GM Bret’s Outpost II Doom comes to Dustpawn! (Inactive)

Game Master BretI

Doom Comes to Dustpawn
Player Notes


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Sczarni

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Female Owlbear10 HP 94/94 AC:31/TC:11/FF:29 Perc +7 F +11 R +8 W +4 (+4 vs mind-affecting) CMD 31 Init +3 Default Order: Guard Rear Party Member

Timtenzekil flies up into the broken craft, surveying the scene and letting Penny do the dirty work.

Bite, Inspired, Flanking on Red: 1d20 + 11 + 2 + 2 ⇒ (17) + 11 + 2 + 2 = 32
Claw, Inspired, Flanking on Red: 1d20 + 11 + 2 + 2 ⇒ (20) + 11 + 2 + 2 = 35
Claw, Inspired, Flanking on Red: 1d20 + 11 + 2 + 2 ⇒ (20) + 11 + 2 + 2 = 35
WHAT on Yellow: 1d20 + 11 + 2 + 2 ⇒ (8) + 11 + 2 + 2 = 23
HOW on Yellow: 1d20 + 11 + 2 + 2 ⇒ (18) + 11 + 2 + 2 = 33
Bite Nonlethal Damage: 1d6 + 11 + 2 ⇒ (5) + 11 + 2 = 18
Claw Nonlethal Damage: 1d4 + 11 + 2 ⇒ (2) + 11 + 2 = 15
Claw Nonlethal Damage: 1d4 + 11 + 2 ⇒ (3) + 11 + 2 = 16
Crit Nonlethal Damage: 1d4 + 11 + 2 ⇒ (1) + 11 + 2 = 14
Second Crit Nonlethal Damage: 1d4 + 11 + 2 ⇒ (3) + 11 + 2 = 16

If Red goes down, Penny will move to flank Blue and continue. Gods help them.


Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

I think Paizo ate my post from yesterday and I didn't just imagine it because my mini moved up for the Penny flank. I rolled a nat 1 on that attack, lets see if the dice roller ate it or not.

Theodric moves up behind red and gives him a solid stabbing in the back.

stabbity: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31
damage: 1d4 + 4d6 ⇒ (3) + (2, 1, 6, 6) = 18


Mongo DePon wrote:
The question at this point is whether blue is prone or not.

Blue is prone. Working on update.


Red Fort save: 1d20 + 9 ⇒ (1) + 9 = 10

Red stands there, dazed by Melody’s scream. It seems they will not get a chance at any loot.

Because of this, they do not react as Mongo bowls Blue down. He finds that his armor spikes do full damage against the creature. Blue is knocked off their feet by the attack.

Red is then tripped by Tycho’s spell, so they too are prone. It isn’t looking good for Team Rhino!

The second chain misses but the third one slashes them, however it doesn’t seem to do any damage. Red is too bull headed to be afraid.
Red Will, Fear effect : 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
Red Will, Fear effect : 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23

Then Penny gets to Red. She bites and claws until Red goes unconscious.
Exact damage done depends on research into Bludgeoner feat. Applied the DR, actual damage may be higher.

Seeing Red is out of the picture, Theodric flanks Blue and attacks. All the damage goes through.
Since you said stab, I will assume piercing damage with a dagger.

Bolded may act.

Round 1:
Inspire Courage +2

Theodric
Mango
Tycho
Melody
Penny
Blue 46 damage prone
Red 37 damage 59 non-lethal prone unconscious

Warpac
Mongo 12 damage
Timtenzekil

Round 2:

Theodric
Mango
Tycho
Melody
Penny

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Warpac rushes up past the comatose rhino and takes a nasty overhead slice at blue.

  • To hit Dwarven Double Waraxe, bull's strength, prone: 1d20 + 11 + 2 + 4 ⇒ (20) + 11 + 2 + 4 = 37
  • crit confirm: 1d20 + 11 + 2 + 4 ⇒ (20) + 11 + 2 + 4 = 37
  • Damage: 1d10 + 8 + 2 ⇒ (3) + 8 + 2 = 13
  • crit Damage: 2d10 + 20 ⇒ (1, 8) + 20 = 29

    It is an almost perfect shot and takes the beast in weak spot in its armoring.


  • Warpac’s axe deals a mighty blow to Blue. Although badly injured, it still fights on.

    Blue goes fully defensive as he attempts to stand.

    Bolded may act.

    Round 2:
    Inspire Courage +2
    Warpac, Mongo and Theodric have an AoO while Blue is still prone.

    Blue 84 damage total defense
    Red 37 damage 63 non-lethal prone unconscious

    Warpac
    Mongo 12 damage
    Timtenzekil

    Round 3:

    Theodric
    Mango
    Tycho
    Melody
    Penny


    Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

    AoO not including prone: 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17
    damage: 1d4 + 2 ⇒ (2) + 2 = 4

    Theodric then steps back and lets the melee fighters do their thing.

    Total Defense.


    Theodric misses as Blue stands, then steps away taking a defensive stance.

    Bolded may act.

    Round 2:
    Inspire Courage +2
    Warpac, Mongo and Theodric have an AoO while Blue is still prone.

    Blue 84 damage total defense
    Red 37 damage 59 non-lethal prone unconscious

    Warpac
    Mongo 12 damage
    Timtenzekil

    Round 3:

    Theodric total defense
    Mango
    Tycho
    Melody
    Penny

    Sovereign Court

    CG Halfling Bard 11 | HP: 90/90 | AC: 26 (18+1 Tch, 22 Fl) | CMB: +8, CMD: 28 | F: +10, R: +16, W: +11 (+7 vs. charm & compulsion, +4 vs sonic and language-dependent, +2 vs fear) | Init: +8 | Speed 30ft | P: +8 SM +25 | Bardic Performance 25/36 | Spells Available 1: 4/7, 2: 4/6, 3: 0/5, 4: 3/3 | Active conditions: none

    Melody stops performing and moves into the room.

    Grand Lodge

    Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

    Speaking of performance, Warpac did 6 more damage if you add in the +2 from inspire. Sorry I've been so sloppy lately.

    AoO
    To hit Dwarven Double Waraxe, bull's strength, prone, inspired: 1d20 + 11 + 2 + 4 + 2 ⇒ (15) + 11 + 2 + 4 + 2 = 34
    Damage, bull's strength, inspired: 1d10 + 8 + 2 + 2 ⇒ (1) + 8 + 2 + 2 = 13

    Warpac steps to the side and takes another swipe, waiting for the Mongo rush so he can take another. As a swift action he will activate sacred armor for a minute.

    To hit Dwarven Double Waraxe, bull's strength: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31
    Damage, bull's strength: 1d10 + 8 + 2 ⇒ (8) + 8 + 2 = 18

    "Tough bugger. Still, he doesn't have a chance, does he?"

    Scarab Sages

    Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils

    Abtaroh cackles. If he wants the magical armor all to himself, he can't give up now!


    Warpac hits Blue Rhinohead as it tries to stand. It falls down, unconscious never hearing Warpac’s prognosis.

    Combat over

    Searching the bodies, you find they each have magical breastplate armor, magical longswords and two potions of Cure Moderate Wounds.

    Longsword: Detect Magic and Spellcraft DC 18:
    Longsword +1

    Breastplate, Detect Magic and Spellcraft DC 21:
    Breastplate +2

    The Exchange

    Male Oread Druid10 HP93/93 AC25 TC12 FF23 CMD25 F+15 R+7 W+15 (+4 vs fey) Init +2 Perc +23(25 vs stonework) Spd 40

    Spellcraft, Longsword: 1d20 + 10 ⇒ (15) + 10 = 25
    Spellcraft, Breastplate: 1d20 + 10 ⇒ (19) + 10 = 29

    "Bog standard, if ye need it." Timtenzekil supplies from on high.

    Grand Lodge

    Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

    Warpac looks the items over with appreciation, but dismisses them with a

    "I got better or as good at least. Still, I'm a bit surprised to see them carrying such nice workmanship."

    "Let's not dally here."

    As soon as Mongo is healed he heads off to the east down the narrow corridor.


    Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

    Theodric cleans off his dagger and returns it to his sheathe as he ponders out loud.

    "I wonder what secrets they were guarding here..."

    Scarab Sages

    Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils

    Tycho will give themselves a Heightened awareness off their wand. 10 minutes; they will use it on their next initiative for a total of +9


    Warpac finds the doors are made of stout oak and at least the first of them is unlocked.

    There are crystal growths protruding from the ceiling, a few of them still providing dim illumination. Most of them have been damaged.

    Let me know which door you want to open. The door Warpac checked was to D4.


    Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

    Theodric will refresh his heightened awareness as well.

    "Might as well be that one Warpac." Theodric gestures to the door Warpac just checked.

    Scarab Sages

    Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils

    Agreed!

    Grand Lodge

    Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

    "Noone in here. I'll check the door over there."

    Putting action to his words he goes to the door from the room all the pathfinders in to D6 and opens that one too.


    No one ever opened the door to D4. I said it was unlocked not that you opened it.

    I just realized in rereading what I wrote what most likely caused the miscommunication. The crystals are in the ceiling throughout the structure. I was describing the crystals in the hallway ceiling, room D4.

    Grand Lodge

    Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

    [ooc]Ah, I thought the description about crystal growths pertained to D4. Theo's response had me really confused. Now I understand. Figures I would make the wrong assumption."[/b]

    Warpac opens door D4 then.


    Warpac opens the door.

    Three bunk beds sit near this room's western wall. The remains of a small shrine clutter one corner of the room, and numerous books rest on thin shelves lining the chamber.

    There is a shadowy elven figure whose body is made of the darkness of space. Its eyes resemble spiraling galaxies and its long, thin fingers end in talons. It looks over at Warpac in the doorway and asks “What dreams fill your soul?

    Kn: Planes to identify it. It is obviously incorporeal.

    You see several crystals scattered throughout the room. They look like the crystals that the Cultists were collecting.

    Grand Lodge

    Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

    Mongo grabs one of the vials from the blue rhino's belt and chugs it in one quick draught.

    Cure moderate wounds.: 2d8 + 3 ⇒ (1, 1) + 3 = 5

    He makes a face as he tosses aside the empty bottle. "I think that one's gone off." Grabbing the other bottle from blue, he drains it just as quickly.

    Cure moderate wounds.: 2d8 + 3 ⇒ (5, 7) + 3 = 15

    "Ahhh, much better!" He grabs the two from red's belt and holds them out. "Anyone else thirsty?" I don't think anyone else was wounded. Mongo will hold on to the vials if no one else wants them, since he's one of the few in this group that can't heal himself.


    Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

    know planes: 1d20 + 10 ⇒ (7) + 10 = 17

    Theodric peeks in through the doorway at the incorporeal creature, pondering if it needs returning to the Boneyar.

    Grand Lodge

    Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

    Warpac eyes the figure warily, remembering the last pair that drained him for a couple of days.

    "Dreams? Not much of a dreamer. You?"

    As he says this he backpedals into the main room where there are no walls for it to hide in.

    I wonder if those things can go through floors!


    Theodric doesn’t recognize what the creature is.

    I am the stuff dreams are made of!” Then she frowns as Warpac quickly back pedals. “Is it something I said?

    Looking to Theodric, she smiles and says “You look like someone with a good imagination!

    Scarab Sages

    Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils

    Abtaroh confidently walks into the room.

    Knowledge(planes): 1d20 + 6 ⇒ (14) + 6 = 20 Includes HA already

    I'd like to decide what to do after making the knowledge check.

    Grand Lodge

    Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

    His thirst quenched, Mongo catches up to his friends just in time to see Warpac retreating. ”What’s the matter?” Unable to resist his curiosity, he peers into the room, though he has no idea what he’s seeing.

    The Exchange

    Male Oread Druid10 HP93/93 AC25 TC12 FF23 CMD25 F+15 R+7 W+15 (+4 vs fey) Init +2 Perc +23(25 vs stonework) Spd 40

    "Penny, watch the new friends." Timtenzekil orders, drifting down the hall like a cloud.

    If possible, he'll hover over the space where the door is to get a look in.


    Tycho recognizes the creature as an Advanced Animated Dream: NE Medium outsider (extraplanar, incorporeal). They tend to feed off mortals dreams and nightmares.

    Scarab Sages

    Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils

    Abtaroh takes a moment to process the cosmic horror before them. feeds off mortal dreams and nightmares…

    They yawn and stare vacuously about before apathetically shrugging in the general direction of the entity.

    Imagination? No. We are pilgrims of Monos, The Quotidian. They point to their drab robes as if this explains it.

    Dreams are fleeting; boredom is real. We, being mortals, are distracted by the illusions of imagination. By emptying our heads of everything but tedium, our church is brought closer to union with perfect objectivity.

    We wander aimlessly, unobservant of all but the same air, the same sun rising in the same place every day, the same constants of life that compose reality no matter where we go. If you are looking for dreams, aspirations, or fancies, know that those things are iniquitous to us. My mind is an shrine of holy banality.

    bluff: 1d20 + 21 ⇒ (17) + 21 = 38

    Abtaroh slouches carelessly to the door.

    Grand Lodge

    Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
    Mongo DePon wrote:
    His thirst quenched, Mongo catches up to his friends just in time to see Warpac retreating. ”What’s the matter?” Unable to resist his curiosity, he peers into the room, though he has no idea what he’s seeing.

    "There is someone incorporeal in the room. Seems nice enough, but... Well, I've not had many dealings with incorporeal undead creatures that turn out well. Tend to poke me right through my armor and do all kinds of nasty stuff. Like those two miners we ran into."

    To be honest this character has had more than his fair share of incorporeal encounters. He seems like a dang magnet."


    Sense Motive: 1d20 + 19 ⇒ (17) + 19 = 36

    Oh, I can help with the boredom!” she reassures Abtaroh. “I will show you just how real dreams can become!

    Sense Motive DC 32:
    You don’t want the sort of help she would give.

    You have a feeling that her help would not be good for a person and certainly would not be boring,


    Initiative:

    Melody: 1d20 + 8 ⇒ (14) + 8 = 22
    Mongo: 1d20 + 1 ⇒ (14) + 1 = 15
    Tycho: 1d20 + 5 ⇒ (11) + 5 = 16 +4 if Heightened Awareness active
    Theodric: 1d20 + 16 ⇒ (6) + 16 = 22 +4 if Heightened Awareness active, Always acts in surprise round
    Mango goes with Theodric
    Timtenzekil: 1d20 + 2 ⇒ (4) + 2 = 6
    Penny: 1d20 + 3 ⇒ (16) + 3 = 19
    Warpac: 1d20 + 1 ⇒ (16) + 1 = 17 +2 underground

    Elven Dream Woman: 1d20 + 6 ⇒ (4) + 6 = 10

    Bolded may act.

    Round 1:

    Theodric
    Mango
    Melody
    Tycho
    Penny
    Warpac
    Mongo

    Elven Dream Woman
    Timtenzekil

    Sovereign Court

    CG Halfling Bard 11 | HP: 90/90 | AC: 26 (18+1 Tch, 22 Fl) | CMB: +8, CMD: 28 | F: +10, R: +16, W: +11 (+7 vs. charm & compulsion, +4 vs sonic and language-dependent, +2 vs fear) | Init: +8 | Speed 30ft | P: +8 SM +25 | Bardic Performance 25/36 | Spells Available 1: 4/7, 2: 4/6, 3: 0/5, 4: 3/3 | Active conditions: none

    Sense Motive: 1d20 + 24 ⇒ (1) + 24 = 25

    Too small to see much of what's going on, Melody nevertheless gets the sense that now is the time for action. She moves up next to her allies and begins a rousing cheer.

    Grand Lodge

    Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

    Warpac calls out to the others near the door, "Get back in the main room where she cannot hide in the walls!"

    Scarab Sages

    Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils

    Tycho mirror images themself and moves out of the room. I have no dreams!

    mirror images: 1d4 + 2 ⇒ (3) + 2 = 5


    Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)

    Theodric draws one of these lovely magic missile wands and fires it at the threatening incorporeal creature that is likely undead.

    mm: 3d4 + 3 ⇒ (4, 4, 3) + 3 = 14

    Scarab Sages

    Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils

    Tycho shouts that it’s an animated dream, an extraplanar outsider.

    Grand Lodge

    Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

    Mongo heads back out into the main room, readying his sword to attack, should the dream come near.

    Readied Attack:

    +1 adamantine longsword, Power Attack, IC: 1d20 + 15 - 3 + 2 ⇒ (18) + 15 - 3 + 2 = 32
    Damage, Power Attack, IC: 1d8 + 7 + 6 + 2 ⇒ (8) + 7 + 6 + 2 = 23


    Melody starts a rousing cheer.

    Warpac shouts some advice,
    Did you want to do anything, or just delay?

    Tycho creates copies of themself and tries to convince the creature that they don’t dream.

    Theodric hurts the creature with one of the captured wands.

    Mongo goes back to the Rhino room and gets ready for the creature to follow.

    Bolded may act.

    Round 1:
    Inspire Courage +2

    Theodric
    Mango
    Melody
    Tycho 0 damage 5 images
    Penny
    Warpac

    Mongo
    Elven Dream Woman 14 damage
    Timtenzekil

    The Exchange

    Male Oread Druid10 HP93/93 AC25 TC12 FF23 CMD25 F+15 R+7 W+15 (+4 vs fey) Init +2 Perc +23(25 vs stonework) Spd 40

    Whooshing back into the main room, Timtenzekil keeps watch on the wall. "Penny, focus!" The owlbear perks up, on guard for danger.

    No other actions.

    Grand Lodge

    Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

    Warpac is going to cast a Protection from Evil on himself and wait.


    Penny perks up, looking around for danger.

    Warpac casts a spell to protect him from the evil elf.

    The Cosmic Elf says “They ran away...that doesn’t work at all.

    She then move through the wall out into the mess hall and causes a confusing mote of stars to burst out from near Mongo. “Cosmic!

    Everyone except Theodric and Mango: Will save, DC 21 vs Confusion as a SLA.

    Bolded may act.

    Round 1:
    Inspire Courage +2

    Elven Dream Woman 14 damage
    Timtenzekil

    Round 2:

    Theodric
    Mango
    Melody
    Tycho 0 damage 5 images
    Penny
    Warpac
    Mongo

    The Exchange

    Male Oread Druid10 HP93/93 AC25 TC12 FF23 CMD25 F+15 R+7 W+15 (+4 vs fey) Init +2 Perc +23(25 vs stonework) Spd 40

    Will Save: 1d20 + 15 ⇒ (4) + 15 = 19

    Confusion Table: 1d100 ⇒ 85

    Sczarni

    Female Owlbear10 HP 94/94 AC:31/TC:11/FF:29 Perc +7 F +11 R +8 W +4 (+4 vs mind-affecting) CMD 31 Init +3 Default Order: Guard Rear Party Member

    Will Save: 1d20 + 4 + 4 ⇒ (3) + 4 + 4 = 11

    Well, that ain't good.

    The Exchange

    Male Oread Druid10 HP93/93 AC25 TC12 FF23 CMD25 F+15 R+7 W+15 (+4 vs fey) Init +2 Perc +23(25 vs stonework) Spd 40

    Will Save Reroll: 1d20 + 15 + 5 ⇒ (20) + 15 + 5 = 40

    Shaking off the mental fugue, Timtenzekil prepares to cast his carry companion spell. "C'mon girl, lemme put you under a bit!"

    Sczarni

    Female Owlbear10 HP 94/94 AC:31/TC:11/FF:29 Perc +7 F +11 R +8 W +4 (+4 vs mind-affecting) CMD 31 Init +3 Default Order: Guard Rear Party Member

    Confusion Table: 1d100 ⇒ 64

    The owlbear fails to listen, proceeding to swipe at imaginary foes instead of the real one, catching herself in the beak as she does.

    Confusion Damage: 1d8 + 6 ⇒ (5) + 6 = 11

    Sovereign Court

    CG Halfling Bard 11 | HP: 90/90 | AC: 26 (18+1 Tch, 22 Fl) | CMB: +8, CMD: 28 | F: +10, R: +16, W: +11 (+7 vs. charm & compulsion, +4 vs sonic and language-dependent, +2 vs fear) | Init: +8 | Speed 30ft | P: +8 SM +25 | Bardic Performance 25/36 | Spells Available 1: 4/7, 2: 4/6, 3: 0/5, 4: 3/3 | Active conditions: none

    Will save, vs compulsion: 1d20 + 10 + 7 ⇒ (5) + 10 + 7 = 22

    Melody keeps performing (but will stop after this round), and tries to help out Penny.

    dispel magic caster level check: 1d20 + 10 ⇒ (7) + 10 = 17

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