Caliban

Duhm Kaoh's page

154 posts. Organized Play character for Kyle "Worg" H.


Full Name

Duhm Kaoh

Race

| SP 16/56 HP 41/41 FF: 10/10 FH: 3| KAC 24 EAC 22 | Fort 4 Ref 4 Will 9

Classes/Levels

 | Speed 30 | Active Conditions: None | Shirt Reroll: Not Used | RP 7/7 | Kinetic Resistance: 5, Acid/Fire Resistance 5, Reflecting Armor

Gender

LN Nuar Mindbreaker Mystic 7|

Alignment

Lawful Neutral

Deity

Zon Kuthon

Strength 14
Dexterity 12
Constitution 14
Intelligence 12
Wisdom 19
Charisma 12

About Duhm Kaoh

About Duhm Kaoh
Character Sheet: https://1drv.ms/x/s!AhAOn74Rx0GwyHRNMRCWpiEPIvV6
Character Sheet:

SFS #220424-702
Experience 19
Slotted Faction Exo-Guardians
Wealth 24474 Credits

Reputation 33 Fame, 0 Global Reputation
Reputation with Acquisitives:
Reputation with Dataphiles:
Reputation with Exoguardians: 31
Reputation with Second Seekers (Luwazi Elsebo):
Reputation with Wayfinders:
Reputation with Second Seekers (Jadnura): 1
___________________________________________

Duhm Kaoh
7 Mindbreaker Mytic
LN Medium Nuar Humanoid
Init +1; Senses Perc +14, SM +7

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Defense
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KAC 21
EAC 20
CMD 29
Stamina Pool 56
Force Field 10
Health Pool 41
Resolve Pool 7
Kinetic Resistance: DR 5/-
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Offense
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Gore Attack +9 (1d3+12)
Inubrix Sintered Greataxe +7 (3d6)+9

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Statistics
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Str 14, Dex 12, Con 14, Int 12, Wis 19, Cha 12

Skills
Athletics +5
Culture +8
Diplomacy +7
Intimidate +10
Life Science +11
Mysticism +14
Perception +14
Piloting +5
Profession; Musician +14
Survival +14

Omitting Class features and items that do not affect Crew Actions

Feats
Weapon Focus: Gore
Heavy Armor Proficiency
Weapon Specialization: Gore
Weapon Specialization: Mystic
Mystic Attacks
Enhanced Resistance / Kinetic

Languages
Common, Nuar

Other Abilities
Maze Mind, Gore, Swift, Dark Vision 60ft, Natural Weapons, Euphonic Musical Instrument: Bass Guitar

Combat Gear
Night Plate MK1
Ring of Resistance +1 (Reflex)
Healing Serum Mk 1 (2)
Black Force Field
Battery (3)
Inubrix Sintered Great Axe

Other Gear
Fire Extinguisher
Star Sugar Heartlove!!! Album
Called Fusion
Personal Upgrade (Wisdom)
Radiation Badge
Magboots
Euphonic Musical Instrument
Hellknight Plate
Purple Forcefield

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Special Abilities
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Source: Mindbreaker Mystic Connection

Share Pain:

Whenever a foe deals damage to you, you can spend 1 Resolve Point as a reaction to shift some of the pain back onto that foe. Unless the foe succeeds at a Will save, reduce the damage you take from the attack by your mystic level (to a maximum of the attack’s damage), and the foe takes an equal amount of damage. This is a mind-affecting pain effect.

Backlash:

Whenever a foe succeeds at a Will save against one of your spells and completely negates the effect, that foe takes 1 nonlethal damage for each mystic level you have. This is a mind-affecting pain effect.

Sow Doubt:

As a standard action, you can spend 1 Resolve Point to create uncertainty in the mind of a foe within 30 feet. You choose whether the target becomes flat-footed, becomes off-target, takes a –2 penalty to saving throws, or takes a –2 penalty to skill checks. The effect lasts for a number of rounds equal to half your mystic level, unless the target succeeds at a Will save to reduce the duration to just 1 round. A creature can be affected only by one sow doubt effect. If you use this ability on the same creature again, the new effect replaces the old effect. This is a mind-affecting effect.

Spells
1st - Lesser Confusion, Reflecting Armor, Command, Summon Creature 1
Life Bubble, Mystic Cure

2nd - Inflict Pain, Fear, See Invisibility, Hold Person, Force Blast

3rd - Mind Thrust, Haste, Resistant Armor (Lesser)

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Boons Slotted this Adventure
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Ally:
Faction: Champion of the Exo-Guardians Improved

Champion of the Exo Guardians:

Reputation with the Exo-Guardians faction. A character with this boon slotted at the end of a successfully completed scenario gains Reputation as detailed in the primary and secondary success conditions of that scenario.
In addition, once per adventure when you successfully score a critical hit in combat against a significant enemy (Starfinder Core Rulebook 242) or succeed at Life Science check that is written into the adventure, you recover 1 Resolve Point, up to your Resolve Point total.

Personal:
Promotional:
Social:
Starship: Mystical Guidance System
Slotless:

Bot Me: Bring the Pain

Duhm Kaoh resists 5 Kinetic Damage per turn, and if he takes a substantial amount of damage he will activate his Mindbreaker: Share Pain to force the target to make a will save DC10+3+4=17, reduce the damage Duhm Kaoh takes from the attack by his mystic level (to a maximum of the attack’s damage), and the foe takes an equal amount of damage.

At the start of entering a dangerous area, Duhm Kaoh will cast Reflective Shield upon himself.

[dice=Duhm Kaoh Black Impalement Attack (Natural, Gore)]1d20+9[/dice]
[dice=Duhm Kaoh Juke Box Hero Attack(I.S Axe Slashing)]1d20+7[/dice]

[dice=Duhm Kaoh Black Impalement Attack (Natural, Gore)]1d3+12[/dice]
[dice=Duhm Kaoh Juke Box Hero Attack(I.S Axe Slashing)]3d6+9[/dice]

If Duhm Kaoh needs to fight at a distance, he will resort to Mind Thrust spells to damage his enemies.

[dice=Mind Thrust Rank 1 (Will Save DC15)]2d10[/dice]
[dice=Mind Thrust Rank 2 (Will Save DC16)]4d10[/dice]
[dice=Mind Thrust Rank 3 (Will Save DC17)]7d10[/dice]