdemar wrote:
I've moved Ceven 25', into the room but leaving space for Tarph's pit (not technically metagaming because it's where Cev would move normally. May I grab Estrella and move her back next to Cev or should I just attack the plant?
You certainly can't grab Estrella, she's inside the plant thing.

I knew there was something I didn't quite understand, got it. Is Ceven confident that he can blast part of the plant w/o hurting Estrella? (I did mean 'grab' telekinetically btw)


Farmageddon
Ceven Valdemar wrote:
GM Sphen wrote:
Ceven Valdemar wrote:
I've moved Ceven 25', into the room but leaving space for Tarph's pit (not technically metagaming because it's where Cev would move normally. May I grab Estrella and move her back next to Cev or should I just attack the plant?
You certainly can't grab Estrella, she's inside the plant thing.
I knew there was something I didn't quite understand, got it. Is Ceven confident that he can blast part of the plant w/o hurting Estrella? (I did mean 'grab' telekinetically btw)

She has complete cover. So she is safe.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

Elisani pokes her head inside the room, scrutinizing the enemy for weak points. With a quick prayer to Zohls, she sprints inside, the elixir she just consumed adding to her already formidable acrobatic abilities.

Swift action for Quick Study, then move to the tendriculos (using Acrobatics + Inspiration to try and avoid being grappled) and attack.

Acrobatics + heroism + elixir of tumbling + Inspiration: 1d20 + 15 + 2 + 10 + 1d6 ⇒ (14) + 15 + 2 + 10 + (2) = 43

I'm going to assume that passes, lol

Rapier attack + heroism + Studied Combat: 1d20 + 11 + 2 + 2 ⇒ (13) + 11 + 2 + 2 = 28

Damage + Studied Combat: 1d6 + 7 + 2 ⇒ (5) + 7 + 2 = 14

If the tendriculos attacks me, I'll attempt Opportune Parry & Riposte.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Tarphrex moves to the door, following Elisani. Peering in, he sees Graul, fresh blood on his blade, Elisani engaging with a large pile of animated salad, and no Estella.

"Elisani will not fight two at once. Go away!" Holding a tiny shovel and making a digging motion, he calls out an arcane phrase as the floor below Graul disappears.

Create Pit, 30' deep, shown on the map. Reflex DC 17 (he still has disadvantage to his next d20) to jump to a nearby space or fall in for 3d6 falling damage.

Ceven, if he saves, he doesn't get a save from a bull rush to push him in. Just some trivia I found interesting. *Whistles innocently*


Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD
Tarphrex the Magnificent wrote:

Tarphrex moves to the door, following Elisani. Peering in, he sees Graul, fresh blood on his blade, Elisani engaging with a large pile of animated salad, and no Estella.

"Elisani will not fight two at once. Go away!" Holding a tiny shovel and making a digging motion, he calls out an arcane phrase as the floor below Graul disappears.

Create Pit, 30' deep, shown on the map. Reflex DC 17 (he still has disadvantage to his next d20) to jump to a nearby space or fall in for 3d6 falling damage.

Ceven, if he saves, he doesn't get a save from a bull rush to push him in. Just some trivia I found interesting. *Whistles innocently*

Cev needs to save against the pit spell??


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Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

No, Cev is safe. The hole's under Graul. But if Graul makes his save and Cev goes first, Cev can push him in telekinetically. Just an option you have available. Hopefully he falls and you can pummel the plant instead.


Farmageddon

@Elisani: Yes, that passes with ease. You're already stabbing by the time the creature even reacts to your approach.

@Tarprhex: Unsurprisingly, he was not expecting a pit to appear beneath him...
Reflex Save: 1d20 + 8 ⇒ (19) + 8 = 27
...or maybe he was.
The ogre-kin deftly dodges away from the edge.


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Female NG Human Skald (Urban Skald) 7 | HP:11/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

Estella grits her teeth as the plant's stomach acid bites away at her, her wounds immediately healing from Sherman's life link.

4 HP acid damage, 5 HP healing

Fortitude: 1d20 + 8 ⇒ (10) + 8 = 18

Forgive me for this, but I've taken the liberty of reading up on what being swallowed whole means. Wasn't sure if I was still grappled, for example. Turns out, yes I am!

Resisting the paralysis, she struggles to break free from the plant's stomach.

Break Grapple: 1d20 + 8 ⇒ (4) + 8 = 12

aaaa


Farmageddon
Estella Vale wrote:


Forgive me for this, but I've taken the liberty of reading up on what being swallowed whole means. Wasn't sure if I was still grappled, for example. Turns out, yes I am!

No forgiveness needed, the rules are not meant to be hidden from the players.


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Ceven turns to the plant creature and hurls a chunk of stone from across the room at it, hoping to trigger the weakness that Elisani had reported.

Attack: 1d20 + 8 ⇒ (17) + 8 = 25

Damage: 4d6 + 9 ⇒ (1, 2, 3, 3) + 9 = 18


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Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor
GM Sphen wrote:

@Elisani: Yes, that passes with ease. You're already stabbing by the time the creature even reacts to your approach.

@Tarprhex: Unsurprisingly, he was not expecting a pit to appear beneath him...
[dice=Reflex Save]1d20+8
...or maybe he was.
The ogre-kin deftly dodges away from the edge.

It likely won't matter, but this Reflex save was also at disadvantage from Sherman's spell.


Farmageddon
Tarphrex the Magnificent wrote:

It likely won't matter, but this Reflex save was also at disadvantage from Sherman's spell.

This is why I stressed for you all to remind me, because I knew that there was no way on God's green Earth that I was going to remember....

Reflex Save: 1d20 + 8 ⇒ (1) + 8 = 9
...and that's an ogre in a pit.
Falling Damage: 3d6 ⇒ (4, 3, 4) = 11
[ooc](If it is supposed to be more damage, go ahead and roll it.

Alright, it's been a bit, so let us recap.

The doors open to a crossbow quarrel flying at you. Another ogre-kin across the room took the shot, and Estella moves in to confront him. As she moves, the thick vegetation in the room comes alive and grabs her, swallowing her whole.

Elisani moves in to attack the plant monster, cutting into it.
Sherman debuffs the ogre-kin.
Tarphrex drops said ogre-kin into a pit.
Estella wriggles about to get herself loose to attack the stomach of the plant.
Ceven flies in and blasts the giant plant.

___________

Now we're at Sherman's turn once again, then the enemies.

INITIATIVE!
Sherman
Enemy
Elisani
Ceven
Tarphrex
Estella


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

Delay after enemies to see if the ogre gets out of the pit. Also life link heals Estella for 5hp


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Notes regarding the pit:
The pit walls have a climb DC of 25. This is round 1 of 7 for the pit. If you end your round adjacent to the pit, you have to roll DC 17 with a +2 bonus (aka DC 15) or tumble in to join Graul.


Farmageddon

---Graul---
Shaking the dust out of his eyes, the Graul stands up with a groan. (Move action.)
Then he stows his weapon in order to free up his hands to climb. (Move action.)

---Tendriculos---
Oh look, another yummy morsel has put itself in range of the mouth. Chomp, chomp, chomp....
VS. ELISANI
Bite: 1d20 + 11 ⇒ (2) + 11 = 13

Tentacle 1: 1d20 + 6 ⇒ (1) + 6 = 7

Tentacle 2: 1d20 + 6 ⇒ (18) + 6 = 24
Chance for the parry/reposte. But if it fails...
Damage: 1d6 + 3 ⇒ (4) + 3 = 7 and Grab: 1d20 + 19 ⇒ (11) + 19 = 30
Which will definetly grab you.

@Estella:
Same as the previous round. If you're still in its stomach, you need to make a Fortitude save vs paralysis (DC18) and will take acid damage: 2d6 ⇒ (1, 3) = 4. The stomach has an AC of 15 and 7 hp.

__________

INITIATIVE!
.....Sherman ..... (HELD)
Enemy
Elisani
Ceven
Tarphrex
Estella


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

My AC should actually be 24 due to Dexterity mutagen. +4 Dex for +2 AC, +2 natural armor for +1 AC (because it doesn't stack with Snakeskin Tunic's +1 natural armor, which is accounted for in my base AC). Sorry about that, I'll try to remember to update my tagline in the future.

Parry + heroism + Studied Combat: 1d20 + 11 + 2 + 2 ⇒ (17) + 11 + 2 + 2 = 32

Whether that works depends on the size category of the tendriculos. Is it Large or Huge?


Farmageddon
Elisani Dascalu wrote:


Whether that works depends on the size category of the tendriculos. Is it Large or Huge?

Huge.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

Okay, so that would be a -4 penalty, for a total of 28 on the parry attempt. I’m parrying the tentacle attack, right? Not the grab?


Male N Human Oracle 7 | HP:74/78 | AC: 20 (12 Tch, 18 Fl) AC: 23 (15 Tch, 21 Fl)| CMB: +2, CMD: 14 | F: +7, R: +5, W: +7 | Init: +3 | Perc: +1, SM: +1 Darkvision 60ft | Speed 30ft | Touch of madness 8/8 |Spells: 1st 6/8; 2nd 0/7; 3rd 3/5 | Active conditions: shield of faith

Coming out from delay, and readying an action instead

Ready action: when Graul climbs up, gift of madness on him (DC18 will save or confused)

The flaming sphere burns tendriculos (marking it on the map so I don't forget next time)
fire damage, DC 17 ref to negate: 3d6 ⇒ (4, 5, 6) = 15


Farmageddon
Elisani Dascalu wrote:
Okay, so that would be a -4 penalty, for a total of 28 on the parry attempt. I’m parrying the tentacle attack, right? Not the grab?

You are parrying the tentacle, which also negates the grab. So no damage and no grappled condition. This time.

@Sherman:
Reflex Save: 1d20 + 4 ⇒ (3) + 4 = 7
Burns it through. The plant creature is looking pretty rough, but still there.


Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Tarphrex steps into view of the plant creature and weaves another spell. A series of his 'dragon stones' fly unerringly to crash into the creature.

Magic Missile, four missiles. This begins round 2 of the pit.

Force damage: 4d4 + 4 ⇒ (4, 3, 2, 1) + 4 = 14


Farmageddon
Tarphrex the Magnificent wrote:

Tarphrex steps into view of the plant creature and weaves another spell. A series of his 'dragon stones' fly unerringly to crash into the creature.

Magic Missile, four missiles. This begins round 2 of the pit.

[dice=Force damage]4d4 + 4

After the "stones" impact the plant creature, it shudders across its entire form. Estella can feel it shaking from her place in the stomach. Then the creature falls still.

It is dead.
@Estella: You are still in the stomach, still subject to the acid, but no longer grappled.


Farmageddon

INITIATIVE!
Enemy
Sherman - gone
Elisani
Ceven
Tarphrex - gone
Estella

____
While the plant is dead, the fight is not yet over. Estella is still inside the creature and the ogre-kin is pitted.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

Can I use a piercing weapon to try and cut Estella out of the plant, or do I need my dagger?


Farmageddon
Elisani Dascalu wrote:
Can I use a piercing weapon to try and cut Estella out of the plant, or do I need my dagger?

It's just dealing an amount of damage, any kind of weapon will techinically do.


Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD

With the plant dead and unable to resist, can Ceven target Estella herslef and just lift her out of there?


Farmageddon

Estella is inside the plant and has total cover.


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Kobold LN SOR 7, Small humanoid (reptilian) | 37/37 hp | AC 18 (T 14, FF 16) | CMB +1 | CMD 14 | F4/R5/W7, +4 vs sleep or paralysis | Init +6 | Perc +5 | Defenses Trap Sense +2, Resist Acid 5 | Breath 1/1 | Trap Rune 8/8 | Spells 1st 3/8, 2nd 3/6, 3rd 0/3 | 3/3 Lesser Piercing | Conditions: Mage Armor

Ceven could ready an action to blow the ogre back into the hole if he climbs out. We have people with bladed weapons, including Estrella, to get her out. My two cents.


Female NG Human Skald (Urban Skald) 7 | HP:11/59 | AC: 21 (13 Tch, 17 Fl) | CMB: 8, CMD: 21 | F: +8, R: +5, W: +6;| Init: +2 | Perc: +3, Sense Motive: +14 (via Versatile Performance), Performance: +14 | Speed 30ft |

Fortitude: 1d20 + 8 ⇒ (13) + 8 = 21

Acid damages for 4, lifelink heals for 5.

From the inside, Estella flails her spear around, trying to break the plant's insides enough to break open a hole.

Impaler of Thorns: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d8 + 5 ⇒ (4) + 5 = 9


Human CG KIN7 | 94/94hp | AC20 (T13 F17) | CMB +3 | CMD 16 | FRW 10/8/3 | I+3 Perc +10 | Conditions: FORCE WARD
Tarphrex the Magnificent wrote:
Ceven could ready an action to blow the ogre back into the hole if he climbs out. We have people with bladed weapons, including Estrella, to get her out. My two cents.

THIS. Ceven does this ;)

TY sir.


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

I apologize for the delay. Does Estella deal enough damage to get out of the plant, or not? That will decide which enemy I attack.


Farmageddon

With a tearing sound, Estella pierces through the body of the plant monster and gasps for air as she emerges once more into sunlight.

___________

INITIATIVE!
Enemy
Sherman - held action
Elisani
Ceven - held action
Tarphrex - gone
Estella - gone


NG F Half-Elf Inspired Blade Swashbuckler 1 / Empiricist Investigator 5 / Evangelist of Zohls 1 | HP 54/54 | AC 21 (15 tch, 17 ff) | CMB +3, CMD +18 | F +6, R +13, W +8 | Init +6 | Perc +17, SM +15 | Immune: magic sleep effects | Resistances: +2 racial vs. enchantment, +6 vs. illusions (+2 insight +4 sacred), +2 resistance vs. poison | Panache 4/5 | Inspiration 2/7 | Effects: heroism, Dex mutagen

Hmm. If the pit is 30' deep and the ogrekin is Medium, I can't reach it.

Elisani turns from where she was about to try and cut Estella free from the tendriculos, only to see a deep pit instead of an ogrekin. That must be Tarphrex' work. Clever. Unfortunately, she has no ranged weapons. All she can do is wait to see if the enemy manages to climb out.

Delay until after the enemy.


Farmageddon

---Graul---
Having stowed his weapon, and unaware of the bevy of attacks waiting for him, the ogre-kin begins his climb.
Climb: 1d20 + 15 ⇒ (8) + 15 = 23
Climb: 1d20 + 15 ⇒ (4) + 15 = 19

-

The rest of you hear scraping of hands on rocks from inside the pit. And a voice that calls out, "Doncha worry Muck, Imma comin!"

_________________

INITIATIVE!
Enemy - gone
Sherman - held action
Elisani -
Ceven - held action
Tarphrex -
Estella -

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