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Before we go any further I will thrown down the boons I am using at the start of this scenario.
I am using Reluctant Guide to use the guild's skill's in place of my own and Monument's Blessing to gain the +1 moral bonus to Fort saves. I have undated my sheet to reflect these changes. Also in the incredibly unlikely event that demons attack this city, defending this community should allow me to use Torag's Bulwark if you believe that is acting to further Torag's interests.

GM Cwethan |

Absolutely! Torag's a patron god of the crusades after all.

GM Cwethan |

Glad you've made it! The party's currently trying to negotiate for much needed medical supplies in the midst of an invasion - jump on in!

GM Cwethan |

Rallas has confirmed to me via PM that he won't be able to participate in this adventure, I'll be removing him next time I update initiative.

GM Cwethan |

To fill in a bit about how Aid Tokens work in this special. They're one and done, but can be used to either:
Aid Another: This works on any roll that can be aided, but gives you a +3 instead.
Allied Offensive: This increases the damage on any single attack by 2d8.
Burst of Healing: You are all healed of 3d6 hp
Spellcasting Synergy: You boost the save DC of a single spell by 2.

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By "One and done", do you mean that they don't continue to be passed around? If that's the case, we should keep it. But most of these Specials you want to use it quickly to give to another table.

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Before my turn I have 3 questions about the blue enemy in the crowd. When it was shot by Styfis how did it react? Did it look like the arrow did a lot of damage or is this enemy tougher than an average commoner? It might be hard for me to see this, but did it look like some of the arrow damage we resisted?

GM Cwethan |

You didn't see anything that showed the arrow bouncing off or healing, but on the other hand, you didn't see the weapons that the archers pulled out...
Oh, and this special has an early iteration of Aid Tokens, so they really are one and done.

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I didn't notice this until just now, but on my character sheet I messed up and wrote that I had the feat Combat Expertise. This was a mistake. The feat that I took at level 7 was called Combat Advice. I noticed when I went to check what type of bonus it gives.
A combat expertise sorcerer build would be interesting, but that is not this character.

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Fresh from their victory, the group of seekers, Candi Payne and her companion Donna the Viper, Obsidean, Sister Ayako, Slimjim Son of House Shady, and Elric promise aid to the Pathfinders, should they need it.
Posted in discussion, so this post doesn't clutter my overcluttered campaign page

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Wild Quasit - only the best!

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I was thinking about using my Elemental Investigator boon to cast Entangle. I'd like to place it so I grab all the wasp creatures that are flying in but I do have a question about how high off the ground they are. Are the wasps too high off the ground for entangle?

GM Cwethan |

Ah, good question. They're currently 10' off the ground, though unless they've got some elastic in their thorax, they'll need to descend a little to actually sting anyone. That said, I'm not certain there's sufficient foliage for Entangle to have any effect - even if they did fly at ground level.

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This is a tricky situation. I could heal Garrapata with a CLW wand but if I roll high I can make him conscious again with 2 hp at the feet of a demon (which is not optimal) or Kargen could zip in and hit him maybe with a CMW. I'd also be comfortable with both of us healing our tank. I'm not 100% sure how kinetic healer on Dax works or the range on it so I'm not sure if they can help this round but please correct me if I'm wrong. In a worst case scenario do have 1 Breath of Life in my pocket if needed which I can active.

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If you try to mind thrust the babau, then Kargen can likely finish it off before it acts again. Big Blue isn't in danger of dying this round if no one can get to him. My worry in this is the new demon who might wreck us before we have a chance to regroup.

GM Cwethan |

I was going to push forward a couple hours ago, but got a bit swamped.
Styfis is sort of quantum withdrawing/returning :-p
Either way - Boon time!
Alexandra: 1d20 ⇒ 5
Kargen: 1d20 ⇒ 10
Dax: 1d20 ⇒ 8
El Garrapata: 1d20 ⇒ 5
Which Boon: 1d4 ⇒ 3
Congrats to Styfis!
If you could please PM me your e-mail address I'll pass it along so you can get your boon!