Strength and Fear: An Ustalavic Kingmaker Campaign

Game Master vayelan

Kingdom Building Rules
Rulership Tracker
Map: Canterwall and Neighbors

Map: The Town of Ravengro
Map: Harrowstone Grounds

Current Encounter: Camped Outside Freedom Town


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NG Human Witch (hedge witch) 7 | hp 41/41| Init +2 | Perception +1/+3 | AC 21 (17)/T 14/FF 17(13) | CMD 15 | Fort +5 Ref +5 Will +7 |

Exortion! Nadiya thinks, and says as much to Mishka in the witch-familiar language they share. But she knows they hope to keep this a diplomatic mission, so stays silent and hopes they can rely on Valeska's negotiation skills.


Female Humanoid (Dhampir) Bard 7 | HP 42/43 | AC: 19/14/15 | Fort: +3, Ref: +9, Will: +6 | BAB: +5, Melee +9, Ranged +9, CMB: +6, CMD: 19, | Init: +3 | Perception: +11

Leta holds her breath, ready to aid the Countess in any diplomatic endeavors. Leta herself is much better at lies and manipulation.

Diplomacy (unskilled) aid another:1d20 + 4 ⇒ (1) + 4 = 5

Wha-wha-wha-whaaaaa.


Female Human Sw/Ro/Su 1/2/3 HP 47/47 AC 18 | T 12 | FF 16 | CMD 17 | F +1 | R +8 | W +6 | Init +2 | Per +8

Valeska let's the silence grow. Her father always said, they who speak first in the negotiation always lose.

Orc:
How about we share our provisions and company, our prowess should we be attacked. Fight together, protect each other.

If the Great Chief sees value in our visit, you and your band take the credit for astutely estimating our mission's worth and safely delivering us.

If we does not, we will pay you 1,250 gold or its equivalent. Either way, you win. You ALL win. Neh?

So that you need not lie if asked by those along the way, whether we purchased passage tokens...

From a pouch, she slowly produces one gold coin for each member of her band.

Diplomacy, making a deal: 1d20 + 17 ⇒ (17) + 17 = 34


It takes some additional cajoling to get the orc brave to agree, but from the start Valeska can see that her foot is in the door with her negotiations. Nirdosh is very interested in being rewarded, both with esteem and a share of the spoils, for bringing you to the leaders of Urgir.

However, his pride demands that he snare at least one more concession.

In addition to the promises made, he insists upon an upfront payment of ten coins, rather than one, per member of your band - including Valere, Vreya, Gargan, and his band - coming to a total of 180 gold coins.


Female Human Sw/Ro/Su 1/2/3 HP 47/47 AC 18 | T 12 | FF 16 | CMD 17 | F +1 | R +8 | W +6 | Init +2 | Per +8

Valeska concedes, expediting matters.


NG Human Witch (hedge witch) 7 | hp 41/41| Init +2 | Perception +1/+3 | AC 21 (17)/T 14/FF 17(13) | CMD 15 | Fort +5 Ref +5 Will +7 |

Nadiya is not keen on the payment demands, but trusts that Valeska is likely doing what's best to avoid conflict. There's enough dangers in this place as it is. She is not fond of orcs, even though she is too young to remember the slaughter an orcish tribe visited upon her family. Nonetheless, she would prefer not to have more blood shed.

As they travel, she does try to talk to some of the new group of scouts (in Orc), asking them about the area--if they have had conflicts with unusual creatures, and particularly if they've seen undead or draconic creatures.

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