Game Master S's "To Conquer the Dragon" (Table 1) (Inactive)

Game Master Chris Marsh

Handouts | Tactical Map | Ship Roles

Quickpost:

Initiative:
[dice=Hostiles]d20[/dice]
[dice=Duhm Kaoh]d20+1[/dice]
[dice="Maverick"]d20+13[/dice]
[dice=Kiv]d20+8[/dice]
[dice=Neroo]d20+8[/dice]
[dice=Sparks]d20+6[/dice]


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Wayfinders

young white-furred Female Ysoki | SP 43/43 ; HP 33/33 ; RP 5/7 | +4 Mobility EAC 16 ; KAC 16 | +2 vs. spells & magical effects - Fort. +3 ; Ref. +6 ; Will +8 | Speed 30 ft. (20 ft. fly) | Perception +11 ; SM +2 (+6) | | Active condition(s): Life Bubble (immune to void effects)
OOC:
N lvl 1 Mystic (Star Shaman) lvl 5 Technomancer ; worships Ibra

Good news for the eyes......

Wayfinders

young white-furred Female Ysoki | SP 43/43 ; HP 33/33 ; RP 5/7 | +4 Mobility EAC 16 ; KAC 16 | +2 vs. spells & magical effects - Fort. +3 ; Ref. +6 ; Will +8 | Speed 30 ft. (20 ft. fly) | Perception +11 ; SM +2 (+6) | | Active condition(s): Life Bubble (immune to void effects)
OOC:
N lvl 1 Mystic (Star Shaman) lvl 5 Technomancer ; worships Ibra

re. dying, from the CRB:

Quote:

Monster and NPC Death

Most monsters and NPCs don’t have Resolve Points, so injury and death work differently for them. A monster or NPC reduced to 0 HP is dead, unless the last bit of damage it took was nonlethal damage (see page 252), in which case it is knocked unconscious. If it is ever important to know exactly when a monster dies, such as if you want to capture the creature alive, the GM can decide that a monster reduced to 0 or fewer Hit Points with lethal damage dies in 3 rounds unless it takes any additional damage or receives healing. If a monster or NPC has Resolve Points, the GM can choose whether the monster dies at 0 HP or if it uses the normal rules for dying and death.

So, it is not a rule that it takes an NPC 3 rounds to die.

That is up to the GM to decide to apply or not.

And, even if an NPC has RPs, it can still die when reaching 0 HP while still having plenty of RPs (the GM choosing if death @ 0 HP or that NPC uses RP to stabilize etc.).


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

I'm so sorry for the delay everyone. If your chronicle needs an adjustment (I typically trust players to enter their day jobs) let me know and I'll make it a top priority.

Thanks again! CHRONICLES

Exo-Guardians

LN Nuar Mindbreaker Mystic 7| | SP 19/61 HP 41/41 | KAC 21 EAC 20 | Fort 4 Ref 4 Will 9 Init: +1 | Perc: +14  | Speed 30 | Active Conditions: None | Shirt Reroll: Not Used | RP 7/7

Booyah. Thanks a bunch GM!

Wayfinders

young white-furred Female Ysoki | SP 43/43 ; HP 33/33 ; RP 5/7 | +4 Mobility EAC 16 ; KAC 16 | +2 vs. spells & magical effects - Fort. +3 ; Ref. +6 ; Will +8 | Speed 30 ft. (20 ft. fly) | Perception +11 ; SM +2 (+6) | | Active condition(s): Life Bubble (immune to void effects)
OOC:
N lvl 1 Mystic (Star Shaman) lvl 5 Technomancer ; worships Ibra

Thanks a lot!!!
)))
Be safe all, and roll high!

Acquisitives

Female Lashunta Icon 8 - EAC18 - KAC18 | SP48/48 HP52/52 RP10/10 | Init +3 | Perc +11 SM +11(+1d6)| F +5, R +8, W +4

Thanks GM!

How could we get the boon to play a Dragonkin?


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

the boon required that you locate 5/5 of the targeting transponders. I'll tell you, that isn't easy. My second table didn't do it either.

Acquisitives

Female Lashunta Icon 8 - EAC18 - KAC18 | SP48/48 HP52/52 RP10/10 | Init +3 | Perc +11 SM +11(+1d6)| F +5, R +8, W +4

So talking to the guests was for nothing?
I feel even more cheated by the scenario than ever!!!

@GM can you mark on the chronicle that it counts for the skitty?
Thanks ;-)


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Talking to the guests was one point towards the secondary objective.

No problem on the Skittermander sign off. Your chronicle should be adjusted

Acquisitives

Male CG Human Ace Pilot Operative 9 | SP 51/51 HP 52/52 | RP 8/10 | EAC 27; KAC 28 | Fort +3; Ref +12; Will +8 | Init: +13 | Darkvision; Perc: +16, SM: +12 | Speed 70 ft. (Land, Fly) 60 ft. (Swim, Climb) |Active Conditions: Holographic Clone, Life Bubble.

Thanks again!

Acquisitives

Female Lashunta Icon 8 - EAC18 - KAC18 | SP48/48 HP52/52 RP10/10 | Init +3 | Perc +11 SM +11(+1d6)| F +5, R +8, W +4

Merci beaucoup!

Dataphiles

Female Lashunta ~ Damaya Operative {Ghost}/ 6 | Stamina: 36/36 | Hp: 40/40 | Resolve:6/9 | EAC: 22 | KAC: 22 KAC: 30 | F:+2 | R: +11 | W: +6 | Init: +8 | Perception: +14

Looks good. Thank you again for running.


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

My pleasure everyone! Shutting the thread down now!

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