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no I know nothing Spirits what about you just an aide memoirs to me to cast whispers of weakness at the start of Soduchis next turn

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"Well these are flaming moss monsters and you know.. fire won't affect them. I think that was kinda obvious.." Glenda says.

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Its nostrils flaring, Folmyr begins raging, draws her sword, strides into the space of Blue.
+8 Temp Hit Points
Fort DC 17: 1d20 + 12 ⇒ (15) + 12 = 27
Fort DC 19: 1d20 + 12 ⇒ (7) + 12 = 19
Strike w/bless: 1d20 + 14 + 1 ⇒ (5) + 14 + 1 = 20for: 2d12 + 4 + 6 ⇒ (12, 7) + 4 + 6 = 29 slashing damage

GM Valen |

BOTTING SEONI - Not post in 24+ hours
Seoni tries to put some ice on the fire.
Cast frostbite (DC 17) On 1 blue, 2 red: 1d2 ⇒ 1
Cold damage: 2d4 ⇒ (1, 3) = 4
Flaming Moss Monster, Fort: 1d20 + 12 ⇒ (5) + 12 = 17
An orb of biting cold coalesces around one of the monsters, freezing its body, but only a moment.
Seoni then casts shield.
One of the flaming moss monsters (red) continues to attack the Pathfinder in front of it.
Melee, flaming fist v Hepcut: 1d20 + 13 ⇒ (18) + 13 = 31
Damage bludgeoning plus persistent fire: 1d8 + 5 ⇒ (2) + 5 = 7
Melee, flaming fist v Hepcut: 1d20 + 13 - 5 ⇒ (18) + 13 - 5 = 26
Damage bludgeoning plus persistent fire: 1d8 + 5 ⇒ (6) + 5 = 11
Melee, flaming fist v Hepcut: 1d20 + 13 - 10 ⇒ (13) + 13 - 10 = 16
Damage bludgeoning plus persistent fire: 1d8 + 5 ⇒ (8) + 5 = 13
The other (blue) tries to ignite the flittering fey.
Melee, flaming fist v Folmyr: 1d20 + 15 ⇒ (10) + 15 = 25
Damage bludgeoning plus persistent fire: 1d8 + 7 ⇒ (5) + 7 = 12
Melee, flaming fist v Folmyr: 1d20 + 15 - 5 ⇒ (13) + 15 - 5 = 23
Damage bludgeoning plus persistent fire: 1d8 + 7 ⇒ (3) + 7 = 10
Melee, flaming fist v Folmyr: 1d20 + 15 - 10 ⇒ (11) + 15 - 10 = 16
Damage bludgeoning plus persistent fire: 1d8 + 7 ⇒ (1) + 7 = 8
ROAD RAGE! - Round Two Begins!
PCs in bold may act
Party Buff: bless
Elite Flaming Moss Monster (red)
Flaming Moss Monster (blue) -2 HP
Folmyr -22 HP (persistent fire)
Soguchi
Seoni (shield'd)
Hepcut -30 HP (persistent fire)
Glenda

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Hepcut screams in pain as the flames licks her skin. She needs to get this one on the ground.
Athletics to Trip Red, vs Red's Reflex DC: 1d20 + 14 ⇒ (9) + 14 = 23
Stumbling Strike vs Red's Off-guard AC, Confident Finisher: 1d20 + 14 - 4 ⇒ (12) + 14 - 4 = 22 I've never noticed this, but if a creature hits me when I'm in Stumbling Stance, they are off guard to the next Stumbling Strike I make.
Bludgeoning Damage, Backstabber, Confident Finisher: 2d8 + 4 + 1 + 3d6 ⇒ (3, 7) + 4 + 1 + (6, 1, 6) = 28
She'll throw her cape up to try to get in between her attack.
1. Trip 2. Attack 3. Raise Dueling Cape
Flat Check: 1d20 ⇒ 5

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Strike w/bless: 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19for: 2d12 + 4 + 6 ⇒ (12, 3) + 4 + 6 = 25 slashing damage
Strike w/bless: 1d20 + 14 + 1 - 5 ⇒ (18) + 14 + 1 - 5 = 28for: 2d12 + 4 + 6 ⇒ (7, 2) + 4 + 6 = 19 slashing damage
Strike w/bless: 1d20 + 14 + 1 - 10 ⇒ (8) + 14 + 1 - 10 = 13for: 2d12 + 4 + 6 ⇒ (3, 8) + 4 + 6 = 21 slashing damage
AC of Red Moss is > 20
Persistent Fire: 2d4 ⇒ (4, 1) = 51d20 ⇒ 1

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Soguchi dashes in No enough thinking more fighting
Stride to far side of Red
2Action cast vampiric feast
vampiric spell attack: 1d20 + 12 ⇒ (9) + 12 = 21
void damage: 6d6 ⇒ (5, 3, 5, 3, 5, 3) = 24
Soguchi gains half the damage in temporary hit points
side note 3rd level Seoni does 3d4 on frostbite 5th 4d4

GM Valen |

side note 3rd level Seoni does 3d4 on frostbite 5th 4d4
More cold overtakes the flaming moss monster.
Add cold damage: 2d4 ⇒ (3, 4) = 7Hepcut screams in pain as the flames licks her skin. She needs to get this one on the ground.
She succeeds and delivers a powerful blow, knocking off chunks of smoldering peat.
Still, as she draws up her cape, she burns.
Persistent fire: 2d4 ⇒ (4, 4) = 8
Soguchi strikes the monster while it is down.
ROAD RAGE! - Round Two Cont'd!
PCs in bold may act
Party Buff: bless
Elite Flaming Moss Monster (red) -52 HP
Flaming Moss Monster (blue) -24 HP
Folmyr -27 HP (persistent fire)
Soguchi +12 TP
Seoni (shield'd)
Hepcut -38 HP (cape'd; persistent fire)
Glenda