[PbP Gameday VIII] GM Crunch and the Fires of Karamoss

Game Master Saving Cap'n Crunch

Slides

Portal Actions:
  • A) You carefully attempt to unwrap excess wires and other components from the portal rings.

    Dexterity or Disable Device

  • B) With the scrap all across the room and help from the console, you scrounge up materials to dampen the portals’ power.

    Knowledge (engineering) or Survival

  • C) There are many eldritch runes scrawled around the portals, which appear to conjure hotter flames than usual. You carefully find and scratch out the most important ones.

    Knowledge (planes) or Spellcraft

  • D) Large power cells have been improperly fit in the portal housings to boost their output. You use brute strength to wriggle them out or find a way around magical adhesives holding them in place. As less integral pieces, you could also smash them, but it could be perilous.

    Strength or Use Magic Device, or just melee damage


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    Silver Crusade

    Female Human Oracle of Life 05 HP 38/38 AC 23 T 13 FF 21 Cmb +3 Cmd 15 F +4 R +4 W +6 Perc +5 In +2 Channel Energy 08/08

    Heads up: starting tomorrow and to the 21th (or possibly the 22th) of september I'll be travelling for a short vacation. It's unlikely I'll be able to post, so please bot me as needed

    Dark Archive

    LN Female Chelaxian Drill Sergeant 5 / Sanguine Angel 1 HP: 54/54 | AC: 24 T: 11 FF: 23 CMD: 21 | F+8 R+4 W+7 | Init +1 | Perception +10; Low-Light
    Tracked Resources:
    Command 3/3, Tactician 2/2 5 rounds each

    Mylvwara, I laughed so hard at that post XD

    Silver Crusade

    Female Elf Wizard (Conjurer) 6 hp32, AC12/12/10, Fort +3, Ref +7, Will +7(+9), Init +2, Perception +11

    :D

    Sovereign Court

    GM GM GM ∞ | Fires of Karamoss | Starship Combat

    No rush, considering whatever's been going on with the forums, but this part is a little open-ended. If you'd like to go in talking, feel free.

    Dark Archive

    LN Female Chelaxian Drill Sergeant 5 / Sanguine Angel 1 HP: 54/54 | AC: 24 T: 11 FF: 23 CMD: 21 | F+8 R+4 W+7 | Init +1 | Perception +10; Low-Light
    Tracked Resources:
    Command 3/3, Tactician 2/2 5 rounds each

    I'm down for talking, but I plan on letting Ashara have a metaphorical stab at it before Imperia considers a more literal one ;)

    Sovereign Court

    GM GM GM ∞ | Fires of Karamoss | Starship Combat

    Ooh. That crit was exactly how I wanted to bring the chainsaw into play, but it has lethal potential the rest of these chuckleheads don't.

    Sovereign Court

    GM GM GM ∞ | Fires of Karamoss | Starship Combat
    tech survey wrote:

    Brown force-field = Roldala

    flashlight = Kitani? As you have a free hand usually?
    gravity clip = Fingalad? As Imperia doesn't want one and Roldala has the force field, worth sharing around the melee gear.
    filter mask =
    magboots =

    Figured I'd move this over here, to reduce clutter and so it won't get lost. I added the other two items too.

    Sovereign Court

    GM GM GM ∞ | Fires of Karamoss | Starship Combat

    Okay, a few things:

  • Remember, you have a +2 to all CL checks and concentration.
  • You have your technological gear. You'll likely get the most use of the force field and gravity clip, but do check the inventory slide again.
  • The portals and their respective charges will affect the combat. You can still do things to affect them. The old actions took minutes, but these ones can be done in the heat of battle.

    New Actions:
    A) You can disable a portal by smashing it with attacks or spells. You can do the same to the main console. (Keep in mind this is a last-ditch strategy, as the portals are something Shevala would want you to preserve. They are unique, unlike the batteries you were breaking. Also, they are fragile and could explode.)

    B) You can safely disable a random portal by spending two consecutive full-round actions at the console. This requires a Knowledge (engineering) check.

    C) You can attempt to safely disable a portal using dispel magic or discharge, with a CL check as normal.

    D) If you'd like, feel free to try running a creative solution past me. For example, I'd rule that fleeting defect could work based on a roll.

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