Professor Muhali

Neroo from Absalom Idol's page

271 posts. Organized Play character for Ilmakis.


Race

Female Lashunta Icon 13 - EAC27 - KAC27 | SP78/78 HP82/82 RP14/14 | Init +4 | Perc +21 SM +18(+1d6)| F +8, R +12, W +11*

Classes/Levels

|| Drone EAC/KAC 30 | HP120 RP6 | Perc +18 | F+3, R+12, W+10

About Neroo from Absalom Idol

Scenario played:

#Quests: Into the Unknow (GM)
#AP1.1: Incident at Absalom Station
#1-01: The Commencement
#1-05: The First Mandate (GM)
#AP1.2: Temple of the Twelve
#1-12: Ashes of Discovery (GM)
#1-10: Half-Alive Street (GM)
#1-14: Star Sugar Heart Love
#1-15: Save the Renkodras
#AP1.3: Splintered Worlds
#1-27: King Xerox of Old Azlant
#1-29: Honorbound Emissary
#1-27: Rasheen's Riches (GM)
#1-19: To Conquer the Dragon
#1-39: The Herald’s war
#2-04: Future’s Fall
#AP10: The Diaspora Strain
#AP11: The Penombra Protocol
#2-00: Fate of the Scoured God
#AP12:

Female lashunshta icon envoy 1 / mechanic 12
CG Medium humanoid (lashunta)
Init +4; Senses low-light vision, darkvision 60 ft.; Perception +21
DEFENSE
EAC 27; KAC 27
Fort +8; Ref +12; Will +11
+2 insight bonus to saving throws against mind-affecting effects
DR 5/- Resistance fire 10, cold 10, electricity 10
OFFENSE
Speed 30 ft.
SP 78 HP 82 RP 14
Melee +11 Knife (1d4+6 S; analog)
Ranged +11 Arc-Pistol Static (1d6+6 E; stun) or Sonic Pistol, Thunderstrike +10 (1d8+6 So, deafen)
STATISTICS
Str 10 (+0); Dex 15 (+1); Con 10 (+0); Int 26 (+8); Wis 14 (+2); Cha 23 (+6)
Skills Acrobatics (Dex) +6, Athletics (Str) +4, Bluff (Cha) +22, Computers (Int) +29, Culture (Int) +28, Diplomacy (Cha) +24, Disguise (Cha) +10, Engineering (Int) +27, Intimidate (Cha) +10, Life Science (Int) +22, Medicine (Int) +24, Mysticism (Wis) +18, Perception (Wis) +21, Physical Science (Int) +23, Piloting (Dex) +6, Profession (Reality TV Star) +23, Sense Motive (Wis) +18, Sleight of Hand (Dex) +6, Stealth (Dex) +6, Survival (Wis) +2
Feats Skill Synergy (Life Science, Mysticism), Skill Focus (Culture), Medical Expert, Technomantic Dabbler, Soothing Telepathy, Corruption’s Gift (Eerie Perception), Desna's Blessing
Languages Akitonian, Aklo, Common, Castrovelian, Kasatha, Shirren, Vercite, Vesk, Azlanti, Triaxian, Eoxian, Abyssal, Goblin, Elven, Celestial, Terran, Auran, Jinsul, Infernal, Ignan, Giant
Other Abilities Envoy improvisation (Get'Em), expertise (1d6), skill expertise (sense motive, diplomacy), Artificial intelligence, bypass +3, custom rig, Mechanic Trick , (Repair Drone, Energy Shield, Overcloaking, Hyperclocking, Visual Data Processor, Holographic Projector), Remote Hack (40ft.), Expert Rig, Miracle Worker (2/day), Override (Will DC24), Coordinated assault +1
Combat Gear mk 1 serums of healing (2), tactical knife, pulsecaster pistol, static arc pistol, Thunderstrike Sonic Pistol, Staccato Sonic Rifle; Other Gear Freebooter armor III, Hardlight Series, Squad (level 12; upgrades: Thermal Capacitor Mk2, Electrostatic field Mk2, Deflective Reinforcement , jetpack), hygiene kit, personal comm unit, toolkit (Hacking), toolkit (Engineering), toolkit (Professional), toolkit (Trapsmith), Clothing (Professional), Clothing (Cocktail Dress), Clothing (Formal), holoskin, Medpatch (7/10), Advanced Medkit, Library Chip (Culture, Engineering, Life Science, Mysticism, and Physical Science), High Capacity battery x1, Captive-Star Amulet, credstick (74625 credits)
ABILITIES
Bypass (Ex) You gain a +3 insight bonus to Computers and Engineering skill checks.
Custom Rig (Ex) Your custom rig can be configured to take up an upgrade slot on your armor or can be installed as a cybernetic augmentation system in your brain (though it can be combined with a datajack for the same price as installing a datajack normally), your eyes, or an arm. Alternatively, you can configure it to be a handheld device, meaning that you must retrieve it and hold it to use it effectively.
While using this rig, you always count as having the appropriate tool or basic kit for any Computers or Engineering skill check you attempt. In addition, you can use your custom rig as a Mk I comm unit (see Equipment). Finally, if you have a drone, you can use your custom rig to communicate over an encrypted channel with your drone to issue commands to its AI or directly control it at a range of 2,500 feet.
Expertise (Ex) When attempting a Sense Motive check, you can roll 1d6 (your expertise die) and add the result of the roll to your check as an insight bonus. You can use this and other expertise abilities as long as you have at least 1 Resolve Point remaining.
Skill Expertise (Ex)You can use expertise with one additional class skill (Diplomacy (Cha)).
Limited Telepathy Lashuntas can mentally communicate with any creatures within 30 feet with whom they share a language.
SPELL LIKE ABILITIES (CL13)
At will - daze (DC16), psychokinetic hand, token spell, mending
1/day - detect thoughts
4/day - supercharge weapon

Drone:

Hover Drone (Tiny)
Senses low-light vision, darkvision to 60 feet; Perception +18
Speed fly 30ft. (average)
HP120 RP6
AC EAC30, KAC30
Reflexes +12, Fortitude +3 Will +5
Ability Scores Str 6, Dex 19, Con —, Int 6, Wis 11, Cha 6;
Skills Acrobatics +19, Perception +18
Ranged attack [Merciful] "Staccato Rifle, Surge" +14 (2d10+12 So, deafen; automatic; 40/2; 60ft.)
or
[Merciful] "Plasma Caster, White Star" +14 (3d10+12 F&E, burn 1d10; boost 1d10; 100/5; 80ft.)
Mods Camera (Ex), Enhanced Senses, flight system (×2, included in its speed), weapon mount (x2), weapon proficiency (longarm), enhanced armor (x2)
Feats weapon focus (longarm), Weapon Specialization* (small arms), Weapon Specialization (longarm), deadly aim (-2/+4), Suppressive fire, Iron Will
Special Expert AI

Expert Rig:
Tier 6 computer with the Hardened (free), and artificial personality upgrade module. It also has an audio/video recorder.
DC to hack is 37 base cost is 20k

Boon:
Street Cred: Absalom Station (Social Boon): Once per scenario as a free action, you may recollect your dealing with the gangs of Absalom station to provide insight into dealing with other gangers. Doing do grants you a +1 insight bonus to Bluff, Diplomacy and Intimidate checks made when interacting with street gangs or other suitable gang-like groups at the GM’s discretion. You also gain a +1 morale bonus to attack and damage rolls against members of a street gang. Both bonuses increase to +2 if the gang members belong to a gang based on Absalom Station. These bonuses last for 1 minute.

Slotless: Corpse Fleet and Devourer Blueprints [ ] Corspe Fleet [ ] Cult of the Devourer
Slotless : Explorer's Perseverance [ ] [ ] [ ] [ ] [ ]
Slotless: Quabarat University Admittance
Slotless: Marked Field Agent
Slotless: Starfinder Insignia
Ally: Elite Hireling Set 3 (Culture, Médecine, Survival)
Ally: Publicist
Ally: Muldoi's Debt
Ally: Vossi's Roar (on Uklam only)
Ally: Heart Friend Forever
Personal: Izthepar Research
Personal: Shadow Corruption: Stage 1 (Eerie Perception)
Social : Known Quality
Social: Rasheen's Footsteps
Social: Trused by the Conservancy (Life Science or Survival) +Acquisitive Tier
Social: Abadar's Corp Augmentation
Social: Enemy of the Devourer
Social: Friend of the Ghibrani
Social: Faction's Friend [ ] [ ] [ ]
Social: Street Cred: Absalom Station
Starship: Automated Defense
Starship: Hero of the Stars
Unidentified: Tip of the Conspiracy

FACTION BOON
Acquisitives Champion (Faction Boon)
You’ve declared your allegiance to the Acquisitives and dedicate your missions to furthering the goals of that faction.
Benefit: This Faction boon allows the character to gain Reputation with the Acquisitives faction. A character with this boon slotted at the end of a successfully completed scenario gains Reputation as detailed in the primary and secondary success conditions of that scenario.
Normal: A character gains no Reputation unless he has a Faction boon slotted.
Publicist (Ally Boon)
You have a follower who provides free publicity and can cover up some misdeeds.
Benefit: When slotting this boon, select either Culture, Diplomacy, or Profession. You gain a circumstance bonus to that skill check equal to your half your current Acquisitives Reputation Tier (rounding up). If you gain any Infamy while this boon is slotted, you can choose to forgo gaining Reputation at the end of the adventure to avoid gaining any Infamy. If you choose to do this, mark this boon as being permanently expended.
Special: If you gain Infamy and use this boon to pay it off, that character can never retake this boon—no publicist will ever work with such a scoundrel again.

Promotional Service Award
You have proven your dedication to Paizo's organized play program. This grants you the ability to swap out a boon during a scenario.
Prerequisites: Bring and display a qualifying campaign service award (i.e. campaign service coin or Wayfinder).
Benefit: You can reroll a single d20 roll you make during the course of the scenario. You must follow all the reroll rules as listed on page 243 of the Starfinder Core Rulebook when using this reroll.
Alternatively, once per session, by spending ten minutes (including as part of spending a Resolve Point to regain lost Stamina), you can swap out any one boon for another boon that occupies the same boon slot. The boon you replace cannot be one with limited uses that you have already activated this adventure, though you can swap out a boon that you had to cross off your Chronicle sheet during play. You cannot use this ability to replace a slotted boon with a boon that uses up or take place during Downtime. You cannot use this ability if you've already used the reroll option provided by this boon.
Special: When a player uses a free reroll, she may present her Paizo Organized Play membership card (available on their My Organized Play page) and receive an additional +1 for every GM nova she has earned, for a maximum of a +5. Note, this bonus applies to the higher result of the reroll, not just the second roll.
This boon's second ability overrides the standard rule that once a boon is slotted it cannot be changed.